Search found 609 matches

by SMAAASH!!! Puppy
Thu Aug 13, 2020 9:18 pm
Forum: General chat
Topic: Art Thread
Replies: 692
Views: 98522

Re: Art Thread

https://i.imgur.com/Of8bOhI.png This is Gear Man, a Robot Master I plan on using in a fangame if I ever make one (not really happy with his sprite tbh) He doesn't quite look like he fits in the Mega Man universe to me. Instead he looks like a really cool NPC from an fresh new indie title. I can jus...
by SMAAASH!!! Puppy
Thu Aug 13, 2020 9:10 pm
Forum: Feedback and suggestions
Topic: Endless Wily Challenge
Replies: 5
Views: 43

Re: Endless Wily Challenge

Royalguard wrote:
Thu Aug 13, 2020 8:52 pm
Yes please. Also, the ability to have a 1 life survival run would be neat as well.
So like, a Nightmare and Endless difficulty setting? I could get behind that.

What would the endless Wily Castle look like? A tower?
by SMAAASH!!! Puppy
Thu Aug 13, 2020 7:41 pm
Forum: Community feedback
Topic: Suggestion, subforum for speculation.
Replies: 2
Views: 23

Re: Suggestion, subforum for speculation.

Well if we're being technical, we could be suggesting ways that these features could be added. Heh. More seriously though I do think this idea makes sense. I don't think we need one in the funposting subforum though since that's reserved for people saying stuff just to say stuff really. Speculation ...
by SMAAASH!!! Puppy
Thu Aug 13, 2020 6:08 pm
Forum: Mega Man discussion
Topic: Questions about Megaman 11
Replies: 1
Views: 18

Re: Questions about Megaman 11

Nah it's just a design choice. Actually, it was something they wanted to do from the very beginning, but they couldn't because of hardware limitations.
by SMAAASH!!! Puppy
Thu Aug 13, 2020 2:52 pm
Forum: Feedback and suggestions
Topic: Which robot masters are more and less likely to be added to the game
Replies: 5
Views: 130

Re: Which robot masters are more and less likely to be added to the game

Thoughts on the Mega Man 3 Robot Masters: Needle Man's pattern is quite simple, and he jumps everywhere. He's perfectly fine. Gemini Man is disconfirmed since they never got his first phase to work. It can work in theory, but so far, not in practice. Snake Man is a maybe. Just like Elec Man, he has ...
by SMAAASH!!! Puppy
Wed Aug 12, 2020 7:17 pm
Forum: Forum games
Topic: I have the Object
Replies: 587
Views: 41640

Re: I have the Object

I revive Uranus, and he bans you as originally intended. I then take the yotubesocialhd2ite, and use it to mega evolve youtubesocialhd2.

I now have a Mega youtubesocialhd2.
by SMAAASH!!! Puppy
Wed Aug 12, 2020 1:17 am
Forum: Forum games
Topic: Rewrite That Plot
Replies: 9
Views: 76

Re: Rewrite That Plot

The writers don't respond to criticism by creating entire episodes in order to mock the people with these criticisms. (I'm not even just talking about Teen Titans fans vs. Teen Titans Go!. There's literally an episode where Robin bores the rest of the crew with stuff about how to buy a house because...
by SMAAASH!!! Puppy
Tue Aug 11, 2020 10:57 pm
Forum: Feedback and suggestions
Topic: Random Platform
Replies: 12
Views: 201

Re: Random Platform

Honestly. Most users would avoid this platform once they know it randomly blows up in their face. It's not challenging like other obstacles, just random luck. It'd also be difficult to teach players how they work since enemies wouldn't trigger them (though it could be interesting if they did...) an...
by SMAAASH!!! Puppy
Tue Aug 11, 2020 8:59 pm
Forum: Mega Man discussion
Topic: worst robot master design
Replies: 11
Views: 165

Re: worst robot master design

Wave Man: Unlike Bubble Man and in a way, Dive Man, he doesn't really resemble a water RM except for the crown. I kinda disagree with this. He's got flippers, a harpoon, and a rebreather on top of his trident crown and overall blue color scheme. To me he looks a lot like a marine warrior that you c...
by SMAAASH!!! Puppy
Tue Aug 11, 2020 8:35 pm
Forum: Feedback and suggestions
Topic: Mega Man 3 Fortress Boss Discussion
Replies: 2
Views: 75

Re: Mega Man 3 Fortress Boss Discussion

Kamegoro Maker seems to me like the one that would have the most potential in custom environments.. I agree, and I think it's probably the first boss that just begs for experimentation with the room layout and it's simplistic to boot. If we did get fortress bosses in this update, I would not be sur...
by SMAAASH!!! Puppy
Tue Aug 11, 2020 7:54 pm
Forum: Feedback and suggestions
Topic: Mega Man 3 Fortress Boss Discussion
Replies: 2
Views: 75

Mega Man 3 Fortress Boss Discussion

This is a continuation of a discussion on adding fortress bosses to Mega Man Maker. Topic on fortress bosses from: Mega Man: https: https://megamanmaker.com/forum/viewtopic.php?f=6&t=10982 Mega Man 2: https://megamanmaker.com/forum/viewtopic.php?f=6&t=11030 Today is all about Mega Man 3. Doc Robot: ...
by SMAAASH!!! Puppy
Tue Aug 11, 2020 7:29 pm
Forum: Feedback and suggestions
Topic: Which robot masters are more and less likely to be added to the game
Replies: 5
Views: 130

Re: Which robot masters are more and less likely to be added to the game

I believe the requirements for adding a Robot Master are twofold: 1. They have to either be able to navigate uneven terrain, or have some way of affecting the player even if they can't reach them. 2. They have to be able to be programmed into the game. Here's what I've seen on the Robot Masters from...
by SMAAASH!!! Puppy
Tue Aug 11, 2020 4:03 pm
Forum: Feedback and suggestions
Topic: Random Platform
Replies: 12
Views: 201

Re: Random Platform

But you said you like the idea of random paths in my last suggestion https://megamanmaker.com/forum/viewtopic.php?f=6&t=11080&p=102155#p102155 if implement, Random Platforms could be used to create random paths, by making an elevator type section, where you randomly go up or down. It's all about im...
by SMAAASH!!! Puppy
Mon Aug 10, 2020 6:55 pm
Forum: Feedback and suggestions
Topic: Random Setting For Weapon Blocks And Barriers
Replies: 3
Views: 100

Re: Random Setting For Weapon Blocks And Barriers

...randomly change every time the player hits the weapon switch button or changes weapons in the weapons menu... This is a terrible idea, but I love it anyway. "Ah, looks like I need Rolling Cutter" *switch* "Now it's Needle Cannon" *switch* "Now it's Shadow Blade" *switch* "STOP CHANGING AAAAHHIGW...
by SMAAASH!!! Puppy
Mon Aug 10, 2020 6:28 pm
Forum: Forum games
Topic: Corrupt a Wish
Replies: 1465
Views: 130586

Re: Corrupt a Wish

Granted, but it actually makes you hungrier, and therefore, less you. I wish to be out of jail now. EDIT: And also not addicted to drugs. hol' up dere I was wishing myself out of a wish corruption. lol Result: Sadly, death...But I lived! Anyway, I wish i was in collage already Granted, but all of y...
by SMAAASH!!! Puppy
Sun Aug 09, 2020 2:29 pm
Forum: Feedback and suggestions
Topic: Suggestions - my own list (under construction)
Replies: 9
Views: 213

Re: Suggestions - my own list (under construction)

Immediate thoughts:

-I don't think something being cosmetic only is a proper sticking point. Cosmetics are important.
-I'd prefer a dedicated music changing object, though this isn't a bad idea either.
by SMAAASH!!! Puppy
Sat Aug 08, 2020 9:10 pm
Forum: Feedback and suggestions
Topic: Disallow connecting screens from the Mini-Map
Replies: 2
Views: 118

Re: Disallow connecting screens from the Mini-Map

Am I imagining things? Nope. Sometimes if a transition marker is in the same spot as the mini-map segment, clicking on it will also click on the transition marker, thus connecting or disconnecting the applicable rooms. I would like if this was fixed, until then though just listen for the sound effe...
by SMAAASH!!! Puppy
Sat Aug 08, 2020 3:45 pm
Forum: Feedback and suggestions
Topic: boss rush capsule(teleporter)
Replies: 2
Views: 92

Re: boss rush capsule(teleporter)

If we were to stay true to the source material, they would stop working if you went in them, and then back out. I'd have that as a toggleable option for the purpose of freedom & creativity. They'd still be distinct as a taller, but thinner teleporter that can only be entered from the side, and doesn...
by SMAAASH!!! Puppy
Sat Aug 08, 2020 4:28 am
Forum: Feedback and suggestions
Topic: Command Selection Blocks
Replies: 2
Views: 106

Re: Command Selection Blocks

What're your thoughts on this idea? I think it means well, and is kinda creative, but doesn't realize the minuscule odds of the player ever having the correct weapon for the block. The amount of uses seems to depend on what weapons you get, but the most common amount of energy depleted seems to be ...
by SMAAASH!!! Puppy
Wed Aug 05, 2020 1:44 pm
Forum: General discussion
Topic: Which bosses do you think act similar to Bounce Man in the game??
Replies: 2
Views: 131

Re: Which bosses do you think act similar to Bounce Man in the game??

There are quite a few Robot Masters that react to specific weapons in some way. So long as there are eligible Robot Masters that do this (of which there are a bunch of) then we'll definitely see more of these traits.