Search found 310 matches

by Buster
Mon Feb 24, 2020 6:42 pm
Forum: Level showcase
Topic: Sayonara Mega Man Maker
Replies: 2
Views: 437

Sayonara Mega Man Maker

ID: 377369 instant play link I've been an avid user of MMM since the beginning. For many reasons, involved with MMM and not, I've decided to drop it, but to also farewell it with a good level. So, enjoy: a collection of some new and some old mechanics that according to me deserve more attention than...
by Buster
Wed Feb 19, 2020 8:41 pm
Forum: Feedback and suggestions
Topic: Changing Pointan's color also changes the color of its projectiles
Replies: 2
Views: 410

Changing Pointan's color also changes the color of its projectiles

There's a chance it's already a thing, but I'm not an insider, I wouldn't know. https://cdn.discordapp.com/attachments/328222878489247744/679785701055004717/unknown.png The new teaser gif showed us you can change Pointans' colors. I figured it would make sense and also be more fun if Pointans' proje...
by Buster
Sun Jan 26, 2020 3:37 pm
Forum: Feedback and suggestions
Topic: Dust Man's self-assembling blocks
Replies: 0
Views: 475

Dust Man's self-assembling blocks

Did you know that those blocks disassemble themselves a while after they're spawned? https://i.imgur.com/4QZsJwS.gif Just that the time needed for it to do so is so long that hardly anyone can notice. However, after it goes away, it will never come back, unless its original location is scrolled off ...
by Buster
Tue Dec 10, 2019 7:54 pm
Forum: Feedback and suggestions
Topic: Dripping goo from MM2w6
Replies: 6
Views: 930

Re: Dripping goo from MM2w6

Dripping Goo How would you feel about adding Potoms instead? Only with the all the variations you mention in your original post? An added feature Potoms bring is that one variant is stationary, and the other mobile . No, the difference is that Potoms can be destroyed, and this can't. If Potoms were...
by Buster
Sun Nov 17, 2019 4:53 pm
Forum: General discussion
Topic: Mega Man 11 enemies un 8 bit
Replies: 1
Views: 430

Re: Mega Man 11 enemies un 8 bit

Image
by Buster
Sun Nov 10, 2019 7:38 pm
Forum: Feedback and suggestions
Topic: Dripping goo from MM2w6
Replies: 6
Views: 930

Dripping goo from MM2w6

https://i.imgur.com/IqBSJIu.gif Drippinggoofromtheceiling Man is my favorite robot master. The one whose level theme is 4'33. The gimmick is perfectly satisfactory by itself, but I think it could use some alternate versions. Let's say, acid, fire, oil and hot water. 1) Why?: By itself the dripping ...
by Buster
Sat Nov 09, 2019 2:38 pm
Forum: Feedback and suggestions
Topic: The Fire Mushroom guys. Or any solid enemy.
Replies: 6
Views: 810

Re: The Fire Mushroom guys. Or any solid enemy.

And in fact, you remember how those burners heated metal tiles? Instead of adding those tiles, the devs can program barrier blocks to heat up! This may be difficult to program, since the barriers are complex enough having to check what weapon destroy it or not, but this can give them more uses than...
by Buster
Fri Nov 08, 2019 9:46 pm
Forum: General discussion
Topic: I'm bored (send levels)
Replies: 2
Views: 432

Re: I'm bored (send levels)

eh fuck it

323903 318885 312896
by Buster
Thu Nov 07, 2019 5:46 pm
Forum: Feedback and suggestions
Topic: A small aesthetic change
Replies: 14
Views: 2770

Re: A small aesthetic change

They should add the MM5/6 ladder sprites first instead. As of now they're using the MM1-4 sprites.
Image
by Buster
Thu Nov 07, 2019 11:42 am
Forum: Feedback and suggestions
Topic: Skull Platforms from Clown Man's stage
Replies: 2
Views: 478

Re: Skull Platforms from Clown Man's stage

1) Should the platforms be modified to allow weapons that react to solid terrain to work on them? Examples include Mega Ball, Tornado Hold, and most crawling weapons (these weapons simply passed through them in MM8). Yes. 2) Should enemies and certain objects like X-Blocks be allowed to stand on th...
by Buster
Thu Nov 07, 2019 1:52 am
Forum: Feedback and suggestions
Topic: Skull Platforms from Clown Man's stage
Replies: 2
Views: 478

Skull Platforms from Clown Man's stage

Yo, geeky! https://i.imgur.com/POyVcNU.gif 1) Why?: Skull platforms are fun and chaotic gimmicks that fill a few underserved niches, like a unique way of having platforms be triggered by players but also not entirely under their control. 2) How?: The maker can put down skull platform tracks in the ...
by Buster
Mon Nov 04, 2019 2:05 pm
Forum: General discussion
Topic: ALL 65 missing weapons, classified by elemental theme
Replies: 11
Views: 1375

Re: ALL 65 missing weapons, classified by elemental theme

D-Man wrote:
Mon Nov 04, 2019 3:03 am
Also, Dyna's weapon Nuclear Detonator seems more similar to Hyper Bomb, only it can damage the user.
Hyper Bomb you can remotely detonate and explodes a lot of times.
by Buster
Mon Nov 04, 2019 1:05 am
Forum: General discussion
Topic: ALL 65 missing weapons, classified by elemental theme
Replies: 11
Views: 1375

Re: ALL 65 missing weapons, classified by elemental theme

>all >no CFTF weapons Well, I usually put Challenger From The Future in the same bag as the two PC games and the Game Gear port. It's... not very good :| Eat garbage. CFTF is neat. And its weapons are incredible. And while DOS games were mentioned... All weapons from DOS 3 are predictably not even ...
by Buster
Sat Nov 02, 2019 3:46 pm
Forum: Feedback and suggestions
Topic: A couple of overlooked things
Replies: 13
Views: 2219

Re: A couple of overlooked things

Off the top of my head, You forgot Vertical Elec Beams, and the utility weapon Carry in DWR/RW1. Everyone forgets about Carry. :( And horizontal flame pillars you can freeze, and 2 weird types of Sniper Joe, and weird Moles, and Pipis with unique Copipi patterns if anyone wants to be picky. Vertica...
by Buster
Fri Nov 01, 2019 2:47 pm
Forum: Feedback and suggestions
Topic: A couple of overlooked things
Replies: 13
Views: 2219

Re: A couple of overlooked things

I've never played the Gameboy MM titles. I know GB MM V is very original with abundance of unique content, but what about GB MM 1-4? Do those have any special gimmicks, enemies or tilesets apart from the main MM titles? If they did focus on GB MM 1-4 unique items, that'd be opportunity to add missi...
by Buster
Thu Oct 31, 2019 11:14 pm
Forum: Mega Man discussion
Topic: Mega Man Killers - Your favourites
Replies: 5
Views: 1152

Re: Mega Man Killers - Your favourites

If Quint counts then Terra should as well.

holy fuck so much Enker
by Buster
Thu Oct 31, 2019 3:16 pm
Forum: Feedback and suggestions
Topic: A couple of overlooked things
Replies: 13
Views: 2219

Re: A couple of overlooked things

Curry Rice wrote:
Thu Oct 31, 2019 2:54 pm
Personally, after the next update, I'd much rather see them go back to MM1 and start finishing up the main series one by one instead of adding stuff from those side games just yet.
Have them do PU because it also is an opportunity to finish MM1.
by Buster
Wed Oct 30, 2019 9:45 pm
Forum: Feedback and suggestions
Topic: Legendary Van from Blast Man's stage
Replies: 1
Views: 763

Legendary Van from Blast Man's stage

https://i.imgur.com/N05E2Wg.png This support car is surrounded by many Legends. Some of them say it will resist any explosion. Others say that in contact with any explosion, it will DASH up into the sky. look, no one said I couldn't do excessive hinting at references 1) Why?: This object would brin...