Search found 3633 matches

by Royalguard
Fri Apr 03, 2020 12:33 am
Forum: Level design discussion
Topic: How do I mod enemies?
Replies: 2
Views: 32

Re: How do I mod enemies?

Modding enemy sizes requires manually opening a .MMLV level file, and modifying numerical values tied to specific assets in a text editing program, it can't be done specifically from the in-game level builder. I'd suggest you take a look though this older topic for additional information on text edi...
by Royalguard
Fri Apr 03, 2020 12:08 am
Forum: General chat
Topic: Share your unpopular/underrated opinions
Replies: 38
Views: 2149

Re: Share your unpopular/underrated opinions

This one is gonna be a rough one for some... Dragon Ball Super is a bad anime. Battle of Gods Arc Talk about slow pacing and padding. The original broadcasts also where filled with terrible art and still frames, what a joke. Go watch the movie version instead. Resurrection F Arc The movie was alread...
by Royalguard
Thu Apr 02, 2020 11:24 pm
Forum: Other games
Topic: Mega Man: Perfect Blue
Replies: 10
Views: 291

Re: Mega Man: Perfect Blue

Mega Pokebattlerz wrote:
Thu Apr 02, 2020 6:25 pm
I'm hyped, but why only 4 RMs and 3 castle stages? That's only half a standard Mega Man game.
To be fair, It is same length as Wily Tower from Mega Man: The Wily Wars, which was 3 RM stages and 4 Wily stages.
by Royalguard
Thu Apr 02, 2020 11:13 pm
Forum: Level design discussion
Topic: Escape from the Space station puzzle
Replies: 6
Views: 103

Re: Escape from the Space station puzzle

I played through the level just a few minutes ago and verified it is still possible to complete via standard play. https://i.imgur.com/lJqG8kX.png One thing of note with the level though, at some point after this Example Level's creation, the teleporters where modified and no longer appear to get a...
by Royalguard
Thu Apr 02, 2020 11:06 pm
Forum: Feedback and suggestions
Topic: Potom
Replies: 2
Views: 72

Re: Potom

Looks like a pretty cool enemy, and more things to interact with Chemical Solution would always be nice.
by Royalguard
Thu Apr 02, 2020 2:55 pm
Forum: Feedback and suggestions
Topic: el cobra's weapon suggestion?
Replies: 3
Views: 77

Re: el cobra's weapon suggestion?

A weapon that pushes enemies away sounds kind of neat. Sounds like it would be really entertaining to use it to push enemies down bottomless pits. When I was little I used to have a Mandela Effect where I thought Wind Storm worked like that for some reason... For a while I misremembered Water Wave ...
by Royalguard
Thu Apr 02, 2020 2:51 pm
Forum: Feedback and suggestions
Topic: Utilities wishlist for 1.7
Replies: 14
Views: 319

Re: Utilities wishlist for 1.7

Because it wasn't the most-used Rush in Mega Man games. Take MM3 - a few locations, but not mandatory. Now take MM4 - two locations and... only if you were n00b enough for playing. It didn't appear again in other MM games since then. Rush Marine was also in Mega Man II for Gameboy, but that game is...
by Royalguard
Thu Apr 02, 2020 2:35 pm
Forum: Level design discussion
Topic: Escape from the Space station puzzle
Replies: 6
Views: 103

Re: Escape from the Space station puzzle

I played through the level just a few minutes ago and verified it is still possible to complete via standard play. https://i.imgur.com/lJqG8kX.png One thing of note with the level though, at some point after this Example Level's creation, the teleporters where modified and no longer appear to get al...
by Royalguard
Thu Apr 02, 2020 1:16 pm
Forum: Feedback and suggestions
Topic: el cobra's weapon suggestion?
Replies: 3
Views: 77

Re: el cobra's weapon suggestion?

A weapon that pushes enemies away sounds kind of neat. Sounds like it would be really entertaining to use it to push enemies down bottomless pits.
by Royalguard
Thu Apr 02, 2020 12:50 pm
Forum: Feedback and suggestions
Topic: What Should 1.7 be
Replies: 9
Views: 202

Re: What Should 1.7 be

Also Carry? Just use item 1, It's the same, only it slowly moves up. No. Carry is not the same as Item 1 at all. Carry has much different functions and applications. When Carry is used in the air, it spawns directly below the player, potentially saving them from landing on enemies or other hazards ...
by Royalguard
Thu Apr 02, 2020 12:32 am
Forum: Feedback and suggestions
Topic: Can we please nerf a few weapons? And some other changes
Replies: 6
Views: 138

Re: Can we please nerf a few weapons? And some other changes

Blue_Bummer wrote:
Wed Apr 01, 2020 9:36 pm
nerfs could potentially break older levels dependent on those nerfed weapons.
I agree with this statement, well said.
by Royalguard
Wed Apr 01, 2020 8:33 pm
Forum: Feedback and suggestions
Topic: What Should 1.7 be
Replies: 9
Views: 202

Re: What Should 1.7 be

Why specifically only Mega Man V? There are four other Gameboy games that have original content as well. There are original enemies and level objects scattered about the first four GB games. The first four GB games all have unique Wily stage music, and MMII has unique Robot Master stage music. Carry...
by Royalguard
Wed Apr 01, 2020 5:40 pm
Forum: General discussion
Topic: What if the devs add a daily upload limit? Would it reduce the amount of garbage on the servers?
Replies: 7
Views: 147

Re: What if the devs add a daily upload limit? Would it reduce the amount of garbage on the servers?

Or better yet a warning system that goes through the level and checks if a bug was used or not in the level design. Say for example a level was built in 1.4 with bug x and receives a warning that bug x was patched in 1.6 do you still wish to play this level yes or no? Not really sure if it is pract...
by Royalguard
Wed Apr 01, 2020 5:30 pm
Forum: Announcements
Topic: "Explore" section on the website
Replies: 10
Views: 2371

Re: "Explore" section on the website

Shadow444 wrote:
Wed Apr 01, 2020 4:05 pm
It's April fools day, and to be honest, i don't want it to be a joke, i want it to be true... :roll:
(Moderator, do not be angry, i know that this can not be done here, but make an exception at least not for long)
There is a forum section for feature requests, could have always just posted there.
by Royalguard
Tue Mar 31, 2020 11:31 pm
Forum: General discussion
Topic: What if the devs add a daily upload limit? Would it reduce the amount of garbage on the servers?
Replies: 7
Views: 147

Re: What if the devs add a daily upload limit? Would it reduce the amount of garbage on the servers?

No, it would not reduce it, it would only slow it down.
Likewise, it would also equally slow down the posting of good levels too.
by Royalguard
Tue Mar 31, 2020 8:10 am
Forum: General discussion
Topic: The forums are acting oddly
Replies: 6
Views: 187

Re: The forums are acting oddly

Huh, never noticed anything glitchy so far.

Edit: Ah, I see the odd behaviour now.
by Royalguard
Mon Mar 30, 2020 4:22 am
Forum: Feedback and suggestions
Topic: This is a work around request to custom wily castles, or level groups
Replies: 2
Views: 140

Re: This is a work around request to custom wily castles, or level groups

I wanted to suggest a level editor 1x1 "victory" exit block that not only finishes the level, but then prompts the player asking if they would like to be redirected to level id "???" yes/no. So upon finishing the level, it will redirect you to next levels id page automatically if said yes. Of cours...
by Royalguard
Mon Mar 30, 2020 4:11 am
Forum: Mega Man discussion
Topic: Best Mega Man Game
Replies: 27
Views: 1447

Re: Best Mega Man Game

does anyone know why the game (MM8) gets so much hate? I believe the reason it gets all that hate is mainly because of the voice acting, followed by Mega Man looking and sounding like he's made of rubber (western people don't tolerate lack of realism, even if it's intentional) and the game overall ...
by Royalguard
Mon Mar 30, 2020 3:43 am
Forum: Feedback and suggestions
Topic: Utilities wishlist for 1.7
Replies: 14
Views: 319

Re: Utilities wishlist for 1.7

Rush Search is underappreciated.
by Royalguard
Sun Mar 29, 2020 10:41 am
Forum: General discussion
Topic: What bosses of each game do you want in the future?
Replies: 37
Views: 1947

Re: What bosses of each game do you want in the future?

For some odd reason, ALL of MM9's bosses are viable! MM9 is the only game where that happens, all others have at least one Robot Master that doesn't work in custom rooms. Wouldn't Splash Woman require additional custom AI to be added to function outside liquids, similar to Bubble Man in MMM? Being ...