Search found 3796 matches

by Royalguard
Mon Jul 13, 2020 10:10 am
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 89
Views: 1768

Re: Upcoming anniversary announcement

I dunno, but it kinda feels more like the On/Off switches from Powered Up, you know , They are Red & Blue makes sense, it could be an update with a focus on PU It should be noted that WP stated in the Pipi announcement topic that the update would focus on MM1-11. There was no mention of Powered Up ...
by Royalguard
Sun Jul 12, 2020 2:38 am
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 89
Views: 1768

Re: Upcoming anniversary announcement

Sorry if this is out of context but would not lava simply works like this (Ignore The Cactus Mets) but the lava is more advanced. https://i.imgur.com/UbxknlE.gif Of course it would work like that... I admit that's impressive but it's poor taste to post your mod in this thread just for the sake of s...
by Royalguard
Fri Jul 10, 2020 5:44 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 89
Views: 1768

Re: Upcoming anniversary announcement

Punk is Red,
Ballade is Blue,
The anniversary text is Yellow,
and Enker is too.
Royalguard - Sat Nov 02, 2019 11:25 pm wrote: We Gameboys now.
Image
by Royalguard
Fri Jul 10, 2020 5:16 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 89
Views: 1768

Re: Upcoming anniversary announcement

If Pokemon has taught me anything over the years, Red and Blue are universal colours representing the themes of collaboration and competition of two opposing forces.
by Royalguard
Fri Jul 10, 2020 5:02 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 89
Views: 1768

Re: Upcoming anniversary announcement

anyone notice the two split colors for the header screen of the trailer (red/blue)? I know Wrecking is a Smash Bros. fan Honestly, the two colours, red and blue reminded me of the Pac-Man Smash reveal trailer. https://www.youtube.com/watch?v=JWvQIwcbmyE It also reminded me of Pokemon Red and Blue, ...
by Royalguard
Fri Jul 10, 2020 2:55 pm
Forum: General discussion
Topic: Got banned from the discord half a year ago.
Replies: 2
Views: 158

Re: Got banned from the discord half a year ago.

Half a year ago, i got muted in #general, which my stupid little baby 12 year old brain couldn't seem to handle. so i ghost pinged someone in another channel, they proceeded to slam me over the head with the ban hammer. As of june 7th, i'm 13. i would have appealed my ban sooner, but felt like wait...
by Royalguard
Thu Jul 09, 2020 7:25 pm
Forum: General discussion
Topic: Roll-Chan Maker
Replies: 3
Views: 146

Re: Roll-Chan Maker

According to the Mods wiki article, the project is unfinished and currently on hold.
Not sure if this information is up to date though.
by Royalguard
Thu Jul 09, 2020 7:20 pm
Forum: Feedback and suggestions
Topic: Pattern Editor
Replies: 2
Views: 116

Re: Pattern Editor

I personally don't expect something like extensive boss AI editing is going to happen.

That said, I wouldn't be surprised if more minor boss options (like the ability to enable/disable Metal Man's AI function that changes conveyor belts and cogs) are added to specific bosses.
by Royalguard
Thu Jul 09, 2020 12:22 am
Forum: General discussion
Topic: Overlapping Tiles????
Replies: 5
Views: 240

Re: Overlapping Tiles????

As stated by others, the tile work shown is not normally possible due to the way Mega Man Maker's auto-tiler functions. The tile work was done either by text editing the level, by opening a .MMLV file in compatible text programs and manually editing the values in the file, or via a developer unsuppo...
by Royalguard
Thu Jul 09, 2020 12:13 am
Forum: General discussion
Topic: Bounce Man clips into terrain
Replies: 6
Views: 232

Re: Bounce Man clips into terrain

I've seen him clip into a wall of Cut Tiles once when he got stuck bouncing in a corner, have never managed to replicate it since.
by Royalguard
Tue Jul 07, 2020 9:19 pm
Forum: General discussion
Topic: how to play with mods in Mega man Maker?
Replies: 2
Views: 96

Re: how to play with mods in Mega man Maker?

To use most Mega Man Maker mods, you need to replace the specific default files in the Mega Man Maker folder with their mod file equivalents. I'd assume the process may differ somewhat depending on the type of mod being used and how extensively it modifies the base Mega Man Maker game. Be aware that...
by Royalguard
Mon Jul 06, 2020 1:09 am
Forum: General discussion
Topic: Mega Man Maker needs more weapons from MM7
Replies: 26
Views: 3797

Re: Mega Man Maker needs more weapons from MM7

Add the ability to have rooms completely dark (without the floor light object ) If only we had the light switch object from Mega Man IV on Gameboy. Add the option to have the switch default to the "Off" position and the room would be dark the moment you enter it. https://i.imgur.com/AyZGNwc.gif
by Royalguard
Sun Jul 05, 2020 4:44 pm
Forum: General chat
Topic: Any other level editor/builder?
Replies: 9
Views: 239

Re: Any other level editor/builder?

No love for Kirby Dream Crafter? I know its still only in early developmental stages, but it does count.
by Royalguard
Sun Jul 05, 2020 5:53 am
Forum: Feedback and suggestions
Topic: Enker
Replies: 5
Views: 184

Re: Enker

If Enker is ever adapted to MMM, I hope he has options for both his DWR AI and his MM10 AI as both differ somewhat. In MM10, Enker can occasionally stop half way going across the screen and activate Mirror Buster in the middle of the room. This behaviour is completely absent in his DWR AI where he o...
by Royalguard
Sat Jul 04, 2020 11:09 pm
Forum: Other games
Topic: Roblox Megathread
Replies: 6
Views: 231

Re: Roblox Megathread

Can't say I've ever played it myself, mostly because of the bad reputation and memes its garnered over the years, had made want to avoid it. Also not personally into the visuals, especially characters looking like bootleg Lego people.
by Royalguard
Sat Jul 04, 2020 11:00 pm
Forum: Announcements
Topic: Sphyria and iceman x fireman are full moderators
Replies: 5
Views: 353

Re: Sphyria and iceman x fireman are full moderators

Congrats on the full promotions.
by Royalguard
Fri Jul 03, 2020 1:14 pm
Forum: Feedback and suggestions
Topic: Things we should probably give up on...
Replies: 70
Views: 2844

Re: Things we should probably give up on...

My preference for options would be: Damage Taken - Base damage modifier range can be set from x1 to x28. Damage Immunity Damage Recovery - Base recovery modifier range can be set from x1 to x28. Also I'm for the Base modifiers with a range that can be set from x1 to x28 I support this as well. And ...
by Royalguard
Fri Jul 03, 2020 12:49 pm
Forum: Feedback and suggestions
Topic: Sodding dislikes
Replies: 7
Views: 233

Re: Sodding dislikes

As there currently lacks any context to if the topic creator's levels where downvoted because they simply don't appeal to casual users who make up the majority of level votes, or if users are legitimately downvoting because the levels are flawed in design, I'd personally suggest that the topic creat...
by Royalguard
Fri Jul 03, 2020 11:45 am
Forum: Feedback and suggestions
Topic: Things we should probably give up on...
Replies: 70
Views: 2844

Re: Things we should probably give up on...

My preference for options would be: Damage Taken - Base damage modifier range can be set from x1 to x28. Damage Immunity Damage Recovery - Base recovery modifier range can be set from x1 to x28. Also I'm for the Base modifiers with a range that can be set from x1 to x28 I support this as well. And ...
by Royalguard
Thu Jul 02, 2020 11:33 pm
Forum: General chat
Topic: My first attempt to make Gemini Man fitter for uneven terrain
Replies: 6
Views: 253

Re: My first attempt to make Gemini Man fitter for uneven terrain

Although I can't tell for sure, It looks almost as if Gemini Man is running into the wall, jumping, then bouncing off of it and flying backwards. You can see this similar behavior happen in MM1 with Elec Man. When the player stands on top of the Guts Blocks, sometimes Elec Man runs into the blocks a...