Search found 1215 matches

by LeonardMan
Sun Aug 25, 2019 11:25 pm
Forum: Feedback and suggestions
Topic: Stardroid Weapon Poll
Replies: 9
Views: 146

Re: Stardroid Weapon Poll

I would like to see Super Arm (or Deep Digger) added. Not a priority so I didn't vote for it, but I would recommend an enhancement for it as well. Super Arm (or Deep Digger) should be able to pick up and throw not just Gutsman blocks, but also Dust blocks and Push blocks. Just being able to pick up...
by LeonardMan
Sun Aug 25, 2019 7:40 pm
Forum: Other games
Topic: I hate minecraft
Replies: 17
Views: 92

Re: I hate minecraft

Uranus wrote:
Sun Aug 25, 2019 7:16 pm
Is there a mob mod to make the mobs less freaky
Yes, The CustomNPCs mod allows you to make said NPCs hostile, thereby making them enemies. Want to fight human enemies with swords? You can do that. Want to fight anime girls? With the appropriate skins, you can do that too. :lol:
by LeonardMan
Sun Aug 25, 2019 6:56 pm
Forum: Other games
Topic: I hate minecraft
Replies: 17
Views: 92

Re: I hate minecraft

Yeah, I do, I really do, I really hate the designs of the mobs, i hate the fanbase, I just ohhhhh I hate minecraft I find vanilla Minecraft pretty useless, but with the help of the CustomNPCs mod I can use it as a game-making tool and make it better. Only problem is I don't have the time and the pa...
by LeonardMan
Sun Aug 25, 2019 6:52 pm
Forum: Feedback and suggestions
Topic: Stardroid Weapon Poll
Replies: 9
Views: 146

Re: Stardroid Weapon Poll

Honestly most MM V weapons just seem like rehashes from other MM games with new names. I'd have to see the Devs put their own spin on alot of these to justify them even being added to Mega Man Maker. Way back when Bucket and other programmers were offering up their solutions to the devs, there were...
by LeonardMan
Sun Aug 25, 2019 5:02 pm
Forum: Feedback and suggestions
Topic: Megaman 11 bosses
Replies: 5
Views: 213

Re: Megaman 11 bosses

yes i know, but mega man must walk to the other lade of the scene, to move the screen it would be a cool option, if we could see on a single screen the size of 2 scenes as in mega man 11. In the nes games the screen is almost square, but in megaman 11, the screen is rectangle, look this examples. h...
by LeonardMan
Sun Aug 25, 2019 3:06 pm
Forum: Feedback and suggestions
Topic: More suggestions for bosses
Replies: 10
Views: 185

Re: More suggestions for bosses

That's when they'll probably add the LeonardMan update... What powers you got? Glad you ask :lol: My default weapon is just my Leonard Buster (for all intents and purposes, MM5 Mega Buster), but these are the special weapons I get from defeating the bosses of my game of origin: Thunder Shock (get i...
by LeonardMan
Sun Aug 25, 2019 3:01 pm
Forum: Feedback and suggestions
Topic: Stardroid Weapon Poll
Replies: 9
Views: 146

Re: Stardroid Weapon Poll

Firstly, I vote Deep Digger because I like Shadow444's idea: Uranus weapon: Deep Digger reminds me Guts Man's super arm. And in MMM of these two weapons in the game are so lacking. And with these two types of weapons you can come up with new levels of the puzzle, well, or make the game style as in t...
by LeonardMan
Thu Aug 22, 2019 9:24 pm
Forum: Mega Man discussion
Topic: List of animals not yet used for Mega Man X bosses
Replies: 5
Views: 81

Re: List of animals not yet used for Mega Man X bosses

phunguy06 wrote:
Thu Aug 22, 2019 8:53 pm
MALEVOLENT MOSQUITO
Aren't ALL mosquitoes malevolent? :lol:
by LeonardMan
Thu Aug 22, 2019 9:15 pm
Forum: Feedback and suggestions
Topic: Megaman 11 bosses
Replies: 5
Views: 213

Re: Megaman 11 bosses

I would suggest that they expand or add an option to expand the size of the scenes. Have you ever seen the custom boss rooms that people make here? We could already make bigger boss rooms ever since Mega Man Maker 1.0! You just click on those blue squares between screens to open/close screen transi...
by LeonardMan
Thu Aug 22, 2019 8:40 pm
Forum: Mega Man discussion
Topic: List of animals not yet used for Mega Man X bosses
Replies: 5
Views: 81

List of animals not yet used for Mega Man X bosses

We are kind of running out of names for Robot Masters (especially for elemental ones like fire or ice), but there's still plenty of animals not yet used for Mega Man X's Maverick bosses! Because I'm bored of waiting for update 1.6, here's a list of said animals (and some plants, for wood-elemental b...
by LeonardMan
Thu Aug 22, 2019 6:33 pm
Forum: Feedback and suggestions
Topic: More suggestions for bosses
Replies: 10
Views: 185

Re: More suggestions for bosses

More boss requests: Mega Man 1/Mega Man Powered Up: Bond Man (unused boss) Yellow Devil Copy Robot CWU-01P Wily Machine 1 Mega Man 2: Mecha Dragon Picopico-kun Guts Tank (aka Guts Dozer) Boobeam Trap Wily Machine 2 Alien Mega Man 3: Proto Man (not as a mid-boss) Break Man (not as a mid-boss) Doc Ro...
by LeonardMan
Mon Aug 19, 2019 3:41 pm
Forum: Other games
Topic: Unpopular Nintendo Opinions thread
Replies: 14
Views: 259

Re: Unpopular Nintendo Opinions thread

Hmmm... What can I bring to the table here? Zelda 1: Yes, all the freedom and sandbox gameplay is very nice and, like Egoraptor says, it makes you feel like you ARE the character, rather than just reading the story from outside like it's a book. HOWEVER, the game is still stupidly hard and very conf...
by LeonardMan
Sun Aug 18, 2019 12:50 pm
Forum: Level design discussion
Topic: Some enemies that I wonder if they would work on some levels
Replies: 4
Views: 217

Re: Some enemies that I wonder if they would work on some levels

I have a list of enemies that I wonder if they might look like something, do you think they agree? Enemies and explanation: Killer bullet like an explosive fish (water). Whooper like a vine (forest). Hannya attacker like a ghost (darkness). Wall teck like a green fire spear (fire). Crabbot as an Ar...
by LeonardMan
Sat Aug 17, 2019 3:42 pm
Forum: Feedback and suggestions
Topic: About boyorn addition
Replies: 5
Views: 280

Re: About boyorn addition

14Protoman wrote:
Fri Aug 16, 2019 4:17 pm
QuartexGames wrote:
Tue Aug 13, 2019 11:42 pm
What about setting It's weakness like bosses?
What do you mean?
He means being able to choose which weapon it is weak against yourself for each individual Boyorn, like we do with the bosses.
by LeonardMan
Fri Aug 16, 2019 2:53 pm
Forum: General discussion
Topic: Mockup Images
Replies: 3
Views: 185

Re: Mockup Images

D-Man wrote:
Fri Aug 16, 2019 2:09 am
and where can I find sprites of content from the MM games?
sprites-inc.co.uk has you covered.
by LeonardMan
Tue Aug 13, 2019 1:25 am
Forum: Mega Man discussion
Topic: What if other Robot Masters had giant modes?
Replies: 7
Views: 203

Re: What if other Robot Masters had giant modes?

Giant Splash Woman for those players who have the giantess fetish. At least one or two friends of mine would love that :lol:
by LeonardMan
Tue Aug 13, 2019 1:21 am
Forum: Other games
Topic: Thoughts on Chrono Trigger as an RPG.
Replies: 3
Views: 73

Re: Thoughts on Chrono Trigger as an RPG.

I wanna know what you guys think about Chrono Trigger I'll tell the truth, I started playing Chrono Trigger way back in 2005 only because I found Marle and Lucca really damn smokin' HOT <3 ...In fact, during that year Lucca was officially my waifu. But the reason I STAYED was completely unrelated t...
by LeonardMan
Tue Aug 13, 2019 1:17 am
Forum: Other games
Topic: Random question about ALttP
Replies: 6
Views: 218

Re: Random question about ALttP

If this issue was caused by anti-piracy functions in the game itself, this is probably some of the most subtle I've seen on SNES games. Some games like Earthbound have far more harsh consequences. Notice the brilliance in this... The player that plays the game on an emulator died 999 times in THIEV...
by LeonardMan
Sun Aug 11, 2019 1:09 pm
Forum: Other games
Topic: My SMBX episode (Super Mario Voyage: Super Mario Bros. 5)
Replies: 7
Views: 188

Re: My SMBX episode (Super Mario Voyage: Super Mario Bros. 5)

in my opinion, the actual most realistic graphics packaged into SMBX are Super Mario Bros. 2 SNES and Super Metroid. ESPECIALLY the Super Metroid ones given the aesthetics of that series. Sadly, very rarely does anyone in the community ever try to make something from another franchise, despite the ...
by LeonardMan
Sat Aug 10, 2019 10:41 pm
Forum: Other games
Topic: My SMBX episode (Super Mario Voyage: Super Mario Bros. 5)
Replies: 7
Views: 188

Re: My SMBX episode (Super Mario Voyage: Super Mario Bros. 5)

Two things i hate about the SMBX community is how they're obsessed with SMB3 graphics, and how they worry about clashing. Yeah, to the point that NPCs bitching about clashing graphics is a popular joke in the episodes themselves! I understand the need to "look professional", but sometimes you REALL...