Search found 1248 matches

by LeonardMan
Fri Sep 20, 2019 4:21 pm
Forum: General discussion
Topic: Dislikes
Replies: 6
Views: 303

Re: Dislikes

People have a habit of wanting to analyze any statistics numbers they can get their hands on with regards to their performance on an activity, and are going to seek additional information if they don't feel the results match up as equivalent to the effort and quality they feel they put into their w...
by LeonardMan
Tue Sep 17, 2019 11:32 am
Forum: General chat
Topic: HUGE POKEMON NEWS
Replies: 8
Views: 162

Re: HUGE POKEMON NEWS

Ash won the Pokemon League of the Orange Islands all the way back in the 90s, I'm not sure why people are making such a big deal about this. Also, I haven't watched the anime regularly, but I've heard Ash won the title of Frontier Brain as well, which in regards to the games at least, is a tier of ...
by LeonardMan
Tue Sep 17, 2019 11:29 am
Forum: Feedback and suggestions
Topic: Hard Knuckle interaction
Replies: 3
Views: 153

Re: Hard Knuckle interaction

But then, how do you create paths in levels that ONLY Mega Man can take? For example, by disabling Mega Man's slide, you can create Protoman-exclusive paths by making them 1 block tall, and Bass-exclusive paths for his double jump. Mega Man has no way to have paths exclusive to himself without his ...
by LeonardMan
Mon Sep 16, 2019 5:17 pm
Forum: General chat
Topic: HUGE POKEMON NEWS
Replies: 8
Views: 162

Re: HUGE POKEMON NEWS

Ash has finally WON the pokemon league. It only took 22 years but he did it Share your thoughts about the news here Ash won the Pokemon League of the Orange Islands all the way back in the 90s, I'm not sure why people are making such a big deal about this. Also, I haven't watched the anime regularl...
by LeonardMan
Mon Sep 16, 2019 5:14 pm
Forum: Feedback and suggestions
Topic: Hard Knuckle interaction
Replies: 3
Views: 153

Re: Hard Knuckle interaction

Make it so Hard Knuckle can destroy cracked blocks and move push blocks. This is mostly for Protoman/Bass since they can't use the Power Armor which limits them. oh and make sure the projectile goes away on contact so that it doesn't continuously move the push block and cause it to get stuck in a s...
by LeonardMan
Sat Sep 14, 2019 11:50 am
Forum: Feedback and suggestions
Topic: Cameo Weapon: Pshyco Iris
Replies: 1
Views: 112

Re: Cameo Weapon: Pshyco Iris

MMM's Pshyco Iris Should control almost exactly the same, but since Mega man enemies do have an actual health, unlike Pshyco Waluigi, it should hurt enemies 3 time in a row, and any enemy it kills will be instead picked up and can be thrown with the shoot button. Just like in the soucre material, c...
by LeonardMan
Fri Sep 13, 2019 4:50 pm
Forum: General discussion
Topic: What happened to the mods?
Replies: 2
Views: 201

Re: What happened to the mods?

We haven't seen any announcement made on any mod's threads for a long time. They seem to be dead, or their creators abandoned the projects. I don't know what happened, but I assume that in some time they'll get another announcement by their official creators. It's my guess they must be waiting for ...
by LeonardMan
Tue Sep 10, 2019 5:36 pm
Forum: General discussion
Topic: Now what?
Replies: 10
Views: 375

Re: Now what?

Buster wrote:
Tue Sep 10, 2019 4:25 pm
I'm actively trying to push for a PU themed update and less actively for a 5GB update.
I'm pretty sure they'd lump the MMPU stuff into MM1, as they did to Time Man.
by LeonardMan
Tue Sep 10, 2019 1:19 pm
Forum: General discussion
Topic: Now what?
Replies: 10
Views: 375

Re: Now what?

MrDocrobot wrote:
Tue Sep 10, 2019 2:33 am
I personally hope they go for MM&B, and Mega Man V next.
That's what I want too.

I personally wouldn't mind if they decide to instead come back to MM7-8, though. That'd be good too.
by LeonardMan
Mon Sep 09, 2019 2:05 pm
Forum: General chat
Topic: Dead users
Replies: 14
Views: 479

Re: Dead users

Well, if we're going to be like that, in the paralell universe of Super Mario Bros. X I died near the start of 2016, but rose back from the grave recently to unleash THIS into the world: https://www.supermariobrosx.org/forums/viewtopic.php?f=36&t=24360 By the way, regular SMBX won't do for this epis...
by LeonardMan
Sun Sep 08, 2019 12:05 pm
Forum: General discussion
Topic: This 16-bit and 32-bit sprites remade in 8-bit looks great!
Replies: 3
Views: 240

Re: This 16-bit and 32-bit sprites remade in 8-bit looks great!

Seriously, they didn't even used the sprites from Rockman 7 FamiCom or Rockman 8 FamiCom, that means no Slash Man or Frost Man whatsoever, but these sprites look as they are made by Capcom, and it will be double great if they used the original 8-bit sprites from Slash Man and Frost Man from Megaman...
by LeonardMan
Sun Sep 08, 2019 11:57 am
Forum: General discussion
Topic: Is this true?
Replies: 5
Views: 240

Re: Is this true?

DeleteThis12345 wrote:
Sat Sep 07, 2019 11:30 pm
When did the developers said that they aren't coming back to Megaman 1 through 9?
I must apologize to you :oops: I was the one who told you that. I was told by somebody else that the devs had said that on the Discord channel, so I blindly took it as true and spread it. I'm sorry. :(
by LeonardMan
Fri Sep 06, 2019 5:54 pm
Forum: Feedback and suggestions
Topic: Idea for 1.7: The Gameboy Update
Replies: 1
Views: 204

Re: Idea for 1.7: The Gameboy Update

My idea is that for 1.7 we focus on Megaman gameboy games, specifically MMV. That is a possibility considering what I've heard about the dev team not coming back to MM1-9 in a while, so maybe they've got their eyes set on the Gameboy after MM10 and 11. I'd personally prefer to have MM&B along with ...
by LeonardMan
Fri Sep 06, 2019 5:48 pm
Forum: General discussion
Topic: Yet Another quick question
Replies: 2
Views: 207

Re: Yet Another quick question

DeleteThis12345 wrote:
Thu Sep 05, 2019 1:16 am
Do you think that Wild Coil Colors will be changed to fit with their original apparence from Megaman 7 in 8-bit as was shown in Megaman 9?
Probably not. Too minor a detail, I'm not sure how many people will care.
by LeonardMan
Thu Sep 05, 2019 10:15 pm
Forum: Feedback and suggestions
Topic: My Sugestion List
Replies: 2
Views: 108

Re: My Sugestion List

Add megaman 10 bosses, and when add put galaxy man and chill man, put more megaman 9 bosses: hornet man and jewel man, megaman 8 bosses: tengu man and clown man and add megaman 11 bosses: block man and acid man! please do if possible, and please complete the bosses of 1 to 6, but this i guess that ...
by LeonardMan
Wed Sep 04, 2019 1:50 pm
Forum: General discussion
Topic: Another quick question
Replies: 7
Views: 248

Re: Another quick question

If they eventually add Spalsh Woman from Megaman 9, how will she act on land? That is a big mystery that everyone in this forum wonders about. I know that making her cry like Bubble Man is out of the question because then the SJWs would come kill us all. Some people have suggested she flop like a r...
by LeonardMan
Wed Sep 04, 2019 1:47 pm
Forum: General discussion
Topic: My predictions for Future Bosses (and Megaman content)
Replies: 9
Views: 261

Re: My predictions for Future Bosses (and Megaman content)

the weapons I'm hoping make it are Scramble Thunder, Pile Driver, Acid Barrier, and Tundra Storm. I fully support your choice of weapons here. 1.7: Bosses: 1: Elec Man and Oil Man. 2: Quick Man and Heat Man. Enemies: 1: Blader and Flea. 2: Spring Head, Lantern Fish and Sniper Armor D. Powers: 1: Su...
by LeonardMan
Tue Sep 03, 2019 5:58 pm
Forum: General discussion
Topic: So, um about those new moderators
Replies: 6
Views: 253

Re: So, um about those new moderators

DestroyerOfDestruction wrote:
Tue Sep 03, 2019 5:48 pm
The Wiki moderators were already chosen. There have not been successful applications to moderate the forums, while the Discord trial moderators were all demoted. I won't explain why for the sake of avoiding gossip.
Oh... I thought Uranus was asking about Mega Man Maker updates. My bad. :oops:
by LeonardMan
Tue Sep 03, 2019 1:58 pm
Forum: General discussion
Topic: So, um about those new moderators
Replies: 6
Views: 253

Re: So, um about those new moderators

Yeah its been 2/3 months and you still have no results or updates, what happened I'm pretty sure they must have run into some problems. Each successive update has the team work on assets with increasingly complicated behaviors. Once they're done programming all of the simple easy stuff, they will h...
by LeonardMan
Mon Sep 02, 2019 11:15 pm
Forum: Feedback and suggestions
Topic: I think I've found the perfect formula for Super Arm AND Deep Digger in Mega Man Maker!
Replies: 11
Views: 398

Re: I think I've found the perfect formula for Super Arm AND Deep Digger in Mega Man Maker!

Super Arm and Deep Digger, both of which are practically the same weapon. They are too difficult to implement in Mega Man Maker because of their requirement of blocks existing in the level to serve as ammunition, and adding them both sounds like a bad idea on paper because they both act exactly the...