Search found 197 matches

by DoctorLumen
Mon Aug 12, 2019 4:06 pm
Forum: General discussion
Topic: Bright Man or Flash Man?
Replies: 12
Views: 512

Re: Bright Man or Flash Man?

Bright Man or Flash Man
Yes.
by DoctorLumen
Wed Jul 31, 2019 6:07 pm
Forum: Announcements
Topic: Second anniversary announcement
Replies: 63
Views: 3751

Re: Second anniversary announcement

14Protoman wrote:
Wed Jul 31, 2019 3:14 pm
Sorry for bringing the thread back, but I think MM11 is showing little content.
What do you mean?
by DoctorLumen
Wed Jul 24, 2019 1:58 pm
Forum: Feedback and suggestions
Topic: Upgraded Spark Shock
Replies: 27
Views: 996

Re: Upgraded Spark Shock

I think that would just make the Pharaoh Shot obsolete. You're probably thinking of the big shot Spark Man shoots. I'm talking about making the 8-directional shot he does first as the charge shot for when Mega Man uses it. Well, atleast for non-charge shots. No, non-charged shots should still work ...
by DoctorLumen
Fri Jul 19, 2019 4:23 pm
Forum: Feedback and suggestions
Topic: Automatically Keep Variant Applied
Replies: 5
Views: 221

Re: Automatically Keep Variant Applied

Megamanvwxyz wrote:
Fri Jul 19, 2019 4:35 am
TheKman100 wrote:
Fri Jul 19, 2019 1:52 am
Okay... so what is it you want to see more variants of?
He doesn't mean he wants more variants, he means when you select something with options, the options stay the same until changed.
Yes! This!
by DoctorLumen
Wed Jul 17, 2019 9:42 pm
Forum: General discussion
Topic: What will the 1.6 bosses be?
Replies: 5
Views: 290

Re: What will the 1.6 bosses be?

LeonardMan wrote:
Wed Jul 17, 2019 9:38 pm
DoctorLumen wrote:
Wed Jul 17, 2019 3:23 pm
I could see Torch Man and Tundra Man making it in.
Are they able to jump out of trenches if they get stuck?
Both jump in MM11. So, yes.
by DoctorLumen
Wed Jul 17, 2019 3:23 pm
Forum: General discussion
Topic: What will the 1.6 bosses be?
Replies: 5
Views: 290

Re: What will the 1.6 bosses be?

I could see Torch Man and Tundra Man making it in.
by DoctorLumen
Wed Jul 17, 2019 10:03 am
Forum: General discussion
Topic: I got banned from the MMMaker Discord
Replies: 7
Views: 403

Re: I got banned from the MMMaker Discord

Because tagging 3 Mega Man Maker developer in one "stupid" post counts as 3 strikes. And that's why I got banned. I accidentally mistook the Date of a Tuesday to be a Thursday, and that's why I got banned. I should ve looked upon the calender. You got banned for nothing lmao. The devs REALLY don't ...
by DoctorLumen
Thu Jul 11, 2019 7:34 pm
Forum: Mega Man discussion
Topic: Why don't people like Elec Mans stage?
Replies: 13
Views: 449

Re: Why don't people like Elec Mans stage?

What's even better is going through all 6 robot masters, not getting the Magnet Beam, and then attempting to clear Dr. Wily's castle. ;)
by DoctorLumen
Wed Jul 10, 2019 7:05 pm
Forum: Feedback and suggestions
Topic: Ring Boomerang picks up more stuff
Replies: 10
Views: 357

Re: Ring Boomerang picks up more stuff

in my opinion, the Ring boomerang pick up E-tanks or Yashichis and keys would be a good idea as I think this weapon has become a bit obsolete compared to the Hornet Chaser. More like level designers have two similar tools to make levels with. Which you pick depends on how you want the level played.
by DoctorLumen
Fri Jul 05, 2019 7:00 pm
Forum: Feedback and suggestions
Topic: Continue Point
Replies: 3
Views: 159

Continue Point

OK. So, I'd like to suggest adding the continue point item from MM8. To review, this item appeared when defeating a mini-boss half-way through a stage. Picking it up would cause Megaman to respawn at the beginning of the next section of the stage. The way I'm picturing it, you could set it like a on...
by DoctorLumen
Mon Jul 01, 2019 5:27 pm
Forum: Feedback and suggestions
Topic: Upgraded Spark Shock
Replies: 27
Views: 996

Re: Upgraded Spark Shock

I've thought that the basic weapon should stay the same as in MM3, but there should be the ability to charge it and send out a multi-directional shot like Spark Man does during his fights. I think that would just make the Pharaoh Shot obsolete. You're probably thinking of the big shot Spark Man sho...
by DoctorLumen
Mon Jul 01, 2019 3:27 am
Forum: Feedback and suggestions
Topic: Upgraded Spark Shock
Replies: 27
Views: 996

Re: Upgraded Spark Shock

I've thought that the basic weapon should stay the same as in MM3, but there should be the ability to charge it and send out a multi-directional shot like Spark Man does during his fights.
by DoctorLumen
Fri Jun 07, 2019 7:38 pm
Forum: Feedback and suggestions
Topic: Mega Man Maker Network
Replies: 11
Views: 614

Re: Mega Man Maker Network

Unfortunately, I have to say I think that a co-op level creation feature will likely never see the light of day. Cool idea though.
by DoctorLumen
Thu Apr 25, 2019 4:10 pm
Forum: Bug reports
Topic: Version 1.5.5.1
Replies: 110
Views: 7503

Re: Version 1.5.5.1

When moving rooms via the mini map and then trying to play my level, I'm getting this error: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Create Event for object objPlayLevel...
by DoctorLumen
Fri Apr 12, 2019 8:21 pm
Forum: Releases
Topic: Version 1.5.4
Replies: 26
Views: 2255

Re: Version 1.5.4

QuartexGames wrote:
Fri Apr 12, 2019 11:46 am
PoisonousGas wrote:
Thu Apr 11, 2019 9:19 pm
Redflash wrote:
Wed Apr 10, 2019 1:22 pm

*quicksand
If that sand is quick, i am a millionaire. lol
It's the fastest in It's own way.
It's the quickest quicksand in the game.
by DoctorLumen
Thu Apr 04, 2019 1:12 pm
Forum: Feedback and suggestions
Topic: Flame Sword needs more damage?
Replies: 4
Views: 287

Re: Flame Sword needs more damage?

I think the damage it deals is fine, it just swings too slowly for my liking. I remember Mega Man being able to swing it much more quickly in MM8. I agree with this, the slow swing speed personally makes me feel the weapon is a bit clunky to use. In the air, it's not too bad. It's on the ground whe...
by DoctorLumen
Wed Apr 03, 2019 7:19 pm
Forum: Feedback and suggestions
Topic: Flame Sword needs more damage?
Replies: 4
Views: 287

Re: Flame Sword needs more damage?

I think the damage it deals is fine, it just swings too slowly for my liking. I remember Mega Man being able to swing it much more quickly in MM8.
by DoctorLumen
Mon Apr 01, 2019 12:32 pm
Forum: General discussion
Topic: Useful Tackle Fire glitch. Anyway to repeat it?
Replies: 8
Views: 421

Re: Useful Tackle Fire glitch. Anyway to repeat it?

Yeah i noticed this too, except in my case i was able to do it with the little lightning boi's from MM7 , not sure if its the same with them and the tackle fires in terms of the fact that you can only place them on the bottom tile, but yea i agree this is a pretty useful glitch! I'd say it's nearly...
by DoctorLumen
Sun Mar 31, 2019 12:14 pm
Forum: Feedback and suggestions
Topic: Metroid doors
Replies: 4
Views: 262

Re: Metroid doors

Basically, they should add two-way boss doors to the game. And not just for Metrovania-style levels.
by DoctorLumen
Sun Mar 31, 2019 3:19 am
Forum: General discussion
Topic: Increase the level cap to 30?
Replies: 18
Views: 973

Re: Increase the level cap to 30?

Short answer: no.