Search found 123 matches

by Slash7
Fri May 10, 2019 2:46 pm
Forum: Level showcase
Topic: Bassnium Z
Replies: 1
Views: 174

Re: Bassnium Z

Because of the stage is quite big I split it into 2 parts

325076 Part 1, 325079 Part 2; 324724 entire level but long loading time
by Slash7
Wed May 08, 2019 11:37 am
Forum: Level showcase
Topic: Bassnium Z
Replies: 1
Views: 174

Bassnium Z

325076 Part 1, 325079 Part 2; 324724 entire level but long loading time Bassnium Z is something like a megavania or megaman metroidvania level that resembles a small megaman game that uses many new assets from 1.5. It starts with introduction stage, followed by 4 robot master sub-levels, semi-final...
by Slash7
Mon Apr 29, 2019 5:09 pm
Forum: Bug reports
Topic: Version 1.5.5.1
Replies: 65
Views: 2002

Re: Version 1.5.5.1

Weapons sometimes does not lock by bosses. Thunderclaw for instance. It shows in that is locked but in game can still use it
by Slash7
Fri Apr 26, 2019 12:03 pm
Forum: Bug reports
Topic: Version 1.5.5.1
Replies: 65
Views: 2002

Re: Version 1.5.5.1

After defeating any boss, Spring man just dies. It also seems like the screen position is an issue. If its further to the right side of the entire map it may cause this issue where if it is further to the left site of the map it doesn't (maybe) https://i.imgur.com/dpSacuJ.gif Edit - bug 2: _________...
by Slash7
Thu Apr 25, 2019 8:51 pm
Forum: Feedback and suggestions
Topic: Checkpoints to change stage's music
Replies: 3
Views: 135

Re: Checkpoints to change stage's music

it could be similar object like the Rain gimmick that once player enters the screen it changes the music. It would not be hard considering multiple bosses on different screens have different music
by Slash7
Thu Apr 25, 2019 4:07 pm
Forum: Feedback and suggestions
Topic: Checkpoints to change stage's music
Replies: 3
Views: 135

Checkpoints to change stage's music

You get to new chackpoint it changes the stage music. Figure out this may be a good way to change the music of the stage if lets say we create different areas that would have a different music
by Slash7
Wed Apr 17, 2019 8:33 pm
Forum: Releases
Topic: Version 1.5.4
Replies: 26
Views: 1573

Re: Version 1.5.4

Magma Bazooka is not balanced

it does huge amount of damage to bosses, which is not even their weakness but it can do 6 damage on charge cause you can fire 3 charge shots at once .

You think if it's fire weapon i would do extra damage vs plant based enemies but it doesn't
by Slash7
Tue Apr 16, 2019 9:49 pm
Forum: Bug reports
Topic: Version 1.5.4
Replies: 43
Views: 1508

Re: Version 1.5.4

When you use Flame Sword and touch the Fan gimmick from megaman 6 it stops your horizontal movement
by Slash7
Tue Apr 16, 2019 12:08 pm
Forum: Feedback and suggestions
Topic: Bigger brush size and Clear Screen options
Replies: 3
Views: 124

Bigger brush size and Clear Screen options

Many times bigger tileset brush seems necessary and sometimes i clear multiple screen section but it takes too long to do with single block. It be nice if we are able to choose brush size so we able to put multiple blocks of tilesets for instance 1x1, 2x2, 3x3 and so on. Shortcut example: Shift+Scro...
by Slash7
Fri Apr 12, 2019 2:53 pm
Forum: Feedback and suggestions
Topic: backup autosave is too often
Replies: 3
Views: 123

backup autosave is too often

and it's very annoying if you make bigger level. Feels like it's every 1-2 minutes and i wish I had option that could make it every 5 or 10 minutes
by Slash7
Thu Apr 11, 2019 11:08 am
Forum: Bug reports
Topic: Version 1.5.4
Replies: 43
Views: 1508

Re: Version 1.5.4

Bass is randomly losing dash speed on vertical Fans from Megaman 6. Also include Rain from Megaman 9
by Slash7
Sat Apr 06, 2019 11:02 am
Forum: Bug reports
Topic: Version 1.5.4
Replies: 43
Views: 1508

Re: Version 1.5.4

Magma Beam Generator toward horizontal line does not work off screen after being triggered
by Slash7
Wed Apr 03, 2019 3:54 pm
Forum: Feedback and suggestions
Topic: Flame Sword needs more damage?
Replies: 4
Views: 187

Flame Sword needs more damage?

For a melee weapon it feels kinda week. I tested it on small amount of enemies and it is special weapon but there are other weapons that deal more damage than it and they feel stronger
by Slash7
Mon Apr 01, 2019 6:04 pm
Forum: Level showcase
Topic: Get dem keyz
Replies: 1
Views: 70

Get dem keyz

310710 GET DEM KEYZ is level about the breeze in your hair (or helmet) when you jump from platform to platform, the joy of jumping from spring to spring. Sometimes you get spiky sensations, other times you are required to be swift with a laser precision. But most importantly do you have what it tak...
by Slash7
Sat Mar 30, 2019 9:14 pm
Forum: General discussion
Topic: Increase the level cap to 30?
Replies: 9
Views: 307

Increase the level cap to 30?

Will the maximum submitted levels increase to 30?
by Slash7
Wed Mar 27, 2019 11:17 am
Forum: Bug reports
Topic: Version 1.5.1
Replies: 62
Views: 1122

Re: Version 1.5.1

Bees and Hoohoo ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object objHoohooRock: Unable to find any instance for object index '108947' name '<undefined>' at...
by Slash7
Tue Mar 26, 2019 10:09 pm
Forum: Announcements
Topic: Version 1.5 is released!
Replies: 25
Views: 1817

Re: Version 1.5 is released!

YOU GOT to make some levels!
by Slash7
Wed Mar 20, 2019 10:42 am
Forum: Feedback and suggestions
Topic: Energy/health
Replies: 7
Views: 260

Re: Energy/health

only small health and energy are problem. Big refills are not
by Slash7
Sun Mar 17, 2019 7:27 pm
Forum: Level showcase
Topic: Heavenly Dash (ID: 304508)
Replies: 6
Views: 233

Re: Heavenly Dash (ID: 304508)

what do you do when you run out of charge kick?
by Slash7
Sat Mar 09, 2019 11:55 am
Forum: Level showcase
Topic: Air Force Battleship (Version 2)
Replies: 6
Views: 402

Re: Air Force Battleship

Are you talking about the Proto Strike and Bass Buster or did you just want there to be special weapons in my stage? If its the former, then I agree that I shouldn't just throw in Proto Man and Bass as an afterthought. If it's the latter then I agree that special weapons make levels more interestin...