Search found 126 matches
- Mon Jun 01, 2020 1:08 pm
- Forum: Level showcase
- Topic: Knight Man Fortress
- Replies: 2
- Views: 392
Knight Man Fortress
407743 Knight Man Fortress is advanature level that starts easy and gets progressively harder. Player meet split sections where they need to take a path that where they will find a special weapons some of which are requires others will help them progress on main road. Most of the sections are not t...
- Mon Mar 09, 2020 3:36 pm
- Forum: Announcements
- Topic: "Explore" section on the website
- Replies: 10
- Views: 5683
Re: "Explore" section on the website
that's nice but it be helpful if there was Comment or Level Feedback section so the creator knows what they need to focus on to improve
- Sun Sep 15, 2019 12:51 pm
- Forum: Level showcase
- Topic: Frozen Land
- Replies: 0
- Views: 826
Frozen Land
Frozen Land (351736) is a level that begins with Frost Man idea as snow/ice section but transitions into slide, sky, underwater and crystal stages. Some of them require use of special weapons most of which are acquired by defeating a boss. Bosses has some additional gimmick to make them a bit diffi...
- Fri May 10, 2019 2:46 pm
- Forum: Level showcase
- Topic: Bassnium Z
- Replies: 1
- Views: 584
- Wed May 08, 2019 11:37 am
- Forum: Level showcase
- Topic: Bassnium Z
- Replies: 1
- Views: 584
Bassnium Z
325076 Part 1, 325079 Part 2; 324724 entire level but long loading time Bassnium Z is something like a megavania or megaman metroidvania level that resembles a small megaman game that uses many new assets from 1.5. It starts with introduction stage, followed by 4 robot master sub-levels, semi-final...
- Mon Apr 29, 2019 5:09 pm
- Forum: Bug reports
- Topic: Version 1.5.5.1
- Replies: 137
- Views: 36773
Re: Version 1.5.5.1
Weapons sometimes does not lock by bosses. Thunderclaw for instance. It shows in that is locked but in game can still use it
- Fri Apr 26, 2019 12:03 pm
- Forum: Bug reports
- Topic: Version 1.5.5.1
- Replies: 137
- Views: 36773
Re: Version 1.5.5.1
After defeating any boss, Spring man just dies. It also seems like the screen position is an issue. If its further to the right side of the entire map it may cause this issue where if it is further to the left site of the map it doesn't (maybe) https://i.imgur.com/dpSacuJ.gif Edit - bug 2: _________...
- Thu Apr 25, 2019 8:51 pm
- Forum: Feedback and suggestions
- Topic: Checkpoints to change stage's music
- Replies: 3
- Views: 686
Re: Checkpoints to change stage's music
it could be similar object like the Rain gimmick that once player enters the screen it changes the music. It would not be hard considering multiple bosses on different screens have different music
- Thu Apr 25, 2019 4:07 pm
- Forum: Feedback and suggestions
- Topic: Checkpoints to change stage's music
- Replies: 3
- Views: 686
Checkpoints to change stage's music
You get to new chackpoint it changes the stage music. Figure out this may be a good way to change the music of the stage if lets say we create different areas that would have a different music
- Wed Apr 17, 2019 8:33 pm
- Forum: Releases
- Topic: Version 1.5.4
- Replies: 26
- Views: 8559
Re: Version 1.5.4
Magma Bazooka is not balanced
it does huge amount of damage to bosses, which is not even their weakness but it can do 6 damage on charge cause you can fire 3 charge shots at once .
You think if it's fire weapon i would do extra damage vs plant based enemies but it doesn't
it does huge amount of damage to bosses, which is not even their weakness but it can do 6 damage on charge cause you can fire 3 charge shots at once .
You think if it's fire weapon i would do extra damage vs plant based enemies but it doesn't
- Tue Apr 16, 2019 9:49 pm
- Forum: Bug reports
- Topic: Version 1.5.4
- Replies: 43
- Views: 10345
Re: Version 1.5.4
When you use Flame Sword and touch the Fan gimmick from megaman 6 it stops your horizontal movement
- Tue Apr 16, 2019 12:08 pm
- Forum: Feedback and suggestions
- Topic: Bigger brush size and Clear Screen options
- Replies: 3
- Views: 675
Bigger brush size and Clear Screen options
Many times bigger tileset brush seems necessary and sometimes i clear multiple screen section but it takes too long to do with single block. It be nice if we are able to choose brush size so we able to put multiple blocks of tilesets for instance 1x1, 2x2, 3x3 and so on. Shortcut example: Shift+Scro...
- Fri Apr 12, 2019 2:53 pm
- Forum: Feedback and suggestions
- Topic: backup autosave is too often
- Replies: 3
- Views: 730
backup autosave is too often
and it's very annoying if you make bigger level. Feels like it's every 1-2 minutes and i wish I had option that could make it every 5 or 10 minutes
- Thu Apr 11, 2019 11:08 am
- Forum: Bug reports
- Topic: Version 1.5.4
- Replies: 43
- Views: 10345
Re: Version 1.5.4
Bass is randomly losing dash speed on vertical Fans from Megaman 6. Also include Rain from Megaman 9
- Sat Apr 06, 2019 11:02 am
- Forum: Bug reports
- Topic: Version 1.5.4
- Replies: 43
- Views: 10345
Re: Version 1.5.4
Magma Beam Generator toward horizontal line does not work off screen after being triggered
- Wed Apr 03, 2019 3:54 pm
- Forum: Feedback and suggestions
- Topic: Flame Sword needs more damage?
- Replies: 4
- Views: 875
Flame Sword needs more damage?
For a melee weapon it feels kinda week. I tested it on small amount of enemies and it is special weapon but there are other weapons that deal more damage than it and they feel stronger
- Mon Apr 01, 2019 6:04 pm
- Forum: Level showcase
- Topic: Get dem keyz
- Replies: 1
- Views: 353
Get dem keyz
310710 GET DEM KEYZ is level about the breeze in your hair (or helmet) when you jump from platform to platform, the joy of jumping from spring to spring. Sometimes you get spiky sensations, other times you are required to be swift with a laser precision. But most importantly do you have what it tak...
- Sat Mar 30, 2019 9:14 pm
- Forum: General discussion
- Topic: Increase the level cap to 30?
- Replies: 18
- Views: 3049
Increase the level cap to 30?
Will the maximum submitted levels increase to 30?
- Wed Mar 27, 2019 11:17 am
- Forum: Bug reports
- Topic: Version 1.5.1
- Replies: 62
- Views: 12649
Re: Version 1.5.1
Bees and Hoohoo ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object objHoohooRock: Unable to find any instance for object index '108947' name '<undefined>' at...
- Tue Mar 26, 2019 10:09 pm
- Forum: Announcements
- Topic: Version 1.5 is released!
- Replies: 25
- Views: 5491
Re: Version 1.5 is released!
YOU GOT to make some levels!