Search found 220 matches

by V1ralGam3r
Sat Nov 09, 2019 4:40 am
Forum: Other games
Topic: Minecraft vs. Terraria
Replies: 20
Views: 418

Re: Minecraft vs. Terraria

Kind of a really old debate here, didn't think there was still so much beef between the games' communities despite each advertising the other. I mean hey, the both pick up each others' weaknesses while still having their own perks, so agree to disagree? :? The way I see it, MC caters way more to cre...
by V1ralGam3r
Fri Nov 08, 2019 7:49 pm
Forum: Level design discussion
Topic: On Giving Feedback
Replies: 7
Views: 234

Re: On Giving Feedback

Personally, I do a few small paragraphs: Intro (first-glance observations and maybe a quip to catch attenton), Impactful notes (could be good or bad - if bad, try to suggest how to make it better, if possible), and Overall (note the stage's weakest points and offer how the author could work to impro...
by V1ralGam3r
Wed Oct 30, 2019 5:38 pm
Forum: Feedback and suggestions
Topic: Updating the Tutorial
Replies: 4
Views: 232

Re: Updating the Tutorial

I don't know if it's just a me problem, but the Tutorial has consistently bricked itself when it makes the player save. It's classified as an example level, so you can't save over it... but it won't continue without a save.

Might need an update just to fix this.
by V1ralGam3r
Sat Oct 26, 2019 2:41 pm
Forum: General discussion
Topic: YouTube Gamers who play Levels
Replies: 7
Views: 427

Re: YouTube Gamers who play Levels

I know there's a Vent Kazuto that does things, and DoctorLumen also occasionally plays. Could be worth a look
by V1ralGam3r
Fri Oct 25, 2019 8:47 pm
Forum: Feedback and suggestions
Topic: Bumping up the Weapon/Item Count
Replies: 4
Views: 231

Re: Bumping up the Weapon/Item Count

For normal stages, the current is enough. People do like metroidvanias, though, and honestly it could be relatively easy to make a second screen like in MM7. Could replace the Tanks icons with a "Next" button that takes you to the next lineup of weapons, along with a section for the E and M tanks......
by V1ralGam3r
Thu Oct 24, 2019 7:33 pm
Forum: Feedback and suggestions
Topic: Blocks that disappear when a boss is defeated.
Replies: 4
Views: 193

Re: Blocks that disappear when a boss is defeated.

Honestly, I'd like this - it'd make for a slightly more natural exit from an arena than "oh no the door is locked because yes". More freedom to just shape the terrain is always nice, too, especially when it's also functional. :D
by V1ralGam3r
Fri Oct 11, 2019 4:32 pm
Forum: Community feedback
Topic: Forums - Block PMs from foes
Replies: 5
Views: 844

Re: Forums - Block PMs from foes

So that's honestly all there is to blocking messages. You can explore the actions and filters with it as it is quite flexible if you wish. Hm, yeah, that is simple once you know it's an option. Still, you'd have to know that's how it actually works before you can actually block, which may be a prob...
by V1ralGam3r
Wed Oct 09, 2019 10:54 pm
Forum: Community feedback
Topic: Forums - Block PMs from foes
Replies: 5
Views: 844

Forums - Block PMs from foes

Foes are users which will be ignored by default. Posts by these users will not be fully visible. Personal messages from foes are still permitted. It might just be me, but if you're listing a user as a Foe to be able to psuedo-block them on forums then you probably don't want them in your inbox. Hec...
by V1ralGam3r
Thu Oct 03, 2019 9:38 pm
Forum: Other games
Topic: Easiest games you've played
Replies: 20
Views: 945

Re: Easiest games you've played

Chibi-Robo! Plug into Adventure. Even when you can fail, it just results in a minor annoyance... and an actually useful item. Yeah, you get rewarded for the main "failure" state of the game, and the rest is just mostly chilled out.
by V1ralGam3r
Wed Oct 02, 2019 11:47 pm
Forum: General chat
Topic: The Spoopy avatars
Replies: 13
Views: 897

Re: The Spoopy avatars

Image

Phase 1, definitely editing later
by V1ralGam3r
Wed Oct 02, 2019 11:43 pm
Forum: Announcements
Topic: Mega Man 11's Anniversary
Replies: 131
Views: 8943

Re: Mega Man 11's Anniversary

Okay, that thing's probably a piece of head / eye, but the lizard part of my brain immediately tried to identify it as a piece of butterfly shrimp.

Whoever's behind the shadow, he hongri.
by V1ralGam3r
Wed Oct 02, 2019 4:07 pm
Forum: Level design discussion
Topic: Hiding Enemies in Oil/Crunchrans
Replies: 3
Views: 621

Re: Hiding Enemies in Oil

Yeah, deliberately hiding information in general is considered bad design for most cases - s'probably why people hate Up & Down-type enemies, just for being unable to see something coming unless it's already hit (and likely killed) you before. In an editor scenario, people aren't likely to replay yo...
by V1ralGam3r
Sun Sep 29, 2019 12:46 am
Forum: Feedback and suggestions
Topic: Powers/abilities from other games (CAMEO Weapons)
Replies: 24
Views: 1583

Re: Powers/abilities from other games (CAMEO Weapons)

Well if we're talking custom weapons, let me grab a few from NES games - that'll be easier to implement visually, at any rate. :) Holy Water - Simon's Quest A vial of liquid that is tossed in a sharp downwards arc and leaves a flame behind. The one from CV2 in particular is mentioned here due to the...
by V1ralGam3r
Sat Sep 28, 2019 1:54 am
Forum: Feedback and suggestions
Topic: Full-screen effect for Yaffus
Replies: 0
Views: 313

Full-screen effect for Yaffus

It's a giant open-sided fan, and you'd expect it to work on both of its sides just from its visual design alone. What: While Yaffus are already in the game, they're coded to work is a rather odd way that can get in the way of design at times. As is, they only affect the portion of the screen where ...
by V1ralGam3r
Thu Sep 26, 2019 8:19 pm
Forum: Forum games
Topic: Problem solver
Replies: 345
Views: 18229

Re: Problem solver

Wireless game console... that's a DS. Just use the built-in buttons ya nerd.

Your favorite game series is region-locked and you can't speak that language. How do you even play it?
by V1ralGam3r
Wed Sep 25, 2019 4:55 pm
Forum: Community feedback
Topic: [DENIED - SEE RESPONSE] The Beta Testers group is unnessarcy and should be removed
Replies: 19
Views: 872

Re: The Beta Testers group is unnessarcy and should be removed

Now I do respect the group and they have high honors of prestige on the forums, but I feel like something better can be done with them. Like a mention in the credits (if not done already) or some form of moderation. I dont think a group is enough for them because they have no power or anything uniq...
by V1ralGam3r
Tue Sep 17, 2019 7:07 pm
Forum: General discussion
Topic: About the 3rd game i think to do
Replies: 3
Views: 423

Re: About the 3rd game i think to do

In MMM specifically, N.Cannon isn't really a great weapon by any means. You can find uses for it, sure, and it can be used in unique layouts made for it, but it's generally a not good weapon. Hornet is really damn good all around, honestly. With that in mind, though, you'd have to up the surrounding...
by V1ralGam3r
Sat Aug 31, 2019 10:12 pm
Forum: General discussion
Topic: Centaur Flash, and other Obsolete Weapons
Replies: 24
Views: 761

Re: Centaur Flash, and other Obsolete Weapons

All of y'all want to buff Time Stopper to make it not be obsolete, but here's an alternate idea: leave it as the version that doesn't shoot, but allow it to be toggled off via switching weapons. Hear me out - on the Editor's side of things, you may want a full time stop that Time Slow can't offer, y...
by V1ralGam3r
Fri Aug 30, 2019 9:24 pm
Forum: General discussion
Topic: Nobody is interested in the challenges
Replies: 12
Views: 618

Re: Nobody is interested in the challenges

I have an idea for the general forums, its a bit sketchy though What if you can ask the person for his email address so you can wire money or a steam card to that person Yeah a bit off since hacking and all that, but i dunno PayPal exists for the former, and Steam Cards go by code for the latter, s...
by V1ralGam3r
Fri Aug 30, 2019 5:45 pm
Forum: General discussion
Topic: Nobody is interested in the challenges
Replies: 12
Views: 618

Re: Nobody is interested in the challenges

From what I'e personally seen, I'd imagine that it's a combination of things: Placement: The forums aren't exactly the fastest or easiest way to get your message out there, and any challenges listed solely here are likely to be missed. Having a forum post definitely helps, obviously, but you want to...