Search found 1455 matches

by Megamanvwxyz
Sun Dec 08, 2019 5:31 pm
Forum: General chat
Topic: My dad has been fighting brain cancer. (Passed away)
Replies: 4
Views: 198

Re: My dad has been fighting brain cancer.

Thanks, he was home for about a day and 8 hours, slept for about 6 hours, woke up, ate some eggs for dinner, about an hour later he appeared to be in some pain, me and his wife did the best to try to keep him comfortable and had a nurse come out as soon as possible, the nurse gave him several doses ...
by Megamanvwxyz
Thu Dec 05, 2019 6:08 am
Forum: General chat
Topic: My dad has been fighting brain cancer. (Passed away)
Replies: 4
Views: 198

My dad has been fighting brain cancer. (Passed away)

I really didn't want to talk about this, but my dad was diagnosed with brain cancer in the spring this year, he has had his ups and downs, been in and out of home, multiple hospitals, physical therapies, ect, due to multiple recent events over the last few months, he is pretty much coming home soon ...
by Megamanvwxyz
Fri Nov 29, 2019 10:37 pm
Forum: General chat
Topic: Rate MMM Forums Poll
Replies: 5
Views: 601

Rate MMM Forums Poll

Please rate how active or dead you think the MMM Forums are as of lately and if they'll change in the future.
by Megamanvwxyz
Sat Nov 16, 2019 8:26 am
Forum: Announcements
Topic: Mega Man 11's Anniversary
Replies: 164
Views: 13933

Re: Mega Man 11's Anniversary

I wish they would at least tell us what the picture is, it's killing me not knowing! What if it's not even an eye?
by Megamanvwxyz
Tue Nov 12, 2019 4:50 am
Forum: Announcements
Topic: Mega Man 11's Anniversary
Replies: 164
Views: 13933

Re: Mega Man 11's Anniversary

I looked up the release dates for 1.0, 1.1, 1.2, 1.3, 1.4, and 1.5, then I ran the dates though a days calculator, to see how much time was between major releases Release dates/time between 1.0 July 15/2017 Approximately 3 Months 9 Days later (101 Days) 1.1 October 24/2017 Approximately 1 Month 23 D...
by Megamanvwxyz
Sun Nov 10, 2019 2:42 am
Forum: Announcements
Topic: Mega Man 11's Anniversary
Replies: 164
Views: 13933

Re: Mega Man 11's Anniversary

BenPlusMM wrote:
Sat Nov 09, 2019 11:16 pm
LOOOOOOOOOOOOOOOOUD NOISEEEEEEEEES YELLING ABOUT ONE-POINT-SIIIIIIIIIIIIIIIX!!!!!
EEEEEEEEVEEEEEEEN LOOOOOOOOOOOOOOOOUDDEEEEEEEER NOISEEEEEEEEES YELLING ABOUT ONE-POINT-SIIIIIIIIIIIIIIIX!!!!!]
by Megamanvwxyz
Sat Oct 05, 2019 6:56 pm
Forum: General chat
Topic: The Spoopy avatars
Replies: 13
Views: 1185

Re: The Spoopy avatars

Wily got board and made this out of old RM parts he had laying around. https://i.imgur.com/KKFup0L.png RM# Oct31 Hell-o-ween Man Main attack: Ghost Snake Fires a Ghost head of Snake Man, that moves around like the Pole enemy, Ghost Snake has its own attacks, it can spit fire balls, or Acid Spread. O...
by Megamanvwxyz
Wed Oct 02, 2019 5:32 pm
Forum: General discussion
Topic: Now what?
Replies: 15
Views: 1107

Re: Now what?

WitherSnow wrote:
Wed Oct 02, 2019 1:37 pm
why not add stuff from Mega Man Unlimited?
They need permission from the creator(s) Of Unlimited, also I believe they already said they wouldn't add content from fan games.
by Megamanvwxyz
Tue Oct 01, 2019 2:35 am
Forum: General discussion
Topic: 1.6 is taking a while, huh?
Replies: 57
Views: 3866

Re: 1.6 is taking a while, huh?

Same pattern of 1.5, even if they said (AFAIK) it would be NOT. See I disagree. Not once have we seen tiles or backgrounds from MM11. Only enemies and mechanics. My guess is that they are saving most of 11 for 1.7. We'll probably only get some enemies (Roughly 15 or so.) All the music and a few wea...
by Megamanvwxyz
Sun Sep 29, 2019 12:29 am
Forum: Announcements
Topic: Scramble Thunder
Replies: 43
Views: 3652

Re: Scramble Thunder

How could you do that to poor Sheep Man?! He didn't even get a chance to fight!
by Megamanvwxyz
Tue Sep 24, 2019 9:50 pm
Forum: General discussion
Topic: Dislikes
Replies: 18
Views: 1172

Re: Dislikes

LeonardMan wrote:
Tue Sep 24, 2019 8:14 pm
AppendixOfTheCards wrote:
Tue Sep 24, 2019 7:41 pm
Uranus wrote:
Tue Sep 24, 2019 7:20 pm
It's time to Lock
I agree.
Surprisingly, I agree too.
I also agree.
by Megamanvwxyz
Sun Sep 22, 2019 6:38 pm
Forum: Mega Man discussion
Topic: Who is the hardest robot from Mega Man rivals?
Replies: 9
Views: 638

Re: Who is the hardest robot from Mega Man rivals?

Brazencoronet17 wrote:
Sun Sep 22, 2019 11:07 am
phunguy06 wrote:
Sat Sep 21, 2019 7:56 am
Image
Ah I see
It's Hard for me to see it Man.
by Megamanvwxyz
Sat Sep 21, 2019 8:03 pm
Forum: General discussion
Topic: What happened to the mods?
Replies: 6
Views: 781

Re: What happened to the mods?

AppendixOfTheCards wrote:
Sat Sep 21, 2019 5:20 pm
rollerC wrote:
Sat Sep 21, 2019 4:20 pm
we haven't had any real modmakers around these parts since 1969
That's when I got my first real six-string! Bought it at the five-and-dime. I played it till my fingers bled.
https://youtu.be/eFjjO_lhf9c
by Megamanvwxyz
Sat Sep 21, 2019 3:17 am
Forum: Feedback and suggestions
Topic: Lava wall suggestion
Replies: 2
Views: 288

Re: Lava wall suggestion

Maybe leave Firewall as is and have a separate gimmick Lava Tide that goes up and down like you suggest.
by Megamanvwxyz
Sat Sep 21, 2019 3:13 am
Forum: Feedback and suggestions
Topic: Multiple boss weaknesses/immunities
Replies: 12
Views: 724

Re: Multiple boss weaknesses/immunities

Good ideas all around, maybe we can settle on a compromise. Here's a little something I put together just now: https://i.imgur.com/JmyLaBF.png 2x, 3x, 4x: These multiply the weapon's base damage, so if a weapon normally hits for 4 units, a 3x will hit for 12. 1/2 , 1/4 , 1/8 : These divide the weap...
by Megamanvwxyz
Thu Sep 19, 2019 1:05 am
Forum: Feedback and suggestions
Topic: Remaining MM2 robot masters and my thoughts
Replies: 4
Views: 372

Re: Remaining MM2 robot masters and my thoughts

Air Man: shoots one of 5 patters of tornadoes 4 times, then jumps twice. All things considered a cool boss concept that didn't go very far due to having 2 shot patterns requiring TAS-grade precision to dodge. Here are the patterns for reference (the problematic patterns are 1 and 3): https://i.imgu...
by Megamanvwxyz
Thu Sep 19, 2019 12:50 am
Forum: Feedback and suggestions
Topic: Multiple boss weaknesses/immunities
Replies: 12
Views: 724

Re: Multiple boss weaknesses/immunities

Since each type of weakness/immunity is still just one, maybe the limit of each type gets increased. Primary Weaknesses : 1 to 2 Secondary Weaknesses and Immunities : 1 to 4 each I like the idea of adding more immunities to bosses. Maybe they can also consider an option to allow bosses to be healed...
by Megamanvwxyz
Wed Sep 18, 2019 3:13 am
Forum: General chat
Topic: Your first post
Replies: 9
Views: 521

Re: Your first post

Posted on: Mon Jan 29, 2018 Subject Title: Idea for A new Joe type enemy Post: Enemy name Wild Joe or Random Joe, description a Joe that randomly attacks with sniper bullets,maces (Hammer Joe),bones,& Crystals & any other Joe weapon if I missed any! Another idea would be Elemental Joe that attacks ...
by Megamanvwxyz
Wed Sep 11, 2019 11:59 pm
Forum: Mega Man discussion
Topic: Magnet Man Remix Demix
Replies: 3
Views: 331

Re: Magnet Man Remix

Lozof wrote:
Wed Sep 11, 2019 3:08 pm
Here is a simple chiptune party remix I recently made for Magnet Man. Enjoy it, if you're interested.
Nice, I could see this being used as a ending or credits theme, you should do some boss music, boss music is my favorite, especially MM5 Robot Master Battle.
by Megamanvwxyz
Fri Sep 06, 2019 9:57 pm
Forum: General discussion
Topic: Yet Another quick question
Replies: 2
Views: 334

Re: Yet Another quick question

Do you think that Wild Coil Colors will be changed to fit with their original apparence from Megaman 7 in 8-bit as was shown in Megaman 9? Probably not. Too minor a detail, I'm not sure how many people will care. I don't really care, if the time could be spent on adding a new tileset, bg, enemy, or...