Search found 58 matches
- Wed Oct 02, 2019 11:57 pm
- Forum: Announcements
- Topic: Mega Man 11's Anniversary
- Replies: 164
- Views: 12572
Re: Mega Man 11's Anniversary
if you look at the Torch Man promotional art you will see the shape and direction the eye is pointing are both accurate. personally I hope for this because it means bosses are now more aware of terrain if the prediction is correct.
- Mon Sep 09, 2019 11:32 pm
- Forum: Feedback and suggestions
- Topic: more enemy colors
- Replies: 3
- Views: 254
more enemy colors
have you ever made a level and had a certain color pallet in mind and then an enemy either contrasted too much or too little? well I believe there should be more colors of enemies so we can make palatable levels.
- Mon Sep 09, 2019 11:29 pm
- Forum: Feedback and suggestions
- Topic: An idea for floor lights
- Replies: 4
- Views: 306
Re: An idea for floor lights
just because some people will make terrible level design dosnt mean it shouldn't be added.
- Fri Aug 23, 2019 5:45 pm
- Forum: Level showcase
- Topic: cobalt factory x - 347980
- Replies: 0
- Views: 114
cobalt factory x - 347980
this level is way harder then cobalt factory (266385) but also features an easy mode which changes most of the level significantly this level features two multi-screen looped tracks which go through precise enemy challenges. it slowly introduces new obsticals as it goes on. also no, you also have to...
- Tue Aug 06, 2019 10:57 pm
- Forum: Feedback and suggestions
- Topic: Co-op mode
- Replies: 18
- Views: 975
Re: Co-op mode
yes I guess. both players should have their own weapons though. it could lead to defend the key levels, i could think of a mechanism that gives one person the abilities and the other has keys, you need to defend player 2 so you can pogress
- Mon Jul 08, 2019 3:00 pm
- Forum: Level showcase
- Topic: infection zone 328461
- Replies: 4
- Views: 252
Re: infection zone 328461
thank you
- Mon Jul 08, 2019 1:58 am
- Forum: Level showcase
- Topic: infection zone 328461
- Replies: 4
- Views: 252
infection zone 328461
this is a level useing normal puzzle blocks as traps, I know this is nothing special. I cannot post the image due to me unable to log into my account to share the jpeg but I do have a video
[media]https://www.youtube.com/watch?v=33PL7vt ... 142s[media]
[media]https://www.youtube.com/watch?v=33PL7vt ... 142s[media]
- Mon Jun 03, 2019 11:06 pm
- Forum: Bug reports
- Topic: Version 1.5.5.1
- Replies: 124
- Views: 12885
Re: Version 1.5.5.1
nope, i can do it even without the earthquakeHyenyaku wrote: ↑Sun Jun 02, 2019 6:25 pmHmm, I think this bug is caused by the earthquake, not the jump.noovax wrote: ↑Sun Jun 02, 2019 4:52 pmwhen you jump at the wall in a boss fight without a door you will go to another room
https://www.youtube.com/watch?v=7VyaA8u ... e=youtu.be
you just need to jump
- Sun Jun 02, 2019 4:52 pm
- Forum: Bug reports
- Topic: Version 1.5.5.1
- Replies: 124
- Views: 12885
Re: Version 1.5.5.1
when you jump at the wall in a boss fight without a door you will go to another room
https://www.youtube.com/watch?v=7VyaA8u ... e=youtu.be
https://www.youtube.com/watch?v=7VyaA8u ... e=youtu.be
- Fri May 31, 2019 11:04 pm
- Forum: Feedback and suggestions
- Topic: gemini man
- Replies: 3
- Views: 313
gemini man
sure his first phase can never work due to his AI breaking in custom environments but personally his phase one isn't interesting. how about just his second phase, the harder of the two in my opinion.
- Mon May 06, 2019 11:37 pm
- Forum: Feedback and suggestions
- Topic: sheep blocks and treadmills
- Replies: 3
- Views: 342
sheep blocks and treadmills
you know those disappearing blocks in sheep mans stage? I sure do! and personally I like them (but I of course am biased because I like sheepman). Also treadmills that generate power for platforms to go into the "on" position, they could also make a great way to make weaponless boss fights if we can...
- Mon May 06, 2019 1:47 am
- Forum: Announcements
- Topic: Pointan
- Replies: 39
- Views: 4442
Re: Pointan
my favorite enemy! thank you wrecking programs .o.
- Thu May 02, 2019 11:46 pm
- Forum: Feedback and suggestions
- Topic: toggleable teleporter despawn during bosses
- Replies: 2
- Views: 283
Re: toggleable teleporter despawn during bosses
this is not working for me, instead it gives me yamato man background section one.Buster wrote: ↑Thu May 02, 2019 7:37 pmUse old teleporters.
https://tcrf.net/Mega_Man_Maker#Pre-v1.5.0_Teleporter
- Thu May 02, 2019 12:27 am
- Forum: Feedback and suggestions
- Topic: toggleable teleporter despawn during bosses
- Replies: 2
- Views: 283
toggleable teleporter despawn during bosses
I am currently trying to create a boss where I abuse the footholders always being active even when offscreen to seemingly generate a random attack out of five using push blocks falling or not falling into place. unfortionetly I made a lot of progress making the level and haven't realized until it wa...
- Wed Mar 27, 2019 2:01 am
- Forum: Bug reports
- Topic: Version 1.5.1
- Replies: 62
- Views: 3100
Re: Version 1.5.1
same here!
- Sun Mar 24, 2019 11:40 pm
- Forum: Announcements
- Topic: 1.5 this Tuesday!
- Replies: 94
- Views: 6110
Re: 1.5 this Tuesday!
why is everything Tuesday?! art project, science project, math test, Ela test, the apocalypse, and now this...
- Sun Mar 03, 2019 11:17 pm
- Forum: Announcements
- Topic: Surprise reveal
- Replies: 88
- Views: 10200
Re: Surprise reveal
. o.
finally a real sword, holy heck those backgrounds, are those reskinned dust blocks, HYPE
finally a real sword, holy heck those backgrounds, are those reskinned dust blocks, HYPE
- Tue Feb 26, 2019 2:04 am
- Forum: Feedback and suggestions
- Topic: switches, timers and buttons
- Replies: 0
- Views: 342
switches, timers and buttons
I kind of feel like drill mans switches, metal mans convertor bell timer, and a button should be added in this game for many reasons. how would this work? a couple of blocks with settable groups from 1-5 being able to be placed toggled and untoggled that will need the same group on the thing activat...
- Sat Feb 16, 2019 12:21 am
- Forum: Level showcase
- Topic: crosshairs 296554
- Replies: 4
- Views: 378
Re: crosshairs 296554
wish I wasn't banned from discordLightDaemon wrote: ↑Fri Feb 15, 2019 2:29 amHi! I don't think people here will want to finish this level lol.![]()
You might want to check out https://discord.gg/uChP8Q5 and post your level in the kaizo section.
- Fri Feb 15, 2019 1:31 am
- Forum: Level showcase
- Topic: crosshairs 296554
- Replies: 4
- Views: 378
crosshairs 296554
https://www.youtube.com/watch?v=7swAsWZccKU&t=15s This is my hardest level without damage boosting or time slowing ;-; I was gonna not hit the boss too but I just wanted to get it over with at that point [media]https://plus.google.com/photos/photo/100786025678090699555/6658033238612682274?authkey=CM...