Search found 83 matches

by MrDocrobot
Fri Jun 19, 2020 1:48 pm
Forum: Announcements
Topic: Time Stopper and Splash Platforms
Replies: 63
Views: 3140

Re: Time Stopper and Splash Platforms

Ah... With each coming Mega Man Maker update I'm gonna have to also update my Megamix series along with them, aren't I?
by MrDocrobot
Fri Apr 24, 2020 7:45 pm
Forum: Announcements
Topic: Results - The Mega Man Maker Enemy Contest
Replies: 31
Views: 2657

Re: Results - The Mega Man Maker Enemy Contest

Congrats to the winners! This'll at least help MM9 and MM10 levels feel more authentic and the patterns of the Machine Gun Joe should be interesting to deal with.
by MrDocrobot
Sun Apr 19, 2020 8:21 pm
Forum: Announcements
Topic: Phase 1 - The Mega Man Maker Enemy Contest
Replies: 50
Views: 7186

Re: Phase 1 - The Mega Man Maker Enemy Contest

We have noticed that someone mass-voted their favorite game under different accounts. We're not going to reveal any details for the sake of privacy, but you know who you are. Not only are we disappointed that his person attempted to ruin the integrity of this community contest, but it also achieved...
by MrDocrobot
Mon Apr 13, 2020 3:03 pm
Forum: General discussion
Topic: Which major MMM update has been your favorite?
Replies: 6
Views: 422

Re: Which major MMM update has been your favorite?

1.5 is definitely the winner if we're talking about favorite updates. I still really enjoyed 1.6, but 1.5 utterly blew me away with how much Mega Man 9 content and even Mega Man 8 content it brought to the table. Heck, I'd consider this a Mega Man 6 update too. Considering how much was added to it i...
by MrDocrobot
Sun Apr 12, 2020 11:13 pm
Forum: Announcements
Topic: Pipi
Replies: 41
Views: 4828

Re: Pipi

While I am a BIT bummed that this update won't have new game content, this'll insure that the other games won't be as incomplete as before, which is a big plus in my books. Can't wait for 1.7!
by MrDocrobot
Mon Mar 02, 2020 12:16 am
Forum: General discussion
Topic: Mega Man 1/2/9/10 SFX Mod for Mega Man Maker 1.6
Replies: 11
Views: 3257

Re: Mega Man 1/2/9/10 SFX Mod for Mega Man Maker 1.6

Didn't want to necropost on my old mod thread so i made a new one. This is a currently lite port of the 1/2/9/10 SFX mod from 1.5. I ommitted features such as Mega Man's 9 and 10 palette and Japanese enemy names because those would take more time and 1.6 isn't fully done with bug fixes. I will add ...
by MrDocrobot
Tue Feb 25, 2020 9:52 pm
Forum: General discussion
Topic: 1.6 post release thread
Replies: 32
Views: 2676

Re: 1.6 post release thread

Uranus wrote:
Tue Feb 25, 2020 9:51 pm
How do I chat?
Press T
by MrDocrobot
Sun Feb 23, 2020 5:58 pm
Forum: Announcements
Topic: Version 1.6 is released!
Replies: 56
Views: 6998

Re: Version 1.6 is released!

Personally, I'm incredibly disappointed in this release. Still waiting on a mid-stage music changer... I share your pain, bro... :cry: This is the first time ever that a Mega Man Maker update disappoints me. While a mid level music changer would of been nice, getting disappointed about the entire u...
by MrDocrobot
Sat Feb 22, 2020 11:41 pm
Forum: General discussion
Topic: Acid pools don't do damage?
Replies: 7
Views: 585

Re: Acid pools don't do damage?

It works like that in the original Mega Man 11, I believe.
by MrDocrobot
Sat Feb 22, 2020 4:10 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2400

Re: 1.6 pre release discussion thread

So what levels are you guys planning on making? My first level will be just making a evel off of the new stuff. I'm planning a metroidvania based on sheep blocks. And a level based on the wheels. And of course Pit of 100 trials will return with 40 more trials. Maybe I'll do a level based off the fi...
by MrDocrobot
Fri Feb 21, 2020 2:26 pm
Forum: General discussion
Topic: Firewall Discussion Thread
Replies: 2
Views: 254

Re: Firewall Discussion Thread

Once I get to this update, the firewall will be one of the things I will toy around with. What are your thoughts I can't wait to toy around with it, personally. It'll be a cool auto scrolling hazard that'll be useful for certain designs for levels I have. Especially since it can move vertically too.
by MrDocrobot
Fri Feb 21, 2020 2:16 pm
Forum: Announcements
Topic: Recents Wheel
Replies: 32
Views: 4153

Re: Recents Wheel

DestroyerOfDestruction wrote:
Fri Feb 21, 2020 6:42 am
I recognize those Wooden tiles from FakeVirus' mod.
Ok. Somehow I am way more excited than before. And I was pretty excited already.
by MrDocrobot
Thu Feb 20, 2020 9:48 pm
Forum: Announcements
Topic: Recents Wheel
Replies: 32
Views: 4153

Re: Recents Wheel

FIRST!



Also love the level in the background.
by MrDocrobot
Tue Feb 18, 2020 10:44 pm
Forum: Announcements
Topic: Version 1.6 is coming this Saturday!
Replies: 93
Views: 11171

Re: Version 1.6 is coming this Saturday!

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Oh crud, I'd better finish up retuning my Megamix series fast.....
by MrDocrobot
Thu Jan 09, 2020 11:32 pm
Forum: General discussion
Topic: Direct question for developers
Replies: 47
Views: 3125

Re: Direct question for developers

I want to recreate the levels from the first game You may run into some problems, directly porting MM1 levels to Mega Man Maker. In MM1 (NTSC), vertically there are 13 whole tiles, with top and bottom most vertical tiles being half-tiles, adding to 14. In Mega Man Maker, vertically there are 14 who...
by MrDocrobot
Tue Jan 07, 2020 10:56 pm
Forum: General discussion
Topic: Direct question for developers
Replies: 47
Views: 3125

Re: Direct question for developers

Luigi explains it here. https://drive.google.com/file/d/1dTbX1jd3GJK1xFBknBD0nin6-3lBGyvB/view?usp=drivesdk Wow, that is a lot of time just to add a boss. Well, I would like to ask another question for developers: Is it too much to ask if they are done with the coding of the 4 bosses? (And not Roya...
by MrDocrobot
Wed Jan 01, 2020 5:59 am
Forum: General chat
Topic: Happy 2020
Replies: 9
Views: 1365

Re: Happy 2020

Here's to another decade.
by MrDocrobot
Sat Dec 28, 2019 12:02 am
Forum: Announcements
Topic: Blast Man
Replies: 110
Views: 16517

Re: Blast Man

I honestly think this is one of the best additions to the game so far. Blast Man looks beautiful and fun to fight. I don't care about "too many explosive RMs" or "Animation is too smooth". It's certainly the most visually impressive feature so far that I'm looking forward to. Despite it being anoth...
by MrDocrobot
Fri Dec 20, 2019 11:47 pm
Forum: General discussion
Topic: I know why it's taking so long.
Replies: 36
Views: 2455

Re: I know why it's taking so long.

Truly Mega Man Maker is a fantastic Mega Man fan game. (At least in my opinion.) It offers more freedom then Mario Maker or even Mario Maker 2 could give you, You can also do 8 bit stylized versions of many of the original levels from many of the Mega Man games, just with this great engine, the soul...
by MrDocrobot
Mon Dec 09, 2019 9:40 pm
Forum: Announcements
Topic: Blast Man
Replies: 110
Views: 16517

Re: Blast Man

Ok. Now I can certainly see why another announcement took so long. Blast Man's animations sooooooo good! I was completely blown away. No pun intended. Now this gets me more excited.