Search found 65 matches

by Shadow444
Wed Apr 01, 2020 4:05 pm
Forum: Announcements
Topic: "Explore" section on the website
Replies: 10
Views: 2372

Music Changer and Music Selector.

It's April fools day, and to be honest, i don't want it to be a joke, i want it to be true... :roll:
(Moderator, do not be angry, i know that this can not be done here, but make an exception at least not for long)
by Shadow444
Sun Mar 29, 2020 8:20 am
Forum: Feedback and suggestions
Topic: Toggle function autoform/freeform (tiles)
Replies: 3
Views: 113

Re: Toggle function autoform/freeform (tiles)

Isn't it easier to do as i've suggested more than once? I have written many times about what is needed for MMM, so that the game would be MUCH more inspiring for creativity. That's what the game REALLY lacks. Choosing a specific part of any tileset, that's what need in MMM. For example, i want to us...
by Shadow444
Fri Mar 27, 2020 11:06 am
Forum: Feedback and suggestions
Topic: Any music you want to use...wherever you want it.
Replies: 1
Views: 83

Re: Any music you want to use...wherever you want it.

Music changer - music, that should be played in a certain place by the decision of the author of this level. As an example - the first track at the beginning of the level, the second track in the middle of the level, and the third track in the portal room that leads to the bosses. Music selector - p...
by Shadow444
Tue Mar 24, 2020 3:29 am
Forum: Feedback and suggestions
Topic: Priority on features poll [Unofficial]
Replies: 9
Views: 230

Re: Priority on features poll [Unofficial]

I have written many times about what is needed for MMM, so that the game would be MUCH more inspiring for creativity. That's what the game REALLY lacks. Choosing a specific part of any tileset, that's what need in MMM. For example, i want to use grass from Shade Man tileset without stones and pink ...
by Shadow444
Tue Mar 24, 2020 12:39 am
Forum: Feedback and suggestions
Topic: Priority on features poll [Unofficial]
Replies: 9
Views: 230

Re: Priority on features poll [Unofficial]

I have written many times about what is needed for MMM, so that the game would be MUCH more inspiring for creativity. That's what the game REALLY lacks. Choosing a specific part of any tileset, that's what need in MMM. For example, i want to use grass from Shade Man tileset without stones and pink t...
by Shadow444
Mon Mar 23, 2020 11:40 pm
Forum: Feedback and suggestions
Topic: If WP decides to make a robot masters as a playable characters.
Replies: 0
Views: 58

If WP decides to make a robot masters as a playable characters.

This topic has been discussed many times. However, I think that if suddenly WreckingPrograms decides to add robot masters as playable characters in MMM. Then it is likely that he, along with Luigi and the rest of the team, will need help in terms of development. On YouTube, I noticed some of these v...
by Shadow444
Tue Mar 17, 2020 1:45 am
Forum: General discussion
Topic: What Is your top 10 favorite robot masters themes?
Replies: 8
Views: 914

Re: What Is your top 10 favorite robot masters themes?

Did you just seriously write 1th, 2th, and 3th instead of 1st, 2nd, and 3rd? :lol: You are laughing at the fact that i write in broken english just because it is not my national language for a minute! How witty. I am sure you will not be able to write even one sentence in my language properly, beca...
by Shadow444
Thu Mar 12, 2020 5:36 pm
Forum: Feedback and suggestions
Topic: In-game comment's for Levels?
Replies: 7
Views: 555

Re: In-game comment's for Levels?

And it will give a great opportunity for trolls to write all sorts of rubbish in the comments.
by Shadow444
Sun Mar 08, 2020 9:15 am
Forum: Feedback and suggestions
Topic: TMNT weapons as a cameo
Replies: 0
Views: 801

TMNT weapons as a cameo

What do you think about the weapons of teenage mutant ninja turtles in the cameo section? As an example, choose the first game about them on the nes. Megaman (or Protoman / Bass) would be repainted in the appropriate color when choosing a specific weapon and could use it in different directions, alt...
by Shadow444
Sat Mar 07, 2020 6:28 am
Forum: General discussion
Topic: What Is your top 10 favorite robot masters themes?
Replies: 8
Views: 914

What Is your top 10 favorite robot masters themes?

Here not so long ago there was a question about the top 5 favorite fortress Wily themes. And now, what is yours any of the most favorite themes of the robot masters of all the (official) Megaman games? I'm just curious about this. MM Killers, Stardroids, Genesis Units and another theme same RM can a...
by Shadow444
Fri Mar 06, 2020 2:25 pm
Forum: Feedback and suggestions
Topic: How playable Robot Masters would work
Replies: 2
Views: 394

Re: How playable Robot Masters would look

I would certainly be happy to see all of the possible robot masters as playable characters. However, many of them could not use slide, or slide would be replaced with dash. Here is a list of robots that are not able to do slide due to their large size. MM1 - Guts Man MM2 -Air Man and Wood Man MM3 - ...
by Shadow444
Fri Mar 06, 2020 5:50 am
Forum: General discussion
Topic: Have the MM9-MM11 soundtracks gotten worse since the 1.6 update?
Replies: 6
Views: 605

Re: Have the MM9-MM11 soundtracks gotten worse since the 1.6 update?

I changed for me all the MM9 music when there was still version 1.5.0 - 1.5.5.1 and all MM10 when 1.6.0 was released, if you don't quite get it. Just after listening to the versions from Mathew Valente, then comparing them with these versions, I immediately noticed a difference in sound quality. And...
by Shadow444
Sat Feb 29, 2020 8:09 am
Forum: General discussion
Topic: What bosses of each game do you want in the future?
Replies: 37
Views: 1947

Re: What bosses of each game do you want in the future?

MM1 Fire Man (or Elec Man)
MM2 Flash Man (or Air Man)
MM3 Shadow Man
MM4 Dust Man (or Bring Man)
MM5 Star Man (or Wave Man)
MM6 Yamato Man
MM7 Freeze Mnn (or Cloud Man)
MM8 Aqua Man (or Frost Man)
MM9 Galaxy Man (or Splash Woman)
MM10 Chill Man (or Solar Man)
MM11 TORCH MAN!
MM&B Burner Man
GB ?????
by Shadow444
Thu Feb 27, 2020 12:32 am
Forum: Releases
Topic: Version 1.6.1
Replies: 7
Views: 787

Re: Version 1.6.1

Pump Man need to fix, fix - add his second attack.....
by Shadow444
Thu Feb 27, 2020 12:15 am
Forum: Feedback and suggestions
Topic: How about MMM Mascot Boss?
Replies: 6
Views: 337

How about MMM Mascot Boss?

I know that you have chosen for a mascot Pointan. But what about your own mascot boss? Who has never appeared anywhere in any (at least officially) Megaman game. Your own robot master could be very different and bring something unusual in terms of combat mechanics. Let's say you decided to make it, ...
by Shadow444
Wed Feb 26, 2020 3:10 pm
Forum: General discussion
Topic: Level Builder Tutorial
Replies: 5
Views: 413

Re: Level Builder Tutorial

Make a mod for Megaman maker 1.6 with the addition of features such as changing the music during the game, the presence of turbo buttons in the control settings menu, adding 1x1 and horizontal shadow options. Manually configure the selection of specific parts of each available tileset. Boss portal d...
by Shadow444
Tue Feb 25, 2020 1:44 am
Forum: General discussion
Topic: The least viable Robot Master from each game
Replies: 10
Views: 353

Re: The least viable Robot Master from each game

That said, there are already many bosses in MMM that have different AIs compared to their original counterparts, some like Spark Man are very subtle (1-3 jumps in MMM, 1-4 jumps in MM3) while others like Spring Man are very noticeable (ceiling slam attack completely removed). You forgot to mention ...
by Shadow444
Tue Feb 25, 2020 12:15 am
Forum: General discussion
Topic: The least viable Robot Master from each game
Replies: 10
Views: 353

Re: The least viable Robot Master from each game

Charge Man is a speed type robot master... And then, not necessarily, that would not incapable robot masters worked exactly as the original. If they can't also work in Megaman Maker, why don't they completely replace artificial intelligence with a new one, with new combat mechanics? Developers can c...
by Shadow444
Mon Feb 24, 2020 4:30 pm
Forum: Feedback and suggestions
Topic: An Editing Tool Idea
Replies: 4
Views: 210

Re: An Editing Tool Idea

I have repeatedly suggested adding the option to manually select a specific part of a certain tileset, so that you can make beautiful levels. For example, choose only ice stones from Blizzard Man without snow and orange tiles, or grass from Top Man without glass, as well as grass from Shade Man with...
by Shadow444
Mon Feb 24, 2020 1:12 am
Forum: General discussion
Topic: General Criticism about the 1.6 update
Replies: 9
Views: 469

Re: General Criticism about the 1.6 update

I think one of my biggest complaints is the downgrading of MM10's music. Let's go down the track list. Blade Man: Slightly noticable but not bad. Solar Man: This one's baaaaaaaad. It's slower, the chiptune sounds weird, their's practically no backing drum beat and it sounds like it' struggling to e...