Search found 114 matches

by Shadow444
Thu Oct 15, 2020 1:42 am
Forum: Feedback and suggestions
Topic: Small Updates
Replies: 3
Views: 192

Re: Small Updates

no thanks, downloading the same game over and over and over again just to get one or two elements ? no sir. What nonsense you said. If you already have the game, then you do not need to download anything, the game itself will offer to update it to the new version, without having to download it agai...
by Shadow444
Sat Oct 10, 2020 7:24 pm
Forum: Feedback and suggestions
Topic: Information for development team
Replies: 17
Views: 799

Re: Information for development team

3 days ago, Edgeshot showed his an 8-bit version of Impact Man work. And if look at his other works in his channel, he might well be suitable as a helping developer programmer. Considering that 2 composers from the team recently left.
by Shadow444
Sun Oct 04, 2020 7:34 pm
Forum: Announcements
Topic: Colored keys
Replies: 48
Views: 2750

Re: Colored keys

Well hello new level category: The maze for Metroidvania
by Shadow444
Sun Oct 04, 2020 11:34 am
Forum: General discussion
Topic: The Lost Vikings gameplay style in MMM
Replies: 1
Views: 131

The Lost Vikings gameplay style in MMM

I can't call this a suggestion, its just a reasoning and a fantasy. Do any of you remember The Lost Vikings game that was on sega and snes? I just found it interesting to imagine some aspects and ideas from this game in MMM. Such as playing for three characters at once and having to switch between t...
by Shadow444
Sun Sep 27, 2020 4:16 pm
Forum: General discussion
Topic: State of this forum as a whole
Replies: 8
Views: 419

Re: State of this forum as a whole

as the updates slowly get bigger and bigger and longer and longer to come out I miss the days when Mega Man Maker updates took only 3 or 4 months :( I don't know what's delaying the devs this time, but in November of this year it's going to be the 9th month, the time it took for v1.5 to come out. I...
by Shadow444
Sun Sep 13, 2020 11:54 pm
Forum: Announcements
Topic: Battan and Jumpthrough Platform
Replies: 48
Views: 2716

Re: Battan and Jumpthrough Platform

Almost all the tiles from MM1-11 were added, and only a small part is not added yet. And backgrounds almost the same thing, but there are more backgrounds left than tiles. I'd say incomplete tilesets . Take Ice Man for example, there are missing tiles by comparing it with the NES version. A few mon...
by Shadow444
Sun Sep 13, 2020 10:11 pm
Forum: Announcements
Topic: Battan and Jumpthrough Platform
Replies: 48
Views: 2716

Re: Battan and Jumpthrough Platform

Almost 7 months in on development of 1.7 and still no reveals on any new tilesets or backgrounds. I wonder why? 🙂 Good point. Almost all the tiles from MM1-11 were added, and only a small part is not added yet. And backgrounds almost the same thing, but there are more backgrounds left than tiles. B...
by Shadow444
Sun Sep 13, 2020 1:32 am
Forum: Announcements
Topic: Battan and Jumpthrough Platform
Replies: 48
Views: 2716

Re: Battan and Jumpthrough Platform

So now we can partially make Slash Man level a little look like the original?
by Shadow444
Tue Sep 01, 2020 2:45 am
Forum: Feedback and suggestions
Topic: The proposal for The new level server.
Replies: 0
Views: 108

The proposal for The new level server.

Since the level server will be improved in 1.7, how about adding the option to add a comment for players from the developers suggestions. That is, not to write to the players themselves, but to choose from the suggested several comments, just if developers give the players the opportunity to write, ...
by Shadow444
Tue Aug 18, 2020 9:00 pm
Forum: Announcements
Topic: Atomic Chicken and Cocco
Replies: 37
Views: 2572

Re: Atomic Chicken and Cocco

Cocco > Komasaburo
by Shadow444
Thu Aug 13, 2020 8:15 am
Forum: General discussion
Topic: so Anyone wants Megamaker to be popular?
Replies: 13
Views: 755

Re: so Anyone wants Megamaker to be popular?

I think the game will have more players if the development team wants to add their own content that was not in official games, not in other fan games, namely their own, whether it's backgrounds, music, enemies, tileset, level objects, bosses. Sooner or later, the content of official games will end, ...
by Shadow444
Fri Aug 07, 2020 6:42 am
Forum: General discussion
Topic: Running MMLV Editor
Replies: 1
Views: 197

Re: Running MMLV Editor

Just download MMLVEditor_v0. 7. 1.zip from here https://github.com/godot-mega-man/mega- ... r/releases and open
by Shadow444
Fri Aug 07, 2020 3:42 am
Forum: General discussion
Topic: For those who are tired of ordinary music.
Replies: 6
Views: 1474

Last UPDATE: For those who are tired of ordinary music.

The link is updated, added music for boss theme to change.
by Shadow444
Thu Aug 06, 2020 11:15 pm
Forum: Feedback and suggestions
Topic: Information for development team
Replies: 17
Views: 799

Re: Information for development team

they should have one from every game About this, Uranus said that this particular approach can split the community, but I think it's better to add all 8 robots from a particular game in one update, and let the players know in advance what they would be aware of, in order to avoid quarrels between p...
by Shadow444
Wed Aug 05, 2020 7:56 pm
Forum: Feedback and suggestions
Topic: Information for development team
Replies: 17
Views: 799

Re: Information for development team

Every commuinty has their thorns. Don't view them to go away anytime soon unless a miracle happens or whatever. As a Russian, i can say that we have a category of viewers who are immediately distinguished by their absurd behavior. Here is an example, they often write this in the comments: "Фу, совс...
by Shadow444
Wed Aug 05, 2020 7:31 pm
Forum: Feedback and suggestions
Topic: Information for development team
Replies: 17
Views: 799

Re: Information for development team

If you are talking about Powered Up, No. It will cause a divide in the commuinty. As i said above, if there is no way to make full-fledged playable robot masters, then why not just make them skins for weapons? That is, instead of for example a Gray Megaman with a Cutman weapon, there will be a Cutm...
by Shadow444
Wed Aug 05, 2020 12:08 pm
Forum: Feedback and suggestions
Topic: Information for development team
Replies: 17
Views: 799

Re: Information for development team

Uranus wrote:
Wed Aug 05, 2020 11:41 am
If you are talking about Powered Up, No. It will cause a divide in the commuinty.

And i speaking about this game.
Image
In this game robot masters is just a skins. But thats funny actually.
by Shadow444
Wed Aug 05, 2020 11:55 am
Forum: Feedback and suggestions
Topic: Information for development team
Replies: 17
Views: 799

Re: Information for development team

If you are talking about Powered Up, No. It will cause a divide in the commuinty. If you add so much as one boss Robot Master as a playable character, people will want other boss Robot Masters as playable characters from other games added as well. This has the potential to cause community divide, a...
by Shadow444
Wed Aug 05, 2020 11:03 am
Forum: Feedback and suggestions
Topic: Information for development team
Replies: 17
Views: 799

Re: Information for development team

If the development team decides to make robots masters as playable characters in the future, this author maybe able to help them as a sprite artist - https://www.deviantart.com/boberatu I know that gallery - I've watched it a lot. Unfortunately, I'm certain that Robot Masters will never - ever - be...
by Shadow444
Wed Aug 05, 2020 8:11 am
Forum: Feedback and suggestions
Topic: Information for development team
Replies: 17
Views: 799

Information for development team

If the development team decides to make robots masters as playable characters in the future, this author maybe able to help them as a sprite artist - https://www.deviantart.com/boberatu