Search found 81 matches

by Shadow444
Sat Jun 20, 2020 3:58 am
Forum: Feedback and suggestions
Topic: Soundtracks for Patch 1.7
Replies: 20
Views: 694

Re: Soundtracks for Patch 1.7

Seriously, why not make remixes of music for MM 1-6 and MM 9-10 in a modern way? That would be something for the Dev team to answer. Considering their repeated intent to adhere to the 8-bit NES era aesthetic style (but not hardware limitations) for the MMM project I can't help but think the answer ...
by Shadow444
Sat Jun 20, 2020 3:30 am
Forum: Feedback and suggestions
Topic: Soundtracks for Patch 1.7
Replies: 20
Views: 694

Re: Soundtracks for Patch 1.7

I think it would be a great idea to record remixes from MM 1-6 and 9-10 in a modern style. Because the music from MM 1-6 sounds too primitive and OLD (without any energetic drive) against the modern remixes from MM 7/8 and 11. Their intention was to ensure all music was in a consistent style, which...
by Shadow444
Sat Jun 20, 2020 12:10 am
Forum: Feedback and suggestions
Topic: Soundtracks for Patch 1.7
Replies: 20
Views: 694

Re: Soundtracks for Patch 1.7

I think it would be a great idea to record remixes from MM 1-6 and 9-10 in a modern style. Because the music from MM 1-6 sounds too primitive and OLD (without any energetic drive) against the modern remixes from MM 7/8 and 11.
by Shadow444
Wed Jun 03, 2020 4:20 am
Forum: General discussion
Topic: For those who are tired of ordinary music.
Replies: 4
Views: 1109

Re:UPDATE: For those who are tired of ordinary music.

I changed a few tracks to other ones and now all levels now have different tracks, the link is updated
by Shadow444
Sat May 23, 2020 7:53 pm
Forum: Announcements
Topic: Bouncy balls
Replies: 38
Views: 2569

Re: Bouncy balls

It's funny, but i'm wondering, did Spring Man springs will be an alternative skin for this?
by Shadow444
Thu May 14, 2020 3:45 pm
Forum: General discussion
Topic: For those who are tired of ordinary music.
Replies: 4
Views: 1109

Re: For those who are tired of ordinary music.

So... which music is which? I'd like to know what each track you replaced is. Are they just remixes of the original stage themes, or are they new tracks replacing them? Remix themes is - Cut Man, Bomb Man, Elec Man, Crash Man, Heat Man, Magnet Man, Shadow Man, Snake Man, Bright Man, Skull Man, Toad...
by Shadow444
Mon May 04, 2020 9:11 pm
Forum: General discussion
Topic: Genesis Megaman Maker Mod in 1.7...?
Replies: 2
Views: 1000

Re: Genesis Megaman Maker Mod in 1.7...?

Don't forget about super mario bros crossover 3.1.2, this game have (i guess) 16 bit texture for Megaman, Protoman and Bass and some other characters.
by Shadow444
Mon May 04, 2020 12:12 am
Forum: Feedback and suggestions
Topic: Tile separator
Replies: 2
Views: 1058

Re: Tile separator

Try using MMLV Editor, you will find the program here - viewtopic.php?f=14&p=95414&sid=581f28b0 ... 655#p95414
by Shadow444
Sat May 02, 2020 9:31 pm
Forum: Level design discussion
Topic: What is MMLVEditor and where to get it?
Replies: 21
Views: 2269

They deserve praise

The guys who created this program deserve real praise, a personal choice specific tileset, this is what i waited almost a year for the release of 1.6 and did not get it in the actual game! And here it is, what i need, guys well done for the work done. 8-)
by Shadow444
Sun Apr 26, 2020 9:53 pm
Forum: General discussion
Topic: Mega Man 1/2/9/10 SFX Mod for Mega Man Maker 1.6
Replies: 11
Views: 3260

Re: Mega Man 1/2/9/10 SFX Mod for Mega Man Maker 1.6

Alright, i'll see about implementing a similar fix, i won't use his tiles, but i'll make my own Update: The fix is now implemented. https://www.dropbox.com/sh/yy6p3ggryvs8t6m/AABIo2KT2qfmePHn9OALMBsLa?dl=0 Thanks, so much better. I hope WreckingPrograms will fix this when 1.7.0 will be release, or ...
by Shadow444
Sun Apr 26, 2020 4:07 pm
Forum: General discussion
Topic: Mega Man 1/2/9/10 SFX Mod for Mega Man Maker 1.6
Replies: 11
Views: 3260

Re: Mega Man 1/2/9/10 SFX Mod for Mega Man Maker 1.6

A bit of a necropost, but this is a new thing i've done. I have now ported the Extra Feature version of the 1/2/9/10 SFX mod, while still keeping a "Lite" version, per request of a few users. Download Link: https://www.dropbox.com/sh/0bwvads707c8fcb/AABTjnicDaFz7vVXCjsApboZa?dl=0 This ports all old...
by Shadow444
Sun Apr 26, 2020 9:45 am
Forum: General discussion
Topic: Mega Man 1/2/9/10 SFX Mod for Mega Man Maker 1.6
Replies: 11
Views: 3260

Re: Mega Man 1/2/9/10 SFX Mod for Mega Man Maker 1.6

A bit of a necropost, but this is a new thing i've done. I have now ported the Extra Feature version of the 1/2/9/10 SFX mod, while still keeping a "Lite" version, per request of a few users. Download Link: https://www.dropbox.com/sh/0bwvads707c8fcb/AABTjnicDaFz7vVXCjsApboZa?dl=0 This ports all old...
by Shadow444
Sat Apr 25, 2020 5:26 pm
Forum: General discussion
Topic: For those who are tired of ordinary music.
Replies: 4
Views: 1109

For those who are tired of ordinary music.

Perhaps i should have done this post in discord, but why not do it here. Anyway, i have collected a decent amount of different music, whether it's remixes of the original bosses, and music from various megaman fan games and so on. If you are interested, here is the link - https://drive.google.com/fi...
by Shadow444
Tue Apr 21, 2020 4:04 am
Forum: Announcements
Topic: Phase 2 - The Mega Man Maker Enemy Contest
Replies: 49
Views: 5156

Re: Phase 2 - The Mega Man Maker Enemy Contest

I voted for Darspider because we don't have one such enemy yet.
Image
by Shadow444
Sat Apr 18, 2020 9:01 am
Forum: Announcements
Topic: Phase 1 - The Mega Man Maker Enemy Contest
Replies: 50
Views: 7231

Re: Phase 1 - The Mega Man Maker Enemy Contest

I voted for an enemy from MM5 named Dachone.
Image
by Shadow444
Mon Apr 13, 2020 12:01 am
Forum: Announcements
Topic: Pipi
Replies: 41
Views: 4844

Re: Pipi

I'm not disappointed at all. I guessed that this would be very likely, if you are interested, then add one boss from 7-11 from each part. So it will be in my opinion something more productive, or if not of the MM11, the second boss from MM9-10, so it will be a little easier.
by Shadow444
Wed Apr 01, 2020 4:05 pm
Forum: Announcements
Topic: "Explore" section on the website
Replies: 10
Views: 4760

Music Changer and Music Selector.

It's April fools day, and to be honest, i don't want it to be a joke, i want it to be true... :roll:
(Moderator, do not be angry, i know that this can not be done here, but make an exception at least not for long)
by Shadow444
Sun Mar 29, 2020 8:20 am
Forum: Feedback and suggestions
Topic: Toggle function autoform/freeform (tiles)
Replies: 3
Views: 263

Re: Toggle function autoform/freeform (tiles)

Isn't it easier to do as i've suggested more than once? I have written many times about what is needed for MMM, so that the game would be MUCH more inspiring for creativity. That's what the game REALLY lacks. Choosing a specific part of any tileset, that's what need in MMM. For example, i want to us...
by Shadow444
Fri Mar 27, 2020 11:06 am
Forum: Feedback and suggestions
Topic: Any music you want to use...wherever you want it.
Replies: 1
Views: 170

Re: Any music you want to use...wherever you want it.

Music changer - music, that should be played in a certain place by the decision of the author of this level. As an example - the first track at the beginning of the level, the second track in the middle of the level, and the third track in the portal room that leads to the bosses. Music selector - p...
by Shadow444
Tue Mar 24, 2020 3:29 am
Forum: Feedback and suggestions
Topic: Priority on features poll [Unofficial]
Replies: 9
Views: 657

Re: Priority on features poll [Unofficial]

I have written many times about what is needed for MMM, so that the game would be MUCH more inspiring for creativity. That's what the game REALLY lacks. Choosing a specific part of any tileset, that's what need in MMM. For example, i want to use grass from Shade Man tileset without stones and pink ...