Search found 877 matches

by Neo Cutman
Mon Oct 26, 2020 11:26 am
Forum: General discussion
Topic: Which MM2 boss do you think should be added to MMM?
Replies: 5
Views: 108

Which MM2 boss do you think should be added to MMM?

Let's imagine that the devs intend to add two more RM in the MM2, which ones should be chosen.

Explain your choice if you want.
by Neo Cutman
Mon Oct 26, 2020 11:17 am
Forum: General discussion
Topic: Which MM1-PU boss do you think should be added to MMM?
Replies: 4
Views: 160

Which MM1-PU boss do you think should be added to MMM?

Let's imagine that the devs intend to add two more RM in the MM1-PU, which ones should be chosen.

Explain your choice if you want.
by Neo Cutman
Mon Oct 26, 2020 10:43 am
Forum: Announcements
Topic: Yamato Spike Alt fix
Replies: 20
Views: 842

Re: Yamato Spike Alt fix

Blue_Bummer wrote:
Sun Oct 25, 2020 8:59 pm

If I use my imagination that trident spike fix image kinda looks like a scarecrow.... Is this the Halloween announcement maybe? 😜
No, please no.
by Neo Cutman
Tue Oct 20, 2020 6:59 pm
Forum: Announcements
Topic: Upgraded eyedropper tool
Replies: 35
Views: 2103

Re: Upgraded eyedropper tool

If content was needed in a hurry and can be ported from Mega Mix I took a peek. Skull Walker was the only one I saw from this short list. Some of these suggested enemies may have already been planned for this update, there are many things devs keep secret until launch, as can be the case of Astro Z...
by Neo Cutman
Tue Oct 20, 2020 5:14 pm
Forum: Announcements
Topic: Upgraded eyedropper tool
Replies: 35
Views: 2103

Re: Upgraded eyedropper tool

Halloween announcement options: Astro Zombieg - MM7- my favorite Succubatton- MM8 Skull Walker - MM6 If content was needed in a hurry and can be ported from Mega Mix I took a peek. Skull Walker was the only one I saw from this short list. Some of these suggested enemies may have already been planne...
by Neo Cutman
Mon Oct 19, 2020 4:51 pm
Forum: Announcements
Topic: Upgraded eyedropper tool
Replies: 35
Views: 2103

Re: Upgraded eyedropper tool

How about a new Mini-boss? Van Pookin It's flying/jumping nature would make it unique to current MMM mini-boss roster, and suitable for multiple types of rooms. I've been thinking that in order to include more complex mini bosses, their programming would have to be different from normal enemies. No...
by Neo Cutman
Sun Oct 18, 2020 1:56 pm
Forum: Announcements
Topic: Upgraded eyedropper tool
Replies: 35
Views: 2103

Re: Upgraded eyedropper tool

That is a good idea. But, What could be? There are some options: Astro Zombieg - MM7- my favorite Ragger- MM7 Succubatton- MM8 Skull Walker - MM6 Shade Press - MM7 Knight Press- MM6 And for bosses either Junk Man (robot equivalent of a Frankenstein's monster) or Dust Man (robot equivalent of a cree...
by Neo Cutman
Sun Oct 18, 2020 1:43 pm
Forum: Announcements
Topic: Upgraded eyedropper tool
Replies: 35
Views: 2103

Re: Upgraded eyedropper tool

14Protoman wrote:
Sun Oct 18, 2020 1:28 pm
Neo Cutman wrote:
Sun Oct 18, 2020 1:16 pm
Please developers, make a halloween announcement on the 31st.
That is a good idea.
But, What could be?
There are some options:

Astro Zombieg - MM7- my favorite

Ragger- MM7

Succubatton- MM8

Skull Walker - MM6

Shade Press - MM7

Knight Press- MM6
by Neo Cutman
Sun Oct 18, 2020 1:16 pm
Forum: Announcements
Topic: Upgraded eyedropper tool
Replies: 35
Views: 2103

Re: Upgraded eyedropper tool

Please developers, make a halloween announcement on the 31st.
by Neo Cutman
Sat Oct 17, 2020 11:29 pm
Forum: Announcements
Topic: Upgraded eyedropper tool
Replies: 35
Views: 2103

Re: Upgraded eyedropper tool

Another nice improvement that will save us time and effort.

I liked the gray color of the push block too
by Neo Cutman
Tue Oct 13, 2020 10:28 pm
Forum: General discussion
Topic: What do you think will be the main feature of 1.7?
Replies: 26
Views: 1062

Re: What do you think will be the main feature of 1.7?

I'd rather first see more weapons, manual tile, double gear, power-ups, etc. All I need to make my experience in Mega Man Maker perfect is: Bosses of more varied themes: Not all non-elemental, nor repeating elements too much. At the moment we need more ice, nature, fire and timespace bosses. Wily C...
by Neo Cutman
Mon Oct 12, 2020 4:57 pm
Forum: General discussion
Topic: What do you think will be the main feature of 1.7?
Replies: 26
Views: 1062

Re: What do you think will be the main feature of 1.7?

What? The thought of multiplayer only being offline. online or offline multiplayer now in 1.7 would disappoint me, while the game does not have many basic things. I think that the focus has to be, for a long time, tools for improve levels creation. While I can understand that many would find a mult...
by Neo Cutman
Mon Oct 12, 2020 12:25 am
Forum: General discussion
Topic: What do you think will be the main feature of 1.7?
Replies: 26
Views: 1062

Re: What do you think will be the main feature of 1.7?

Honestly have no clue. My only guess is offline multilayer . Like that will happen, thats more of a v2.0 thing to me. to be honest, it would disappoint me. What? The thought of multiplayer only being offline. online or offline multiplayer now in 1.7 would disappoint me, while the game does not have...
by Neo Cutman
Sun Oct 11, 2020 9:20 pm
Forum: General discussion
Topic: What do you think will be the main feature of 1.7?
Replies: 26
Views: 1062

Re: What do you think will be the main feature of 1.7?

supersmashgaming wrote:
Sun Oct 11, 2020 8:32 pm
Honestly have no clue. My only guess is offline multilayer. Like that will happen, thats more of a v2.0 thing to me.
to be honest, it would disappoint me.
by Neo Cutman
Sun Oct 11, 2020 9:13 pm
Forum: Feedback and suggestions
Topic: Splash Woman
Replies: 21
Views: 1923

Re: Splash Woman

If Splash Woman can fly out of the water then she can potentially reach to the same areas Mega might be. This would also offer more angles for her trident blasts. ...But just in case she can't, being able to fire upwards would be the next best solution. Oh absolutely . If she could fire upwards as ...
by Neo Cutman
Fri Oct 09, 2020 5:21 pm
Forum: General discussion
Topic: Announcement number 100
Replies: 29
Views: 2470

Re: Announcement number 100

I have something important to tell you. I was analyzing the forums and found that both 1.5 and 1.6 had a total of 10 announcements related to the game, each version (Anniversary announcements also count). We also know that they have taken almost the same time, ok a difference of a month and a coupl...
by Neo Cutman
Thu Oct 08, 2020 4:34 pm
Forum: General discussion
Topic: What do you think will be the main feature of 1.7?
Replies: 26
Views: 1062

Re: What do you think will be the main feature of 1.7?

In my opinion, the absence of tiles and bgs in the anouncements may indicate a surprise based on aesthetics in general, I would guess manual tiles, customizable bgs, decorative objects , and in this context lava is an important decoration object of the MM series, music changer would have a great ch...
by Neo Cutman
Thu Oct 08, 2020 4:15 pm
Forum: General discussion
Topic: What do you think will be the main feature of 1.7?
Replies: 26
Views: 1062

Re: What do you think will be the main feature of 1.7?

In my opinion, the absence of tiles and bgs in the anouncements may indicate a surprise based on aesthetics in general, I would guess manual tiles, customizable bgs, decorative objects, and in this context lava is an important decoration object of the MM series, music changer would have a great chan...
by Neo Cutman
Wed Oct 07, 2020 10:16 pm
Forum: General discussion
Topic: What do you think will be the main feature of 1.7?
Replies: 26
Views: 1062

Re: What do you think will be the main feature of 1.7?

LeonardMan wrote:
Wed Oct 07, 2020 7:59 pm

the devs don't like this feature for reasons that escape my understanding, so I don't see the Music Changer ever getting included... :(

If devs don't add it in 1.7 I will agree with you
by Neo Cutman
Wed Oct 07, 2020 6:31 pm
Forum: General discussion
Topic: Dust man
Replies: 12
Views: 510

Re: Dust man

I think it's more personal coding preference of Devs than difficulty, that and intellectual rights to codework. No lie it'd be nice if the Devs just contacted the developer of Dust Man and simply asked for permissions to port Dust Man from Croby's mod officially into MMM. Would be a great "bonus bo...