Search found 1722 matches

by Bean man
Fri Oct 04, 2019 12:39 am
Forum: Mega Man discussion
Topic: burner man and dynamo man aren't that hard
Replies: 7
Views: 233

Re: burner man and dynamo man aren't that hard

by the way, how are you even supposed to use copy vision against dynamo man? the only time i used it was to get rid of his generators quickly, i tried using it in the rest of his fight but it didn't seem to really do anything It deals extra damage to him, and can consistently damage him while he's ...
by Bean man
Thu Oct 03, 2019 2:47 am
Forum: General chat
Topic: The Spoopy avatars
Replies: 13
Views: 900

Re: The Spoopy avatars

Ah yes, a poorly made hockey mask over my original avatar definitely conveys horror™.
(don't ask about the mask being inside of the helmet)
by Bean man
Thu Oct 03, 2019 2:46 am
Forum: Mega Man discussion
Topic: burner man and dynamo man aren't that hard
Replies: 7
Views: 233

Re: burner man and dynamo man aren't that hard

Dynamo Man's Lightning Bolt is very difficult to dodge, since there is no telling where it will strike until it's too late. Before he does the attack, electric orbs orbit around him, and I'm not sure if shooting them makes them fly towards you. As far as I'm aware, any of the three lightning bolts ...
by Bean man
Thu Oct 03, 2019 2:29 am
Forum: Mega Man discussion
Topic: burner man and dynamo man aren't that hard
Replies: 7
Views: 233

Re: burner man and dynamo man aren't that hard

Unironically great patterns that aren't that hard to learn. Few problems with them being: - Burner man using Wave burner jumps way too low to try and slide under him - Burner man's bear traps are near impossible to see - Dynamo man's health refills way too quick Looking past these simple issues I do...
by Bean man
Mon Sep 30, 2019 11:06 pm
Forum: Mega Man discussion
Topic: Fan Made Mega Man games
Replies: 22
Views: 3053

Re: Fan Made Mega Man games

Mega Man Y+1
Release date: never
I'm actually a beta-tester. Yay.
by Bean man
Sat Sep 28, 2019 4:34 pm
Forum: General discussion
Topic: Which robot master flash do you use in mmm?
Replies: 7
Views: 432

Re: Which robot master flash do you use in mmm?

DSN001 wrote:
Sat Sep 28, 2019 3:37 pm
Buster wrote:
Sat Sep 28, 2019 2:41 pm
The i-frames in MMM last for like 750 milliseconds, which is more align with MM6.
I hope it will be like mm9 in 1.6
Adjustable i-frames for bosses is something I've been wanting for a while.
by Bean man
Tue Aug 27, 2019 3:23 am
Forum: Feedback and suggestions
Topic: Elec/Guts Blocks
Replies: 5
Views: 365

Re: Elec/Guts Blocks

The fact that the blocks were destroyed by Thunder beam was admittedly stupid, I'd prefer for Super arm to pick up its' weapon barriers and use them instead.
by Bean man
Sat Aug 24, 2019 4:50 pm
Forum: Mega Man discussion
Topic: Best Mega Man Name?
Replies: 7
Views: 175

Re: Best Mega Man Name?

I've never heard anyone refer to him as, "blue metal hero".
by Bean man
Fri Aug 23, 2019 11:42 am
Forum: Feedback and suggestions
Topic: More suggestions for bosses
Replies: 10
Views: 429

Re: More suggestions for bosses

I think Bond Man has been deconfirmed, or at least soft-deconfirmed, since he's unused and, as a result, has no official pattern. Bond Man's pattern is similar to Crash Man's, you can read it here: http://magmmlcontest.com/wiki/index.php?title=Bond_Man It's not just similar, it's unofficial and lit...
by Bean man
Wed Aug 21, 2019 5:53 pm
Forum: Feedback and suggestions
Topic: Allow multiple bosses on single screen to be fought one at a time.
Replies: 8
Views: 421

Re: Allow multiple bosses on single screen to be fought one at a time.

Wouldn't this defeat the purpose of the multiple bosses thing? The whole gimmick of multiple bosses was fighting them at the same time. It wouldn't make the feature obsolete, just a different option to have bosses one after the next in a row, sort of like a compact way of having room after room of ...
by Bean man
Wed Aug 14, 2019 1:55 pm
Forum: Feedback and suggestions
Topic: Since the MM5 wily cirno exists in MMM,
Replies: 6
Views: 305

Re: Since the MM5 wily cirno exists in MMM,

"I'm not sure how to feel about this."
by Bean man
Tue Aug 13, 2019 7:20 am
Forum: Mega Man discussion
Topic: Looking for other Fan Games
Replies: 3
Views: 177

Re: Looking for other Fan Games

Snivymaster1337 wrote:
Tue Aug 13, 2019 4:11 am
Torture yourself with Eternal.
Preferably not.

You said you played MaGMML1R, so I recommend checking out MaGMML2 and follow the development of 3. Another good one is Mega man 2: atari demake, which fixes a lot of problems that came from 2.
by Bean man
Tue Aug 13, 2019 1:51 am
Forum: Mega Man discussion
Topic: What if other Robot Masters had giant modes?
Replies: 7
Views: 337

Re: What if other Robot Masters had giant modes?

LeonardMan wrote:
Tue Aug 13, 2019 1:25 am
Giant Splash Woman for those players who have the giantess fetish.
Image
by Bean man
Sun Aug 11, 2019 6:02 pm
Forum: Other games
Topic: Give life to Mega Man Royale's servers
Replies: 17
Views: 650

Re: Give life to Mega Man Royale's servers

V1ralGam3r wrote:
Sun Aug 11, 2019 5:51 pm
Bean man wrote:
Sun Aug 11, 2019 12:46 am
Uranus wrote:
Sat Aug 10, 2019 9:47 pm
I cant get in
The creator said you should clear your cached files before entering for the update.
There's already been an update? Any changelog for it?
Don't think so. I just check the devs twitter.
by Bean man
Sun Aug 11, 2019 12:46 am
Forum: Other games
Topic: Give life to Mega Man Royale's servers
Replies: 17
Views: 650

Re: Give life to Mega Man Royale's servers

Uranus wrote:
Sat Aug 10, 2019 9:47 pm
I cant get in
The creator said you should clear your cached files before entering for the update.
by Bean man
Fri Aug 09, 2019 6:40 pm
Forum: Other games
Topic: What would you like to see in Mega Man Royale?
Replies: 3
Views: 205

Re: What would you like to see in Mega Man Royale?

Button rebinding would be excellent. Other than that- more ammo to Air shooter and Metal blade do buster damage. Perhaps when more weapons are added an exhibitory for them in the waiting room. Another thing is it seems not a lot of people know how to use F2, so maybe a teleporter in the waiting room...
by Bean man
Fri Aug 09, 2019 5:51 pm
Forum: General discussion
Topic: Bright Man or Flash Man?
Replies: 12
Views: 654

Re: Bright Man or Flash Man?

Unless a boss won't work with custom terrain I doubt they won't include them. It's likely both will be added at some point. Flash man works better in uneven terrain though, meaning I'd prefer him. The Wily wars changes would be nice. What were the differences between Wily Wars Flash Man and the ori...
by Bean man
Fri Aug 09, 2019 5:32 pm
Forum: Feedback and suggestions
Topic: Rebound Striker
Replies: 13
Views: 523

Re: Rebound Striker

If Rebound Striker is original from other weapons then it's all good. Both being aimable, gathering damage over time and bouncing up when thrown straight out on the ground or bouncing down when thrown straight out while jumping are all unique features of it that really differentiate itself. How do ...
by Bean man
Fri Aug 09, 2019 4:29 pm
Forum: Feedback and suggestions
Topic: MM10 Weapons Poll
Replies: 33
Views: 1702

Re: MM10 Weapons Poll

Triple Blade- We need a Sword based weapon in MMM 1.6 It's a really generic weapon, and out of all of 10's arsenal is the least entertaining to use. A better idea would be to make Flame sword not deal pitiful damage. Triple Blade seems original enough with it's shotgun style spread pattern, way dif...
by Bean man
Fri Aug 09, 2019 3:08 pm
Forum: General discussion
Topic: Bright Man or Flash Man?
Replies: 12
Views: 654

Re: Bright Man or Flash Man?

Unless a boss won't work with custom terrain I doubt they won't include them. It's likely both will be added at some point.

Flash man works better in uneven terrain though, meaning I'd prefer him. The Wily wars changes would be nice.