Search found 58 matches

by WitherSnow
Tue Apr 21, 2020 5:48 pm
Forum: Announcements
Topic: Phase 2 - The Mega Man Maker Enemy Contest
Replies: 49
Views: 4654

Re: Phase 2 - The Mega Man Maker Enemy Contest

You know. A bunch of enemies could be added by just changing the SKIN! Man, what's the point of this!? Maybe some of the enemies with possible "skins" you're referencing might have unique properties... WreckingPrograms decided to made this list of enemies for a reason. He may know the answer to you...
by WitherSnow
Mon Apr 20, 2020 8:18 pm
Forum: Announcements
Topic: Phase 2 - The Mega Man Maker Enemy Contest
Replies: 49
Views: 4654

Re: Phase 2 - The Mega Man Maker Enemy Contest

Arigock G personally but I easily could've gone for Gorinkou. We need more enemies that can break ice but I love projectile enemies. Shotom was another pick I could've gone with.
by WitherSnow
Sat Apr 18, 2020 5:38 am
Forum: Announcements
Topic: Phase 1 - The Mega Man Maker Enemy Contest
Replies: 50
Views: 6655

Re: Phase 1 - The Mega Man Maker Enemy Contest

Crap that's actually really difficult!

My first instinct was to say Mega Man 3 but MM9 and MM10 have really good enemies.
Bumby Catcher would be my pic for MM9.

I ended up going with MM9 as my pick.
by WitherSnow
Tue Feb 25, 2020 7:49 pm
Forum: General discussion
Topic: Trying to upload a BIG level
Replies: 9
Views: 702

Re: Trying to upload a BIG level

Well the Devs gave him 1000 screens to work with. If it's not supposed to be that big then why would the Devs allow for it? :\ The large map is intended for giving level builders freedom to make the level paths bend and twist in various directions, its probably not intended for people to use litera...
by WitherSnow
Tue Feb 25, 2020 7:46 pm
Forum: General discussion
Topic: General Criticism about the 1.6 update
Replies: 9
Views: 743

Re: General Criticism about the 1.6 update

In hindsight, since v1.6.0's big feature was based on people collaborating to create levels, there was a bit of a missed opportunity to shoehorn in more MM3 content, as MM3's story focused on Dr. Light and Dr. Wily working together (at least until the double-cross). :lol: Interesting idea... But wh...
by WitherSnow
Mon Feb 24, 2020 2:15 am
Forum: Level showcase
Topic: Shadow Labs Inc.
Replies: 1
Views: 204

Shadow Labs Inc.

Level ID: 376151 Direct Link: https://megamanmaker.com/?level=376151 Description: So every time there's a new update I go through all or at least a lot of the new stuff. I pick a theme based on whatever tileset and background I like. In this case the theme ended up being this secretive sinister lab ...
by WitherSnow
Mon Feb 24, 2020 2:07 am
Forum: General discussion
Topic: General Criticism about the 1.6 update
Replies: 9
Views: 743

Re: General Criticism about the 1.6 update

The amount of content compared to 1.5 is smaller, not in a drastic way but notable none the less. It's not the amount of content that matters, but rather WHAT they put in. Yes, the update did disappoint me, but not on the content amount front. The amount of content in the 1.6 update for me seems qu...
by WitherSnow
Mon Feb 24, 2020 12:17 am
Forum: General discussion
Topic: General Criticism about the 1.6 update
Replies: 9
Views: 743

General Criticism about the 1.6 update

My criticism will fall into 3 catagories. [*]General Critique [*]Bitchy Nitpicks [*]Missed Oppertunities [*]Constructive advice. I don't want this thread to be seen as being ungreatful or anything like that. -General Critique First let's start off with the one people will take issue with and will be...
by WitherSnow
Sun Feb 23, 2020 7:21 am
Forum: Feedback and suggestions
Topic: My wishlist for the next update
Replies: 1
Views: 181

Re: My wishlist for the next update

I want the next update to focus on adding ore enemies from 9, 10, and 11.
There are so many good enemies from those games that didn't make the cut.
Had you asked me before the update dropped I would have said to do some spring cleaning in regards to enemies from 1,2, and 3.
by WitherSnow
Sun Feb 23, 2020 7:15 am
Forum: General discussion
Topic: Acid pools don't do damage?
Replies: 7
Views: 534

Re: Acid pools don't do damage?

Chemical Solutions 1, 2, and 3 do no damage when touched, including when you are completely submerged. However, the last one (green) does hurt. How can I make the other colors do damage? Can the other colors do damage? Do they have other interactions that I haven't found? Pipetto can make the chemi...
by WitherSnow
Sat Feb 22, 2020 10:40 pm
Forum: Bug reports
Topic: Version 1.6.0
Replies: 29
Views: 3414

Re: Version 1.6.0

So the auto updater is being kinda screwy. Whenever I open MMM there's an error message but I can get in just fine so I ignored it. But when I hit update it gives me this. ############################################################################################ ERROR in action number 1 of Draw Ev...
by WitherSnow
Sat Feb 22, 2020 6:57 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2063

Re: 1.6 pre release discussion thread

You do, because you commented on it. :P I moreso found it funny. It's like dude the Super Adapter is in the freaking trailer at multiple oints, at this point you were wrong just admit it. The fact that he still tried to argue it made me cringe a bit. Wrong about what? 🤨 I asked if it was a special ...
by WitherSnow
Sat Feb 22, 2020 6:52 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2063

Re: 1.6 pre release discussion thread

Still, it's a smaller section than usual Get over it who cares? You do, because you commented on it. :P I moreso found it funny. It's like dude the Super Adapter is in the freaking trailer at multiple points, at this point you were wrong just admit it. The fact that he still tried to argue it made ...
by WitherSnow
Sat Feb 22, 2020 6:35 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2063

Re: 1.6 pre release discussion thread

Uranus wrote:
Sat Feb 22, 2020 6:31 pm
WitherSnow wrote:
Sat Feb 22, 2020 6:31 pm
Uranus wrote:
Sat Feb 22, 2020 6:18 pm


Still, it's a smaller section than usual
Oh my fucking god are you guys serious!
Get over it who cares?
I dont
Yet you continue to argue over the dumbest of things.
by WitherSnow
Sat Feb 22, 2020 6:31 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2063

Re: 1.6 pre release discussion thread

Uranus wrote:
Sat Feb 22, 2020 6:18 pm
Blue_Bummer wrote:
Sat Feb 22, 2020 6:04 pm
Uranus wrote:
Sat Feb 22, 2020 5:48 pm


Well it never had a section devoted to itself. (Exculding the intro)
Same video.... Section devoted to Super Adaptor at 00:47
https://youtu.be/hrl_voLxp3s?t=47
Still, it's a smaller section than usual
Oh my fucking god are you guys serious!
Get over it who cares?
by WitherSnow
Sat Feb 22, 2020 6:06 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2063

Re: 1.6 pre release discussion thread

Ya know. If they were smart they would pre upload the trailer and have a countdown. Ya knw how some streamers will have there stream up 30 minutes before starting and it counts down? Why not do that?
by WitherSnow
Sat Feb 22, 2020 5:57 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2063

Re: 1.6 pre release discussion thread

... Secondly I agree that updates either need to be smaller or broken up into halfs. Or they could take a page out of Minecraft's book and do snapshots. Mojang does them weekly but WP could do them monthly. Being a free project by a bunch of people as a hobby, maybe every 3 or 4 months for smaller ...
by WitherSnow
Sat Feb 22, 2020 5:43 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2063

Re: 1.6 pre release discussion thread

So this community decides to make levels only when a new update is released? Well, old assets are getting old and best ideas has been spent already. So basically people are waiting for new assets for inspiration what to do next. This is not true. You probably just don't have inspiration. So if the ...
by WitherSnow
Sat Feb 22, 2020 5:38 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2063

Re: 1.6 pre release discussion thread

So this community decides to make levels only when a new update is released? I mean kinda on my part, I prefer new stuff and i'm all out of ideas for current stages, its just easier to wait for a new update when you have no inspiration nor motivation to fully complete a level, I have many stages I ...
by WitherSnow
Sat Feb 22, 2020 5:27 pm
Forum: General discussion
Topic: 1.6 pre release discussion thread
Replies: 55
Views: 2063

Re: 1.6 pre release discussion thread

So this community decides to make levels only when a new update is released? I'm constantly fiddling in the editor. There are tons of finished, polished levels that I never put out because I don't have the space. I upload every once in a while if I make a great level I'm proud of but recently I've ...