Search found 721 matches

by 14Protoman
Mon Jan 27, 2020 2:00 pm
Forum: Feedback and suggestions
Topic: Semi- Announcements.
Replies: 15
Views: 313

Re: Semi- Announcements.

Was the development team shocked because of Blast Man announcement "fiasco"? Honestly, from what I recall, both the patching of the " Weapon Hybrid Treble Boost " glitch, and the debut of Wily Challenge got far more community negativity than Blast Man's announcement ever did. I know, but unlike Bla...
by 14Protoman
Sun Jan 26, 2020 11:30 pm
Forum: General discussion
Topic: Goodbye 1P5, It Was Fun
Replies: 11
Views: 240

Re: Goodbye 1P5, It Was Fun

DoctorLumen wrote:
Sat Jan 25, 2020 7:40 pm
Image
Image
Why goodbye? What happened here?
by 14Protoman
Sun Jan 26, 2020 4:27 am
Forum: General discussion
Topic: (Intuition) Bosses that can be in 1.6 and those that can't for it
Replies: 8
Views: 399

Re: (Intuition) Bosses that can be in 1.6 and those that can't for it

Considering the evidence, I feel Bounce Man would be a lock for 1.6 as the speed gear rep alongside confirmed Blast Man as the power gear rep. For MM10, at least half the robot masters are viable. If I were to bet however, I would stake it on either Solar Man or Pump Man because their patterns woul...
by 14Protoman
Sat Jan 25, 2020 9:11 pm
Forum: Fan challenges
Topic: Sword man style challenge
Replies: 3
Views: 57

Re: Sword man style challenge

ID:371385
by 14Protoman
Sat Jan 25, 2020 8:42 pm
Forum: Fan challenges
Topic: Sword man style challenge
Replies: 3
Views: 57

Re: Sword man style challenge

Wow, it sounds good.
Where do I publish the ID?
by 14Protoman
Sat Jan 25, 2020 3:49 pm
Forum: Feedback and suggestions
Topic: General enemies
Replies: 1
Views: 89

General enemies

I mean there are some generic enemies that would be more simplified to put a category of GENERAL as with the level objects and to give more argument, I have these cases: Batton can go to dsitinto sprite as battonton, taban, batton of MM7, MM8 (which can make a small effort to change some patterns to...
by 14Protoman
Thu Jan 23, 2020 1:43 am
Forum: Feedback and suggestions
Topic: Semi- Announcements.
Replies: 15
Views: 313

Re: Semi- Announcements.

If devs do this, they may be careful not to reveal too much either. It is nothing to worry about, since they can simply put ways of using things without revealing anything extra. for example, they can add (hypothetical case) a case in which they use the Wily firewall as a lava flow upwards to a cer...
by 14Protoman
Tue Jan 21, 2020 3:34 pm
Forum: Feedback and suggestions
Topic: OVER-1 As a Playable Character
Replies: 6
Views: 176

Re: OVER-1 As a Playable Character

Considering that Mega Man X content is on the deconfirmed list, I would think that any other content from a Mega Man series that is not with the original Mega Man isn't happening. Deconfirmed List All the playable characters they've added so far are only original Mega Man characters. Personally I'd...
by 14Protoman
Mon Jan 20, 2020 4:59 am
Forum: Announcements
Topic: Spinning Wheel and Air Stone/Fire/Nut
Replies: 46
Views: 5573

Re: Spinning Wheel and Air Stone/Fire/Nut

I begin to think that much is missing for a simple new announcement, I hope it does not leave us empty-handed.
by 14Protoman
Sat Jan 18, 2020 12:46 am
Forum: Feedback and suggestions
Topic: What Do you Suggest in the Next Update?(1.6)
Replies: 18
Views: 391

Re: What Do you Suggest in the Next Update?(1.6)

Enemies: Robotic transport; Numetall; Shotom; Haiker n; Crunch gift; Elec crosser / xtender; Fire server; Shimobey; Sniper armor D; Shpider; Tank oven; Bunby balloon. Level objects: Solar man light; Blade man cart; Blast man bombs; Snow. Bosses: Solar man; Bounce man. Weapons: Bounce ball; Chain bla...
by 14Protoman
Fri Jan 17, 2020 6:57 pm
Forum: Resolved Suggestions
Topic: [DENIED AT THE MOMENT] Optional Bots
Replies: 3
Views: 102

Re: Optional Bots

DestroyerOfDestruction wrote:
Fri Jan 17, 2020 4:47 am
I don't know if an option to hide the bots is viable, but the five administrators have little time to modify the forums due to being busy in this game or other games. Being understaffed with any kind of moderators does not help.
Ok, thanks, you just lock it, thank you.
by 14Protoman
Fri Jan 17, 2020 6:55 pm
Forum: Feedback and suggestions
Topic: What Do you Suggest in the Next Update?(1.6)
Replies: 18
Views: 391

Re: Waiting for the Next Update V2

O...kay...and what are you going with that? what is your goal? are you going to suggest something else? If it's a thread for suggestions, I have mine. I do not know.
by 14Protoman
Thu Jan 16, 2020 11:58 pm
Forum: Resolved Suggestions
Topic: [DENIED AT THE MOMENT] Optional Bots
Replies: 3
Views: 102

[DENIED AT THE MOMENT] Optional Bots

I know it may be a personal whim, but I have an argument for what I would like to ask and I understand if the team is busy with 1.6 to ask for the forum, but that it is valid for another time that they might be fine. In the part to see who is connected, there is a link to show or hide guests in the ...
by 14Protoman
Thu Jan 16, 2020 5:04 pm
Forum: Feedback and suggestions
Topic: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling
Replies: 9
Views: 197

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Royalguard wrote:
Thu Jan 16, 2020 4:50 pm
Weapons don't usually get an overhaul to how they function (other than minor tweaks and bug fixes) after being implemented, with the only exceptions in the past being being Wind Storm and Charge Kick., and Nado to a lesser extent.
What modified these weapons?
by 14Protoman
Thu Jan 16, 2020 1:34 am
Forum: Announcements
Topic: Spinning Wheel and Air Stone/Fire/Nut
Replies: 46
Views: 5573

Re: Spinning Wheel and Air Stone/Fire/Nut

Now that I think about it, this was very ambitious, although it seems that it offers us more than 1.5, sure although there have been many inconveniences and they said that, sure if it will be a good update, bump this thread because I realize that the spinning wheel is something interesting
by 14Protoman
Thu Jan 16, 2020 1:18 am
Forum: General discussion
Topic: Direct question for developers
Replies: 47
Views: 1661

Re: Direct question for developers

Please close the topic that the original purpose has been resolved a while ago
by 14Protoman
Wed Jan 15, 2020 5:47 pm
Forum: Feedback and suggestions
Topic: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling
Replies: 9
Views: 197

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Just a small change suggestion for Bomb weapon from megaman 7 "Danger Wrap" I suggest that when the bubble hits a wall or a ceiling it will drop the actual bomb to leave it stuck on the ground for a while to self destruct itself or explode on contact if it hits an enemy rather than just exploding t...
by 14Protoman
Tue Jan 14, 2020 2:58 am
Forum: Feedback and suggestions
Topic: Weapons and strengths
Replies: 3
Views: 149

Re: Weapons and strengths

Anyone else think of a good balance with weapons weaknesses?
by 14Protoman
Tue Jan 14, 2020 2:56 am
Forum: General discussion
Topic: (Intuition) Bosses that can be in 1.6 and those that can't for it
Replies: 8
Views: 399

Re: NO Commando and Bounce Man!!!

I only waiting Pump Man (Or Chill Man / Solar Man) and Torch Man (or Tundra Man) and nobody else. Pump Man work like Wood Man and i don't consider it a problem in need of background water for use his attacks. Torch Man is a BADASS fire type robot master and he not look so difficult to add!!! We don...
by 14Protoman
Mon Jan 13, 2020 8:11 pm
Forum: General discussion
Topic: (Intuition) Bosses that can be in 1.6 and those that can't for it
Replies: 8
Views: 399

(Intuition) Bosses that can be in 1.6 and those that can't for it

After thinking about it, I have the intuition that bosses can be in 1.6 of MM10 and MM11 in the game, you may not agree with it, but I have a deduction from it. Probable bosses: Blade Man: surely many of you think, (What? Blade Man?) And the answer is yes, Blade Man, it is already a custom to see th...