Search found 799 matches

by D-Man
Wed Mar 03, 2021 5:05 am
Forum: Feedback and suggestions
Topic: Sword Barrel
Replies: 1
Views: 83

Sword Barrel

What? A barrel with swords and a collectible item stuck inside of it. Now we're really scraping the bottom of the barrel for content! From MM8. How? Sword Barrels are 2x2 solid objects that is affected by gravity. Makers can choose to put any collectible item inside of it, or nothing at all. They d...
by D-Man
Sun Feb 28, 2021 7:02 pm
Forum: Level design discussion
Topic: Weapon Analysis - Pile Driver
Replies: 6
Views: 451

Re: Weapon Analysis - Pile Driver

The last gif showcasing P. Driver in MMM works now, after recording in ScreenToGif instead of the game's recorder.
by D-Man
Thu Feb 18, 2021 2:35 pm
Forum: General discussion
Topic: Avatar
Replies: 2
Views: 149

Re: Avatar

I just joined, and I want to have a pic I made on Pixel Art as my avatar, but when I paste the URL, it says it's not Valid. What do I do? If you haven't already, upload the image you want to use as an avatar to an image-hosting site like Imgur. Once it's uploaded, open the image in a new tab. The t...
by D-Man
Wed Feb 10, 2021 8:45 am
Forum: Other games
Topic: Notable accomplishments you've achieved in your games
Replies: 22
Views: 3905

Re: Notable accomplishments you've achieved in your games

Recently finished Dead Cells on 5BC difficulty and obtained the true ending.
by D-Man
Mon Feb 08, 2021 11:54 pm
Forum: Feedback and suggestions
Topic: Chain Blast
Replies: 15
Views: 748

Re: Chain Blast

Blue_Bummer wrote:
Mon Feb 08, 2021 11:52 pm
The Devs just have to give Chain Blast to the player (minus the Power Gear version) and it's done. They would need to add remote detonation to the player version of Chain Blast (like Drill Bomb which is already in game).
Chain Blast already has remote detonation (press down + shoot)
by D-Man
Mon Feb 08, 2021 11:52 pm
Forum: Level design discussion
Topic: Weapon Analysis - Oil Slider
Replies: 0
Views: 128

Weapon Analysis - Oil Slider

Oil Slider - From MM: Powered Up https://i.imgur.com/vYE3NRX.png Capacity: 28 Power: 0.5 (oil blob), 3 (oil board) Type: Melee / Utility Obtained from Oil Man, the Oil Slider differs from most melee weapons in that it does have a projectile attack as well. Firing it will send an oil blob in a downw...
by D-Man
Fri Feb 05, 2021 2:40 am
Forum: Feedback and suggestions
Topic: Chain Blast
Replies: 15
Views: 748

Chain Blast

What? An explosive, yet artistic weapon that enables multiple sticky bombs to be chained together and detonated. From MM11. How? Chain Blast uses 1 unit of energy per bomb, and these bombs will connect with each other if they are within 2 tiles of each other. The damage dealt by an explosion is 1/2...
by D-Man
Wed Feb 03, 2021 1:48 am
Forum: Feedback and suggestions
Topic: Astro Crush
Replies: 6
Views: 416

Astro Crush

What? The most poweful screen-nuke weapon, capable of instantly defeating any common enemy as well as breaking fragile structures. From MM8. How? Astro Crush uses 7 energy per use, for a capacity of 4 uses. It deals a single hit of 12 damage, and the user is held in place upon use, briefly becoming...
by D-Man
Mon Jan 18, 2021 5:08 pm
Forum: Feedback and suggestions
Topic: Weapon info in the in-game-pause-menu and something else that not many will agree with
Replies: 16
Views: 708

Re: Weapon info in the in-game-pause-menu and something else that not many will agree with

Blue_Bummer wrote:
Mon Jan 18, 2021 4:36 pm
I wholly advocate for weapon descriptions ingame on the weapon pause menu, that could potentially be extremely helpful for newcomers to MMM who have no idea what weapons can do.
There's nothing stopping these newcomers from reading the weapon descriptions in the editor, though.
by D-Man
Sat Jan 16, 2021 4:33 pm
Forum: Level showcase
Topic: Purity Man - Cascade Cesspool
Replies: 6
Views: 488

Re: Purity Man - Cascade Cesspool

I made a V2 version of this level, with the following features: - charge shot - music changer - replaced boss - minor level design changes Overall difficulty is likely to be the same, but charge shot now lets you deal with low enemies without resorting to special weapons. Quickplay link: https://meg...
by D-Man
Wed Jan 13, 2021 7:09 pm
Forum: Bug reports
Topic: Version 1.7.0
Replies: 79
Views: 2951

Re: Version 1.7.0

Yamato Spear's main feature is that it pierces enemy shields and armor, however many armored enemies in MMM are still able to block it. Currently, the only enemies that are properly damaged by it are the Shield/Hannya Attackers, Skullmet, Kakinbatank, and Knight Man.
by D-Man
Wed Jan 13, 2021 6:30 pm
Forum: Level design discussion
Topic: Compendium of Weapon Analyses
Replies: 6
Views: 2248

Re: Compendium of Weapon Analyses

While I stated that I was taking a break, I decided to make a list for Season 4's Weapon Analyses: MM1 - Oil Slider : https://megamanmaker.com/forum/viewtopic.php?f=14&t=12174 MM2 - Time Stopper MM3 - Magnet Missile MM4 - Drill Bomb MM5 - Water Wave MM6 - Flame Blast MM7 - Freeze Cracker MM8 - Thund...
by D-Man
Tue Jan 12, 2021 3:21 pm
Forum: Other games
Topic: What are you playing?
Replies: 102
Views: 40002

Re: What are you playing?

The games I am currently focused on are:

Dead Cells
One Step From Eden
Final Fantasy VII (Original)

Edit: Azure Striker Gunvolt: Striker Pack as well
by D-Man
Sun Dec 27, 2020 5:53 am
Forum: Level design discussion
Topic: Weapon Analysis - Pile Driver
Replies: 6
Views: 451

Re: Weapon Analysis - Pile Driver

The gifs have now been added to the post. Now I can rest.
by D-Man
Fri Dec 25, 2020 8:20 pm
Forum: Level design discussion
Topic: Weapon Analysis - Pile Driver
Replies: 6
Views: 451

Re: Weapon Analysis - Pile Driver

For some reason, Imgur keeps showing an error message (create_album_fail. try again later), so I will have to add the gifs showcasing the weapon at another time.

I'm going to take a break from the WAs until 1.7 releases. I have a bunch of other things that need my attention, both online and offline.
by D-Man
Fri Dec 25, 2020 8:19 pm
Forum: Level design discussion
Topic: Weapon Analysis - Pile Driver
Replies: 6
Views: 451

Weapon Analysis - Pile Driver

Merry Christmas, and a Happy Holidays as well. All I can give you though is the final Weapon Analysis of Season 3. I hope you enjoy! Pile Driver - From MM11 https://i.imgur.com/XKn5teg.png Capacity: 10 Power: 4(per hit) Type: Melee / Utility Obtained from Pile/Impact Man, the Pile Driver is the late...
by D-Man
Mon Dec 21, 2020 1:19 am
Forum: Level showcase
Topic: coming out im gay
Replies: 11
Views: 690

Re: coming out im gay

OwOmasterlunarae wrote:
Fri Dec 18, 2020 6:24 am
code: 447625
type: announcement
all it does is say im lesbian and the other thing? go find.out!
We have a thread where people can share whether or not they are LGBT+ here:
viewtopic.php?f=10&t=11395
by D-Man
Sun Dec 20, 2020 6:47 pm
Forum: Forum games
Topic: Corrupt a Wish
Replies: 1564
Views: 207080

Re: Corrupt a Wish

Granted, but now you're so insufferably nice to everyone that no one wants to be near you.

I wish I could stop looking up to people who end up being disappointing time and time again.
by D-Man
Tue Dec 15, 2020 8:42 pm
Forum: Mega Man discussion
Topic: What can we do and how can we return MegaMan to its former great fame?
Replies: 11
Views: 687

Re: What can we do and how can we return MegaMan to its former great fame?

The core idea of this post is to goad or motivate you to do something to help MegaMan return to his former fame. All I can think of is to financially support the Mega Man series by buying games, as well as voicing interest in newer titles. Although, the Legends 3 debacle most likely caused a rough ...
by D-Man
Mon Dec 14, 2020 11:42 pm
Forum: Announcements
Topic: Freeze Cracker
Replies: 33
Views: 3207

Re: Freeze Cracker

rip Ice Slasher

but really, this was an unexpected but very appreciated buff to Freeze Cracker. People have asked for MM7 weapons for a while, and it's good to see a direct response to it.