Search found 505 matches

by Fluff Man
Fri May 29, 2020 8:25 pm
Forum: Forum games
Topic: Last Post Wins
Replies: 191
Views: 3125

Re: Last Post Wins

You were winning for like 2 minutes sadly.
by Fluff Man
Fri May 29, 2020 1:17 am
Forum: Forum games
Topic: Cycle Of Sentences: Robot Masters
Replies: 400
Views: 30722

Re: Cycle Of Sentences: Robot Masters

Concrete mans nemesis.



Mirror Man
by Fluff Man
Thu May 28, 2020 4:04 pm
Forum: Forum games
Topic: Last Post Wins
Replies: 191
Views: 3125

Re: Last Post Wins

My temporary victory shall be remembered for ages!
by Fluff Man
Wed May 27, 2020 1:49 am
Forum: Forum games
Topic: Corrupt a Wish
Replies: 1429
Views: 112121

Re: Corrupt a Wish

Granted but after a day of normality staying indoors becomes punishable by death.


I wish I had a spaceship.
by Fluff Man
Mon May 25, 2020 8:54 pm
Forum: Level design discussion
Topic: Obscure Level Design: Tips & Ideas
Replies: 12
Views: 322

Re: Obscure Level Design: Tips & Ideas

I was having a hard time trying to explain it, but I was thinking on a level that teleports to multiple sections, something like Ground Scaravich in Mega Man X6 . You could place a column of teleporters, and depending on which segment the player touches, they get transported to a different room. At...
by Fluff Man
Mon May 25, 2020 6:51 pm
Forum: General chat
Topic: I’m back.
Replies: 7
Views: 96

Re: I’m back.

Although I don’t think anyone cares... Nice to see you, though I don't think we've talked often. Where did you go? I don’t know, I kinda just stopped being invested in the forums, I also started to run out ideas for levels, so I just took a break. But I’ve decided to start getting more active, and ...
by Fluff Man
Mon May 25, 2020 6:48 pm
Forum: General discussion
Topic: Which items you want to see in 1.7?
Replies: 7
Views: 247

Re: Which items you want to see in 1.7?

The more modern Mets, the ones like the megaman 2 Mets that don’t move.
Megaman 1 Mets fire to fast, megaman 2 Mets fires a bit slower, but move too much, the modern Mets don’t move while firing a bit slower.
by Fluff Man
Mon May 25, 2020 6:46 pm
Forum: Forum games
Topic: Quick Story Creator: The Third.
Replies: 33
Views: 615

Re: Quick Story Creator: The Third.

A) Eggman stopped the battle royal before it even began... Eggman didn’t have the necessary materials for it, so he... A)Sends the participants of the battle royal on a quest to find them. B)Tries to start the battle royal without them. C)goes off on his own to find them. D)Sends a random person to ...
by Fluff Man
Mon May 25, 2020 6:38 pm
Forum: General chat
Topic: I’m back.
Replies: 7
Views: 96

I’m back.

Although I don’t think anyone cares...
by Fluff Man
Tue Mar 17, 2020 5:03 pm
Forum: Forum games
Topic: Quick Story Creator: The Revival
Replies: 87
Views: 7717

Re: Quick Story Creator: The Revival

B) Megaman is revived, roll hugs megaman as he asks where he is, the party rest for a bit and then decide to:

A) Go to Bright mans lair.
B) Go for centaur man again.
C) Go for Pharoh Man
by Fluff Man
Mon Mar 16, 2020 3:25 pm
Forum: Forum games
Topic: Count up until mod posts.
Replies: 299
Views: 18632

Re: Count up until mod posts.

8.
Hey I landed on my favorite number.
by Fluff Man
Mon Mar 16, 2020 2:56 pm
Forum: Mega Man discussion
Topic: Best Mega Man 11 Robot Master voice actor
Replies: 11
Views: 2890

Re: Best Mega Man 11 Robot Master voice actor

I personally like acid mans voice a lot.

ACID BARRIER
by Fluff Man
Sun Mar 08, 2020 1:33 pm
Forum: Announcements
Topic: "Explore" section on the website
Replies: 10
Views: 4608

Re: "Explore" section on the website

A fine addition.
by Fluff Man
Fri Mar 06, 2020 8:46 pm
Forum: Fan challenges
Topic: Wily LV. Contest
Replies: 12
Views: 2067

Re: Wily LV. Contest

I think I’ll give it a go.
by Fluff Man
Thu Mar 05, 2020 4:34 pm
Forum: Feedback and suggestions
Topic: playable gemini man and eddie call utility, maybe?
Replies: 6
Views: 1192

Re: playable gemini man and eddie call utility, maybe?

I’m pretty sure the reason Gemini man has all those sprites is because they planed to add him as a boss, but the way his AI worked made it so he could only work in certain room layouts.
by Fluff Man
Mon Mar 02, 2020 8:30 pm
Forum: Mega Man discussion
Topic: Best natural stage
Replies: 16
Views: 2889

Re: Best natural stage

hard /härd/ Learn to pronounce adjective 1. solid, firm, and rigid; not easily broken, bent, or pierced. "a hard mattress" Similar: firm solid dense rigid stiff resistant unbreakable inflexible unpliable impenetrable unyielding solidified hardened compact compacted steely tough strong stony rocklik...
by Fluff Man
Mon Mar 02, 2020 6:33 pm
Forum: General discussion
Topic: Predictions for Patch 1.7
Replies: 27
Views: 2888

Re: Predictions for Patch 1.7

Honestly I hope that we get the more “maker” stuff, like a music changer, one way tiles, bolts, on off switches from powered up, and much more like that.
also different colored and sized boss doors.
by Fluff Man
Mon Mar 02, 2020 4:20 am
Forum: Feedback and suggestions
Topic: “Turn around points” or “enemy walls”
Replies: 1
Views: 473

“Turn around points” or “enemy walls”

It’s not very obvious what this means so let me explain, I was watching some play throughs of the original megaman games to analyze the level design when I noticed that most shield attackers turned around without getting to a wall, I knew this was a thing but then I thought, what if we had a sort of...
by Fluff Man
Sun Feb 23, 2020 12:36 am
Forum: General discussion
Topic: The initially unseen greatness of multiplayer.
Replies: 7
Views: 1002

The initially unseen greatness of multiplayer.

When I saw Multi player building I was reasonably hyped, but later I realized that now instead of having to ask people to play your levels and give you critical feedback, you can now receive feedback in the making process. Which is huge!
by Fluff Man
Sun Feb 23, 2020 12:32 am
Forum: General discussion
Topic: Acid pools don't do damage?
Replies: 7
Views: 531

Re: Acid pools don't do damage?

Yes, this was how it was in mm11