Search found 4 matches

by Sl33pyH3ad
Tue May 14, 2019 2:52 am
Forum: Bug reports
Topic: Version 1.5.5.1
Replies: 124
Views: 12632

Re: Version 1.5.5.1

Sometimes, when I make a Robot master hold a weapon, I'll still have the weapon in selection when I'm not supposed to. I have heard of making a item box for the weapon and then deleting it, but it's not working.
by Sl33pyH3ad
Tue Apr 23, 2019 7:54 pm
Forum: Level showcase
Topic: Abandoned Chemical and Power Facility
Replies: 0
Views: 169

Abandoned Chemical and Power Facility

Afternoon!

Just wanted to present this to you all as a small side project while a bigger one is in the works. Had some fun with the main mechanic of this level overall and hope you do too.

And as usual I am grateful of any constructive criticism.

Level ID: 320794

Image
by Sl33pyH3ad
Wed Apr 10, 2019 7:14 am
Forum: Level showcase
Topic: Haunted Towers
Replies: 4
Views: 382

Re: Haunted Towers

Sorry to hear that, I'll be trying more newer ideas for levels as I get more familiar with the program. And yes, I may need to put more checkpoints into other levels I make. But I thank you for playing and giving feedback. @Matz
by Sl33pyH3ad
Sun Apr 07, 2019 7:09 am
Forum: Level showcase
Topic: Haunted Towers
Replies: 4
Views: 382

Haunted Towers

Gonna start off by saying its the first level I built on this program. I hope you enjoy as much as I put the work in. Any criticism is appreciated. Thanks.



https://megamanmaker.com/?level=313915

Level ID= 313915

Image