Search found 3 matches

by deltaknightstryke
Sun Apr 14, 2019 7:28 am
Forum: Level showcase
Topic: MegaMetroidVania - Multiple Route Design
Replies: 2
Views: 239

Re: MegaMetroidVania - Multiple Route Design

Thanks! I'm glad you had a bit of fun. Sorry that the game glitched on you. For whatever reason, it happens way more if you're protoman. Did you fight the Hobo-Mecha Dragon in your run?
by deltaknightstryke
Sun Apr 14, 2019 4:08 am
Forum: Level showcase
Topic: MegaMetroidVania - Multiple Route Design
Replies: 2
Views: 239

MegaMetroidVania - Multiple Route Design

MegaMetroidVania https://i.imgur.com/lICcWo4.png So, I made a thing. The emphasis with this level was a sprawling map with emphasis upon player choice. If the player so chooses, they could storm right through to the final boss, ascend his tower and kill him with only the mega buster. In my fastest ...
by deltaknightstryke
Fri Apr 12, 2019 8:44 pm
Forum: Bug reports
Topic: Version 1.5.4
Replies: 43
Views: 2462

Re: Version 1.5.4

Broken Transitions randomly cease working and broken transitions that lead down now have a 50% risk of instant death. Robot Master Transitions will randomly not work and requires exiting and restarting level to get it to work. The more Robot Master Transitions the more likely they will cease to work.