Search found 23 matches

by RadRobot
Sun Jun 23, 2019 1:45 am
Forum: Level showcase
Topic: The Mech Factory
Replies: 9
Views: 373

Re: The Mech Factory

wow I did not expect such a negative review ... basicly what I wanted to use was a factory like Tile set so I thought this combination was kinda cool ... anyway the first version of this Stage was without bosses and like 3 more checkpoints ... I decided later to put some more Bosses in and had to c...
by RadRobot
Fri Jun 07, 2019 6:52 am
Forum: Level showcase
Topic: My new level and its creative boss you got to fight
Replies: 2
Views: 189

Re: My new level and its creative boss you got to fight

PLEASE post a quick link to your level. Even on your level menu, just press Share and you get the link. Plus, include pictures so it makes people want to play it more.

P.S, Oh yeah you posted the wrong level ID so... nobody can play it.
by RadRobot
Sat May 18, 2019 6:33 am
Forum: Level showcase
Topic: Spring Time
Replies: 5
Views: 299

Re: Spring Time

Ah, I'll keep the imgur thing in mind, thanks. And, uh, I really didn't have a specific theme going in. (For once) This one was just more about trying to get the bombheads and birds together, and the rest was secondary. And my levels aren't usually this short, but I got to where the end is, and jus...
by RadRobot
Sat May 18, 2019 2:45 am
Forum: Level showcase
Topic: Spring Time
Replies: 5
Views: 299

Re: Spring Time

Post-wise, try to host an image on something like Imgur and attach it to your post. It makes it more clear what we're going to get into before playing the level and heightens the chance of us playing your level. I do see that it's your first post so I won't bug you about it too much. https://i.imgu...
by RadRobot
Wed May 15, 2019 6:08 am
Forum: Level showcase
Topic: Mega Man 20XX - 8 Level Game made using MMM
Replies: 4
Views: 309

Re: Mega Man 20XX - 8 Level Game made using MMM

Hydro Man - To start off with, the tileset choices are an eyesore. Most, if not all backgrounds and tiles clash with each other and make it quite unpleasant to look at. The gimmick was introduced okay but kinda spammed later into the stage as much as possible (making progression very frustrating). ...
by RadRobot
Tue May 07, 2019 7:48 am
Forum: Level showcase
Topic: Prison Escape
Replies: 2
Views: 225

Re: Prison Escape

Wow, that was actually pretty fun. The concept isn't new and the tilesets aren't the best but the gameplay makes up for it all. I did actually enjoy going through and doing all the challenges and bosses which means I wasn't disappointed spending a lot of time into the level. Making the level more ap...
by RadRobot
Tue Apr 23, 2019 7:01 am
Forum: Level showcase
Topic: Construction Zone - 320568
Replies: 1
Views: 166

Re: Construction Zone - 320568

I liked the level, it was pretty fun. Backgrounds gave it a pretty unique look to the other construction-type levels and gameplay was pretty neat. Some things I didn't personally like were the amount of different gimmicks and the amount of them used in the level. I believe for the amount of gimmicks...
by RadRobot
Tue Apr 16, 2019 5:58 am
Forum: Level showcase
Topic: - Electric Plant - [ID: 318281]
Replies: 2
Views: 228

- Electric Plant - [ID: 318281]

[Mega Man has hunted down Dr. Wily's power plant, which has created a infinite storm to indefinitely charge power for his evil plans. Now Mega Man has to scale three floors to conquer the tower and defeat the guardian at the top.] Difficulty: Moderate Length:23 Rooms (2 Checkpoints) Weapons:Mega Bu...
by RadRobot
Fri Apr 05, 2019 9:40 am
Forum: Level showcase
Topic: First 1.5 level
Replies: 1
Views: 129

Re: First 1.5 level

Yes, you weren't kidding when you said 'quick level'. Anyways it was at least somewhat enjoyable and actually playable. Some more things you can do to make good levels is pick certain objects and backgrounds to carry through the stage, or create a theme to make the levels progression engaging. Keep ...
by RadRobot
Thu Apr 04, 2019 5:02 am
Forum: Level showcase
Topic: Funfair Festival [ID:312078]
Replies: 0
Views: 123

Funfair Festival [ID:312078]

I'm pretty sure you all are pretty sick of carnival-themed stages, but I made one anyways. Mega Man has to get through the evil funfair to get to Spring Man, who is waiting in the carnival's control rooms. Quickplay: https://megamanmaker.com/?level=312078 https://i.imgur.com/9fjaQ0L.png https://i.i...
by RadRobot
Thu Mar 28, 2019 9:11 pm
Forum: Level showcase
Topic: - Grenade Facility - [307068]
Replies: 2
Views: 178

Re: - Grenade Facility - [307068]

This stage was pretty average IMO. My main complain would be the forced use of the sword who is more of a situational weapon and nothing really implied a clever use of this weapon in this level. Having said that, visuals were neat and enemy placement was fine, thought a few screens could be cheesed...
by RadRobot
Thu Mar 28, 2019 4:54 am
Forum: Level showcase
Topic: - Grenade Facility - [307068]
Replies: 2
Views: 178

- Grenade Facility - [307068]

Play as Mega Man, slashing his way through the dangerous Grenade Facility with his Flame Sword. Waiting for him at the end, the dreaded Grenade Man waits. Quickplay: https://megamanmaker.com/?level=307068 Difficulty: Medium Length: Short/Medium Weapon(s): Flame Sword https://i.imgur.com/FfF8lNM.png...
by RadRobot
Fri Feb 08, 2019 8:52 am
Forum: Level showcase
Topic: The Biome Duo V1.2 (Revised)
Replies: 7
Views: 435

The Biome Duo V1.2 (Revised)

The Biome Duo - Two levels starring in the Desert and the Rainforest! Level 1 - Spore Woman Deep in the rainforest, Spore Woman's Castle rests with enemy troops everywhere. [ID:296216] Quick Play: https://megamanmaker.com/?level=296216 https://i.imgur.com/HsRhs1g.png https://i.imgur.com/6xvkiAJ.png...
by RadRobot
Mon Feb 04, 2019 5:07 am
Forum: Level showcase
Topic: -Wily Tower-
Replies: 8
Views: 394

Re: -Wily Tower-

Alright, this is a pretty good level. It was quite challenging (so you pulled that off) but lots of the deaths were to pretty poor introduction to some segments. The level itself looked really nice, but some of the gameplay was a bit off at some points. The introduction to some gimmicks had pretty h...
by RadRobot
Thu Jan 17, 2019 11:39 pm
Forum: Level showcase
Topic: Fizz Man [ID:290808]
Replies: 4
Views: 334

Fizz Man [ID:290808]

aaaaaaaaaaaaaaaaaaaa
by RadRobot
Thu Jan 17, 2019 4:38 am
Forum: Level showcase
Topic: Guts Alike
Replies: 7
Views: 444

Re: Guts Alike

To start, wrong level ID. Right level ID: 290636 (https://megamanmaker.com/?level=290636) Anyways, talking about the level: It seemed quite short, and sorta rushed in some areas. The tileset worked sometimes, but lot's of the time it was quite weird. (especially the Knight Man Tiles). With the enemy...
by RadRobot
Thu Jan 03, 2019 12:48 am
Forum: Level showcase
Topic: Aerostadium [ID:287944]
Replies: 5
Views: 371

Aerostadium [ID:287944]

https://megamanmaker.com/?level=287944 Average length, normal difficulty (at least for me). Boss is Wind Man, not much of a intriguing boss fight. Nothing much to say except that this is my first time using most things from Mega Man 7. https://i.imgur.com/rQn9t15.png https://i.imgur.com/saiglAg.png...
by RadRobot
Sun Dec 23, 2018 2:28 am
Forum: Level showcase
Topic: Forgotten Factory [ID:285514]
Replies: 2
Views: 204

Re: Forgotten Factory [ID:285514]

An almost perfect level, except I think some of the Yoku Block puzzles after the Battons included cheap deaths. Beware of Shade Man tiles causing lag. Thanks for the video! As my first level using Floor Lights (Shade Man Tiles) I did not know about the lag caused by them. Thanks also for the commen...
by RadRobot
Sat Dec 22, 2018 3:29 am
Forum: Level showcase
Topic: Forgotten Factory [ID:285514]
Replies: 2
Views: 204

Forgotten Factory [ID:285514]

Mega Man finds energy readings inside a forgotten factory. Inside he finds quite an adventure... Decently sized level, with 73 rooms, spanning across 2 different paths. Can be quite challenging first time through but can easily be learned through playing. There is no final boss, but 2 energy elemen...
by RadRobot
Fri Oct 26, 2018 6:12 am
Forum: Level showcase
Topic: Galaxy Mishap [ID:269616]
Replies: 4
Views: 294

Galaxy Mishap [ID:269616]

A average difficulty level that is set in space. It is short/medium length. You get 4 weapons and 3 checkpoints. The boss is Charge Man, because I haven't seen him put in a lot of levels. ID: 269616 Quick Play: https://megamanmaker.com/?level=269616 https://i.imgur.com/Ej8Nz0h.png https://i.imgur.co...