Search found 4 matches

by KBorg64
Mon Aug 12, 2019 8:23 pm
Forum: Level showcase
Topic: No Train, No Gain [ID: 345897]
Replies: 7
Views: 566

Re: No Train, No Gain [ID: 345897]

Generic, boring, not fun. Don't play it safe for good reception by making your level predictable and easy, play around a bit. It's worth the risk and it's how Mega Man is fun and enjoyable. 30/100 Thank you for the critique! In what ways do you think the level could be improved, though? Are there a...
by KBorg64
Mon Aug 12, 2019 8:20 pm
Forum: Level showcase
Topic: No Train, No Gain [ID: 345897]
Replies: 7
Views: 566

Re: No Train, No Gain [ID: 345897]

It was alright. Nothing was designed too poorly, and I liked that it was short, but didn't feel too short. It looks functional, not great, but functional prevents people from being distracted from poor visuals. A few points for improvement: - I'd say you'd have too many mm8 joes. It doesn't make th...
by KBorg64
Wed Aug 07, 2019 9:42 pm
Forum: Level showcase
Topic: No Train, No Gain [ID: 345897]
Replies: 7
Views: 566

No Train, No Gain [ID: 345897]

My first published, but not first created, Mega Man Maker level. It's a simple train-themed stage featuring Charge Man as its boss. Not much to say about this one, it's standard and pretty basic, but (hopefully) enjoyable nonetheless! Level ID: 345897 Type: Traditional Difficulty: Easy-Medium Length...
by KBorg64
Sat May 04, 2019 2:24 am
Forum: General chat
Topic: Introductions Thread!
Replies: 152
Views: 30548

Re: Introductions Thread!

Hello there! I'm just interested in Mega Man Maker, and hope to make some content for it! Whether I'll be active here or not, well that depends. I am on plenty of other sites and forums, so find me in those places if you can.