Search found 275 matches

by DSN001
Thu Feb 18, 2021 9:29 am
Forum: Mega Man discussion
Topic: Things that I don't understand about them
Replies: 4
Views: 175

Re: Things that I don't understand about them

Very thanks for your feedback. They were not easy questions to answer. I will write here the answered questions, and will edit this message when the others are also answered. 1- explained 2- 3- explained 4- explained 5- (my question was why they didn't use rush in mm5 for later games) 6- explained 7...
by DSN001
Wed Feb 17, 2021 9:45 pm
Forum: Mega Man discussion
Topic: Things that I don't understand about them
Replies: 4
Views: 175

Things that I don't understand about them

1- Why did they remove/not add bond man in the first mega man game 2- Why did not they used Cut Man as hero, because as far as I know, the plan was like this 3- they wanted player to can burn trees in wood man's stage but they gave up. Later, they did it for slash man's stage. Why 4- I saw an articl...
by DSN001
Wed Feb 17, 2021 7:07 pm
Forum: Mega Man discussion
Topic: The best Mega Man player that I saw
Replies: 3
Views: 324

Re: The best Mega Man player that I saw

Is it a TAS (tool assisted speed run), or an actual playthrough? It is actual. I asked the player about his Nitro Man run. He replied it is his hardest run. Beside that, he had been giving some details about his runs like failed attempts, consumed time, difficulty and luck factor. Thus, it is not TAS
by DSN001
Wed Feb 17, 2021 6:54 pm
Forum: Mega Man discussion
Topic: Logical Explanation of this
Replies: 0
Views: 46

Logical Explanation of this

I wanted to explain it in the title but that would be complex, whatev. Some of us know that speedrunners do various techniques like jumping from the start (because if mega man stops, walking is required much frame than jumping) or jumping to the below screen (this is how gravity works in real life, ...
by DSN001
Tue Feb 02, 2021 5:42 pm
Forum: Mega Man discussion
Topic: The best Mega Man player that I saw
Replies: 3
Views: 324

The best Mega Man player that I saw



He did it with no damage and x-buster only. what do you think?
by DSN001
Sat Jan 30, 2021 10:50 am
Forum: General chat
Topic: Which program should I use for sprite animation?
Replies: 1
Views: 102

Which program should I use for sprite animation?

Hi, I am on a project and aiming to make Mega Man 9 ending screen ("and this time!" screen) in a new design. I found sprites, but I don't know how to make them animated. Any suggestions for a program? By the way be sure these features are in that program: 1- Totally free (online or download, doesn't...
by DSN001
Thu Dec 31, 2020 9:30 am
Forum: General discussion
Topic: Unfair reason why some people tend to "reject a level in MMM".
Replies: 14
Views: 992

Re: Unfair reason why some people tend to "reject a level in MMM".

This gave me a idea... If a mod or admin plays this game and upvotes a level, a new section can be appeared as mega upvoted/downvoted.
Such as, level ***** has 12 upvotes 2 downvotes (so 10 upvotes) 1 mega upvotes and 0 mega down votes.
Yes it is kind of exaggerated but...
by DSN001
Wed Dec 30, 2020 8:28 pm
Forum: Feedback and suggestions
Topic: Resetting Timing
Replies: 1
Views: 232

Resetting Timing

When we play the original games and go to some rooms which have time-based gimmicks in it, their behaviours are most of the time same which is not true for MMM. I'll give examples: -There is a room having one Magma Beam in Magma Man's stage. If you run and not stop, you never touches the magma beam....
by DSN001
Sun Dec 27, 2020 4:50 pm
Forum: General chat
Topic: How to pronounce 001
Replies: 1
Views: 174

How to pronounce 001

I'm not native and I don't know the exact way of saying 001. I watched two videos about 007 (because it is famous) and they are totally different, one of them said "double-o-seven" whereas the other said "zero zero seven", so which is the correct? A- Double-o-one B- Zero Zero One C- Double Zero One ...
by DSN001
Mon Dec 21, 2020 9:50 am
Forum: Feedback and suggestions
Topic: Centering
Replies: 3
Views: 288

Centering

In original games, after the "READY" sign, Mega Man falls to the center of the ground, probably between two tiles. Also most of the 1-ups, E-tanks or capsules were positioned to center of two tiles. But here, in MMM, we cannot do that, we can position them only right above the tiles. So can you do t...
by DSN001
Fri Nov 27, 2020 12:04 pm
Forum: General discussion
Topic: You in Mega Man Maker game
Replies: 4
Views: 388

You in Mega Man Maker game

Hi, let's share our MMM facts (excluding password of course :D ) to know each other better. I start: 1 - ID - 302639 2 - Username - DSN001 3 - Levels - 20/20 4 - Total Plays - 422 5 - Total Score - 49 6 - Average Score - 2.4 7 - First Level - Mission Nonpossible - 2019/05/12-01:32:24 8 - Most Played...
by DSN001
Fri Nov 27, 2020 11:51 am
Forum: General chat
Topic: what did you eat for dinner
Replies: 8
Views: 517

Re: what did you eat for dinner

lentil soup, burghul pilaf, pastry with dill filling
(this was yesterday-at the moment we(!) are in the afternoon)
by DSN001
Fri Nov 27, 2020 10:01 am
Forum: Feedback and suggestions
Topic: W-Tanks
Replies: 1
Views: 188

Re: W-Tanks

I want it, too. I made Wily 5 from MM10 but there was no W tank at that time, it was kind of sad.
by DSN001
Thu Nov 26, 2020 10:05 am
Forum: Level showcase
Topic: TIME MAN'S CASTLE (ID: 444784)
Replies: 2
Views: 253

Re: TIME MAN'S CASTLE (ID: 444784)

My finishing time: 03:52 Did I get damage/death? : yes/no about level Level's suitability to its name: 7/8 Background choice: 8/8 Music choice: 7/8 Tileset choice: 6/8 Enemy choice: 4/8 Level object choice: 5/8 Positioning: 5/8 Weapon and weakness choices: 7/8 Pickups: 8/8 Boss choice: 8/8 Overall (...
by DSN001
Thu Nov 26, 2020 9:32 am
Forum: Feedback and suggestions
Topic: Adding Duo as a playable character
Replies: 6
Views: 348

Re: Adding Duo as a playable character

Duo and Quint have different hp values than other robot masters in their games.
Indeed, Duo had not given up there, he just felt strong justice inside of Mega Man then thanks to Blues he ran.
by DSN001
Wed Nov 25, 2020 6:25 pm
Forum: Level showcase
Topic: Mega Man 10 Wily 5 Reverse
Replies: 0
Views: 180

Mega Man 10 Wily 5 Reverse

ID - 444691
video:

It just reverse version of Wily 5 which is already reverse.
by DSN001
Wed Nov 25, 2020 5:34 pm
Forum: Feedback and suggestions
Topic: "Headbanging"
Replies: 2
Views: 283

"Headbanging"

This is a suggestion for MMM. With some ways, we can take MM helmet off thus he takes double damage. I found 2 ways to apply it. 1st >Level Settings: Between "Charge Shots" and "Double Damage", in this way, this can be done and it never changes for that level. https://i.ibb.co/mtGPSyX/1.png 2nd >Too...
by DSN001
Tue Nov 24, 2020 10:08 pm
Forum: Forum games
Topic: Describe robot master stages with a picture
Replies: 9
Views: 395

Re: Describe robot master stages with a picture

Pharaoh Man

Image
by DSN001
Tue Nov 24, 2020 11:21 am
Forum: Forum games
Topic: Robot Master Quote Game
Replies: 1
Views: 163

Robot Master Quote Game

P.S. these images are taken from MMKB, but writings on them are thought and written by me. Goal of this game is to pick a Robot Master and find a word/sentence/something nonsense, to fit that robot master. I had done mine quotes once, I'll share all. Then you can say RM-quote as much as if you want ...
by DSN001
Tue Nov 24, 2020 10:12 am
Forum: Mega Man discussion
Topic: What do Metall's sound like?
Replies: 7
Views: 542

Re: What do Metall's sound like?

Casual Builder wrote:
Mon Nov 23, 2020 9:48 pm
DSN001 wrote:
Sun Nov 22, 2020 5:17 pm
I think they would say "oncho" - this is both a Japanese word and a musical term. It means tone.
Kinda like Pokemon Speak trope, you mean?
I don't know what Pika means but, yes, they would open, say oncho, then shot.