Search found 211 matches

by ZepperFang
Tue Aug 04, 2020 11:55 pm
Forum: Announcements
Topic: Super Arm
Replies: 75
Views: 1898

Re: Super Arm

According to what I have seen in Let's plays, Guts Man's created Super Arm Blocks explode if they fall over enemies or bosses and don't damage them. I think either that or making it split into debris would be better to avoid creating a weapon too overpowered or risky. Wait a second, I bet you're me...
by ZepperFang
Mon Aug 03, 2020 10:15 pm
Forum: Announcements
Topic: Super Arm
Replies: 75
Views: 1898

Re: Super Arm

But will the Hyper Bomb get rid of the Guts Blocks? AFAIK, nope. It didn't in the original game, or even in the PoweredUp version. Powered Up introduced blocks that could be destroyed by whatever robot master weapon was symbolized on it. They could still do the same here, but without replacing the ...
by ZepperFang
Mon Aug 03, 2020 12:20 pm
Forum: Announcements
Topic: Super Arm
Replies: 75
Views: 1898

Re: Super Arm

But will the Hyper Bomb get rid of the Guts Blocks? AFAIK, nope. It didn't in the original game, or even in the PoweredUp version. I wonder if P.Driver, P.Adapter and T.Beam will be able to destroy and send these blocks to fly too, would they be of any use. Thunder Beam must do it , as it did in th...
by ZepperFang
Sun Aug 02, 2020 9:36 pm
Forum: Announcements
Topic: Super Arm
Replies: 75
Views: 1898

Re: Super Arm

I like how nobody bothered to look at the Imgur image's upload date. The image was posted January 22nd, 2020, exactly 1 month prior to v1.6.0's release date of February 22, 2020. This means the prototype of Super Arm shown off in said footage was most likely made in a private developer build of v1....
by ZepperFang
Sun Aug 02, 2020 1:29 pm
Forum: Announcements
Topic: Super Arm
Replies: 75
Views: 1898

Re: Super Arm

Here is Luigi's original proof of concept of the weapon. https://i.imgur.com/SfiQNit.mp4 Note: I failed to embed the video, so I will leave up to the public to watch the video there as I don't want to clog the moderator logs with something that may not work. Now I'm very curious about... this: http...
by ZepperFang
Sun Aug 02, 2020 1:19 pm
Forum: Announcements
Topic: Super Arm
Replies: 75
Views: 1898

Re: Super Arm

Please, AT LEAST allow physics to the blocks! May I call them G-blocks ? :roll: - What happens if pushed with Power Adapter (from MM6)? - What happens if a block is placed over a conveyor belt? Punch blocks (MM7)? * Make G-blocks solid AND having gravity on it. In other words, a block placed "in mid...
by ZepperFang
Sat Aug 01, 2020 1:24 pm
Forum: Announcements
Topic: Super Arm
Replies: 75
Views: 1898

Re: Super Arm

A huge thank you for the Super Arm addition! Really! BUT... The "team" is mostly changing the weapons mechanics. Some of the changes are a improvement (like Top Spin or Hard Knuckle), but this one is... a bad choice. " Oh, but it is in Mega Man Powered Up" . I don't think that everything in MMPU is ...
by ZepperFang
Wed Jul 29, 2020 1:29 pm
Forum: Feedback and suggestions
Topic: Dark Men Discussion
Replies: 14
Views: 529

Re: Dark Men Discussion

I don't see any problems or limitations in adding them. It would be very cool, indeed.
by ZepperFang
Sat Jul 25, 2020 10:44 pm
Forum: Announcements
Topic: New weapon + contest
Replies: 67
Views: 2510

Re: New weapon + contest

I just disagree about the new "weapon". No offense, but perhaps younger boys might enjoy such features. :roll:

About the weapon, I choose *BUBBLE LEAD* for good.
by ZepperFang
Mon Jul 20, 2020 1:29 am
Forum: General discussion
Topic: Which Level Editor Theme You Like?
Replies: 6
Views: 236

Re: Which Level Editor Theme You Like?

Despite not on the list, Theme Mute is one of my favourite choices for music in the level editor. What can I say, sometimes I really like silence when making levels to help me concentrate, other times I like to listen to music, videos, or podcasts, outside of Mega Man Maker when creating levels. Sa...
by ZepperFang
Fri Jul 17, 2020 1:29 am
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6225

Re: Upcoming anniversary announcement

One thing is true: if this was the trailer, well guys... version 1.7 is FAR AWAY of a release.
Otherwise, they would have shown a lot of stuff AND a date.

It was trolling us after all. We never learn.
by ZepperFang
Thu Jul 16, 2020 2:15 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6225

Re: Upcoming anniversary announcement

My reaction was pretty much: Gasp! on off blocks! Wow! Oh hey there’s also ladders and spikes! And.... that’s it? While i was a bit disappointed with how on off switches were the only thing announced I’m still happy with the feature and don’t get why so many people are upset. There's not much to do...
by ZepperFang
Thu Jul 16, 2020 2:30 am
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6225

Re: Upcoming anniversary announcement

Admittedly, the video left me with the sensation of "Sir, you have been trolled, have a nice day". However, the trailer itself does an awesome job at showing the Switch Block objects. For such purpose, the video and the hype for the presentation were dumb. Such object could had been announced norma...
by ZepperFang
Wed Jul 15, 2020 9:17 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6225

Re: Upcoming anniversary announcement

Later, the team complains about "negative feedback" after building the hype for 1.7 and... the video that ruins everything.

I'm sorry. I'm disappointed like many others... but they don't care, right?
by ZepperFang
Wed Jul 15, 2020 5:40 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6225

Re: Upcoming anniversary announcement

I'm pretty sure it IS "double gear", but... I'm around 49.999% of guessing. Impossible: free tile placement, partial background covering, Wily bosses. Very likely: new enemies, one or two new bosses/weapons, one or two new tilesets. Likely: stuff from MM11, more online mess-up content Certain: versi...
by ZepperFang
Sat Jul 11, 2020 10:58 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6225

Re: Upcoming anniversary announcement

I bet my coins for "double gear system".
HOW? I don't know the way of handling ALL the weapons for an hyper-powered stage.
by ZepperFang
Fri Jul 10, 2020 2:05 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6225

Re: Upcoming anniversary announcement

The team (?) still have time for fixing some tilesets (and adding missing tiles in there), fix the autobuilder and a MANUAL builder. I suspect it has a chance of becoming a "second" Mega Man Arena...
by ZepperFang
Thu Jul 02, 2020 3:45 am
Forum: General chat
Topic: Any other level editor/builder?
Replies: 9
Views: 367

Any other level editor/builder?

Well... is there any other game level builder?
by ZepperFang
Sun Jun 28, 2020 12:51 pm
Forum: Announcements
Topic: Time Stopper and Splash Platforms
Replies: 66
Views: 4428

Re: Time Stopper and Splash Platforms

CommanderShramp wrote:
Sun Jun 28, 2020 1:39 am
honestly, the splash platform is what im hyped the most about..
This can help me make some better chemical and lab themed stages, i can imagine the possibilities.
I wonder about the MM3 moving plaforms (Wily 3, to be specific).
anthonytheredbear wrote:
Tue Jun 23, 2020 8:41 pm
07/15/20
1.7 at this date!? Nope. I dunno.
by ZepperFang
Tue Jun 23, 2020 1:47 pm
Forum: Announcements
Topic: Time Stopper and Splash Platforms
Replies: 66
Views: 4428

Re: Time Stopper and Splash Platforms

I see the Splash platforms going through solid blocks. In my opinion, it shouldn't.