You ADDED elements. Awesome work! Even Flea is present in MM1 enemy set.
THANKS!
Search found 263 matches
- Sat Jan 16, 2021 9:46 pm
- Forum: Mega Man Maker Mod Topics
- Topic: MegaMan Maker First Impact V0.7 has been released
- Replies: 7
- Views: 571
- Fri Jan 15, 2021 10:54 pm
- Forum: Bug reports
- Topic: Version 1.7.0
- Replies: 79
- Views: 1972
Re: Version 1.7.0
If I launch MMM with my headphones connected to PC, then remove it, the sound isn't switched to the speakers. On other side, if I decide to connect a headphone in my PC with MMM already running, the sound isn't switched to the headphones - still on speakers.
- Wed Jan 13, 2021 12:47 am
- Forum: General discussion
- Topic: Unfair reason why some people tend to "reject a level in MMM".
- Replies: 14
- Views: 799
Re: Unfair reason why some people tend to "reject a level in MMM".
Dude, build your level and share it. I almost got my motivation ruined because of a level I did... of "babies" that couldn't go through the pit using flying platforms. In fact, I stopped sharing levels in the forums to avoid problems.
- Sun Jan 10, 2021 4:46 pm
- Forum: General discussion
- Topic: 1.7 Hype Thread
- Replies: 18
- Views: 625
Re: 1.7 Hype Thread
I saw the trailer. They refused to complete some tilesets, like Airman and Iceman, and a proper fix for Crashman tileset. A lot of new enemies, but STILL missing a few ones... like Mono Roader (MM4). I plan to improve my current unreleased levels and the recreation of some classic levels, FINALLY FI...
- Fri Jan 08, 2021 2:18 pm
- Forum: Mega Man discussion
- Topic: Is MMLV dead?
- Replies: 5
- Views: 394
Is MMLV dead?
Is MMLV (Mega Man Maker Level Editor) dead? Last update was April 2020.
- Fri Jan 08, 2021 1:49 pm
- Forum: General discussion
- Topic: Additions and changes of major impact in MMM +missing stuff
- Replies: 7
- Views: 321
Re: Additions and changes of major impact in MMM +missing stuff
An level object to be touch/shoot would mess up the things. Imagine placing a few ones side by side. That is exactly WHY I'm saying it should be placed like the rain! There can only be ONE rain object per screen. The Music Changer should be a full-screen object like that. Music change after beating...
- Wed Jan 06, 2021 9:31 pm
- Forum: Forum games
- Topic: Corrupt a Wish
- Replies: 1546
- Views: 190965
Re: Corrupt a Wish
Granted, but they're begging for peace to the post below me.
I wish the world needs good warriors.
I wish the world needs good warriors.
- Wed Jan 06, 2021 9:28 pm
- Forum: Forum games
- Topic: Change one word
- Replies: 1674
- Views: 182052
Re: Change one word
Micro Machines
- Wed Jan 06, 2021 9:16 pm
- Forum: General discussion
- Topic: Additions and changes of major impact in MMM +missing stuff
- Replies: 7
- Views: 321
Re: Additions and changes of major impact in MMM +missing stuff
- Music change after beating a boss; I disagree on this one. Music should change whenever the level's creator wants it to, not restricted to JUST defeating a boss. Music should be part of the level's atmosphere, so it should match the background. "Music change after beating a boss" was a suggestion...
- Wed Jan 06, 2021 1:50 pm
- Forum: General discussion
- Topic: Additions and changes of major impact in MMM +missing stuff
- Replies: 7
- Views: 321
Additions and changes of major impact in MMM +missing stuff
Here's my list of additions and changes of major impact in MMM. 1. Shadows - Well, it's not everyone that enjoys shadows between ceiling and backgrounds, or pits. It was a major addition to me, since it made my levels closer to an original Mega Man level style. Awesome, no less. ^_^;; 2. Multiple bo...
- Mon Dec 28, 2020 1:23 pm
- Forum: Announcements
- Topic: Christmas announcement
- Replies: 65
- Views: 3331
Re: Christmas announcement
I don't have any contact with developers, so it's all my guesses. ^_^;; Let's go. Big surprises(options) that I would like for 1.7: 1-Music Changer - Mostly not coming. I agree about its addiction though. The music would be changed after beating a mid-boss, for example. 2- A Giant Update 3- Fortress...
- Wed Dec 23, 2020 5:40 pm
- Forum: Forum games
- Topic: Change one word
- Replies: 1674
- Views: 182052
Re: Change one word
Egg KEK
- Mon Dec 21, 2020 3:28 pm
- Forum: Mega Man discussion
- Topic: Wich series is the best?
- Replies: 1
- Views: 169
Re: Wich series is the best?
I played the games in order of release. The problem with Mega Man X is all about the followed games. In my opinion, X1 is still the best one - soundtrack, gameplay, weapons and bosses. The Zero games were initially designed to be played in an harder difficulty. The Legends games were cool, I played ...
- Mon Dec 21, 2020 3:04 pm
- Forum: General discussion
- Topic: Christmas announcement
- Replies: 18
- Views: 889
Re: Christmas announcement
Begging for 1.7... but you know what follows 1.7 release, right? No kidding for "1.8". Yes, but it'll be 1 full year AND 3 more months after the release of 1.7 for 1.8 to come out! The head of MMM will quit the project, so any annoucement of new stuff is always welcome before 1.7 release. After tha...
- Sun Dec 20, 2020 1:38 pm
- Forum: General discussion
- Topic: Christmas announcement
- Replies: 18
- Views: 889
Re: Christmas announcement
Begging for 1.7... but you know what follows 1.7 release, right?
No kidding for "1.8".
No kidding for "1.8".
- Sat Dec 19, 2020 7:59 pm
- Forum: General discussion
- Topic: Christmas announcement
- Replies: 18
- Views: 889
Re: Christmas announcement
It's quite possible.
I'd like to be wrong, but dunno about 1.7 on 2020.
I'd like to be wrong, but dunno about 1.7 on 2020.
- Mon Dec 14, 2020 7:44 pm
- Forum: Feedback and suggestions
- Topic: Shadow Man Tile 2
- Replies: 4
- Views: 279
Re: Shadow Man Tile 2
Are you referring to the red bubble tanks from that stage? They are already in? Or did I miss something? Maybe referring to the top part of the lava pool was not included as well as the top part of the glass? Yea I could see that being absent, as well as some other gold solid tilesets missing from ...
- Tue Dec 01, 2020 11:52 am
- Forum: Feedback and suggestions
- Topic: Wily Wars Music into 1.7
- Replies: 16
- Views: 694
Re: Wily Wars Music into 1.7
NSF files are used, so why not the GameBoy music converted into NSF with much better quality? I don't see a problem.
About the "work" on music, well... what "work" do you mean? MM11 music was already in NSF before the MMM release. Most of MM9 and 10 are from TSSF' tracks.
About the "work" on music, well... what "work" do you mean? MM11 music was already in NSF before the MMM release. Most of MM9 and 10 are from TSSF' tracks.
- Mon Nov 30, 2020 12:52 pm
- Forum: Feedback and suggestions
- Topic: Wily Wars Music into 1.7
- Replies: 16
- Views: 694
Re: Wily Wars Music into 1.7
MM1 (you make a selection between systems) * CutMan -> NES, GameBoy or Genesis (Wily Wars). Welp... sounds like you mean choosing different arrangements of the same music tracks? Sounds quite nice in theory. Given that the entire soundtrack is in 8-bit style only, that means the composers would hav...
- Sat Nov 28, 2020 4:10 pm
- Forum: Feedback and suggestions
- Topic: Wily Wars Music into 1.7
- Replies: 16
- Views: 694
Re: Wily Wars Music into 1.7
My suggestion goes beyond this.
Example!
MM1 (you make a selection between systems)
* CutMan -> NES, GameBoy or Genesis (Wily Wars).
Example!
MM1 (you make a selection between systems)
* CutMan -> NES, GameBoy or Genesis (Wily Wars).