Search found 3426 matches

by Royalguard
Fri Dec 13, 2019 8:00 pm
Forum: General discussion
Topic: Robot Masters that could work with Cutsom Terrain
Replies: 2
Views: 226

Re: Robot Masters that could work with Cutsom Terrain

Flash Man can jump both 1 and 2 tiles high with no problems, he reverses movement direction naturally upon wall collision, pressing the shoot button causes him to short-hop towards the player and move in the direction of the player upon landing, and he attacks with Time Stopper and Flash Buster peri...
by Royalguard
Fri Dec 13, 2019 7:54 pm
Forum: General discussion
Topic: Robot Masters that could work with Cutsom Terrain
Replies: 2
Views: 226

Re: Robot Masters that could work with Cutsom Terrain

Not sure if someone discussed this already, but I know there are some Robot Masters that could work with custom terrain. Star Man (whenever the game designers decide to add a "no gravity" feature) Tengu Man (MM8) (He flies all over the place and the issue of colliding with geometry could be rectifi...
by Royalguard
Thu Dec 12, 2019 2:59 pm
Forum: Mega Man discussion
Topic: Which boss room makes the robot master harder
Replies: 6
Views: 524

Re: Which boss room makes the robot master harder

Quick Man by far, dodging contact damage and projectiles is already somewhat unreasonable when Quick Man moves so fast, and the player's mobility is then further hindered by an uneven floor layout.
by Royalguard
Wed Dec 11, 2019 2:28 am
Forum: Other games
Topic: Mega Man Rock n' Roll
Replies: 11
Views: 528

Re: Mega Man Rock n' Roll

... No. I do not like Rock n' Roll, why? Because most of the Robot Master stages rely on enemy spam or harsh gimmick usage, the only decent Robot Master stages in that game are Launch Man 2.0 Missile Man , and Volcano Man 2.0 Drake Man . Even then, their stages aren't even that fun to play, Reactor...
by Royalguard
Wed Dec 11, 2019 2:08 am
Forum: Announcements
Topic: Regarding Blast Man's feedback
Replies: 48
Views: 4079

Re: Regarding Blast Man's feedback

3. Some bosses are probably never going to be in this game, due to technical limitations and scope. This should be common knowledge in this community at this point, yet for some bizarre reason it unfortunately isn't for a lot of people, and I find it quite disappointing to see. I would have assumed...
by Royalguard
Tue Dec 10, 2019 8:00 pm
Forum: Announcements
Topic: Blast Man
Replies: 80
Views: 4595

Re: Blast Man

Am I the only one that thinks the explosion sprites for his mini bombs when contacting is too small? I mean look at the explosion sprites when the same mini bombs get detonated early by fire, it's larger and fits more perfectly with the original ratio between the a mini bomb and its explosion radiu...
by Royalguard
Tue Dec 10, 2019 7:50 pm
Forum: Other games
Topic: Mega Man Rock n' Roll
Replies: 11
Views: 528

Re: Mega Man Rock n' Roll

Seems pretty good from what I've seen of it so far.
by Royalguard
Mon Dec 09, 2019 11:19 am
Forum: General chat
Topic: Rate MMM Forums Poll
Replies: 5
Views: 600

Re: Rate MMM Forums Poll

The forums would probably be more active under the following conditions: Major MMM staff posting more frequently on the forums, even if completely unrelated to news/announcements. More activities/contests/ect. to do in downtime between major MMM version releases. The forums had a dedicated forum cat...
by Royalguard
Mon Dec 09, 2019 11:04 am
Forum: General chat
Topic: What is your post rate?
Replies: 5
Views: 264

Re: What is your post rate?

Prior to this current post, it was exactly 3.99.

I'm pretty sure it may have been in the high 4s at one point in the past, back when I was more regularly giving level feedback, and prior to PMFITMOL's topic deletion.
by Royalguard
Mon Dec 09, 2019 11:01 am
Forum: Mega Man discussion
Topic: Best natural stage
Replies: 6
Views: 267

Re: Best natural stage

It was a very hard decision to make.
by Royalguard
Sun Dec 08, 2019 2:57 am
Forum: Forum games
Topic: Ctrl+V / Cmd+V
Replies: 39
Views: 1804

Re: Ctrl+V / Cmd+V

Image

Edit: [Insert Flame Hyenard Joke Here]
by Royalguard
Thu Dec 05, 2019 12:25 pm
Forum: Feedback and suggestions
Topic: Increase the key limit please
Replies: 9
Views: 437

Re: Increase the key limit please

I always found it odd that the key limit was 7, I always felt either 10 or 20 would have made more sense.
by Royalguard
Wed Dec 04, 2019 12:41 pm
Forum: General chat
Topic: do you watch cartoon?
Replies: 7
Views: 288

Re: do you watch cartoon?

what was your first cartoon, then? it is very hard to remember, but I remember these when I was newborn, or at least 4 years: underdog basket fever road rovers anthony ant and even much more... As someone who was born in 1991, I do have memories of watching the Mega Man (Ruby Spears) cartoon, as we...
by Royalguard
Tue Dec 03, 2019 3:21 am
Forum: Mega Man discussion
Topic: Best Mega Man Game
Replies: 19
Views: 622

Re: Best Mega Man Game

MM2: great weapons Nice meme. What? People say Metal Blade is OP all the time. The only bad weapon in the selection to me is crash bomb. No seriously, I like bubble lead. Atomic Fire. Its high ammo consumption rate, especially for charged shots, make it almost worthless. That said, I do think Leaf ...
by Royalguard
Mon Dec 02, 2019 11:17 am
Forum: General chat
Topic: do you watch cartoon?
Replies: 7
Views: 288

Re: do you watch cartoon?

I'm probably one of the rare few people who never really watched the Naruto anime much at all following the end of Dragon Ball GT's run on TV. It was mostly because I don't really recall it being all that popular where I lived in Canada, and the main character Naruto's voice sounding like a cross be...
by Royalguard
Sun Dec 01, 2019 5:39 am
Forum: Mega Man discussion
Topic: Best Mega Man Game
Replies: 19
Views: 622

Re: Best Mega Man Game

Worst to best, in my opinion. Hate MM2 - Quality of life additions don't give you the excuse to make levels and bosses even worse than the prequel. Dislike MM&B - Feels like it was designed by a masochist, no thanks. MM8 - Wonky to play, visuals are odd and sterile looking, feels like a watered down...
by Royalguard
Sun Dec 01, 2019 5:27 am
Forum: Mega Man discussion
Topic: Best Mega Man Game
Replies: 19
Views: 622

Re: Best Mega Man Game

8JKN4 wrote:
Sun Nov 24, 2019 6:31 pm
MM9:
just a MM2 clone
You more or less hit the nail on the head.
by Royalguard
Sat Nov 30, 2019 6:53 pm
Forum: Resolved Suggestions
Topic: [RESOLVED] A clearer stance on the #bug-reports channel
Replies: 5
Views: 502

Re: A clearer stance on the #bug-reports channel

I agree. Back when I used the MMM Discord much more regularly, I tried to help by trying to find bugs, but the confusing nature and poor organization of #bug_reports, made it next to impossible to discuss and test the limits of potential bugs, making it rather difficult to gather enough information ...
by Royalguard
Sat Nov 30, 2019 6:10 am
Forum: Other games
Topic: I am no fan of some mobile games
Replies: 10
Views: 533

Re: I am no fan of some mobile games

I agree, a good number of free-to-play games these days usually have very aggressive and/or manipulative monetization models. The examples on home consoles are bad enough, but its especially prevalent in mobile gaming. I personally just avoid the majority of mobile gaming completely.
by Royalguard
Sat Nov 30, 2019 5:24 am
Forum: Mega Man discussion
Topic: Save or Password?
Replies: 4
Views: 221

Re: Save or Password?

Loading a save is faster, and can keep track of far more user data more practically. A password can be used in any copy of a game without the need for any type of user files, and there is no risk of losing progress due to save file corruption, or any damage or death of a save battery/memory card. Bo...