Search found 242 matches

by boltgreywing
Wed Aug 01, 2018 10:10 pm
Forum: General discussion
Topic: Can yall shut up about the hecking music you goddang fetuses?
Replies: 19
Views: 3514

Re: Can yall shut up about the hecking music you goddang fetuses?

I think the music is quite good, and guys can you try to say what you mean without swearing. The reason I am saying this is cause Wrecking Programs is worried about kids swearing in a video game is why text boxes can't be added.
by boltgreywing
Wed Aug 01, 2018 9:57 pm
Forum: Feedback and suggestions
Topic: Remove all video game elements from megaman maker
Replies: 14
Views: 1814

Re: Remove all video game elements from megaman maker

Well since Wrecking Programs is worried about kids using swear words in megaman maker guess that means that they will have to remove all the level assets, such as spikes, ladders, blocks, enemies and everything in the megaman game engine as all those could be used to write swear words. Yep this wil...
by boltgreywing
Wed Aug 01, 2018 9:26 pm
Forum: Feedback and suggestions
Topic: Remove all video game elements from megaman maker
Replies: 14
Views: 1814

Remove all video game elements from megaman maker

Well since Wrecking Programs is worried about kids using swear words in megaman maker guess that means that they will have to remove all the level assets, such as spikes, ladders, blocks, enemies and everything in the megaman game engine as all those could be used to write swear words. Yep this will...
by boltgreywing
Wed Aug 01, 2018 9:24 pm
Forum: Feedback and suggestions
Topic: Deconfirmed Features
Replies: 82
Views: 13793

Re: Deconfirmed Features

Let me tell you the tale of what happened when Pokemon X and Y attempted censorship... In order to prevent kids from trading pokemon with nicknames such as "ass", "dick" or "fuck", they put a censoring algorythm that prevented you from trading that pokemon until you changed its nickname. The proble...
by boltgreywing
Wed Jul 25, 2018 3:35 am
Forum: Bug reports
Topic: Version 1.3.6
Replies: 248
Views: 50623

Re: Version 1.3.6

I just noticed if you try putting rush coil as the primary weapon against hard man it only does one damage against him even though it is set as the primary weakness. The same goes for secondary weakness as well. Also slasher makes the sound that it is actually hitting hard man even though it is put ...
by boltgreywing
Mon Jul 23, 2018 3:49 am
Forum: Other games
Topic: ROM hack engine?
Replies: 7
Views: 2443

Re: ROM hack engine?

Brazencoronet17 wrote:
Sun May 06, 2018 7:28 pm
x=/=x wrote:
Sun May 06, 2018 1:15 am
This is what you need to hack the game. You'll also need a NES emulator (FCEUX is a pretty good one if your current emulator doesn't work.) You'll also need a MM4 ROM.
Are you sure this is reliable?
I need something a bit better then that since I can't read japanese.
by boltgreywing
Mon Jul 23, 2018 3:47 am
Forum: Level showcase
Topic: Fledermaus Gegan Die Welt
Replies: 6
Views: 1311

Re: Fledermaus Gegan Die Welt

Nigel Chinclucker wrote:
Sat Jul 21, 2018 4:29 pm
I don't know what levels inspired you to make this, but they were definitely just as bad as this is.
Well this type of level design actually. Just thought i try my hand at something different. :)

https://www.youtube.com/watch?v=KsDoYwK ... 1laPSzckwx
by boltgreywing
Mon Jul 23, 2018 3:44 am
Forum: Feedback and suggestions
Topic: Reduce lag in freeforall rooms
Replies: 0
Views: 302

Reduce lag in freeforall rooms

I think we need to fix the freeforall rooms which are 3 by 3 or more since they tend to lag the stage of megaman maker and if the rooms could be made bigger with less lag this could make boss rooms even more creative. Or potentially other rooms. By the way the room sizes need to be changed so that t...
by boltgreywing
Mon Jul 23, 2018 3:41 am
Forum: Feedback and suggestions
Topic: Copy bot tripple idea
Replies: 4
Views: 700

Copy bot tripple idea

I was thinking about thecopybot from megaman 3 which is the tripple one. What if we could create multiple copybot spawners which could create any megaman robot master instead of just copybot? They would also be able to use the abilities they had before disappearing. This would be one way of having m...
by boltgreywing
Mon Jul 23, 2018 3:34 am
Forum: Feedback and suggestions
Topic: Individual Screen Properties
Replies: 6
Views: 1279

Re: Individual Screen Properties

Basically, MMM levels are broken up into up to 1000 individual screens. The theory is that each screen could be given it's own properties, possibly using the mini map to select the desired screen. You could then use that to let level designers change back ground colors, gravity levels (low gravity ...
by boltgreywing
Mon Jul 23, 2018 3:31 am
Forum: Feedback and suggestions
Topic: Local co-op mode
Replies: 50
Views: 9770

Re: Local co-op mode

A few reasons why this might not be able to be added: 1. Mega Man is not built for multiplayer. Out of the 10 main games, name one with co-op gameplay. 2. Definetely very hard to program. 3. There can be issues with controls, specially if you use the default ones. Well the special megaman one for t...
by boltgreywing
Mon Jul 23, 2018 3:25 am
Forum: Feedback and suggestions
Topic: Different Variations to Music
Replies: 10
Views: 1452

Re: Different Variations to Music

I say add the complete works to that list as well. Since it is kind of unique as well as the c64 version of the music.
by boltgreywing
Sun Jul 22, 2018 5:51 am
Forum: Feedback and suggestions
Topic: Add Eddie and beat as bosses
Replies: 12
Views: 1661

Re: Add Eddie and beat as bosses

Maybe it could be friendly challenges - If Mega Man fails, he gets some of his health back before 0 hp then they are gone. if Mega Man wins, they could give him a reward. That could be a way to look at it. However imagine your playing as eddy and the pc is playing as megaman and he keeps going down...
by boltgreywing
Sun Jul 22, 2018 5:48 am
Forum: Feedback and suggestions
Topic: Megaman Scramble
Replies: 11
Views: 2450

Re: Megaman Scramble

Not sure if Mega Man Maker has intentions of using content from other fan games. Well The mecha dragon can fly over pits and has no worry about them at all. Oh yes and then there is the willy 4 machine which has no contact with the ground either.So technically it is possible. I bet in the original ...
by boltgreywing
Sun Jul 22, 2018 5:41 am
Forum: General discussion
Topic: Why Certain Bosses weren't included into MMM
Replies: 34
Views: 3952

Re: Why Certain Bosses weren't included into MMM

Fire Man: He can't jump. Nuff said. Heat Man: Can't jump. Could be reprogrammed to go through unstable terrain but otherwise... blah. You are aware Top Man is in Mega Man Maker, right? Elec Man: His speedy movements + stunlock exploit made him easy to get stuck in heavy custom terrain, probably. Qu...
by boltgreywing
Sat Jul 21, 2018 8:07 am
Forum: Mega Man discussion
Topic: Since This is Popular EVERY SINGLE CHARACTER IN THE MEGA MAN SERIES Fight Each Other Who Wins?
Replies: 72
Views: 7389

Re: Since This is Popular EVERY SINGLE CHARACTER IN THE MEGA MAN SERIES Fight Each Other Who Wins?

The strongest character with an innate ability to manipulate time. Ooh! I know this one! It's the Clock Men! (Or Bright Man, since Toad Man would never fire off Rain Flush in this kind of battle.) Wait...What if a bunch of them stopped time at once? Would the battle just have no conclusion? No idea...
by boltgreywing
Sat Jul 21, 2018 8:05 am
Forum: Feedback and suggestions
Topic: Make Levels into Worlds
Replies: 11
Views: 1881

Re: Make Levels into Worlds

This way could help people who makes levels there has a connection to another one. For instants take a look at Leonard Man's Signature: Castle of Illusion: 1: 231053 2: 231057 3: 231059 4: 231062 5: 231064 Final: 231066 Mr. Gimmick: 1: 178176 2: 178177 3: 178178 4: 178181 5: 178192 6: 178198 Final:...
by boltgreywing
Sat Jul 21, 2018 8:04 am
Forum: Feedback and suggestions
Topic: Add Eddie and beat as bosses
Replies: 12
Views: 1661

Re: Add Eddie and beat as bosses

Maybe it could be friendly challenges - If Mega Man fails, he gets some of his health back before 0 hp then they are gone. if Mega Man wins, they could give him a reward. That could be a way to look at it. However imagine your playing as eddy and the pc is playing as megaman and he keeps going down...
by boltgreywing
Sat Jul 21, 2018 8:01 am
Forum: Level design discussion
Topic: Copyrobot willing to plays your levels
Replies: 245
Views: 53710

Re: Copyrobot willing to plays your levels

CopyRobot wrote:
Sat Jul 21, 2018 1:08 am
Nuclearminer wrote:
Fri Jul 20, 2018 3:38 pm
Do you have a USB controller?
no. i don't not own one,
Well do you have an external keyboard?
Also I just added a new level.
Level id: 238695

Though I am guessing might be a while till you get to play it.
by boltgreywing
Sat Jul 21, 2018 8:00 am
Forum: Level showcase
Topic: Fledermaus Gegan Die Welt
Replies: 6
Views: 1311

Fledermaus Gegan Die Welt

Fledermaus Gegan die Welt

Level id: 238695

Two hidden weapons in the stage with access to slide.
The level is a bit on the challenging side.
I looked at some different levels for inspiration.
No charge shot