Search found 126 matches

by Slash7
Mon Sep 04, 2017 11:38 am
Forum: Bug reports
Topic: Version 1.0.5.3
Replies: 162
Views: 31229

Re: Version 1.0.5.3

Oh, I think I get what is going on here now. Bosses from Mega Man 1 and 2, are sometimes designed with an AI that reacts to the "shoot" input being used by the player. In Mega Maker, both Metal Man and Crash Man are examples of boss AI that attack when the player presses the "shoot" input. Assuming...
by Slash7
Mon Sep 04, 2017 11:26 am
Forum: General discussion
Topic: Some weapons are too cost effective
Replies: 9
Views: 2118

Some weapons are too cost effective

All weapons should go through some overhaul like Metal Blade for instance It cost 0.33 energy and i think it should cost at least 1 energy I think players should be a bit more mindful how they use their weapons and why For instance I think Metal blade should do well vs weak enemies and air enemies T...
by Slash7
Mon Sep 04, 2017 11:15 am
Forum: Bug reports
Topic: Version 1.0.5.3
Replies: 162
Views: 31229

Re: Version 1.0.5.3

Rolling Cutter does not damage enemies with front Shield
its logical when they are immune infront they are vulnerable from behind aka unshielded area
by Slash7
Mon Sep 04, 2017 11:11 am
Forum: Bug reports
Topic: Version 1.0.5.3
Replies: 162
Views: 31229

Re: Version 1.0.5.3

Metool are not immune to Charge Kick
They were suppose to be immune to everything unless they show themselfs
by Slash7
Mon Sep 04, 2017 7:13 am
Forum: Bug reports
Topic: Version 1.0.5.3
Replies: 162
Views: 31229

Re: Version 1.0.5.3

Charge Kick is not being recognized as attack while slide (by bosses) Any more specific details? Which boss? Was slide enabled or disabled in level options? Was the boss' weapon immunity set to Charge Kick? Any other information that could be used to replicate the situation? Any video footage showi...
by Slash7
Sun Sep 03, 2017 9:15 pm
Forum: Bug reports
Topic: Version 1.0.5.3
Replies: 162
Views: 31229

Re: Version 1.0.5.3

Charge Kick is not being recognized as attack while slide (by bosses)

C.K. is being recognized as attack when i press the Shoot Button but Not when I Slide
when C.K. is being used it should be recognized as Attack in both Shoot and Slide