Search found 697 matches

by Nigel Chinclucker
Thu Apr 18, 2019 10:41 pm
Forum: Level showcase
Topic: Knight Man DX (HARD)
Replies: 7
Views: 576

Re: Knight Man DX (HARD)

MMM is not fun to play on a keyboard I'm sorry what What's the point of starting an argument over this? It all depends on each person. Some are more used to use a gamepad. Though technically speaking, MM is a NES game, hence was made for the use of a gamepad. But it's totally playable on a keyboard...
by Nigel Chinclucker
Thu Apr 18, 2019 10:39 pm
Forum: Level showcase
Topic: Knight Man DX (HARD)
Replies: 7
Views: 576

Re: Knight Man DX (HARD)

Yeah, this level is the definition of fake difficulty, and precisely why spikes are horrible for aesthetics.
by Nigel Chinclucker
Thu Apr 18, 2019 10:35 pm
Forum: Level showcase
Topic: Knight Man DX (HARD)
Replies: 7
Views: 576

Re: Knight Man DX (HARD)

Sixsack wrote:
Thu Apr 18, 2019 8:41 pm
MMM is not fun to play on a keyboard
I'm sorry what
by Nigel Chinclucker
Thu Apr 18, 2019 2:35 pm
Forum: General discussion
Topic: Mega Man Maker Level Creation Contest 2019 Submissions closed
Replies: 38
Views: 4481

Re: Mega Man Maker Level Creation Contest 2019

Is there gonna be a submission thread on Discord later, or can we just submit it somewhere now? The document says that dedicated submission channels will be opened when the submission period begins. Please read all of the document before asking questions - that's to everyone. :| Right. Forgot I alr...
by Nigel Chinclucker
Wed Apr 17, 2019 9:17 pm
Forum: General discussion
Topic: Mega Man Maker Level Creation Contest 2019 Submissions closed
Replies: 38
Views: 4481

Re: Mega Man Maker Level Creation Contest 2019

Is there gonna be a submission thread on Discord later, or can we just submit it somewhere now?
by Nigel Chinclucker
Tue Apr 16, 2019 9:07 pm
Forum: Level showcase
Topic: Robot Decomissioning Station
Replies: 2
Views: 335

Re: Robot Decomissioning Station

In the Oil Slider section, the cannon fire can hit you and make you fall to your death, and you can't do anything about it. I had to slow myself down so I wouldn't get hit by the first two cannons, which isn't gonna be obvious to anyone first playing the level. The magma laser section also gets extr...
by Nigel Chinclucker
Sun Apr 14, 2019 3:31 pm
Forum: Level showcase
Topic: All-New Inferno Man and Launch Man
Replies: 1
Views: 215

Re: All-New Inferno Man and Launch Man

Bump for response
by Nigel Chinclucker
Sun Apr 14, 2019 1:10 am
Forum: Level showcase
Topic: All-New Inferno Man and Launch Man
Replies: 1
Views: 215

All-New Inferno Man and Launch Man

https://megamanmaker.com/?level=317267 Here's yet another level centered on my fan robot master Inferno Man. Since we got more new stuff, I went back and decided I didn't like the old ones. https://i.imgur.com/wzONvhY.png https://megamanmaker.com/?level=317258 Here's a reskin of an older level (also...
by Nigel Chinclucker
Sat Apr 13, 2019 9:18 pm
Forum: Mega Man discussion
Topic: Thought's on MM11's OST
Replies: 12
Views: 888

Re: Thought's on MM11's OST

These tracks make me feel uncomfortable because they sound like what a 12 years old angry fat kid would listen to on a regular basis, playing Fortnite or CoD. Oh! Well now I understand why so much people like it here. ;) They sound like they fit Mega Man well enough for me. I'm 24, and I've never p...
by Nigel Chinclucker
Fri Apr 12, 2019 5:54 pm
Forum: General discussion
Topic: Backgrounds Off Graph?
Replies: 0
Views: 191

Backgrounds Off Graph?

Is it just me, or are some of these backgrounds slightly off? I feel like some of the newer backgrounds should match the in-editor graph.
by Nigel Chinclucker
Fri Apr 12, 2019 10:47 am
Forum: Level showcase
Topic: Harpy Woman
Replies: 3
Views: 371

Harpy Woman

by Nigel Chinclucker
Sun Apr 07, 2019 9:32 pm
Forum: Level showcase
Topic: Wary Waters (ID: 314264)
Replies: 7
Views: 598

Re: Wary Waters (ID: 314264)

I didn't like how everything was so close together. It makes the shotmans much more frustrating than they really should be.
by Nigel Chinclucker
Sat Apr 06, 2019 3:03 pm
Forum: Level showcase
Topic: Douse Man
Replies: 1
Views: 286

Douse Man

https://megamanmaker.com/?level=313375 This level is based around a robot master idea I had called Douse Man. The main color scheme is blue and yellow, which is why Grenade Man is the boss. There aren't a lot of land-based water enemies in MMM yet, so I'll likely remake this when we get some. https:...
by Nigel Chinclucker
Sat Apr 06, 2019 2:58 pm
Forum: Level design discussion
Topic: What countries do you think make a good basis for a Mega Man Maker Level?
Replies: 18
Views: 1550

Re: What countries do you think make a good basis for a Mega Man Maker Level?

Runglo wrote:
Sat Apr 06, 2019 2:24 pm
Nigel Chinclucker wrote:
Sat Apr 06, 2019 2:16 pm
Mega Man 6's boss levels are all based on different countries, so pretty much any country can be a basis for a level.
Sure, but if you were to make a Mega Man Maker level based on a country, what country would it be?
Texas.
by Nigel Chinclucker
Sat Apr 06, 2019 2:16 pm
Forum: Level design discussion
Topic: What countries do you think make a good basis for a Mega Man Maker Level?
Replies: 18
Views: 1550

Re: What countries do you think make a good basis for a Mega Man Maker Level?

Mega Man 6's boss levels are all based on different countries, so pretty much any country can be a basis for a level.
by Nigel Chinclucker
Sat Apr 06, 2019 2:17 am
Forum: Bug reports
Topic: Version 1.5.4
Replies: 43
Views: 4732

Re: Version 1.5.4

I don't know if this is a bug or not. I have a midboss room after a checkpoint that awards an E-tank when you beat them. But when I died and started over at the checkpoint, I still had the E-tank even though I only beat them after passing it.
by Nigel Chinclucker
Thu Apr 04, 2019 7:46 pm
Forum: Feedback and suggestions
Topic: The Trucks from Nitro Man stage
Replies: 2
Views: 238

Re: The Trucks from Nitro Man stage

They could use the signal arrows as truck spawners.
by Nigel Chinclucker
Thu Apr 04, 2019 3:34 pm
Forum: Bug reports
Topic: Version 1.5.3
Replies: 72
Views: 6406

Re: Version 1.5.3

My game crashed while playing a MM1 boss rush level. The level ends with an energy element behind four key doors, and you beat the robot masters to get the keys. Once I got the fourth key, the game crashed. It was immediately after I beat Cut Man, though, so it might just be because I got the key wi...
by Nigel Chinclucker
Thu Apr 04, 2019 3:18 pm
Forum: Level showcase
Topic: SOAP MAN
Replies: 2
Views: 350

Re: SOAP MAN

The level design looks fun. I think there was a good mix of challenges in the level. Probably the weak part for me is the final boss fight, which is basically just Toad Man. As long as you stay under Bubble Man's platform, you don't have to deal with his attacks, which makes his appearance pretty po...
by Nigel Chinclucker
Tue Apr 02, 2019 3:27 pm
Forum: Bug reports
Topic: Version 1.5.3
Replies: 72
Views: 6406

Re: Version 1.5.3

The game still crashes when I try to move the nombrellan spawner.