Search found 664 matches

by Nigel Chinclucker
Sun Mar 24, 2019 2:32 am
Forum: Feedback and suggestions
Topic: Desert-Specific Enemies
Replies: 2
Views: 178

Desert-Specific Enemies

We've had quicksand since 1.3, but none of the enemies that are fought in sand are actually in the game. I think they'd be good for variety. Specifically: https://vignette.wikia.nocookie.net/megaman/images/e/ed/ArigockG.png/revision/latest?cb=20121214204920 https://vignette.wikia.nocookie.net/megama...
by Nigel Chinclucker
Wed Mar 20, 2019 8:00 pm
Forum: Level showcase
Topic: MM8 Tengu man
Replies: 2
Views: 203

Re: MM8 Tengu man

The Rush Jet section can be skipped entirely by taking yourself all the way to the top. As long as Rush is still on screen, you won't get hit by any enemies.
by Nigel Chinclucker
Tue Mar 19, 2019 4:41 pm
Forum: Mega Man discussion
Topic: Worst mega man you ever played
Replies: 39
Views: 1434

Re: Worst mega man you ever played

RetroGamerAaron wrote:
Tue Mar 19, 2019 9:36 am
Original Series - Mega Man 11
X Series - Mega Man X7

Mega Man 11 is a much better game than X7...but it still is my least favorite game in the original series.
why
by Nigel Chinclucker
Tue Mar 19, 2019 4:38 pm
Forum: Feedback and suggestions
Topic: If a Mega Man fan game had to go in Mega Man Maker, which which would it be and why?
Replies: 19
Views: 722

Re: If a Mega Man fan game had to go in Mega Man Maker, which which would it be and why?

Unlimited and Rock Force would most likely be added if any fan game assets were added, but really only because they're probably the most popular.
by Nigel Chinclucker
Sat Mar 16, 2019 3:46 pm
Forum: Level showcase
Topic: Starts off as a remake of Fireman then becomes something else
Replies: 18
Views: 666

Re: Starts off as a remake of Fireman then becomes something else

Major enemy spam in the beginning of the level turned me off
by Nigel Chinclucker
Sun Mar 10, 2019 12:18 am
Forum: Feedback and suggestions
Topic: make shade man return all vibrations
Replies: 5
Views: 318

Re: make shade man return all vibrations

Bean man wrote:
Sat Mar 09, 2019 11:41 pm
Can somebody give a better explanation on what the user is suggesting?
He wants Shade Man to react to Time Slow by sending out a sound wave in retaliation, but only if it's an immunity. Doesn't really make sense, since Time Slow isn't a sound-based weapon, and it's not even from the same game.
by Nigel Chinclucker
Sat Mar 09, 2019 2:12 am
Forum: Level design discussion
Topic: Bad design or not?
Replies: 22
Views: 1160

Re: Bad design or not?

You just sound kinda butthurt about it Meh. A little. I barely play MMM anymore because almost every level I find is badly designed. Oh god. Here's someone who barely uploaded anything but who finds every level badly designed. Tyler-bot, Nickelasse, TREMC1, TrashMan, Daibuman, ... Such bad designer...
by Nigel Chinclucker
Fri Mar 08, 2019 4:22 pm
Forum: Level design discussion
Topic: Bad design or not?
Replies: 22
Views: 1160

Re: Bad design or not?

Gravitrax64 wrote:
Thu Mar 07, 2019 10:17 pm
I'm just gonna say it here. Spikes under ladders is super cheap. I mean if you come across a level with that there, than that just goes and proves that the creator of the level is not creative at all.
You just sound kinda butthurt about it
by Nigel Chinclucker
Thu Mar 07, 2019 5:25 pm
Forum: Level design discussion
Topic: Bad design or not?
Replies: 22
Views: 1160

Re: Bad design or not?

I'll go with player's fault, just because immediately jumping down from the ladder doesn't make spikes at the bottom bad design. In good levels, there's usually a floor nearby, and you can also just grab the ladder again. It's only bad design if there's no way to avoid it.
by Nigel Chinclucker
Thu Mar 07, 2019 1:07 am
Forum: Mega Man discussion
Topic: Mega man rock force
Replies: 9
Views: 476

Re: Mega man rock force

Their intention is probably to keep discussions of official Mega Man games, and Mega Man fan games in separate forum sections, likely to limit confusion. I can kind of see that, but aside from the "Other games" tab mentioning that fangames go there, the thread itself doesn't tell you that. Especial...
by Nigel Chinclucker
Wed Mar 06, 2019 8:20 pm
Forum: General discussion
Topic: What enemies of mega man 8 and 9 do you want
Replies: 4
Views: 350

Re: What enemies of mega man 8 and 9 do you want

All the gorillas

Sucker bat

Frog duo

Wall Teck
by Nigel Chinclucker
Mon Mar 04, 2019 10:49 pm
Forum: Announcements
Topic: Surprise reveal
Replies: 88
Views: 8765

Re: Surprise reveal

Not what I'm talking about. He has a normal attack which he does multiple times where he'll jump up to the wall, grab it and shoot a Flash Bomb down at you. Also easily fixed. He can just jump in the air and shoot wherever you're standing, like how Crystal Man and Spring Man jump in the air and sta...
by Nigel Chinclucker
Mon Mar 04, 2019 10:45 pm
Forum: Announcements
Topic: Surprise reveal
Replies: 88
Views: 8765

Re: Surprise reveal

Aqua Man's Water Cannon has him directly sucking in water from his arena. So don't have him suck up water to attack. He can just make it. Grenade Man has a wall grab attack. He only does it once, to blow up the flat floor and make way for uneven terrain. It's a non-essential move, so that's easily ...
by Nigel Chinclucker
Mon Mar 04, 2019 5:46 pm
Forum: Announcements
Topic: Surprise reveal
Replies: 88
Views: 8765

Re: Surprise reveal

But Wrecking, how are you going to add MM8 bosses? all are predestined to work in a specific field, not for irregulars. None of the bosses were predestined to work in irregulars, but for the most part they work. Astro Man and Aqua Man should certainly work. Sword Man can work if they just have him ...
by Nigel Chinclucker
Sun Mar 03, 2019 11:16 pm
Forum: Announcements
Topic: Surprise reveal
Replies: 88
Views: 8765

Re: Surprise reveal

Does anyone know what the main new terrain is from? I recognize the Sword Man and Wily bg, and part of Astro Man's terrain at the end, but that's it.
by Nigel Chinclucker
Sat Mar 02, 2019 1:25 am
Forum: Mega Man discussion
Topic: Ball-aid or Ball-ahd?
Replies: 8
Views: 319

Re: Ball-aid or Ball-ahd?

I pronounce it like "ballad" to keep with the music theme.
by Nigel Chinclucker
Thu Feb 28, 2019 4:07 am
Forum: Other games
Topic: So, Pokemon Sword and Shield just got announced.
Replies: 20
Views: 750

Re: So, Pokemon Sword and Shield just got announced.

Sword and shield? That is the dumbest combination of names I've ever heard. Why are the Pokemon games and designs getting worse with time? Seriously? Gen 6's designs were ok... Gen 7 had litten, so it's good enough for me... AND THEN THESE STARTER POKEMON. THEY LOOK HIDEOUS. Also I hated gen 7 a lo...
by Nigel Chinclucker
Wed Feb 27, 2019 3:32 am
Forum: Feedback and suggestions
Topic: Death Press
Replies: 9
Views: 503

Re: Death Press

What if the gimmick is made to be edited like the footholders and portals, where you place one end (either where it starts or where it extends) and then the other? And of course it can only go horizontally or vertically.
by Nigel Chinclucker
Mon Feb 25, 2019 10:56 pm
Forum: Mega Man discussion
Topic: Mega Man 5 Still Doesn't Refill Weapon Energy
Replies: 6
Views: 346

Re: Mega Man 5 Still Doesn't Refill Weapon Energy

Bean man wrote:
Sun Feb 24, 2019 10:56 pm
It refills weapon energy after beating a stage once, but won't if you do that stage again.
Didn't work. I don't know what the problem is. I watched a couple of youtube playthroughs on emulators, and one video showed the energy was refilled, and the other didn't have refilled energy.