Search found 1006 matches

by LightDaemon
Fri Apr 12, 2019 8:47 pm
Forum: Mega Man discussion
Topic: Mega Man (1) Review
Replies: 4
Views: 124

Re: Mega Man (1) Review

Wow, criticizing MM1, this is such a unique topic, I think I've never seen it before.

Image
by LightDaemon
Fri Apr 12, 2019 1:20 pm
Forum: Level showcase
Topic: Harpy Woman
Replies: 3
Views: 142

Re: Harpy Woman

A bunch of fairly well placed enemies in flat areas with a few jumps here and there. There doesn't seem to be much creativity or anything... You can do better.

But good job anyway.
by LightDaemon
Fri Apr 12, 2019 3:10 am
Forum: Level showcase
Topic: Cossack Castle - (ID: 315301)
Replies: 4
Views: 202

Re: Cossack Castle - (ID: 315301)

This stage was meh. Visually, I think tiles don't combine very well but at least it doesn't look particularly ugly. Enemy placement is decent though the first mini-boss is way too easily killed (don't place it on a flat area). The first Teckyun is not very well introduced, the player has to slide q...
by LightDaemon
Fri Apr 12, 2019 1:21 am
Forum: Level showcase
Topic: Cossack Castle - (ID: 315301)
Replies: 4
Views: 202

Re: Cossack Castle - (ID: 315301)

This stage was meh. Visually, I think tiles don't combine very well but at least it doesn't look particularly ugly. Enemy placement is decent though the first mini-boss is way too easily killed (don't place it on a flat area). The first Teckyun is not very well introduced, the player has to slide qu...
by LightDaemon
Wed Apr 10, 2019 6:53 pm
Forum: Level showcase
Topic: (Level Collab)Wily's Ultimate Castle
Replies: 10
Views: 346

Re: (Level Collab)Wily's Ultimate Castle

TrashMan69 wrote:
Wed Apr 10, 2019 5:45 pm
(Just a side note the order of the pictures is wrong, me and Neo Cut man have swapped places and Neo's stage is labeled as stage 6 not 5)
Even the post is a disaster.
by LightDaemon
Wed Apr 10, 2019 12:03 am
Forum: Level showcase
Topic: (Level Collab)Wily's Ultimate Castle
Replies: 10
Views: 346

Re: (Level Collab)Wily's Ultimate Castle

I should have cared more about this collab. It's all my fault if it is that bad. Sorry for being harsh. Shame on me.
by LightDaemon
Tue Apr 09, 2019 11:57 pm
Forum: Level showcase
Topic: (Level Collab)Wily's Ultimate Castle
Replies: 10
Views: 346

Re: (Level Collab)Wily's Ultimate Castle

This collab is a disaster... The first level is bland, there are barely any enemies and the only sniper-joe of the level will automatically hit you! I didn't bother finishing the second stage, since I couldn't get past the first screen lmao. Kun fu cuts man was almost decent. But felt too bland ove...
by LightDaemon
Tue Apr 09, 2019 9:48 pm
Forum: Level design discussion
Topic: A thing I planned on but might not work well.
Replies: 9
Views: 239

Re: A thing I planned on but might not work well.

AppendixOfTheCards wrote:
Tue Apr 09, 2019 9:25 pm
LightDaemon wrote:
Tue Apr 09, 2019 9:18 pm
AppendixOfTheCards wrote:
Tue Apr 09, 2019 9:09 pm


Oh, are you just being a smart-ass? Have fun with that.
I just wanted to see how far you would believe me.
Does it make you feel good?
by LightDaemon
Tue Apr 09, 2019 9:18 pm
Forum: Level design discussion
Topic: A thing I planned on but might not work well.
Replies: 9
Views: 239

Re: A thing I planned on but might not work well.

I've been working on a sandbox stage drawing inspiration from GTA for a while now and I have to say the tools 1.5 provide make the quest much more feasible. So good luck! I was also thinking about making a Cooking Mama remake, or maybe a Die Hard remake, so much ideas... :) Oh, are you just being a...
by LightDaemon
Tue Apr 09, 2019 7:33 pm
Forum: Level design discussion
Topic: A thing I planned on but might not work well.
Replies: 9
Views: 239

Re: A thing I planned on but might not work well.

I was planning on doing a remake of Super Mario Bros. 3 in MegaManMaker, but it may not run very well. Wish me luck. I would like to make a Grand Theft Auto : San Andreas remake, I hope people will like it. Wish me luck. It'll be an open-world. I've been working on a sandbox stage drawing inspirati...
by LightDaemon
Tue Apr 09, 2019 6:43 pm
Forum: Level design discussion
Topic: A thing I planned on but might not work well.
Replies: 9
Views: 239

Re: A thing I planned on but might not work well.

DAS wrote:
Tue Apr 09, 2019 5:25 pm
I was planning on doing a remake of Super Mario Bros. 3 in MegaManMaker, but it may not run very well. Wish me luck.
I would like to make a Grand Theft Auto : San Andreas remake, I hope people will like it. Wish me luck. It'll be an open-world.
by LightDaemon
Tue Apr 09, 2019 12:51 pm
Forum: Level showcase
Topic: (Level Collab)Wily's Ultimate Castle
Replies: 10
Views: 346

Re: (Level Collab)Wily's Ultimate Castle

This collab is a disaster... The first level is bland, there are barely any enemies and the only sniper-joe of the level will automatically hit you! I didn't bother finishing the second stage, since I couldn't get past the first screen lmao. Kun fu cuts man was almost decent. But felt too bland over...
by LightDaemon
Tue Apr 09, 2019 12:36 pm
Forum: Level showcase
Topic: - Mega Man Energized- Play Now!
Replies: 2
Views: 210

Re: - Mega Man Energized- Play Now!

A bunch of gorgeous and pretty well designed stage.

Good job! :D
by LightDaemon
Sun Apr 07, 2019 6:10 pm
Forum: Level design discussion
Topic: A Metroid 1 Remake in MMM
Replies: 6
Views: 227

Re: A Metroid 1 Remake in MMM

So, is there anyone who would be interested in playing a Metroid 1 Remake?
Absolutely not. It's a waste of time, just make new levels, come up with interesting custom gimmicks! Stop remaking shit, no one cares!
by LightDaemon
Sun Apr 07, 2019 12:39 pm
Forum: Mega Man discussion
Topic: Best soundtrack from any classic Mega Man game!
Replies: 16
Views: 264

Re: Best soundtrack from any classic Mega Man game!

Gravitrax64 wrote:
Sun Apr 07, 2019 12:38 pm
LightDaemon wrote:
Fri Apr 05, 2019 9:25 pm
Is your job cleaning toilets?
Yeah... And I fucking love it. I even use my tongue
Your proper weird
At least I have a job.
by LightDaemon
Sat Apr 06, 2019 10:04 pm
Forum: Level showcase
Topic: Flooded Catacombs (ID:312616)
Replies: 5
Views: 368

Re: Flooded Catacombs (ID:312616)

I hate crash-lifts with passion. here they don't seem to be particularly well used. It felt random and I died cheaply thousand times because of it.

Sorry. :(

I'll try to finish the level. One day...
by LightDaemon
Fri Apr 05, 2019 9:25 pm
Forum: Mega Man discussion
Topic: Best soundtrack from any classic Mega Man game!
Replies: 16
Views: 264

Re: Best soundtrack from any classic Mega Man game!

Is your job cleaning toilets?
Yeah... And I fucking love it. I even use my tongue
by LightDaemon
Fri Apr 05, 2019 7:02 pm
Forum: Mega Man discussion
Topic: Best soundtrack from any classic Mega Man game!
Replies: 16
Views: 264

Re: Best soundtrack from any classic Mega Man game!

Gravitrax64 wrote:
Fri Apr 05, 2019 7:01 pm
LightDaemon wrote:
Thu Apr 04, 2019 9:29 pm
Gravitrax64 wrote:
Thu Apr 04, 2019 7:59 pm
MM11 for sure
I think its ost sucks.
What planet are you from?!
A planet called : "I have a job"
by LightDaemon
Thu Apr 04, 2019 11:29 pm
Forum: Level design discussion
Topic: LAPD - Mega Man 8 Remix Collab (MM8RC)
Replies: 3
Views: 135

Re: LAPD - Mega Man 8 Remix Collab (MM8RC)

If you want to participate, you have to go on the discord server. :)
by LightDaemon
Thu Apr 04, 2019 9:29 pm
Forum: Mega Man discussion
Topic: Best soundtrack from any classic Mega Man game!
Replies: 16
Views: 264

Re: Best soundtrack from any classic Mega Man game!

Gravitrax64 wrote:
Thu Apr 04, 2019 7:59 pm
MM11 for sure
I think its ost sucks.