Search found 806 matches

by Neo Cutman
Fri Jul 31, 2020 7:36 pm
Forum: Announcements
Topic: Super Arm
Replies: 62
Views: 1377

Re: Super Arm

Congratulations on this work! I can already imagine countless challenges and puzzles being created with this weapon.

For those who would like to see some examples of what to do, take a look at this MMPU video.
by Neo Cutman
Fri Jul 31, 2020 6:43 pm
Forum: General discussion
Topic: Vote For What You think will be good Weapon for MMM
Replies: 14
Views: 471

Re: Vote For What You think will be good Weapon for MMM

Blue_Bummer wrote:
Fri Jul 31, 2020 12:20 am

You are correct. Yamato Spear, for example, wouldn't bring much new to the table. Unless the Devs did something really inspired and surprising.
In my opinion Yamato Spear could be fired while slide, this would make it a weapon to get to places that others don't allow.
by Neo Cutman
Thu Jul 30, 2020 3:09 pm
Forum: General discussion
Topic: Vote For What You think will be good Weapon for MMM
Replies: 14
Views: 471

Re: Vote For What You think will be good Weapon for MMM

Standard weapons on the other hand can be put to use in any type of level and offer far more options for both gameplay and level design. It depends on the weapon, some hardly bring new possibilities, but Super Arm if it were allowed to stack blocks would be great to expand the possibilities of game...
by Neo Cutman
Wed Jul 29, 2020 4:48 pm
Forum: General discussion
Topic: Vote For What You think will be good Weapon for MMM
Replies: 14
Views: 471

Re: Vote For What You think will be good Weapon for MMM

Uranus wrote:
Wed Jul 29, 2020 4:37 pm
Viote changed to Rush Marine because it's more useful that Super Arm.
I just hope that it has the movements of MM3 in which it was very free to control.
by Neo Cutman
Wed Jul 29, 2020 3:47 pm
Forum: Announcements
Topic: New weapon + contest
Replies: 67
Views: 2346

Re: New weapon + contest

I find Hero's command an interesting addition, since this adds a luck factor to the game, I like it. I'm looking forward to seeing how HC can be implemented. Random path generation is something I've been wanting to see for quite a while in levels. A random teleporter would be another addition that ...
by Neo Cutman
Wed Jul 29, 2020 3:42 pm
Forum: General discussion
Topic: Vote For What You think will be good Weapon for MMM
Replies: 14
Views: 471

Re: Vote For What You think will be good Weapon for MMM

I think Super Arm will win the contest, but I voted for Rush Marine because it would allow for cool underwater adventures.
by Neo Cutman
Wed Jul 29, 2020 2:55 pm
Forum: Announcements
Topic: New weapon + contest
Replies: 67
Views: 2346

Re: New weapon + contest

I find Hero's command an interesting addition, since this adds a luck factor to the game, I like it.
by Neo Cutman
Mon Jul 20, 2020 3:50 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6001

Re: Upcoming anniversary announcement

I believe it only works when hit by weapons, we already have the Astro gate to be activated by jumping. I think it only works when hit by weapons also. @Uranus Why do you think it changes on jumps? :?: Im pretty sure in the trailer Mega Man jumped on the on off switch and It activated. Using the Oi...
by Neo Cutman
Mon Jul 20, 2020 1:43 pm
Forum: Feedback and suggestions
Topic: New BGs and Tilesets for Version 1.7
Replies: 8
Views: 381

Re: New BGs and Tilesets for Version 1.7

I would like to add, could we just get some solid color backgrounds and nothing else? Like black, white, blue, orange etc. .. Hm... "solid color backgrounds?" If you do not count changing empty BGs' colors in the grid by default, then... it could work. The BG colors can be changed? How? I didn't se...
by Neo Cutman
Mon Jul 20, 2020 1:34 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6001

Re: Upcoming anniversary announcement

My question is Is there any enemy or gimmick that can activate the switch remotedly without needing Mega Man to interact? Because if there is, the field for creativeness will be even wider opened. :shock: :lol: In my opinion it could be activated by electrical objects and enemies, like elec beam, e...
by Neo Cutman
Mon Jul 20, 2020 1:24 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6001

Re: Upcoming anniversary announcement

What im concerned about is how the switch is activated. It can be activated by both shoot and jump. This could lead to levels being cheesed as maybe a section will require the player to shoot the on off switch, but it's possible for the player to cheese that section by jumping on the switch somehow...
by Neo Cutman
Sat Jul 18, 2020 9:11 pm
Forum: Announcements
Topic: BushBacon joins the team as a spriter!
Replies: 16
Views: 533

Re: BushBacon joins the team as a spriter!

congratulations and good luck
by Neo Cutman
Fri Jul 17, 2020 1:58 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6001

Re: Upcoming anniversary announcement

Sounds good at face value, and I'd be behind this, except sometimes life happens (i.e. Wrecking's injury) and would throw the schedule off. So they could estimate 80% complete... Something happens.... and then months go by with no updates on progress. How would the community react to a sudden draw ...
by Neo Cutman
Fri Jul 17, 2020 1:09 pm
Forum: Mega Man Maker Mod Topics
Topic: MegaMaker Mod that Changes Everything has a beta release now!!!
Replies: 5
Views: 441

Re: MegaMaker Mod that Changes Everything has a beta release now!!!

Ok the Beta of my mod is up now. What's Your Mod is about? Basically it changes alot of behaviours in terms of (bosses, enemies, gimmicks and slightly weapons) It changes some looking of the tiles and backgrounds. And changes musics The special side about that mod is the behaviour changes, you can ...
by Neo Cutman
Fri Jul 17, 2020 11:12 am
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6001

Re: Upcoming anniversary announcement

I'm not saying it's tremendous, but check at others updates it's already not bad for 4 months. They never tend to show too much to have a lot to show on the final trailer. What I'd actually like is estimated progress updates on major versions. example: We have started working on version ?.? version...
by Neo Cutman
Thu Jul 16, 2020 10:50 pm
Forum: Feedback and suggestions
Topic: Mega Man Powered Up
Replies: 7
Views: 248

Re: Mega Man Powered Up

Yes, I agree, I have suggested it some times but some people don't like the idea because it is not canonical. I think another factor is that this is not a thing anyone can do in the classic series (except Cut Man apparently). People also might be thinking of Mega Man X's infinite wall jumps, which ...
by Neo Cutman
Thu Jul 16, 2020 10:18 pm
Forum: Feedback and suggestions
Topic: Mega Man Powered Up
Replies: 7
Views: 248

Re: Mega Man Powered Up

I though of an idea that perhaps could kill two birds with one stone. Assuming Roll is to be made playable at some point in MMM, maybe instead of Robot Masters from MM:PU being playable in MMM and avoiding the drama that comes with that, each of the Robot Master's passive abilities could be inherit...
by Neo Cutman
Thu Jul 16, 2020 3:37 pm
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6001

Re: Upcoming anniversary announcement

Here's what you guys could have done that would have pleased both the hardcore fans and the casual: You could have done one of the many switches in the video be activated with Ice Wave, no word or mention, just casually show a weapon we don't yet have for ONE SECOND without saying a word about it, ...
by Neo Cutman
Thu Jul 16, 2020 11:46 am
Forum: Announcements
Topic: Upcoming anniversary announcement
Replies: 242
Views: 6001

Re: Upcoming anniversary announcement

____ Edit : It could have been just a gif. : Like i said just a little before, i kind of pushed for the idea of highlighting the on/off block, and can definitively tell that no, it's something totally different, maybe if you're a casual player that made 2 levels and play from times to times ( it's ...