Search found 808 matches

by Neo Cutman
Mon Jun 22, 2020 8:54 pm
Forum: General discussion
Topic: MMM Year 3 Anniversary News Update
Replies: 26
Views: 1169

Re: MMM Year 3 Anniversary Update

supersmashgaming wrote:
Mon Jun 22, 2020 8:16 pm
Neo Cutman wrote:
Mon Jun 22, 2020 7:17 pm
I believe that on the game's anniversary date we will have the release of 1.7 and not just an announcement.
If my thinking is right its just another announcement. Might just be tilesets, gimmicks, new editor feature, and maybe music.
why it will not be the release in your opinion?
by Neo Cutman
Mon Jun 22, 2020 8:51 pm
Forum: General discussion
Topic: MMM Year 3 Anniversary News Update
Replies: 26
Views: 1169

Re: MMM Year 3 Anniversary Update

I believe that on the game's anniversary date we will have the release of 1.7 and not just an announcement. Nah, they will most likely say "We need more time to finish the update" and take another full year. we have a list of possible big things: 1-Roll 2-Fortress bosses 3-music changer 4-campaign ...
by Neo Cutman
Mon Jun 22, 2020 7:17 pm
Forum: General discussion
Topic: MMM Year 3 Anniversary News Update
Replies: 26
Views: 1169

Re: MMM Year 3 Anniversary Update

I believe that on the game's anniversary date we will have the release of 1.7 and not just an announcement.

Anyway, if it is just an announcement, it will probably have almost everything listed above.
by Neo Cutman
Sun Jun 21, 2020 12:26 pm
Forum: General discussion
Topic: Bubble Lead Ideathread
Replies: 33
Views: 1267

Re: Bubble Lead Ideathread

This sounds needlessly antagonistic. Sorry :( I just wanted people to stop arguing over whether Bubble Lead should increase or decrease solution acidity. The whole Bubble Lead being acid thing is just an attempt to find a real-life justification for being hurt by an otherwise-harmless object such a...
by Neo Cutman
Sun Jun 21, 2020 11:26 am
Forum: Feedback and suggestions
Topic: More boss door variations
Replies: 5
Views: 290

Re: More boss door variations

I would also suggest that boss doors be moved to the Misc table instead of being with the bosses.
by Neo Cutman
Sun Jun 21, 2020 11:20 am
Forum: General discussion
Topic: Yoku Spikes????
Replies: 4
Views: 380

Re: Yoku Spikes????

In my opinion, yoku ladder and yoku spikes are good ideas.
by Neo Cutman
Sat Jun 20, 2020 4:51 pm
Forum: General discussion
Topic: Bubble Lead Ideathread
Replies: 33
Views: 1267

Re: Bubble Lead Ideathread

I would suggest that Bubble Lead was able to put out fire, decrease the acidity of Chemical Solution. Out of the water: be the same of the original game Into the water: it could bounce like when launched by Bubble Man and could be used as a platform. Decreasing the acidity of Chemical Solution migh...
by Neo Cutman
Sat Jun 20, 2020 3:13 pm
Forum: Feedback and suggestions
Topic: Gameboy Level Objects - MM:DWR & MMIV
Replies: 4
Views: 190

Re: Gameboy Level Objects - MM:DWR & MMIV

I believe that when they include GB content the devs will add things from MMI to MMIV because all these objects are already present in the megamix engine which facilitates the adaptation to MMM.
by Neo Cutman
Sat Jun 20, 2020 3:02 pm
Forum: General discussion
Topic: Bubble Lead Ideathread
Replies: 33
Views: 1267

Re: Bubble Lead Ideathread

I would suggest that Bubble Lead was able to put out fire, decrease the acidity of Chemical Solution.

Out of the water: be the same of the original game

Into the water: it could bounce like when launched by Bubble Man and could be used as a platform.
by Neo Cutman
Fri Jun 19, 2020 10:42 pm
Forum: Feedback and suggestions
Topic: Soundtracks for Patch 1.7
Replies: 20
Views: 840

Re: Soundtracks for Patch 1.7

Since the GameBoy games one through four feature much content from the earlier MM games, could the Musicians working for MMM do those soundtracks for patch 1.7? The soundtrack for MMII on Gameboy could certain do with a redo by the MMM composers, the original soundtrack on Gameboy is kinda... quest...
by Neo Cutman
Fri Jun 19, 2020 10:35 pm
Forum: Feedback and suggestions
Topic: Soundtracks for Patch 1.7
Replies: 20
Views: 840

Re: Soundtracks for Patch 1.7

I suggest these musics



by Neo Cutman
Fri Jun 19, 2020 10:45 am
Forum: Feedback and suggestions
Topic: Perhaps a solution for some bosses who use teleport
Replies: 3
Views: 204

Re: Perhaps a solution for some bosses who use teleport

This would also be a great way to approach Fuse Man, if the background wire issue could ever get resolved. No need. Fuse Man doesn't teleport, he just moves quickly. Yes he just changes shape and is fast, he just needs to keep collision to avoid getting stuck in tiles and the background wire could ...
by Neo Cutman
Thu Jun 18, 2020 11:14 pm
Forum: Announcements
Topic: Time Stopper and Splash Platforms
Replies: 66
Views: 4428

Re: Time Stopper and Splash Platforms

Time Stopper has been requested for a long time, it would be interesting if we were able to change weapons with the active Time Stopper, this would make it very different from F. Stopper.

Splash Platform is a good choice from MM9 gimmicks.
by Neo Cutman
Thu Jun 18, 2020 6:37 pm
Forum: Feedback and suggestions
Topic: Perhaps a solution for some bosses who use teleport
Replies: 3
Views: 204

Perhaps a solution for some bosses who use teleport

Why? The biggest problem with teleportation is that the boss gets stuck between tiles when he reappears, so we need a solution for that. How? Based on the Galaxy Man situation: 1- Galaxy Man starts flying from side to side, and he could maintain the collision to avoid getting stuck between tiles. 2...
by Neo Cutman
Fri Jun 12, 2020 4:58 pm
Forum: Feedback and suggestions
Topic: Elec Man
Replies: 27
Views: 782

Re: Elec Man

It is not known until when we will have updates. I hope it's possible up to 2.0 at least. In this situation it makes sense for devs to give fans 4 RMs of each game since RM are the most symbolic component of each game. 2.0 implies what could basically be called a sequel. I honestly doubt we'll be s...
by Neo Cutman
Fri Jun 12, 2020 1:00 pm
Forum: Feedback and suggestions
Topic: Music Changer
Replies: 3
Views: 172

Re: Music Changer

There are many people asking for a feature like this. Including me.
by Neo Cutman
Fri Jun 12, 2020 12:56 pm
Forum: Community feedback
Topic: The search function does not
Replies: 3
Views: 188

Re: The search function does not

I have the same problem
by Neo Cutman
Thu Jun 11, 2020 11:12 pm
Forum: Feedback and suggestions
Topic: Elec Man
Replies: 27
Views: 782

Re: Elec Man

It is not known until when we will have updates. I hope it's possible up to 2.0 at least . In this situation it makes sense for devs to give fans 4 RMs of each game since RM are the most symbolic component of each game. I hope we make it to 2.0 as well. I'm hoping that MM and Bass and GBMM V conten...
by Neo Cutman
Thu Jun 11, 2020 9:24 pm
Forum: Feedback and suggestions
Topic: Elec Man
Replies: 27
Views: 782

Re: Elec Man

I'm not really sure why people are so stuck to this "4 RMs per game" structure. Its going to eventually come to a point where a new MM game releases that has less than 4 RMs that are practical to adapt, and the "4 RMs per game" structure will need to be done away with in MMM anyways. This structure...
by Neo Cutman
Thu Jun 11, 2020 3:48 pm
Forum: General discussion
Topic: Slightly disturbing realization...
Replies: 19
Views: 803

Re: Slightly disturbing realization...

I've been thinking about it, and I realized that NONE of the Robot Masters that have made it into Mega Man Maker so far have this "scan the terrain as you go and jump over obstacles if you encounter them" algorythm, as seen in Flash Man, Snake Man and Hornet Man (and I think those are the only thre...