Search found 624 matches

by Neo Cutman
Mon May 06, 2019 2:08 am
Forum: Announcements
Topic: Pointan
Replies: 39
Views: 3931

Re: Pointan

great choice of enemy, good to know that the next one is megaman 10.
you developers already gave us the biggest game changer possible in 1.5, in the next update we would be happy with new enemies, gimmicks, bosses, tiles, backgrounds and some improvements in the game (maybe music changer?)
by Neo Cutman
Sat May 04, 2019 7:25 pm
Forum: Feedback and suggestions
Topic: Robot Masters of the Fan Games
Replies: 9
Views: 702

Re: Robot Masters of the Fan Games

it is very unlikely that they will add Robot Masters from other fan games with so many RM from original games to include yet.
by Neo Cutman
Fri May 03, 2019 6:36 pm
Forum: Feedback and suggestions
Topic: How could Gilliam Knight be added
Replies: 2
Views: 264

Re: How could Gilliam Knight be added

1 option - maybe if the developers add darkness as in the Torch Man stage in MM11, the knight could turn into a werewolf while under the influence of the Darkness gimmick regardless of whether the player uses a special weapon to lighten the screen he would remain a werewolf. 2- option- he would only...
by Neo Cutman
Wed May 01, 2019 3:50 pm
Forum: General discussion
Topic: (Supposedly) Deconfirmed Features that aren't listed
Replies: 24
Views: 1528

Re: (Supposedly) Deconfirmed Features that aren't listed

So, i have watched the Feedback/Suggestions and Feedback Discussion tabs in the Discord, and there are a couple of features that have either been verbally deconfirmed but not actually on the list yet, unlikely due to different issues, or seen as ridiculous by most people on the suggestions channels...
by Neo Cutman
Fri Apr 19, 2019 10:40 pm
Forum: General discussion
Topic: Mega Man Maker Level Creation Contest 2019 Submissions closed
Replies: 38
Views: 3455

Re: Mega Man Maker Level Creation Contest 2019

1-In the case of traditional levels does the level need to be completely beatable with Buster Only or can there be challenges only beatable with special weapons? I'm not talking about bosses or mini bosses but other level challenges. At least one solid route through the stage must be beatable buste...
by Neo Cutman
Fri Apr 19, 2019 8:27 pm
Forum: Releases
Topic: Version 1.5.5
Replies: 11
Views: 1328

Re: Version 1.5.5

Thank you
by Neo Cutman
Fri Apr 19, 2019 8:10 pm
Forum: General discussion
Topic: Mega Man Maker Level Creation Contest 2019 Submissions closed
Replies: 38
Views: 3455

Re: Mega Man Maker Level Creation Contest 2019

1-In the case of traditional levels does the level need to be completely beatable with Buster Only or can there be challenges only beatable with special weapons? I'm not talking about bosses or mini bosses but other level challenges. 2-Can I submit new versions of my old levels to the contest or doe...
by Neo Cutman
Thu Apr 18, 2019 2:45 pm
Forum: Feedback and suggestions
Topic: 22 bosses more or 8 bosses more
Replies: 13
Views: 775

Re: 22 bosses more or 8 bosses more

Considering they add so many more weapons than bosses in each update, meaning they'll finish adding all weapons before they even get to add half the bosses, I find it possible that they will be able to add ONE more boss (for a total of 5 in one update) when they no longer have any more weapons to a...
by Neo Cutman
Thu Apr 18, 2019 2:38 pm
Forum: Feedback and suggestions
Topic: 22 bosses more or 8 bosses more
Replies: 13
Views: 775

Re: 22 bosses more or 8 bosses more

Considering they add so many more weapons than bosses in each update, meaning they'll finish adding all weapons before they even get to add half the bosses, I find it possible that they will be able to add ONE more boss (for a total of 5 in one update) when they no longer have any more weapons to a...
by Neo Cutman
Wed Apr 17, 2019 8:16 pm
Forum: Feedback and suggestions
Topic: 22 bosses more or 8 bosses more
Replies: 13
Views: 775

Re: 22 bosses more or 8 bosses more

I would also like more bosses for each update, but that's the situation, and have more weapons, enemies, level objects are important too.
by Neo Cutman
Wed Apr 17, 2019 8:05 pm
Forum: Feedback and suggestions
Topic: 22 bosses more or 8 bosses more
Replies: 13
Views: 775

Re: 22 bosses more or 8 bosses more

From what they say bosses are the most complex thing to program. If they increase the inclusion of bosses they will have to decrease the inclusion of other things for example level objects.
by Neo Cutman
Wed Apr 10, 2019 10:44 pm
Forum: General discussion
Topic: What type/theme of Robot Master do you think we most need in the mega man maker for next update?
Replies: 7
Views: 646

What type/theme of Robot Master do you think we most need in the mega man maker for next update?

What type / theme of Robot Master do you think we most need in the mega man maker for next update? Examples of some we already have. Fire - (Flameman) Ice - (ice man) Water - (bubbleman) Life form - Toadman/Plant man/ Wood man Space - (astro man) city/urban -? toy - (Top man, Ring man, Spring man) I...
by Neo Cutman
Tue Apr 09, 2019 10:11 pm
Forum: General discussion
Topic: What MM10 Robot Masters would you like in Mega Man Maker? Please, vote in two.
Replies: 4
Views: 434

What MM10 Robot Masters would you like in Mega Man Maker? Please, vote in two.

I would like to do a new poll to know which MM10 robot masters you would like in the Mega Man Maker. Please vote In 2.
by Neo Cutman
Sat Apr 06, 2019 4:52 pm
Forum: Bug reports
Topic: Version 1.5.4
Replies: 43
Views: 2662

Re: Version 1.5.4

Brain Break is immune to Flash Bomb

Image
by Neo Cutman
Sat Apr 06, 2019 3:26 pm
Forum: Releases
Topic: Version 1.5.4
Replies: 26
Views: 2544

Re: Version 1.5.4

ZepperFang wrote:
Sat Apr 06, 2019 2:11 pm
Added new Shell'n sound effects for opening, firing and closing.
What is this?
Image
by Neo Cutman
Fri Apr 05, 2019 8:17 pm
Forum: Feedback and suggestions
Topic: New patterns for Chill Spike
Replies: 1
Views: 197

New patterns for Chill Spike

New patterns for Chill Spike Why? In my opinion this weapon is very simple and could have some extra functions. How? When fired on the surface of the water could create a platform of ice that would float (with ice physics) in which the player could use in some cases to pass through a water area cov...
by Neo Cutman
Fri Apr 05, 2019 6:47 pm
Forum: Releases
Topic: Version 1.5.4
Replies: 26
Views: 2544

Re: Version 1.5.4

The Rain Flush is a good choice for this update since we had so many additions related to water.
by Neo Cutman
Thu Apr 04, 2019 9:51 pm
Forum: Feedback and suggestions
Topic: Playable Robot masters
Replies: 8
Views: 521

Re: Playable Robot masters

In my opinion I dont like the idea of ​​playable Robot Masters, I would rather pass the skills of the RMs from MMPU to other characters like Roll.
by Neo Cutman
Thu Apr 04, 2019 7:51 pm
Forum: Feedback and suggestions
Topic: The Trucks from Nitro Man stage
Replies: 2
Views: 184

Re: The Trucks from Nitro Man stage

Nigel Chinclucker wrote:
Thu Apr 04, 2019 7:46 pm
They could use the signal arrows as truck spawners.
yes
by Neo Cutman
Thu Apr 04, 2019 3:53 pm
Forum: Feedback and suggestions
Topic: The Trucks from Nitro Man stage
Replies: 2
Views: 184

The Trucks from Nitro Man stage

The Trucks from Nitro Man stage Why? It is a very fun gimmick that can be used against the player trying to run him over or can be used as a high speed transport for the player and I can imagine many fun situations with that gimmick. How? I would suggest that gravity be inserted into this gimmick, ...