Search found 808 matches

by Neo Cutman
Thu Jun 11, 2020 3:34 pm
Forum: Feedback and suggestions
Topic: Elec Man
Replies: 27
Views: 782

Re: Elec Man

I don't think Elec Man has a chance of being in 1.7. I think the Developers will add a total of 4 new RMs picked from Mega Man's 7 through 11 in this update. The reason I believe this is that MM 1-6 each have 4 RMs currently represented, while 7 through 11 currently have only 2 each. The Dev team w...
by Neo Cutman
Thu Jun 04, 2020 11:18 am
Forum: Feedback and suggestions
Topic: Hornet Man
Replies: 9
Views: 315

Re: Hornet Man

I agree with the addition of Hornet Man

1-He can be used as a gimmick.

2-An insect-like RM would be a good addition.
by Neo Cutman
Mon Jun 01, 2020 3:17 pm
Forum: Feedback and suggestions
Topic: Fuse Man
Replies: 11
Views: 426

Re: Fuse Man

I agree with all of your ideas here :) And besides, with half of MM11's roster being not viable in MMM (Tundra Man, Block Man, Impact Man and Acid Man), we need all the help we can get with what little of that game we can throw in. Indeed Fuse Man and Torch Man seem to be the only other MM11 bosses...
by Neo Cutman
Mon Jun 01, 2020 3:06 pm
Forum: Feedback and suggestions
Topic: Fuse Man
Replies: 11
Views: 426

Re: Fuse Man

I agree with all of your ideas here :) And besides, with half of MM11's roster being not viable in MMM (Tundra Man, Block Man, Impact Man and Acid Man), we need all the help we can get with what little of that game we can throw in. Indeed Fuse Man and Torch Man seem to be the only other MM11 bosses...
by Neo Cutman
Mon Jun 01, 2020 1:51 pm
Forum: Feedback and suggestions
Topic: Fuse Man
Replies: 11
Views: 426

Fuse Man

__**Fuse Man - MM11**__ **Why?** He moves in a unique way and thematically he can fit into any high-tech theme. **How?** He can fly avoiding getting stuck in uneven terrain. Even when isolated between walls his common attack is able to pass through walls, and the Speed Gear when he hits the ground ...
by Neo Cutman
Sun May 31, 2020 10:18 pm
Forum: Feedback and suggestions
Topic: Tileset/Background Suggestions for handsome and intelligent people
Replies: 12
Views: 1308

Re: Tileset/Background Suggestions for handsome and intelligent people

I know this seems a little (possibly) unrelated, but would the idea of Gameboy palettes for certain backgrounds and tilesets (as well as enemies, playable characters, and bosses) be a good one? I know it would be difficult to add for every single one - but for certain ones that appeared in the Game...
by Neo Cutman
Sat May 30, 2020 4:10 pm
Forum: Feedback and suggestions
Topic: The robot master debunkin
Replies: 36
Views: 1161

Re: The robot master debunkin

Unfortunately I think that galaxy man doesn't work because he teleports to just below the Black Hole, which in the case of MMM could be problematic. Honestly I just don't think much of Galaxy Man's attack pattern. I find him very repetitive and simple. I'd need to see some Dev love on his patterns ...
by Neo Cutman
Sat May 30, 2020 1:04 pm
Forum: Feedback and suggestions
Topic: The robot master debunkin
Replies: 36
Views: 1161

Re: The robot master debunkin

Unfortunately I think that galaxy man doesn't work because he teleports to just below the Black Hole, which in the case of MMM could be problematic. About Splash Woman she is my favorite of MM9 but I am thinking that she does not work. As for example in this image below: She has enough water to move...
by Neo Cutman
Fri May 29, 2020 9:11 pm
Forum: Feedback and suggestions
Topic: The robot master debunkin
Replies: 36
Views: 1161

Re: The robot master debunkin

Maybe the developers want the bosses in MMM to be as functionally diverse as possible and minimize overlap where bosses act somewhat similar to others. Just a guess though. I think the same, because of that we had Bounce Man on 1.6 instead of Torch Man or Tundra Man. Bounce man is a good choice as ...
by Neo Cutman
Fri May 29, 2020 3:40 pm
Forum: Feedback and suggestions
Topic: Burst Man
Replies: 11
Views: 457

Re: Burst Man

He can also be considered a water or chemical type RM. Exactly. Burst is one of those hybrid type RMs that can fill more than one category. Even though bombs are a part of his Danger Wrap weapon, Burst Man's main theme is bubbles . Unlike Bubble Man, his bubbles could acidify the chemical solution.
by Neo Cutman
Fri May 29, 2020 1:03 pm
Forum: Feedback and suggestions
Topic: Burst Man
Replies: 11
Views: 457

Re: Burst Man

Although Burst Man is a bomb-type RM (we already have 5) I think he would be a good addition to the game because he has unique patterns that can be combined with many objects and could even be used as a gimmick.

He can also be considered a water or chemical type RM.
by Neo Cutman
Sat May 23, 2020 7:21 pm
Forum: Announcements
Topic: Bouncy balls
Replies: 38
Views: 2991

Re: Bouncy balls

Good choice, Bounce Man needed some object from his original level.

Spring man also benefits from this.

Thank you.
by Neo Cutman
Sat May 23, 2020 2:18 pm
Forum: Announcements
Topic: Results - The Mega Man Maker Enemy Contest
Replies: 31
Views: 3005

Re: Results - The Mega Man Maker Enemy Contest

Speaking of which... it would be a great idea to organize yet another contest that fanbase can participate in. Contest where everybody can choose one particular Robot Master from the list of ones considered by devs. The Robot Master with most votes could be the one guaranteed to make it into 1.7 - ...
by Neo Cutman
Fri May 22, 2020 12:34 pm
Forum: Announcements
Topic: Results - The Mega Man Maker Enemy Contest
Replies: 31
Views: 3005

Re: Results - The Mega Man Maker Enemy Contest

https://media.giphy.com/media/HwZTaW7y35FQY/giphy.gif 😁😁😁 I'm curious to see what the next announcement will be as well. I hope it will be a level object this time. Also, nice Golber... Er... I mean, nice Ryback gif. I just hope we get at least another Ice type RM in the upcoming Mega Man Maker 1.7...
by Neo Cutman
Wed May 20, 2020 2:39 pm
Forum: Announcements
Topic: Results - The Mega Man Maker Enemy Contest
Replies: 31
Views: 3005

Re: Results - The Mega Man Maker Enemy Contest

Blue_Bummer wrote:
Wed May 20, 2020 1:57 pm
Hoping we get a may 2020 Development update. ❤️

Yeahhhh, I know we got more than double for April...


... But I'm super nosey. Just wanna see more, y'know? :D
I understand, I also want to see more, we have almost a month since the last announcement.
by Neo Cutman
Wed May 20, 2020 2:35 pm
Forum: Feedback and suggestions
Topic: Things we should probably give up on...
Replies: 70
Views: 3273

Re: Things we should probably give up on...

We shouldn't underestimate the devs that much. Programming a boss may not be easy or fast, but the development team can find a solution to it. I'm not sure, but I've never seen any talk of them not being able to do so. Truly teleportation isn't on the deconfirmed list, so it's still up in the air. ...
by Neo Cutman
Tue May 19, 2020 6:48 pm
Forum: Feedback and suggestions
Topic: Things we should probably give up on...
Replies: 70
Views: 3273

Re: Things we should probably give up on...

Okay... But how would you program his teleport? How would he know where to materialize? It may be too complex for the devs to figure it out... Centaur Man would be 2x3 in the editor, and he would only teleport to areas that are that size or larger, so he doesn't get stuck inside tiles or level obje...
by Neo Cutman
Sun May 17, 2020 6:47 pm
Forum: Feedback and suggestions
Topic: Things we should probably give up on...
Replies: 70
Views: 3273

Re: Things we should probably give up on...

Uh... LeonardMan? As far as I remember, you were among the ones that supported Music Changer in the past... Yes, I used to support the Music Changer until another user made me realize just how FEW people would actually make use of the feature... How many people use multiplayer building? very few co...
by Neo Cutman
Sat May 02, 2020 11:47 am
Forum: Feedback and suggestions
Topic: Tileset/Background Suggestions for handsome and intelligent people
Replies: 12
Views: 1308

Re: Tileset/Background Suggestions for handsome and intelligent people

POWERED UP BG AND TILES SAND TILE FROM OILMAN STAGE, GREAT FOR DESERT AND BEACH LEVELS, A NEW ALTERNATIVE BG WOULD BE COOL https://i.imgur.com/8f7Tbre.png https://i.imgur.com/QiofVLg.png https://i.imgur.com/hJbdw3W.png https://i.imgur.com/OnyfSBT.png https://i.imgur.com/K0rWUVJ.png https://i.imgur....
by Neo Cutman
Fri May 01, 2020 10:46 am
Forum: Feedback and suggestions
Topic: Kemumakin
Replies: 1
Views: 553

Re: Kemumakin

I hope the developers add.
Since we can find Kemumakin in the megamix, it is a good step towards the implementation in Mega Man Maker.