Search found 609 matches
- Tue Nov 19, 2019 7:32 pm
- Forum: Other games
- Topic: What are you playing?
- Replies: 92
- Views: 12825
Re: What are you playing?
I don't know
- Tue Nov 19, 2019 3:55 pm
- Forum: Feedback and suggestions
- Topic: Balloon Blader
- Replies: 0
- Views: 140
Balloon Blader
Those Bladers of the Bounce Man level, I have an idea with them. As we know, this enemy consists of two parts: The first is a simple Blader that has 2 hp. The second is 5 balloons, one violet, one red, one green, one blue and one yellow, which are armored and can only be destroyed with B.torch, P.dr...
- Mon Nov 18, 2019 6:48 pm
- Forum: Level design discussion
- Topic: Thematic assets
- Replies: 1
- Views: 314
Re: Thematic assets
Some idea?
- Sun Nov 17, 2019 5:04 pm
- Forum: Announcements
- Topic: Mega Man 11's Anniversary
- Replies: 157
- Views: 11792
Re: Mega Man 11's Anniversary
Please Wrecking, tell us what that image is, I'm tired of trying to find out. 

- Sun Nov 17, 2019 4:08 pm
- Forum: Feedback and suggestions
- Topic: New background with moving clouds
- Replies: 0
- Views: 140
New background with moving clouds
Remember the charge background 2? the one that the clouds move on a train? I would like you to please take one like that but only the clouds so you can connect the bg's.
- Sun Nov 17, 2019 3:55 pm
- Forum: General discussion
- Topic: Mega Man 11 enemies un 8 bit
- Replies: 1
- Views: 177
Mega Man 11 enemies un 8 bit
How do you think they can be seen? Show me your ideas with an image. Although it is not worth thinking about the 4 that are already confirmed, of course.
- Sun Nov 17, 2019 3:51 pm
- Forum: General discussion
- Topic: Weapons of Mega Man 11 in 8bit
- Replies: 0
- Views: 116
Weapons of Mega Man 11 in 8bit
How do you think they can be seen? Show me your ideas with an image. Obviously it is not worth using the change of armor, only the color.
- Sun Nov 17, 2019 4:38 am
- Forum: Announcements
- Topic: Mega Man 11's Anniversary
- Replies: 157
- Views: 11792
Re: Mega Man 11's Anniversary
I stand by what Royalguard said (was it Royalguard? My memory's fuzzy on this one...), it's a banana with a red tag. It means nothing. What if this announcement is just a distraction... and the image is only so that we can speculate while WreckingPrograms and his team finishes the update? Very like...
- Sat Nov 16, 2019 12:44 pm
- Forum: Announcements
- Topic: Mega Man 11's Anniversary
- Replies: 157
- Views: 11792
Re: Mega Man 11's Anniversary
They probably aren't even announcing something
- Fri Nov 15, 2019 6:56 pm
- Forum: Announcements
- Topic: Mega Man 11's Anniversary
- Replies: 157
- Views: 11792
Re: Mega Man 11's Anniversary
Why? Because you sound like a petul.ant doomsayer. The sky is falling, the sky is falling! While there hasn't been any news for a while, no one else seems to be leaving the forums/Discord en masse. Levels are still being shared (albeit at a slow rate) and some discussion is still taking place. I ho...
- Fri Nov 15, 2019 3:08 pm
- Forum: General discussion
- Topic: Enemies by element
- Replies: 3
- Views: 633
Re: Enemies by element
Please
- Fri Nov 15, 2019 3:03 pm
- Forum: Announcements
- Topic: Mega Man 11's Anniversary
- Replies: 157
- Views: 11792
Re: Mega Man 11's Anniversary
I'm still waiting for new advances, I start to think that the game is being abandoned That's pretty silly to think that considering that they've shown that updates are being made to the software. What do you mean? I mean that it's silly to think the game is being abandoned at this point. Why?
- Fri Nov 15, 2019 12:01 pm
- Forum: Announcements
- Topic: Mega Man 11's Anniversary
- Replies: 157
- Views: 11792
Re: Mega Man 11's Anniversary
What do you mean?DoctorLumen wrote: ↑Fri Nov 15, 2019 5:53 amThat's pretty silly to think that considering that they've shown that updates are being made to the software.14Protoman wrote: ↑Fri Nov 15, 2019 1:04 amI'm still waiting for new advances, I start to think that the game is being abandoned
- Fri Nov 15, 2019 1:04 am
- Forum: Announcements
- Topic: Mega Man 11's Anniversary
- Replies: 157
- Views: 11792
Re: Mega Man 11's Anniversary
I'm still waiting for new advances, I start to think that the game is being abandoned
- Tue Nov 12, 2019 4:59 pm
- Forum: Fan challenges
- Topic: Armor challenge
- Replies: 9
- Views: 411
Re: Armor challenge
Oh, by the way, I forgot to add one more rule, if you're Mega Man, you must put cracked blocks or push blocks. Sorry for the notice.
- Mon Nov 11, 2019 6:28 pm
- Forum: Fan challenges
- Topic: Armor challenge
- Replies: 9
- Views: 411
Armor challenge
This forum is half dead so that they don't take it away, I make a quick salvation challenge. The challenge is as follows: You have to do a level that can include Mega man or Bass, but if you do it with the first one, you have to give it all its adapters and if it is Bass, it must have Treble Bost. W...
- Mon Nov 11, 2019 6:11 pm
- Forum: Feedback and suggestions
- Topic: Dr. Wily's escape trap door.
- Replies: 6
- Views: 340
Re: Dr. Wily's escape trap door.
It is a good option, it would serve as a manual activation teleporter, as you said. I like that idea.
- Sun Nov 10, 2019 12:38 am
- Forum: Feedback and suggestions
- Topic: The Fire Mushroom guys. Or any solid enemy.
- Replies: 6
- Views: 262
Re: The Fire Mushroom guys. Or any solid enemy.
thanks for reminding us of the name, yes.Blue_Bummer wrote: ↑Sun Nov 10, 2019 12:10 amYou guys are talking about Mash Burner, right?
https://megaman.fandom.com/wiki/Mash_Burner
- Sat Nov 09, 2019 12:32 pm
- Forum: Feedback and suggestions
- Topic: The Fire Mushroom guys. Or any solid enemy.
- Replies: 6
- Views: 262
Re: The Fire Mushroom guys. Or any solid enemy.
Please have the Mushroom Enemies from torch mans stage be in the enemy list for 1.6, or any other solid enemy for that matter. The mushroom ones were the only one I could think of. I just think it could be really cool to have a moving platform that the player can destroy. That is a good idea, in ad...
- Sat Nov 09, 2019 12:18 pm
- Forum: Feedback and suggestions
- Topic: Enemy blocks
- Replies: 4
- Views: 234
Re: Enemy blocks
I already made a post similar to this a while back, only I was asking for blocks that disappear when Bosses are defeated. Although having them for Mini-Boss like enemies would be nice too. Exactly, because if you think about it, we only have 4 different mid-bosses, however, if we had such a block, ...