Search found 919 matches

by 14Protoman
Wed Apr 29, 2020 4:53 pm
Forum: General discussion
Topic: How do you think bosses will be added in this update?
Replies: 19
Views: 1323

How do you think bosses will be added in this update?

I made a poll for know what do you tink.
With 1.7 announced, we cannot know how long it will take to get out, but we can speculate that it will take a long time to arrive because the developers are adding content from the 11 existing games so one reason to speculate could be the bosses.
by 14Protoman
Wed Apr 29, 2020 4:40 pm
Forum: Feedback and suggestions
Topic: Things we should probably give up on...
Replies: 70
Views: 2865

Re: Things we should probably give up on...

Other Fire-element bosses from MM1-8: Aside from one idea I had for Fire Man that the devs likely disregarded, these guys are just impossible. ALL of them require flat ground or else they get stuck, most of them don't have any attacks that can properly hit the player regardless of where he is, and ...
by 14Protoman
Tue Apr 28, 2020 3:53 pm
Forum: Forum games
Topic: Make a gif
Replies: 5
Views: 494

Re: Make a gif

NMario84 wrote:
Tue Apr 28, 2020 12:54 am
So.... Animated images? Why not just say "Make an Animation" ??
I don't know
by 14Protoman
Tue Apr 28, 2020 12:45 am
Forum: Forum games
Topic: Make a gif
Replies: 5
Views: 494

Make a gif

I propose a game, say an asset of any mega Man game and make a gif of it if it were added.
by 14Protoman
Tue Apr 28, 2020 12:42 am
Forum: Feedback and suggestions
Topic: Thornvine
Replies: 5
Views: 692

Re: Thornvine

Neo Cutman wrote:
Mon Apr 27, 2020 11:32 pm
could it be destroyed by blade weapons?
Maybe, but i tink it would be beatable just with fire.
by 14Protoman
Mon Apr 27, 2020 8:23 pm
Forum: Feedback and suggestions
Topic: Thornvine
Replies: 5
Views: 692

Re: Thornvine

LeonardMan wrote:
Mon Apr 27, 2020 6:07 pm
Well, it's a simple enough level object that doesn't even move, so it should be easy to code... AND it will fit thematically in forest areas.
And electric.
by 14Protoman
Mon Apr 27, 2020 4:47 am
Forum: Feedback and suggestions
Topic: Thornvine
Replies: 5
Views: 692

Thornvine

I do not know what Mega man 8 assets will be added in the version, but I feel that it is the ideal time to add it, it would be very useful when it comes to making levels, in addition to being a level object that can do three things: Hurt you Work with the properties of electicity; React to fire. I h...
by 14Protoman
Sat Apr 25, 2020 4:46 pm
Forum: Feedback and suggestions
Topic: Frost Blocks suggestion
Replies: 1
Views: 414

Frost Blocks suggestion

I have an idea guys: In MM8 Frost man's level there are compact ice blocks and these can be destroyed with Flash bomb, Flame sword and Astro crush, but these two previous weapons only if the blocks are cracked. There is also a kind of machine that can push the blocks in perfect state. My suggestion ...
by 14Protoman
Fri Apr 24, 2020 8:52 pm
Forum: Announcements
Topic: Results - The Mega Man Maker Enemy Contest
Replies: 31
Views: 2722

Re: Results - The Mega Man Maker Enemy Contest

I only hope that good game enemies are still added, by the way Wreckin, you said that you would add content from all the games present in MMM, does that include enemies from all 11 games?
by 14Protoman
Fri Apr 24, 2020 5:28 am
Forum: Announcements
Topic: Phase 2 - The Mega Man Maker Enemy Contest
Replies: 49
Views: 5265

Re: Phase 2 - The Mega Man Maker Enemy Contest

yotubesocialhd2 wrote:
Fri Apr 24, 2020 3:45 am
So ,how will the winner be announced? Because i am curious to see who wins.
Me too, but we just can for wait.
by 14Protoman
Wed Apr 22, 2020 2:35 pm
Forum: Announcements
Topic: Phase 2 - The Mega Man Maker Enemy Contest
Replies: 49
Views: 5265

Re: Phase 2 - The Mega Man Maker Enemy Contest

https://i.imgur.com/L4oSd4H.png Phase 1 has come to a close! Disregarding any illegitimate votes, you guys have picked Mega Man 10 as your game of choice. While we can't tell you exactly what percentage of you voted on it because of the vote manipulation explained in the previous thread, it won by ...
by 14Protoman
Mon Apr 20, 2020 1:41 am
Forum: General discussion
Topic: Shovel Knight Mod Thread
Replies: 16
Views: 2208

Re: Shovel Knight Mod Thread

I think it never will launch
by 14Protoman
Sat Apr 18, 2020 1:30 am
Forum: Announcements
Topic: Phase 1 - The Mega Man Maker Enemy Contest
Replies: 50
Views: 7326

Re: Phase 1 - The Mega Man Maker Enemy Contest

I agree that we should do together so that robotic transport is added to the game.
by 14Protoman
Thu Apr 16, 2020 9:16 pm
Forum: Announcements
Topic: Pipi
Replies: 41
Views: 4924

Re: Pipi

Nigel Chinclucker wrote:
Thu Apr 16, 2020 7:15 pm
I'm interested in seeing the Sniper Armor and Monking come in.
Monking could for have his own branch for appear and attack you and thah branch could work as a tile that you can go up, but no go down.
by 14Protoman
Thu Apr 16, 2020 5:00 pm
Forum: Feedback and suggestions
Topic: MM1 Stuff for 1.7
Replies: 9
Views: 1307

Re: MM1 Stuff for 1.7

Furthermore, S.arm would be a spectacular weapon when it comes to exploring. I imagine how guts can be put on certain roads when digging, perhaps it would even be interesting if cracked blocks could be lifted with this weapon, but that would take away prestige from P.adapter and P.driver. I think it...
by 14Protoman
Thu Apr 16, 2020 2:56 pm
Forum: General discussion
Topic: What level objects from each game do you want in the future?
Replies: 7
Views: 568

What level objects from each game do you want in the future?

This series of publications of mine is very large already, first enemies, bosses and weapons and now level objects, haha. Just enjoy commenting which ones you want.
by 14Protoman
Thu Apr 16, 2020 2:54 pm
Forum: General discussion
Topic: Which Robot Master From Megaman 7-11 you want the most in 1.7?
Replies: 7
Views: 644

Re: Which Robot Master From Megaman 7-11 you want the most in 1.7?

I would have voted for Burst Man, you should have put him, since it is quite complete, but it is surely because the developers do not know how to take advantage (without offending) of the bomb type bosses and it bothers you, but it has a lot of potential and reasons are superfluous: He has his own e...
by 14Protoman
Wed Apr 15, 2020 9:28 pm
Forum: Feedback and suggestions
Topic: Chill spike suggestion
Replies: 10
Views: 504

Re: Chill spike suggestion

I agree with the sentiment of buffing the Chill Spike. Of Blue Bummer's three proposed buff suggestions, I prefer the second one, as it sounds the easiest to implement. Furthermore, I think that the Chill Spike should freeze all enemies (and bosses made primarily vulnerable) equally - freezing them...
by 14Protoman
Wed Apr 15, 2020 2:44 pm
Forum: Announcements
Topic: Pipi
Replies: 41
Views: 4924

Re: Pipi

Not really, we already have Batton, Robbit and Hot dog.
by 14Protoman
Wed Apr 15, 2020 3:58 am
Forum: Announcements
Topic: Pipi
Replies: 41
Views: 4924

Re: Pipi

yotubesocialhd2 wrote:
Wed Apr 15, 2020 2:10 am
14Protoman wrote:
Wed Apr 15, 2020 2:05 am
Now that I realize, this completes all enemies in the Crash man level.
What about all of the levels in Mega Man 2?
What do you mean?