Search found 216 matches

by Blue_Bummer
Wed Nov 06, 2019 1:15 pm
Forum: Announcements
Topic: Mega Man 11's Anniversary
Replies: 161
Views: 12235

Re: Mega Man 11's Anniversary

Natives are getting restless. Remember folks, we need to appreciate the fact that they're making this game at all. They don't owe us anything and it'd be a shame to take Wrecking and his team for granted. You don't want them to quit this game do you? Sure we can voice our desire for updates because ...
by Blue_Bummer
Tue Nov 05, 2019 3:12 pm
Forum: General chat
Topic: happy birthday dubya pee
Replies: 6
Views: 186

Re: happy birthday dubya pee

Had no idea it was his birthday.

Happy Belated Wrecking!

Image
by Blue_Bummer
Mon Nov 04, 2019 5:34 pm
Forum: Feedback and suggestions
Topic: A small aesthetic change
Replies: 14
Views: 876

Re: A small aesthetic change

Mega Man has had his buster in almost all of his appearances, with the exception of Mega Man V for Game Boy. He's speaking aesthetically, meaning visually. If I'm interpreting his request correctly, he's referring to how the Mega Buster shots look. 🤔 In different games the Mega Buster shot has a di...
by Blue_Bummer
Mon Nov 04, 2019 4:32 pm
Forum: Feedback and suggestions
Topic: (POLL)MM7, 8, 9 Robot Master Flashback (Patch 1.7 and beyond)
Replies: 13
Views: 659

Re: MM7, 8, 9 Robot Master Flashback (Patch 1.7 and beyond)

Still waiting for Robot Masters like Elec Man, Flash Man, and Shadow Man to be added. Me too. If we're registered for these forums were Mega Man gluttons, the popularity of the suggestion forum is a testament to that. :P When a game is this good is so easy to wanna gorge yourself with all this awes...
by Blue_Bummer
Sun Nov 03, 2019 7:12 pm
Forum: General discussion
Topic: ALL 65 missing weapons, classified by elemental theme
Replies: 11
Views: 423

Re: ALL 65 missing weapons, classified by elemental theme

If you also include Power Battle and Power Fighters arcade games, you also have the two additional Robot Master weapons Pharaoh Wave and Centaur Arrow. Centaur arrow seems kinda odd since it's direction is random (according to the Wiki). Pharaoh Wave looks like a simpler version of MM10 Solar Blaze...
by Blue_Bummer
Sun Nov 03, 2019 6:57 pm
Forum: Announcements
Topic: Mega Man 11's Anniversary
Replies: 161
Views: 12235

Re: Mega Man 11's Anniversary

That'd be mindblowing if they snuck a whole 'nother additional Mega Man game into patch 1.6.. :shock: I mean, is it even possible?? The Devs are only human, how could they find the time and energy to accomplish something that ambitious in time for 1.6??! Me I'm just craving another official progress...
by Blue_Bummer
Sun Nov 03, 2019 6:43 pm
Forum: General discussion
Topic: 1.6 is taking a while, huh?
Replies: 57
Views: 3485

Re: 1.6 is taking a while, huh?

Brazencoronet17 wrote:With the insane amount of content 1.5 added and the potential fished from it, I'd be satisfied for years
True. Honestly it's insane this game exists as it does in the first place. Wrecking Programs and his team are just amazing at what they've done/are doing.
by Blue_Bummer
Sun Nov 03, 2019 6:40 pm
Forum: General discussion
Topic: ALL 65 missing weapons, classified by elemental theme
Replies: 11
Views: 423

Re: ALL 65 missing weapons, classified by elemental theme

>all >no CFTF weapons I find it interesting how some weapons in that particular game work differently for Mega Man as opposed to Bass (Forte). https://megaman.fandom.com/wiki/Rockman_%26_Forte:_Mirai_Kara_no_Chousensha What an amazing list of weapons/items LeonardMan posted. I estimate that the dev...
by Blue_Bummer
Sun Nov 03, 2019 6:13 pm
Forum: Feedback and suggestions
Topic: (POLL)MM7, 8, 9 Robot Master Flashback (Patch 1.7 and beyond)
Replies: 13
Views: 659

Re: MM7, 8, 9 Robot Master Flashback (Patch 1.7 and beyond)

His name is Aqua man. Not Hydro man. btw Whoops... Where'd that come from? 😁 I'll fix it. It's fine. We all misspell things. That was more than a misspell, I completely renamed him. I still don't know I kept writing Hydro, it's not in his description at all or even anywhere in the Mega Man series. :?
by Blue_Bummer
Sat Nov 02, 2019 1:05 am
Forum: Feedback and suggestions
Topic: (POLL)MM7, 8, 9 Robot Master Flashback (Patch 1.7 and beyond)
Replies: 13
Views: 659

Re: MM7, 8, 9 Robot Master Flashback (Patch 1.7 and beyond)

Gravitrax64 wrote:
Fri Nov 01, 2019 9:20 pm
His name is Aqua man. Not Hydro man. btw
Whoops... Where'd that come from? 😁 I'll fix it.
by Blue_Bummer
Sat Nov 02, 2019 12:57 am
Forum: General discussion
Topic: 1.6 is taking a while, huh?
Replies: 57
Views: 3485

Re: 1.6 is taking a while, huh?

If future patches do tend to grow in development length then I would have to re-iterate the proposal to the Dev team doing incremental smaller updates of bite sized content every 3 months or so while progress would be made on the full larger patch update goals they set. I agree with you here. Just ...
by Blue_Bummer
Fri Nov 01, 2019 6:57 pm
Forum: Feedback and suggestions
Topic: Freeze Cracker
Replies: 4
Views: 370

Re: Freeze Cracker

:idea: :idea: :idea: If Lava types were added that could be frozen, it would also be applicable to Frost Man's Ice Wave weapon which could also freeze Lava (specifically Sword Man Lava). So if this gimmick was added, not only Freeze Cracker but also Ice Wave could be implemented with the gimmick. Mo...
by Blue_Bummer
Fri Nov 01, 2019 5:09 pm
Forum: Feedback and suggestions
Topic: (POLL)MM7, 8, 9 Robot Master Flashback (Patch 1.7 and beyond)
Replies: 13
Views: 659

(POLL)MM7, 8, 9 Robot Master Flashback (Patch 1.7 and beyond)

Granted if the Devs decide to continue to update MMM beyond patch 1.6 and ever revisit MM 7, 8 or 9 Robot Masters; which would you prefer to be focused on first to be added in a later patch? Just going by the pattern set by the Developers of MMM we get roughly 4 RMs per game (looking at MMs 1-6), no...
by Blue_Bummer
Fri Nov 01, 2019 2:35 pm
Forum: General discussion
Topic: 1.6 is taking a while, huh?
Replies: 57
Views: 3485

Re: 1.6 is taking a while, huh?

I believe that is (in part) why the update is taking so long and is about to match patch 1.5's development length. Match it? At this point I believe it'll SURPASS it! In fact, since in each update they have to program more and more complicated assets, I'm pretty sure that EVERY update will take lon...
by Blue_Bummer
Fri Nov 01, 2019 2:24 pm
Forum: Feedback and suggestions
Topic: Teleporter Chamber Request
Replies: 6
Views: 467

Re: Teleporter Chamber Request

I saw elsewhere where a guy designed a "Random path generator" in his level using assets inside MMM. Would the ability to create random (multiple) paths via a teleporter chamber be a good idea? Like say in map creation you lay a teleporter chamber down, then have the option of either a direct telepo...
by Blue_Bummer
Fri Nov 01, 2019 2:13 pm
Forum: Feedback and suggestions
Topic: A couple of overlooked things
Replies: 13
Views: 760

Re: A couple of overlooked things

We don't even know if they're going to keep going after patch 1.6 (the coming patch). We can only hope! :) Oh no, that's such sad news! Well, it'd be a shame if that were true, especially since they're so close to adding everything and being done completely. They might have some decent progress on ...
by Blue_Bummer
Fri Nov 01, 2019 1:59 pm
Forum: General discussion
Topic: 1.6 is taking a while, huh?
Replies: 57
Views: 3485

Re: 1.6 is taking a while, huh?

I say few because they’re clearly focused on giving us content from 10 Correct me if I'm wrong but I thought the official word was content on both MM10 and MM11. Official Wiki states that as well, though I acknowledge a Wiki can have incorrect information. https://wiki.megamanmaker.com/index.php/1....
by Blue_Bummer
Wed Oct 30, 2019 3:39 pm
Forum: Announcements
Topic: Mega Man 11's Anniversary
Replies: 161
Views: 12235

Re: Mega Man 11's Anniversary

A week from now will mark the one-month anniversary of the time the MMM devs made an announcement lol Happy almost 1 month anniversary of the announcement of the 1 year Mega Man 11 anniversary announcement. 4 days ago was the 7 month anniversary of the Mega Man Maker patch 1.5 release. Man annivers...
by Blue_Bummer
Wed Oct 30, 2019 3:35 pm
Forum: Feedback and suggestions
Topic: A couple of overlooked things
Replies: 13
Views: 760

Re: A couple of overlooked things

Now though, I'm wondering about other things, like Airman's foreground clouds, and other missing enemies, backgrounds, tiles, weapons, and bosses. I assume that's all a matter of time before getting added though, including the flipped snake heads, right? Seeing that this is a free game being done b...
by Blue_Bummer
Tue Oct 29, 2019 5:07 pm
Forum: Other games
Topic: More Maker Games
Replies: 14
Views: 902

Re: More Maker Games

I'm also waiting for the release of Mario Multiverse. The fangame version not the official one. Currently in a closed beta.

https://www.youtube.com/watch?v=T7zV2UIbnTA