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Mega man 12 (Fan game in the game)

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14Protoman
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Mega man 12 (Fan game in the game)

Post by 14Protoman » Wed Jan 09, 2019 7:58 am

After almost two weeks, I was finally able to complete my "fan game" and I will publish the levels one by one, but first, the first thing:
Rules:
1_The weapons that are in the main menu can be grabbed only if you beat the boss who gives it to you and I have already specified this before, but I show it down again, the character can be changed regardless of the mission.
2_The intro stage must be played first, the mid stage after defeating the first 4 bosses and the pre wily, after all, then follow wily.
3_The utilities of treble, rush and prototypes have to be looked for in the levels to unblock them, they are hidden.
4_It is essential, although not obligatory, to use special weapons to explore.

1-Intro stage: 289220
2-Mid stage: 289227
3-Pre wily stage: 289233
Avalanche man: 289224
Blaze man: 289230
Cobalt man: 289231
Darkness man: 289222
Flood man: 289229
Light man: 289221
Neutralizer man: 289228
Shield man: 289226
Wily ""
1: 289235
2: 289236
3: 289237
4: 289238
5: 289239
Challenges ""
Achilles talon: 289240
Practice: 289241
Some ways to use weapons: 289242
Defeat the boss above you before you defeat you: 289243

I hope you like it, this is Mega Man 12.
Turboman is a cool dude, he is my favourite Robot master
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Re: Mega man 12 (Fan game in the game)

Post by Brazencoronet17 » Wed Jan 09, 2019 12:23 pm

Real Megaman 12 comes out
Brazencoronet17 said...

I'm scared

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14Protoman
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Re: Mega man 12 (Fan game in the game)

Post by 14Protoman » Wed Jan 09, 2019 3:45 pm

Brazencoronet17 wrote:
Wed Jan 09, 2019 12:23 pm
Real Megaman 12 comes out
try it, you'll love it, and i explained how to play. if you can tell more people better, yes?
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Re: Mega man 12 (Fan game in the game)

Post by Yoshi2018 » Wed Jan 09, 2019 10:05 pm

Intro Stage
Way better than the original, good job.





Uh..... please explain that first room, and the special weapons at the beginning of the boss levels.
Last edited by Yoshi2018 on Sat Jan 12, 2019 2:00 am, edited 1 time in total.

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Re: Mega man 12 (Fan game in the game)

Post by 8JKN4 » Wed Jan 09, 2019 10:42 pm

Yoshi2018 wrote:
Wed Jan 09, 2019 10:05 pm
Uh..... please explain that first room, and the special weapons at the beginning of the boss levels.
I'm guessing the Special Weapons are supposed to be some kind of stage select system, where you pick the weapons from the Robot Masters you beat.
Spinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspinspin...
I feel dizzy...

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Re: Mega man 12 (Fan game in the game)

Post by Yoshi2018 » Wed Jan 09, 2019 10:50 pm

8JKN4 wrote:
Wed Jan 09, 2019 10:42 pm
Yoshi2018 wrote:
Wed Jan 09, 2019 10:05 pm
Uh..... please explain that first room, and the special weapons at the beginning of the boss levels.
I'm guessing the Special Weapons are supposed to be some kind of stage select system, where you pick the weapons from the Robot Masters you beat.
Yeah, but I have no idea about the adapters or what I should grab on my first robot master stage.

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14Protoman
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Re: Mega man 12 (Fan game in the game)

Post by 14Protoman » Wed Jan 09, 2019 11:07 pm

Yoshi2018 wrote:
Wed Jan 09, 2019 10:50 pm
8JKN4 wrote:
Wed Jan 09, 2019 10:42 pm
Yoshi2018 wrote:
Wed Jan 09, 2019 10:05 pm
Uh..... please explain that first room, and the special weapons at the beginning of the boss levels.
I'm guessing the Special Weapons are supposed to be some kind of stage select system, where you pick the weapons from the Robot Masters you beat.
Yeah, but I have no idea about the adapters or what I should grab on my first robot master stage.
See my topic in general disscusion.
Avalanche man gives cooled bricks(block dropper); Blaze man gives Dragoon Fire(Atomic Fire); Cobalt man gives Cobalt Blade(Rolling cutter); Darkness man gives time slower (time slow); Flood man gives water Burst(danger wrap); Light man gives blinding light (flash stopper); Neutralizer man gives war mine(crash bomber); Shield man gives mirror Shield (Shine).
the adapters are unlocked in the middle of the levels, but you're going to have to find them.
Turboman is a cool dude, he is my favourite Robot master
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It feels good to have an active developer like Luigi, that's a compliment.

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14Protoman
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Re: Mega man 12 (Fan game in the game)

Post by 14Protoman » Wed Jan 09, 2019 11:18 pm

Yoshi2018 wrote:
Wed Jan 09, 2019 10:05 pm
Intro Stage
Way better than the original, good job.
How better than the original?
i don't understand
Turboman is a cool dude, he is my favourite Robot master
Image
It feels good to have an active developer like Luigi, that's a compliment.

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Yoshi2018
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Re: Mega man 12 (Fan game in the game)

Post by Yoshi2018 » Wed Jan 09, 2019 11:20 pm

14Protoman wrote:
Wed Jan 09, 2019 11:18 pm
Yoshi2018 wrote:
Wed Jan 09, 2019 10:05 pm
Intro Stage
Way better than the original, good job.
How better than the original?
i don't understand
Less health mostly.
14Protoman wrote:
Wed Jan 09, 2019 11:07 pm
the adapters are unlocked in the middle of the levels, but you're going to have to find them.
Then why can I collect them at the beginning of the level? And what about Proto Man and Bass's utilities.

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14Protoman
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Re: Mega man 12 (Fan game in the game)

Post by 14Protoman » Thu Jan 10, 2019 12:34 am

Yoshi2018 wrote:
Wed Jan 09, 2019 11:20 pm
14Protoman wrote:
Wed Jan 09, 2019 11:18 pm
Yoshi2018 wrote:
Wed Jan 09, 2019 10:05 pm
Intro Stage
Way better than the original, good job.
How better than the original?
i don't understand
Less health mostly.
14Protoman wrote:
Wed Jan 09, 2019 11:07 pm
the adapters are unlocked in the middle of the levels, but you're going to have to find them.
Then why can I collect them at the beginning of the level? And what about Proto Man and Bass's utilities.
because it's the same as unlocking the weapons by defeating bosses: when you get it you're going to be allowed to grab it at the beginning of the obvious level, as for the proto-man and bass items, you get them as the adapters, they unlock halfway
Turboman is a cool dude, he is my favourite Robot master
Image
It feels good to have an active developer like Luigi, that's a compliment.

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14Protoman
Posts: 216
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Location: Argentina

Re: Mega man 12 (Fan game in the game)

Post by 14Protoman » Thu Jan 10, 2019 12:35 am

Yoshi2018 wrote:
Wed Jan 09, 2019 11:20 pm
14Protoman wrote:
Wed Jan 09, 2019 11:18 pm
Yoshi2018 wrote:
Wed Jan 09, 2019 10:05 pm
Intro Stage
Way better than the original, good job.
How better than the original?
i don't understand
Less health mostly.
14Protoman wrote:
Wed Jan 09, 2019 11:07 pm
the adapters are unlocked in the middle of the levels, but you're going to have to find them.
Then why can I collect them at the beginning of the level? And what about Proto Man and Bass's utilities.
because it's the same as unlocking the weapons by defeating bosses: when you get it you're going to be allowed to grab it at the beginning of the obvious level, as for the proto-man and bass items, you get them as the adapters, they unlock halfway.

If you play all game, i will give thanks to you.
Turboman is a cool dude, he is my favourite Robot master
Image
It feels good to have an active developer like Luigi, that's a compliment.

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Yoshi2018
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Re: Mega man 12 (Fan game in the game)

Post by Yoshi2018 » Thu Jan 10, 2019 1:01 am

14Protoman wrote:
Thu Jan 10, 2019 12:34 am
Yoshi2018 wrote:
Wed Jan 09, 2019 11:20 pm
14Protoman wrote:
Wed Jan 09, 2019 11:18 pm


How better than the original?
i don't understand
Less health mostly.
14Protoman wrote:
Wed Jan 09, 2019 11:07 pm
the adapters are unlocked in the middle of the levels, but you're going to have to find them.
Then why can I collect them at the beginning of the level? And what about Proto Man and Bass's utilities.
because it's the same as unlocking the weapons by defeating bosses: when you get it you're going to be allowed to grab it at the beginning of the obvious level, as for the proto-man and bass items, you get them as the adapters, they unlock halfway
When do I get them?

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14Protoman
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Re: Mega man 12 (Fan game in the game)

Post by 14Protoman » Thu Jan 10, 2019 1:49 am

Yoshi2018 wrote:
Thu Jan 10, 2019 1:01 am
14Protoman wrote:
Thu Jan 10, 2019 12:34 am
Yoshi2018 wrote:
Wed Jan 09, 2019 11:20 pm


Less health mostly.

Then why can I collect them at the beginning of the level? And what about Proto Man and Bass's utilities.
because it's the same as unlocking the weapons by defeating bosses: when you get it you're going to be allowed to grab it at the beginning of the obvious level, as for the proto-man and bass items, you get them as the adapters, they unlock halfway
When do I get them?
Finding them in the levels, i will give you a hint: Find the items in B,C,N levels.
Turboman is a cool dude, he is my favourite Robot master
Image
It feels good to have an active developer like Luigi, that's a compliment.

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Yoshi2018
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Re: Mega man 12 (Fan game in the game)

Post by Yoshi2018 » Fri Jan 11, 2019 9:36 pm

14Protoman wrote:
Thu Jan 10, 2019 1:49 am
Yoshi2018 wrote:
Thu Jan 10, 2019 1:01 am
14Protoman wrote:
Thu Jan 10, 2019 12:34 am


because it's the same as unlocking the weapons by defeating bosses: when you get it you're going to be allowed to grab it at the beginning of the obvious level, as for the proto-man and bass items, you get them as the adapters, they unlock halfway
When do I get them?
Finding them in the levels, i will give you a hint: Find the items in B,C,N levels.
What do you mean by items? Will I see the capsules in the level when I unlock them? Also, Mega Man, Proto Man, and Bass each have significantly different utilities, how do I know which is which?

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14Protoman
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Re: Mega man 12 (Fan game in the game)

Post by 14Protoman » Fri Jan 11, 2019 11:36 pm

Yoshi2018 wrote:
Fri Jan 11, 2019 9:36 pm
14Protoman wrote:
Thu Jan 10, 2019 1:49 am
Yoshi2018 wrote:
Thu Jan 10, 2019 1:01 am

When do I get them?
Finding them in the levels, i will give you a hint: Find the items in B,C,N levels.
What do you mean by items? Will I see the capsules in the level when I unlock them? Also, Mega Man, Proto Man, and Bass each have significantly different utilities, how do I know which is which?
I will be direct:
Proto coil, proto jet and Treble bost are found on the levels as with megaman.
All levels have adapters or proto-man objects, except flood man, darkness man and light man
Turboman is a cool dude, he is my favourite Robot master
Image
It feels good to have an active developer like Luigi, that's a compliment.

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ironhide1975
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Re: Mega man 12 (Fan game in the game)

Post by ironhide1975 » Fri Jan 11, 2019 11:59 pm

14Protoman wrote:
Wed Jan 09, 2019 7:58 am
After almost two weeks, I was finally able to complete my "fan game" and I will publish the levels one by one, but first, the first thing:
Rules:
1_The weapons that are in the main menu can be grabbed only if you beat the boss who gives it to you and I have already specified this before, but I show it down again, the character can be changed regardless of the mission.
2_The intro stage must be played first, the mid stage after defeating the first 4 bosses and the pre wily, after all, then follow wily.
3_The utilities of treble, rush and prototypes have to be looked for in the levels to unblock them, they are hidden.
4_It is essential, although not obligatory, to use special weapons to explore.

1-Intro stage: 289220
2-Mid stage: 289227
3-Pre wily stage: 289233
Avalanche man: 289224
Blaze man: 289230
Cobalt man: 289231
Darkness man: 289222
Flood man: 289229
Light man: 289221
Neutralizer man: 289228
Shield man: 289226
Wily ""
1: 289235
2: 289236
3: 289237
4: 289238
5: 289239
Challenges ""
Achilles talon: 289240
Practice: 289241
Some ways to use weapons: 289242
Defeat the boss above you before you defeat you: 289243

I hope you like it, this is Mega Man 12.
Great idea. Sadly the majority of the individuals on this board will hound you for attempting this. If you tried to put this in one level they would rebuke you, and I'm sure they'll find some way to complain about this many levels to play. I tried this as well and no one on here understands what a Mega Man game is suppose to be like.
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Re: Mega man 12 (Fan game in the game)

Post by Yoshi2018 » Sat Jan 12, 2019 12:08 am

14Protoman wrote:
Fri Jan 11, 2019 11:36 pm
Yoshi2018 wrote:
Fri Jan 11, 2019 9:36 pm
14Protoman wrote:
Thu Jan 10, 2019 1:49 am

Finding them in the levels, i will give you a hint: Find the items in B,C,N levels.
What do you mean by items? Will I see the capsules in the level when I unlock them? Also, Mega Man, Proto Man, and Bass each have significantly different utilities, how do I know which is which?
I will be direct:
Proto coil, proto jet and Treble bost are found on the levels as with megaman.
All levels have adapters or proto-man objects, except flood man, darkness man and light man
So, let me get this right.

If I see Power Adapter, I unlock Proto Coil, Treble Boost, and Power Adapter. If I see Super Adapter I get Proto Coil, Treble Boost, and Super Adapter. If I see Proto Jet, I get Proto Jet and Treble Boost? I don't know, this seems confusing.
ironhide1975 wrote:
Fri Jan 11, 2019 11:59 pm
14Protoman wrote:
Wed Jan 09, 2019 7:58 am
After almost two weeks, I was finally able to complete my "fan game" and I will publish the levels one by one, but first, the first thing:
Rules:
1_The weapons that are in the main menu can be grabbed only if you beat the boss who gives it to you and I have already specified this before, but I show it down again, the character can be changed regardless of the mission.
2_The intro stage must be played first, the mid stage after defeating the first 4 bosses and the pre wily, after all, then follow wily.
3_The utilities of treble, rush and prototypes have to be looked for in the levels to unblock them, they are hidden.
4_It is essential, although not obligatory, to use special weapons to explore.

1-Intro stage: 289220
2-Mid stage: 289227
3-Pre wily stage: 289233
Avalanche man: 289224
Blaze man: 289230
Cobalt man: 289231
Darkness man: 289222
Flood man: 289229
Light man: 289221
Neutralizer man: 289228
Shield man: 289226
Wily ""
1: 289235
2: 289236
3: 289237
4: 289238
5: 289239
Challenges ""
Achilles talon: 289240
Practice: 289241
Some ways to use weapons: 289242
Defeat the boss above you before you defeat you: 289243

I hope you like it, this is Mega Man 12.
Great idea. Sadly the majority of the individuals on this board will hound you for attempting this. If you tried to put this in one level they would rebuke you, and I'm sure they'll find some way to complain about this many levels to play. I tried this as well and no one on here understands what a Mega Man game is suppose to be like.
Please explain what makes you think this. Mega Man Creation was positively received, unless there is bad level design, I don't see how this is a problem.

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14Protoman
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Re: Mega man 12 (Fan game in the game)

Post by 14Protoman » Sat Jan 12, 2019 12:30 am

Yoshi2018 wrote:
Sat Jan 12, 2019 12:08 am
14Protoman wrote:
Fri Jan 11, 2019 11:36 pm
Yoshi2018 wrote:
Fri Jan 11, 2019 9:36 pm

What do you mean by items? Will I see the capsules in the level when I unlock them? Also, Mega Man, Proto Man, and Bass each have significantly different utilities, how do I know which is which?
I will be direct:
Proto coil, proto jet and Treble bost are found on the levels as with megaman.
All levels have adapters or proto-man objects, except flood man, darkness man and light man
So, let me get this right.

If I see Power Adapter, I unlock Proto Coil, Treble Boost, and Power Adapter. If I see Super Adapter I get Proto Coil, Treble Boost, and Super Adapter. If I see Proto Jet, I get Proto Jet and Treble Boost? I don't know, this seems confusing.
Ah !!!!!, I understood the problem, I did not understand you at first.
Power adapter is unlocked only for mega man, so unlocking it only lets you use that item for megaman; protoman or bass can not use them, each item is independently.
-Megaman finds the P.adapter or the S.adapter independently, but that does not give you the right nor the prize of being able to use the proto coil or proto jet nor the treble bost.
-Protoman finds the proto coil / jet independently, but that does not give you the right to use the bass or megaman adapters either.
Bass finds the T.bost independently, but that does not give you the right to use the Mega / Proto man items either.
In summary: If you find an item, you'll keep it, but only that character can use it; the others can not use theirs, unless they also find them.
I already gave you too many clues and I explained everything to you, I hope this helps you.
Turboman is a cool dude, he is my favourite Robot master
Image
It feels good to have an active developer like Luigi, that's a compliment.

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ironhide1975
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Re: Mega man 12 (Fan game in the game)

Post by ironhide1975 » Sat Jan 12, 2019 1:03 am

14Protoman wrote:
Sat Jan 12, 2019 12:30 am
Yoshi2018 wrote:
Sat Jan 12, 2019 12:08 am
14Protoman wrote:
Fri Jan 11, 2019 11:36 pm


I will be direct:
Proto coil, proto jet and Treble bost are found on the levels as with megaman.
All levels have adapters or proto-man objects, except flood man, darkness man and light man
So, let me get this right.

If I see Power Adapter, I unlock Proto Coil, Treble Boost, and Power Adapter. If I see Super Adapter I get Proto Coil, Treble Boost, and Super Adapter. If I see Proto Jet, I get Proto Jet and Treble Boost? I don't know, this seems confusing.
Ah !!!!!, I understood the problem, I did not understand you at first.
Power adapter is unlocked only for mega man, so unlocking it only lets you use that item for megaman; protoman or bass can not use them, each item is independently.
-Megaman finds the P.adapter or the S.adapter independently, but that does not give you the right nor the prize of being able to use the proto coil or proto jet nor the treble bost.
-Protoman finds the proto coil / jet independently, but that does not give you the right to use the bass or megaman adapters either.
Bass finds the T.bost independently, but that does not give you the right to use the Mega / Proto man items either.
In summary: If you find an item, you'll keep it, but only that character can use it; the others can not use theirs, unless they also find them.
I already gave you too many clues and I explained everything to you, I hope this helps you.
Wasn't that hard to figure out.
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Re: Mega man 12 (Fan game in the game)

Post by Yoshi2018 » Sat Jan 12, 2019 2:00 am

14Protoman wrote:
Sat Jan 12, 2019 12:30 am
Yoshi2018 wrote:
Sat Jan 12, 2019 12:08 am
14Protoman wrote:
Fri Jan 11, 2019 11:36 pm


I will be direct:
Proto coil, proto jet and Treble bost are found on the levels as with megaman.
All levels have adapters or proto-man objects, except flood man, darkness man and light man
So, let me get this right.

If I see Power Adapter, I unlock Proto Coil, Treble Boost, and Power Adapter. If I see Super Adapter I get Proto Coil, Treble Boost, and Super Adapter. If I see Proto Jet, I get Proto Jet and Treble Boost? I don't know, this seems confusing.
Ah !!!!!, I understood the problem, I did not understand you at first.
Power adapter is unlocked only for mega man, so unlocking it only lets you use that item for megaman; protoman or bass can not use them, each item is independently.
-Megaman finds the P.adapter or the S.adapter independently, but that does not give you the right nor the prize of being able to use the proto coil or proto jet nor the treble bost.
-Protoman finds the proto coil / jet independently, but that does not give you the right to use the bass or megaman adapters either.
Bass finds the T.bost independently, but that does not give you the right to use the Mega / Proto man items either.
In summary: If you find an item, you'll keep it, but only that character can use it; the others can not use theirs, unless they also find them.
I already gave you too many clues and I explained everything to you, I hope this helps you.
Thank you, I will get started.

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