Bassnium Z

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Slash7
Posts: 126
Joined: Sun Sep 03, 2017 9:13 pm

Bassnium Z

Post by Slash7 » Wed May 08, 2019 11:37 am

325076 Part 1, 325079 Part 2; 324724 entire level but long loading time

Bassnium Z is something like a megavania or megaman metroidvania level that resembles a small megaman game that uses many new assets from 1.5. It starts with introduction stage, followed by 4 robot master sub-levels, semi-final area and final stage. You play as Bass using Flame Sword as primary weapon and Bass buster as secondary and you acquire new weapons by defeating the Robot Masters of each sub-level

Image

Short lore: After Bass being defeated by Mega Man, Dr. Wily decided that his old creation is no longer needed and ordered Sword Man to dispose him as a scrap metal. However Bass does not accept defeat and even with damaged buster he still was able to defeat Sword Man with ease. Now as Flame Sword is a permanent addition to Bass as a primary weapon he will prove Wily that he is still the most powerful robot in the world by destroying Wily's new Robot Masters all by himself and only he will be able to defeat Megaman and no one else.

Setting: Players start with introduction section (screens between checkpoints) that is around 10 battle screens long followed by the 4 robot master areas - air, fire, plant and grenade.
Each Robot Master sub-level is around 15 battle screens long that starts with longer and easier section then shorter and a bit harder one at the end of which they fight a Robot Master. Training section comes next that is around 4-5 screens long which requires the use of the newly acquired weapon.
Players then proceed to the semifinal stage which is couple of screens long, later having rematch against the Robot Masters. Completing that they enter in the final stage which is also pretty short at the end of which they face the final boss of the level. Defeating the final boss they have the choice to end the level or have a rematch against alternative version of the boss.

Level Length: The level is long and may take some time to load but because of the often checkpoints players should not have the feeling they must do a lot of backtracking in order to proceed with the level.
Last edited by Slash7 on Fri May 10, 2019 8:26 pm, edited 2 times in total.
407743 Knight Man Fortress

Bassnium Z - 325076 Part 1, 325079 Part 2; 324724 entire level but long loading time

310710 GET DEM KEYZ
302538 Construction Factory
183547 Area MD1 - Metroidvania based level

Slash7
Posts: 126
Joined: Sun Sep 03, 2017 9:13 pm

Re: Bassnium Z

Post by Slash7 » Fri May 10, 2019 2:46 pm

Because of the stage is quite big I split it into 2 parts

325076 Part 1, 325079 Part 2; 324724 entire level but long loading time
407743 Knight Man Fortress

Bassnium Z - 325076 Part 1, 325079 Part 2; 324724 entire level but long loading time

310710 GET DEM KEYZ
302538 Construction Factory
183547 Area MD1 - Metroidvania based level

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