To define useful I mean the possibilities it offers, which are determined by several factors:
-The weapon can interact with certain level objects;
-The weapon can destroy certain enemies in one hit or in fewer hits than the weapon would normally demand;
-The weapon is useful to access certain sectors;
-The weapon is useful to defeat or subdue certain bosses;
-The weapon can be used in many circumstances.
Now, what weapons do you think are the most useful weapons in the game and why?
Discuss level design, whether in general or related to your levels
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