Is it possible to make some enemies inderstructible?

Discuss level design, whether in general or related to your levels
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LightDaemon
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Is it possible to make some enemies inderstructible?

Post by LightDaemon » Sun Jan 06, 2019 5:12 pm

Even by modifying a text file or something?
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8JKN4
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Re: Is it possible to make some enemies inderstructible?

Post by 8JKN4 » Sun Jan 06, 2019 5:54 pm

I don't think it's possible, it would be cool if it was though
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LightDaemon
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Re: Is it possible to make some enemies inderstructible?

Post by LightDaemon » Sun Jan 06, 2019 6:08 pm

I need it badly
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Hyenyaku
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Re: Is it possible to make some enemies inderstructible?

Post by Hyenyaku » Mon Jan 07, 2019 6:27 am

No, the level's source codes don't define enemies' HPs. You may consider using blank weapon containers to protect them.

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LightDaemon
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Re: Is it possible to make some enemies inderstructible?

Post by LightDaemon » Mon Jan 07, 2019 5:30 pm

Well that's a shame. Sorry to sound rude but, I'm using fly boys in my stage, and they can be killed way too easily, it ruins the entire gimmick. The player should not be able to hit them.

As I also pointed out in a previous thread, other enemies have a really interesting pattern but are badly designed in MMM and I have to prevent myself from using them.

You might say I just don't know how to use them but seriously, I tried almost everything. I think MMM should give more freedom to its users regarding the enemies patterns and properties.
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Zephadus
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Re: Is it possible to make some enemies inderstructible?

Post by Zephadus » Wed Jan 09, 2019 9:07 pm

If such parameters were added to enemies, it would be confusing for players.
They could play dozens of levels where Fly Boys are able to be destroyed, and then they come across your level, and suddenly they can't, and then the player likely takes damage they weren't expecting, and that's not fair.
If, however, such a feature was implemented, perhaps indestructible enemies could have some type of visual effect.
Maybe a colored outline, or even a flashing one, like when Mega Man charges his buster.
As long as the player can distinguish between a regular enemy, and an indestructible enemy, it would be fine.
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LightDaemon
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Re: Is it possible to make some enemies inderstructible?

Post by LightDaemon » Wed Jan 09, 2019 9:08 pm

As long as the player can distinguish between a regular enemy, and an indestructible enemy, it would be fine.
Of course.
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Hyenyaku
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Re: Is it possible to make some enemies inderstructible?

Post by Hyenyaku » Thu Jan 10, 2019 2:51 am

There should always be a solution, if you're afraid of having them blasted off before they could do anything then try getting player busy with some other gimmicks, if they still decided to deal with flyboys first then those other gimmicks will mess them up.

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