Some enemies that I wonder if they would work on some levels

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14Protoman
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Some enemies that I wonder if they would work on some levels

Post by 14Protoman » Sun Aug 18, 2019 4:37 am

I have a list of enemies that I wonder if they might look like something, do you think they agree?

Enemies and explanation:

Killer bullet like an explosive fish (water).
Whooper like a vine (forest).
Hannya attacker like a ghost (darkness).
Wall teck like a green fire spear (fire).
Crabbot as an Arctic snail (Ice).
Brain breack as a walking psychic (electricity).
Trio the wheel like a hidden skull (earth).
Wannan like an eel or hidden piranha (earth or water).
Minoan like a palm leaf (plant).

You suggest that I use some for themes.

LeonardMan
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Re: Some enemies that I wonder if they would work on some levels

Post by LeonardMan » Sun Aug 18, 2019 12:50 pm

14Protoman wrote:
Sun Aug 18, 2019 4:37 am
I have a list of enemies that I wonder if they might look like something, do you think they agree?

Enemies and explanation:

Killer bullet like an explosive fish (water).
Whooper like a vine (forest).
Hannya attacker like a ghost (darkness).
Wall teck like a green fire spear (fire).
Crabbot as an Arctic snail (Ice).
Brain breack as a walking psychic (electricity).
Trio the wheel like a hidden skull (earth).
Wannan like an eel or hidden piranha (earth or water).
Minoan like a palm leaf (plant).

You suggest that I use some for themes.
Hannya attacker would fit wonderfully in darkness levels.
Crabbot would still make sense in an ice level, or a hybrid water/ice one.
Brain Break in an electric level makes sense, and we have very few electric-type normal enemies, so you're going to need it.
Wanaan already originalted in an earth level (Hard Man's), but would also make a good hidden eel in a water level.
Minoan is at least green, and might be trying to pass for some fruit hanging from a tree branch.

The rest of them... I don't think they work as well. :|
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14Protoman
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Re: Some enemies that I wonder if they would work on some levels

Post by 14Protoman » Sun Aug 18, 2019 1:20 pm

Hannya attacker would fit wonderfully in darkness levels.
Crabbot would still make sense in an ice level, or a hybrid water/ice one.
Brain Break in an electric level makes sense, and we have very few electric-type normal enemies, so you're going to need it.
Wanaan already originalted in an earth level (Hard Man's), but would also make a good hidden eel in a water level.
Minoan is at least green, and might be trying to pass for some fruit hanging from a tree branch.

The rest of them... I don't think they work as well. :|
Why whooper, killer bullet, wall Teck and trio not?

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Re: Some enemies that I wonder if they would work on some levels

Post by Kun fu Cuts Man » Sun Aug 18, 2019 10:08 pm

14Protoman wrote:
Sun Aug 18, 2019 1:20 pm
Why whooper, killer bullet, wall Teck and trio not?
Well for starters, the killer bullet is literally a bullet bill; Whopper some googly eyes controling some rings, and Trio is not really a skull, and he's on the industrial side of themeing, unless you use him in a water stage representing the current situation with ocean pollution.
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Re: Some enemies that I wonder if they would work on some levels

Post by phunguy06 » Tue Aug 20, 2019 2:09 pm

Kun fu Cuts Man wrote:
Sun Aug 18, 2019 10:08 pm
unless you use him in a water stage representing the current situation with ocean pollution.
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