Which robot master should be added in the next update?

General discussion of Mega Man Maker
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TREMIC1
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Re: Which robot master should be added in the next update?

Post by TREMIC1 » Fri Jan 12, 2018 4:52 am

Royalguard wrote:
Fri Jan 12, 2018 4:24 am
Jevedor wrote:
Fri Jan 12, 2018 3:38 am
Just you watch, the only RM for the next release is going to be Sheep Man, just to troll us. :lol:
If they wanted to troll, they'd probably add obscure robot masters from MegaMan & Bass 2, or the two DOS games. :lol:
Something like CompassMan or SharkMan.
Speaking of Mega Man & Bass, really hope content from the first one comes over. That OST is good

I think I saw Komusu Man as a boss in Make A Good Mega Man Level 2 and he looked pretty intersting. Same with the redone Volt Man

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Aze
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Re: Which robot master should be added in the next update?

Post by Aze » Fri Jan 12, 2018 11:09 am

Jevedor wrote:
Fri Jan 12, 2018 3:38 am
Just you watch, the only RM for the next release is going to be Sheep Man, just to troll us. :lol:
Oi, don't talk crap about sheep man, he has a very good and fun stage and bossfight.
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Jevedor
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Re: Which robot master should be added in the next update?

Post by Jevedor » Fri Jan 12, 2018 2:23 pm

Aze wrote:
Fri Jan 12, 2018 11:09 am
Jevedor wrote:
Fri Jan 12, 2018 3:38 am
Just you watch, the only RM for the next release is going to be Sheep Man, just to troll us. :lol:
Oi, don't talk crap about sheep man, he has a very good and fun stage and bossfight.
Truth be told, sheep man IS a pretty solid RM, Ive just always thought his concept was so random.

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TREMIC1
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Re: Which robot master should be added in the next update?

Post by TREMIC1 » Wed Jan 24, 2018 2:02 am

While I'm doubtful Wave Man will be added next with the recent addition of Bubble Man, I'm curious to if you all think that they will change him someway for when he is in water and how.. Same goes for Diveman without water.

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Royalguard
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Re: Which robot master should be added in the next update?

Post by Royalguard » Wed Jan 24, 2018 2:37 am

TREMIC1 wrote:
Wed Jan 24, 2018 2:02 am
While I'm doubtful Wave Man will be added next with the recent addition of Bubble Man, I'm curious to if you all think that they will change him someway for when he is in water and how.. Same goes for Diveman without water.
I assume DiveMan would function more or less similar on land or in the water. Considering DiveMan's weapon, the Dive Missile is designed for underwater use with screw propulsion, and equally functions in the air with jet propulsion, chances are DiveMan probably is also designed with a similar hybrid screw propulsion/jet propulsion system to use his corkscrew tackle while inside or outside water.

As for WaveMan, I have no idea how he would function underwater. Information states that he is skilled at underwater combat but I don't really see much information along the lines of his underwater fighting style. Maybe as an obscure reference, WaveMan could take on the attack pattern of the MM3DOS WaveMan when underwater. :lol:

Edit: I'm kind of curious as to how some of the fire Robot Masters will function underwater, like FireMan or HeatMan.
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TREMIC1
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Re: Which robot master should be added in the next update?

Post by TREMIC1 » Wed Jan 24, 2018 3:56 am

Royalguard wrote:
Wed Jan 24, 2018 2:37 am
assume DiveMan would function more or less similar on land or in the water. Considering DiveMan's weapon, the Dive Missile is designed for underwater use with screw propulsion, and equally functions in the air with jet propulsion, chances are DiveMan probably is also designed with a similar hybrid screw propulsion/jet propulsion system to use his corkscrew tackle while inside or outside water.
That makes sense.
Royalguard wrote:
Wed Jan 24, 2018 2:37 am
As for WaveMan, I have no idea how he would function underwater. Information states that he is skilled at underwater combat but I don't really see much information along the lines of his underwater fighting style. Maybe as an obscure reference, WaveMan could take on the attack pattern of the MM3DOS WaveMan when underwater. :lol:
I always felt that maybe wave man could swim horizontally (to differentiate him from bubble man) or, more of my fave, he keeps his same movement pattern but when submerged in water, the power of the jet streams/water wave he attacks with increases. Like he sends a water wave towards you more similar to the actual equipable weapon.
Royalguard wrote:
Wed Jan 24, 2018 2:37 am
Edit: I'm kind of curious as to how some of the fire Robot Masters will function underwater, like FireMan or HeatMan.
Whoah a whole lot of possibilities with that one. I feel like Fire Man would fizzle out. Heat Man is supposed to be pretttty hot. (Official stats read that he can reach up to 12,000 degrees Celsius, 21,632 degrees Fahrenheit). So i feel for the most part he would stay the same. And then Flame Man is Oil Based (plus he has a really cool screen wide attack). It would still be fun to see some type of change for them, like the attacks become or leave trails of steam/jet streams underwater.

EDIT: Now that we are talking about environmental enhancements, I was thinking about Electric based bosses like Elec Man being enhanced underwater but that would definitely be overkill! :lol:

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Minus Bros
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Re: Which robot master should be added in the next update?

Post by Minus Bros » Wed Jan 24, 2018 5:17 am

I imagine if Fire Man, Heat Man or Flame Man were underwater, they'd function like how the Wave Burner does in Mega Man and Bass, but, they'd most likely be very weak or not willing to attack.

But the real question is... How would Oil Man work underwater?
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Re: Which robot master should be added in the next update?

Post by Royalguard » Wed Jan 24, 2018 7:07 am

Minus Bros wrote:
Wed Jan 24, 2018 5:17 am
But the real question is... How would Oil Man work underwater?
Good point, the Oil from the Oil Slider would just float to the top of the water. :lol:
Due to my current inability to play MMM in a satisfactory manner on either of my devices, I will be on hiatus from activity for an indefinite period of time.

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RetroGamerAaron
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Re: Which robot master should be added in the next update?

Post by RetroGamerAaron » Wed Jan 24, 2018 10:05 am

Mega Man 1 - Fire Man
Mega Man 2 - Air Man
Mega Man 3 - Needle Man
Mega Man 4 - Drill Man
Mega Man 5 - Gravity Man
Mega Man 6 - Tomahawk Man

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Nigel Chinclucker
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Re: Which robot master should be added in the next update?

Post by Nigel Chinclucker » Thu Jan 25, 2018 5:07 am

I'd add Flame Man, Blizzard Man, and Wind Man. Mega Man 6 is my favorite game, and It doesn't seem like Knight Man and Plant Man are well-liked robot masters. But I'll take any robot masters from 4-6, because those games only have two robot masters representing them.
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Nigel Chinclucker
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Re: Which robot master should be added in the next update?

Post by Nigel Chinclucker » Thu Jan 25, 2018 5:09 am

Minus Bros wrote:
Wed Jan 24, 2018 5:17 am
But the real question is... How would Oil Man work underwater?
He goes to sleep and floats around, dripping oil that hurts Mega Man and then floats up.
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Re: Which robot master should be added in the next update?

Post by Nigel Chinclucker » Thu Jan 25, 2018 5:23 am

Royalguard wrote:
Wed Jan 24, 2018 2:37 am
I'm kind of curious as to how some of the fire Robot Masters will function underwater, like FireMan or HeatMan.
If they're gonna be in Mega Maker, I feel like it'd be a hassle to change anything. Plus, the fire weapons all work underwater, so may as well make the Fire robots work underwater. I think the only reason Bubble Man doesn't do anything but cry bubbles when he's OUT of water is because it's too much work to make whole new sprites for land battle.
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Re: Which robot master should be added in the next update?

Post by warlic » Thu Jan 25, 2018 5:27 am

In canon, the reason is that Bubbleman is unable to walk on land, only able to swim underwater.
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TREMIC1
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Re: Which robot master should be added in the next update?

Post by TREMIC1 » Tue Feb 06, 2018 4:29 am

Let's Say Bright Man gets added as a MM4 boss next update. In the original game he can only use the flash stopper at certain health numbers while in the Gameboy Games he could randomly use it at any time. Which AI do they go for

I think Bright Man would be a nice addition as of now, but I'm still hoping for Ring Man/Drill Man from MM4 as priority and Gravity Man/Gyro Man from MM5 in the next update.

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Re: Which robot master should be added in the next update?

Post by Salina » Tue Feb 06, 2018 6:08 am

Hi,
This is a nice topic ;)
Waveman has decent defense mechanism and nice attack pattern. I think he will be fun boss to play against but he might need his difficulty to rise a bit
look at jewels spiel
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LeonardMan
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Re: Which robot master should be added in the next update?

Post by LeonardMan » Tue Feb 06, 2018 3:32 pm

I'll list my choices purely based on what my level ideas currently need, and nothing else.

The more urgent ones:

MM1: Fire Man
MM3: Snake Man
MM5: Gyro Man
MM6: Blizzard Man

Others I want but who can wait:

MM1: Guts Man and Elec Man
MM2: Air Man and Heat Man
MM4: Ring Man and Dive Man
MM5: Wave Man
MM6: Centaur Man and Flame Man
Bubble Bobble: 242483

Castle of Illusion:
1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
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2: 178177
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4: 178181
5: 178192
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Z1GMA
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Re: Which robot master should be added in the next update?

Post by Z1GMA » Mon Feb 12, 2018 11:34 pm

Skull Man
Drill Man

Gyro Man (obstructing Cloud Tiles as well :) )
Gravity Man - Imagine the cool Boss Rooms ppl would make for him.

Flame Man
Tomahawk Man
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LeonardMan
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Re: Which robot master should be added in the next update?

Post by LeonardMan » Tue Feb 13, 2018 2:43 am

Z1GMA wrote:
Mon Feb 12, 2018 11:34 pm
Skull Man
Drill Man

Gyro Man (obstructing Cloud Tiles as well :) )
Gravity Man - Imagine the cool Boss Rooms ppl would make for him.

Flame Man
Tomahawk Man
Skull Man has been confirmed. I wish they would add Gyro Man too but I'm starting to lose hope. Flame Man I'd like to see too.
Bubble Bobble: 242483

Castle of Illusion:
1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
1: 178176
2: 178177
3: 178178
4: 178181
5: 178192
6: 178198
Final: ??????, Hunt for each digit in the other 6 levels!

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Jevedor
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Re: Which robot master should be added in the next update?

Post by Jevedor » Wed Feb 14, 2018 5:22 am

Z1GMA wrote:
Mon Feb 12, 2018 11:34 pm
Gravity Man - Imagine the cool Boss Rooms ppl would make for him.
Gravity Man with upside down springs!

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Re: Which robot master should be added in the next update?

Post by NoneDragon » Wed Feb 14, 2018 12:01 pm

Any from the Wonderswan title? Please?

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