[Old] Thoughts on the MMM wiki

Discuss your edits and propose your ideas for the Mega Man Maker Wiki and its pages here
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GW9
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Re: Thoughts on the MMM wiki

Post by GW9 » Tue May 15, 2018 3:59 am

Hey Hound. Any articles you're working on?
I need help but my pride says the pain is okay.

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Re: Thoughts on the MMM wiki

Post by MegaFan13 » Tue May 15, 2018 12:43 pm

GW9 wrote:
Mon May 14, 2018 1:16 am
Okay who added a picture of FanDuber's name?
I did, I wanted to state about what a troll was and how he took a big part in it causing chaos
MM6 is the best MM game

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GW9
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Re: Thoughts on the MMM wiki

Post by GW9 » Wed May 16, 2018 6:11 pm

Oh. How do you delete pages?
I need help but my pride says the pain is okay.

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Yoshi2018
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Re: Thoughts on the MMM wiki

Post by Yoshi2018 » Wed May 16, 2018 8:55 pm

HoundBlue wrote:
Tue May 15, 2018 3:10 am
Royalguard wrote:
Mon May 14, 2018 10:06 pm
I tried to revise the Kaizo page, as it was lacking information, and it seemed the original writer was biased due to referring to Kaizo levels as "unfair".

Left some "To Do" notes on the Kazio page if anyone wishes to add to it in any way.

I'm not really an expert in regards to Kaizo, so someone more experienced in those types of levels, or more involved in the Kaizo community of Mega Man Maker, should probably take over writing that page.
honestly, kaizos are pretty unfair and i dont see that as a bias.
Good kaizos are not unfair.
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Re: Thoughts on the MMM wiki

Post by Lethian » Thu May 17, 2018 6:52 pm

HoundBlue wrote:
Thu May 17, 2018 1:37 am
Yoshi2018 wrote:
Wed May 16, 2018 8:55 pm
HoundBlue wrote:
Tue May 15, 2018 3:10 am


honestly, kaizos are pretty unfair and i dont see that as a bias.
Good kaizos are not unfair.
i would love to know how.
Giving time to react, showing the whole section beforehand or even using crash lift rails to guide the player, its not a common thing on old kaizos but it is now.

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Yoshi2018
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Re: Thoughts on the MMM wiki

Post by Yoshi2018 » Sat May 19, 2018 12:23 am

HoundBlue wrote:
Thu May 17, 2018 1:37 am
Yoshi2018 wrote:
Wed May 16, 2018 8:55 pm
HoundBlue wrote:
Tue May 15, 2018 3:10 am


honestly, kaizos are pretty unfair and i dont see that as a bias.
Good kaizos are not unfair.
i would love to know how.
Usually checkpoints before every challenge or putting weapon energy spawners right next to checkpoints. Try the Kaizo Kinder series. The graduation levels (which have multiple endings) take away the training wheels, yet they are still fair.
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Royalguard
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Re: Thoughts on the MMM wiki

Post by Royalguard » Wed May 30, 2018 5:31 am

Sorry for the bump here, but I have some additional thoughts to share on the Wiki and it's growth.

I think the Mega Man Maker Wiki needs some more articles dedicated to specific levels. Now, before people take this idea and go nuts with it, please keep in mind that not every level deserves an article.

I believe that levels with some sort of historic importance to Mega Man Maker should have their own articles.
For Example:
  • Levels that are winners or finalists for official Mega Man Maker level contests.
  • Example levels that come default with Mega Man Maker.
  • Levels created by important members of Mega Man Maker's staff team.
  • Levels with some other sort of important notable historical significance.
Any thoughts on this?



Bonus: I made an article on the oldest level still standing on Mega Man Maker's server.
https://wiki.megamanmaker.com/index.php ... me_You_Dip
Due to my current inability to play MMM in a satisfactory manner on either of my devices, I will be on hiatus from activity for an indefinite period of time.

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Re: Thoughts on the MMM wiki

Post by Brazencoronet17 » Thu May 31, 2018 11:13 am

HoundBlue wrote:
Tue May 15, 2018 3:10 am
Royalguard wrote:
Mon May 14, 2018 10:06 pm
I tried to revise the Kaizo page, as it was lacking information, and it seemed the original writer was biased due to referring to Kaizo levels as "unfair".

Left some "To Do" notes on the Kazio page if anyone wishes to add to it in any way.

I'm not really an expert in regards to Kaizo, so someone more experienced in those types of levels, or more involved in the Kaizo community of Mega Man Maker, should probably take over writing that page.
honestly, kaizos are pretty unfair and i dont see that as a bias.
It is, you ever see an SMW hack TAS?
http://megamanroyale.com/ <- Play

BWAHAHAHA I AM NOW THE GAMECUBE

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Re: Thoughts on the MMM wiki

Post by 8JKN4 » Fri Jun 01, 2018 7:16 pm

Just to say it, if you find an image of a purple Crazy Razy, it's mine, I put it in my user page
turnip

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Royalguard
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Re: Thoughts on the MMM wiki

Post by Royalguard » Fri Jun 01, 2018 7:32 pm

I recently added articles for every Example Level debuting in Version 1.0.0. These include:
  • Aquatic Ruins
  • Chamber of Trials
  • Computer Lab
  • Crash Bomb Palace
  • Forgotten Fortress
  • MM1 Mashup
  • Napalm Factory
  • Trial of Force
  • Trio Towers Ascent
  • Wily 1 Remix (Mecha Dragon)
Also added an article for one of the Example Levels debuting in Version 1.3.0. This includes:
  • Automata Fortress


Edit 1: More level article additions.

Added articles for every Example Level debuting in Version 1.1.0. These include:
  • Authentic MM1 Oil Man
  • Authentic MM1 Time Man
  • Standup Comedy
Also added an article for one of the Example Levels debuting in Version 1.3.0. This includes:
  • Escape From The Space Station Puzzle
Added an article for the Error Handler level:
  • N/A


Edit 2: More level article additions.

Added articles for all 10 winning levels of Mega Man Maker Level Creation Contest 2017. These include:
  • MMMLCC 2017 - Crystal Clear Ascent
  • MMMLCC 2017 - Mines at Dusk
  • MMMLCC 2017 - Assault Express
  • MMMLCC 2017 - Automata Fortress
  • MMMLCC 2017 - Time For Wind Storm
  • MMMLCC 2017 - The Best Enemy Returns
  • MMMLCC 2017 - Escape From The Space Station Puzzle
  • MMMLCC 2017 - Mega Lab Rat
  • MMMLCC 2017 - Spidget Finner
  • MMMLCC 2017 - Time Station
Due to my current inability to play MMM in a satisfactory manner on either of my devices, I will be on hiatus from activity for an indefinite period of time.

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memelord69
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Re: Thoughts on the MMM wiki

Post by memelord69 » Tue Oct 30, 2018 7:00 am

@thread topic
Weapons should have their base damage listed. For example, Buster does 1 damage per shot, Knight Crusher does 2 or 3 idr, Leaf Shield does like 20 on Hot Dogs,etc
HoundBlue wrote:
Tue May 15, 2018 3:10 am
Royalguard wrote:
Mon May 14, 2018 10:06 pm
I tried to revise the Kaizo page, as it was lacking information, and it seemed the original writer was biased due to referring to Kaizo levels as "unfair".

Left some "To Do" notes on the Kazio page if anyone wishes to add to it in any way.

I'm not really an expert in regards to Kaizo, so someone more experienced in those types of levels, or more involved in the Kaizo community of Mega Man Maker, should probably take over writing that page.
honestly, kaizos are pretty unfair and i dont see that as a bias.
Well designed kaizos are great levels lol
The problem is, 90% of "kaizo" creators are idiots and spam garbage everywhere and then say "LOL U R NOOB IT IS KAIZO IT SUPPOSED 2 B HARD"
Kaizo levels have always just been technically demanding stages, with heavy gimmick usage, and a few cheap jokes
Last edited by memelord69 on Tue Oct 30, 2018 7:04 am, edited 1 time in total.
Assault on the Citadel 183101
Magic Bouncing Ball 307148
Electric Terrain 121647
Final Transmission 257962
Final Transmission 2 155321
Panicked Pursuit 170589
Triple Kaizo Trouble 251465
Fighting Infernal Flames 272513
Disastrous Factory 281324

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Re: Thoughts on the MMM wiki

Post by Royalguard » Tue Oct 30, 2018 7:04 am

So, people finally noticed this topic was revived from the dead and pinned?
Due to my current inability to play MMM in a satisfactory manner on either of my devices, I will be on hiatus from activity for an indefinite period of time.

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Re: Thoughts on the MMM wiki

Post by Gravitrax64 » Tue Oct 30, 2018 8:53 pm

I wonder if the wiki has an article on the forums.
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Re: Thoughts on the MMM wiki

Post by Bean man » Tue Oct 30, 2018 10:12 pm

Gravitrax64 wrote:
Tue Oct 30, 2018 8:53 pm
I wonder if the wiki has an article on the forums.
As far as I can tell, no.
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Okay yes alright okay

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Re: Thoughts on the MMM wiki

Post by Gravitrax64 » Tue Oct 30, 2018 10:17 pm

Bean man wrote:
Tue Oct 30, 2018 10:12 pm
Gravitrax64 wrote:
Tue Oct 30, 2018 8:53 pm
I wonder if the wiki has an article on the forums.
As far as I can tell, no.
._.
UARM club and G-FORCE have merged into what is now: UARM - Force
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Re: Thoughts on the MMM wiki

Post by Gravitrax64 » Tue Oct 30, 2018 10:24 pm

Gravitrax64 wrote:
Tue Oct 30, 2018 10:17 pm
Bean man wrote:
Tue Oct 30, 2018 10:12 pm
Gravitrax64 wrote:
Tue Oct 30, 2018 8:53 pm
I wonder if the wiki has an article on the forums.
As far as I can tell, no.
._.
I'll take care of that!
UARM club and G-FORCE have merged into what is now: UARM - Force
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Bean man
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Re: Thoughts on the MMM wiki

Post by Bean man » Tue Oct 30, 2018 10:29 pm

Gravitrax64 wrote:
Tue Oct 30, 2018 10:24 pm
Gravitrax64 wrote:
Tue Oct 30, 2018 10:17 pm
Bean man wrote:
Tue Oct 30, 2018 10:12 pm


As far as I can tell, no.
._.
I'll take care of that!
The man, the myth, the legend, Gravitrax64 has quoted themselves and are promising a forum spot on the Wiki. What's it gonna have on there?
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Okay yes alright okay

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Gravitrax64
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Re: Thoughts on the MMM wiki

Post by Gravitrax64 » Tue Oct 30, 2018 10:34 pm

Bean man wrote:
Tue Oct 30, 2018 10:29 pm
Gravitrax64 wrote:
Tue Oct 30, 2018 10:24 pm
Gravitrax64 wrote:
Tue Oct 30, 2018 10:17 pm


._.
I'll take care of that!
The man, the myth, the legend, Gravitrax64 has quoted themselves and are promising a forum spot on the Wiki. What's it gonna have on there?
Take a look for yourself! https://wiki.megamanmaker.com/index.php/Forums Note: this is simply just the start of the page. That's why it is small at the moment but it will surely evolve when we add content to it.
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Re: Thoughts on the MMM wiki

Post by Brazencoronet17 » Wed Oct 31, 2018 12:10 am

I added a bunch of info regarding Administration. feel free to take out any inaccuracies and add, because' it's not finished.
http://megamanroyale.com/ <- Play

BWAHAHAHA I AM NOW THE GAMECUBE

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Royalguard
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Re: Thoughts on the MMM wiki

Post by Royalguard » Wed Oct 31, 2018 6:58 am

Added to the Forums page as best I could, feel free to make changes and add more.
Due to my current inability to play MMM in a satisfactory manner on either of my devices, I will be on hiatus from activity for an indefinite period of time.

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