Blast Man

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14Protoman
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Re: Blast Man

Post by 14Protoman » Mon Jan 13, 2020 6:23 pm

I hope they don't leave us full January without announcements.

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Blue_Bummer
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Re: Blast Man

Post by Blue_Bummer » Mon Jan 27, 2020 4:43 pm

14Protoman wrote:
Mon Jan 13, 2020 6:23 pm
I hope they don't leave us full January without announcements.
5 Days left to this month... hopefully we get some news this week. 👀

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QuartexGames
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Re: Blast Man

Post by QuartexGames » Mon Jan 27, 2020 8:44 pm

Well, guess we're not getting it fast
Woah It's Green ID: 376773
Woah It's Yellow ID: 379620
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ZepperFang
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Re: Blast Man

Post by ZepperFang » Wed Jan 29, 2020 10:59 pm

A masterpiece of software... and this situation.
Oh well...

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Blue_Bummer
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Re: Blast Man

Post by Blue_Bummer » Thu Jan 30, 2020 9:51 pm

Tomorrow is the last day of January. Hoping this isn't a dry month on progress updates. :(

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ZepperFang
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Re: Blast Man

Post by ZepperFang » Fri Jan 31, 2020 5:12 pm

Blue_Bummer wrote:
Thu Jan 30, 2020 9:51 pm
Tomorrow is the last day of January. Hoping this isn't a dry month on progress updates. :(
I don't believe they simply refuse to give us a word or two!!! :cry:

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14Protoman
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Re: Blast Man

Post by 14Protoman » Fri Jan 31, 2020 6:03 pm

I think so, and that up to 1.5 kept us up to date, these developers no longer want to show us anything, I begin to think that they should start announcing everything and not putting it as a surprise, they are already playing with our despair.

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14Protoman
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Re: Blast Man

Post by 14Protoman » Fri Jan 31, 2020 6:07 pm

Blue_Bummer wrote:
Thu Jan 30, 2020 9:51 pm
Tomorrow is the last day of January. Hoping this isn't a dry month on progress updates. :(
Until October we had an announcement, just an image, but something is something.

Shadow444
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There are less than 2 months to 1 year left, since the release of 1.5.0

Post by Shadow444 » Fri Jan 31, 2020 6:18 pm

Under the pretext of "within a reasonable time frame", the developers apparently hinted at March 26, because on that day it will be exactly one year since the release of 1.5.0!!! 1 YEAR CARL!!! So i'm afraid to assume that before this date, you can not wait for anything in the news feed... :shock:

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Royalguard
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Re: There are less than 2 months to 1 year left, since the release of 1.5.0

Post by Royalguard » Fri Jan 31, 2020 6:54 pm

Shadow444 wrote:
Fri Jan 31, 2020 6:18 pm
Under the pretext of "within a reasonable time frame", the developers apparently hinted at March 26, because on that day it will be exactly one year since the release of 1.5.0!!! 1 YEAR CARL!!! So i'm afraid to assume that before this date, you can not wait for anything in the news feed... :shock:
Technically, the most recent build v1.5.5.1 released on April 20th 2019, so that date in 2020 would be a full year since previous release.

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D-Man
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Re: Blast Man

Post by D-Man » Fri Jan 31, 2020 7:16 pm

Begging for updates won't make them come quicker.
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List of Weapon Analyses I made: viewtopic.php?f=14&t=10244

Friend Code: SW-0335-5373-4233

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Blue_Bummer
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Re: Blast Man

Post by Blue_Bummer » Fri Jan 31, 2020 9:42 pm

D-Man wrote:
Fri Jan 31, 2020 7:16 pm
Begging for updates won't make them come quicker.
Maybe it's a therapeutic approach? Or maybe an attempt at mind control through subliminal suggestion?🤔

You will release Mega Man Maker 1.6 You will release Mega Man Maker 1.6 You will Release Mega Man Maker 1.6

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ZepperFang
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Re: Blast Man

Post by ZepperFang » Fri Jan 31, 2020 11:06 pm

D-Man wrote:
Fri Jan 31, 2020 7:16 pm
Begging for updates won't make them come quicker.
By NOT giving any status won't make the program more interesting.

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14Protoman
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Re: There are less than 2 months to 1 year left, since the release of 1.5.0

Post by 14Protoman » Fri Jan 31, 2020 11:40 pm

Royalguard wrote:
Fri Jan 31, 2020 6:54 pm
Shadow444 wrote:
Fri Jan 31, 2020 6:18 pm
Under the pretext of "within a reasonable time frame", the developers apparently hinted at March 26, because on that day it will be exactly one year since the release of 1.5.0!!! 1 YEAR CARL!!! So i'm afraid to assume that before this date, you can not wait for anything in the news feed... :shock:
Technically, the most recent build v1.5.5.1 released on April 20th 2019, so that date in 2020 would be a full year since previous release.
Don't be so literal either, Royal, we already know that, but we don't want it to take a year since 1.5 was launched, but hey, actually, my only expectation was to finish a new FC for February and so start the university, which finally In the end it is the same as living for school and 0% freedom to go out or play.
Especially me, who is very perfectionist and I want to know that I exist, I do not want to be one of the class.

MegaLinkZX
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Re: Blast Man

Post by MegaLinkZX » Sat Feb 01, 2020 1:22 am

Well, I just want to say that it is an excellent job that makes the MegaMan Maker team, although I have an idea for other playable characters, such as X and Zero, that would be excellent, play a level based on one of the classic MegaMan with X or Zero, well it's just a suggestion, bye.
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DestroyerOfDestruction
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Re: Blast Man

Post by DestroyerOfDestruction » Sat Feb 01, 2020 1:26 am

MegaLinkZX wrote:
Sat Feb 01, 2020 1:22 am
Well, I just want to say that it is an excellent job that makes the MegaMan Maker team, although I have an idea for other playable characters, such as X and Zero, that would be excellent, play a level based on one of the classic MegaMan with X or Zero, well it's just a suggestion, bye.
Image
They aren't coming or they are very unlikely to come due to Mega Man X being drastically different than Mega Man classic.
I am currently moderating the three main community platforms.

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Blue_Bummer
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Re: Blast Man

Post by Blue_Bummer » Sat Feb 01, 2020 2:07 am

MegaLinkZX wrote:
Sat Feb 01, 2020 1:22 am
Well, I just want to say that it is an excellent job that makes the MegaMan Maker team, although I have an idea for other playable characters, such as X and Zero, that would be excellent, play a level based on one of the classic MegaMan with X or Zero, well it's just a suggestion, bye.
Welcome to the Mega Man Maker Forums. :) You might want to read this list made by Wrecking Programs, the head of Mega Man Maker. This list states the things they will not be adding to the game.

viewtopic.php?f=6&t=5569

yotubesocialhd2
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Re: Blast Man

Post by yotubesocialhd2 » Sat Feb 01, 2020 3:14 am

Let's hope that Blast Man's wall collision is on point when MMM 1.6 comes! :D

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Royalguard
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Re: Blast Man

Post by Royalguard » Sat Feb 01, 2020 12:51 pm

MegaLinkZX wrote:
Sat Feb 01, 2020 1:22 am
Well, I just want to say that it is an excellent job that makes the MegaMan Maker team, although I have an idea for other playable characters, such as X and Zero, that would be excellent, play a level based on one of the classic MegaMan with X or Zero, well it's just a suggestion, bye.
Image
Wrong forum section. Post any suggestions for new features for Mega Man Maker in the "Feedback and suggestions" section.

Also, Mega Man X content has been officially deconfirmed, and content from other Mega Man spin-offs (Zero, ZX, Legends, Battle Network, Starforce, Xover, ect.) probably is equally unlikely. Mega Man Maker seems to be only following the original classic series.

WitherSnow
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Re: Blast Man

Post by WitherSnow » Mon Feb 03, 2020 6:52 am

D-Man wrote:
Fri Jan 31, 2020 7:16 pm
Begging for updates won't make them come quicker.
Boot licking won't make a month plus of radio silence any more acceptable.

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