Sheep Blocks and Bari III

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02gn
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Re: Sheep Blocks and Bari III

Post by 02gn » Tue May 21, 2019 4:44 am

I... lllllllove it!

Also the idea of separating Bari's head from bars seems pretty interesting
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(Avatar drew by Xartin)

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MegaJosh67
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Re: Sheep Blocks and Bari III

Post by MegaJosh67 » Tue May 21, 2019 5:56 am

WreckingPrograms wrote:
Mon May 20, 2019 11:45 pm
After some complications, more of Sheep Man's assets snuck into the game! Bari IIIs are a little bigger in size to allow for more freedom in placement, but the vanishing blocks work like you remember them!

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Look's like fun!
I haven't played MM10
I'm Hip Knuckles now, incase you didn't know.

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FakeVirus
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Re: Sheep Blocks and Bari III

Post by FakeVirus » Tue May 21, 2019 7:05 pm

i can't not read Bart III instead of Bari III
Man, I sure do love [FUTURE UPDATE ASSET]

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Blast Man
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Re: Sheep Blocks and Bari III

Post by Blast Man » Tue May 21, 2019 7:28 pm

FakeVirus wrote:
Tue May 21, 2019 7:05 pm
i can't not read Bart III instead of Bari III
Eat Triple Pant
A gamer/pixel artist (also known as Play Dash, old idiotic account here) who also likes Mega Man games! I also like the artstyle and aesthetics of the old Mega Man games/Mega Man Maker demakes.

Currently working on Rivals of Aether stuff and MM demakes!

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Re: Sheep Blocks and Bari III

Post by Brazencoronet17 » Tue May 21, 2019 8:43 pm

The Push Block mechanic is way past cool. Development of 1.6 actually seems to be going fast: 3 announcements already! And the amount of content ain't looking too bad either!

Also there's play dash/Blast Man's cool mod. The hype is real.

I'm going to guess the "surprise" is one of 3 things:

-MM11 content (or lack thereof)
-MM&B content (or lack thereof)
-Wily bosses (or lack thereof)

protoman242
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Re: Sheep Blocks and Bari III

Post by protoman242 » Tue May 21, 2019 11:13 pm

WreckingPrograms wrote:
Mon May 20, 2019 11:45 pm
After some complications, more of Sheep Man's assets snuck into the game! Bari IIIs are a little bigger in size to allow for more freedom in placement, but the vanishing blocks work like you remember them!

Image
first time i see bass on announcement :lol:

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StoneColdSolidus
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Re: Sheep Blocks and Bari III

Post by StoneColdSolidus » Wed May 22, 2019 1:18 am

nice to see this!

there going to be a lot of Puzzle levels! YES

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DAS
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Re: Sheep Blocks and Bari III

Post by DAS » Wed May 22, 2019 6:30 am

This doesn't seem like the same game anymore, in a good way. A sequel to a maker game usually has the same stuff as the previous plus more.

What? Yeah I predownloaded SMM2.
I do things.

It's been a while. I think it's about time I made my return.

TFS
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Re: Sheep Blocks and Bari III

Post by TFS » Wed May 22, 2019 11:27 am

Add The Mecha Pitchan & MM9 & 10's Machine Gun Joe?

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Re: Sheep Blocks and Bari III

Post by UlticraftMTT » Thu May 23, 2019 2:52 am

TFS wrote:
Wed May 22, 2019 11:27 am
Add The Mecha Pitchan & MM9 & 10's Machine Gun Joe?
Be patient, those are likely enemies for 1.6, but if you're suggesting them, make a post in Feedback and Suggestions and then add more detail on why they would be good additions.
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1/2/9/10 SFX Mod: viewtopic.php?f=15&p=91154#p91154
Game Boy Mod: viewtopic.php?f=15&t=10508

hail boognish

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14Protoman
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Re: Sheep Blocks and Bari III

Post by 14Protoman » Thu May 23, 2019 8:18 pm

WreckingPrograms wrote:
Mon May 20, 2019 11:45 pm
After some complications, more of Sheep Man's assets snuck into the game! Bari IIIs are a little bigger in size to allow for more freedom in placement, but the vanishing blocks work like you remember them!

Image
You say more assets of sheep man Wrecking Is that coincidentally a spoiler that sheep man is going to be added?

megamonbreaker90113
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Re: Sheep Blocks and Bari III

Post by megamonbreaker90113 » Thu May 23, 2019 9:07 pm

Finally. WreckingPrograms have Sheep Blocks and Bari III, and Updates Version 1.6 More Robot Master, Guts man, Fire Man Elec Man, Oil Man, Flash Man, Quick Man, Air Man,Shadow Man, Snake Man, Dust Man, Drill Man, Star Man, Gravity Man, Yamato Man, Centaur Man, Freeze Man, Junk Man, Slash man, Tengu Man, Search Man, Splash Woman, Galaxy Man, Jewel Man, Solar Man, Commando Man, Pump Man, Blade Man, Block Man, Fuse Man, Blast Man, And Torch Man, Been Adding

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Re: Sheep Blocks and Bari III

Post by Blast Man » Thu May 23, 2019 9:35 pm

megamonbreaker90113 wrote:
Thu May 23, 2019 9:07 pm
Finally. WreckingPrograms have Sheep Blocks and Bari III, and Updates Version 1.6 More Robot Master, Guts man, Fire Man Elec Man, Oil Man, Flash Man, Quick Man, Air Man,Shadow Man, Snake Man, Dust Man, Drill Man, Star Man, Gravity Man, Yamato Man, Centaur Man, Freeze Man, Junk Man, Slash man, Tengu Man, Search Man, Splash Woman, Galaxy Man, Jewel Man, Solar Man, Commando Man, Pump Man, Blade Man, Block Man, Fuse Man, Blast Man, And Torch Man, Been Adding
bro stop
A gamer/pixel artist (also known as Play Dash, old idiotic account here) who also likes Mega Man games! I also like the artstyle and aesthetics of the old Mega Man games/Mega Man Maker demakes.

Currently working on Rivals of Aether stuff and MM demakes!

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doozy518
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Re: Sheep Blocks and Bari III

Post by doozy518 » Fri May 24, 2019 4:39 pm

Cool! I hope the MM10 special stage bosses come in this update as well! :D
:lol: Managing this account is a doozy :lol:

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14Protoman
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Re: Sheep Blocks and Bari III

Post by 14Protoman » Fri May 24, 2019 9:08 pm

doozy518 wrote:
Fri May 24, 2019 4:39 pm
Cool! I hope the MM10 special stage bosses come in this update as well! :D
Although I am sure they will be added once, now it is very unlikely

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UlticraftMTT
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Re: Sheep Blocks and Bari III

Post by UlticraftMTT » Tue May 28, 2019 4:01 am

14Protoman wrote:
Fri May 24, 2019 9:08 pm
doozy518 wrote:
Fri May 24, 2019 4:39 pm
Cool! I hope the MM10 special stage bosses come in this update as well! :D
Although I am sure they will be added once, now it is very unlikely
They haven't revealed any Mega Man 10 bosses yet (except for possibly hinting at Sheep Man), so it's still possible that we might get Enker, Punk, And/or Ballade.
Image

1/2/9/10 SFX Mod: viewtopic.php?f=15&p=91154#p91154
Game Boy Mod: viewtopic.php?f=15&t=10508

hail boognish

Upcoming mods: Mega Man Maker Plus 2

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14Protoman
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Re: Sheep Blocks and Bari III

Post by 14Protoman » Tue May 28, 2019 4:09 pm

UlticraftMTT wrote:
Tue May 28, 2019 4:01 am
14Protoman wrote:
Fri May 24, 2019 9:08 pm
doozy518 wrote:
Fri May 24, 2019 4:39 pm
Cool! I hope the MM10 special stage bosses come in this update as well! :D
Although I am sure they will be added once, now it is very unlikely
They haven't revealed any Mega Man 10 bosses yet (except for possibly hinting at Sheep Man), so it's still possible that we might get Enker, Punk, And/or Ballade.
What, besides those who work there have become very unpredictable as to deduce the bosses that are going to be added

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Lum
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Re: Sheep Blocks and Bari III

Post by Lum » Tue May 28, 2019 8:52 pm

FakeVirus wrote:
Tue May 21, 2019 7:05 pm
i can't not read Bart III instead of Bari III
What would that be? There's no Bart Man stage to place it. :lol:

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BenPlusMM
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Re: Sheep Blocks and Bari III

Post by BenPlusMM » Sun Jun 02, 2019 7:45 pm

Lum wrote:
Tue May 28, 2019 8:52 pm
FakeVirus wrote:
Tue May 21, 2019 7:05 pm
i can't not read Bart III instead of Bari III
What would that be? There's no Bart Man stage to place it. :lol:
YOU GET
DO THE BARTMAN
Eggery.

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