Version 1.4.1

Download and discuss releases of Mega Man Maker
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WreckingPrograms
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Version 1.4.1

Post by WreckingPrograms » Sat Jul 28, 2018 7:57 pm

Version 1.4.1 is released! Bug fixes, significantly better memory efficiency and some minor changes.

Download + changelog: https://megamanmaker.com/
Mirror: http://www.mediafire.com/file/vzdosl928 ... 1.zip/file

Of course, you can also auto-update if you've already downloaded an earlier version.


Changelog:
Changes
-Significantly optimized memory usage when playing multiple levels. This should make the Wily challenges less prone to out-of-memory errors.
-Removed the black around Dark Man 4's tileset.
-The credits now scroll faster when the game lags.
-Super Arrow can now break Party Balls.


Fixed Bugs
-Shade Man can reflect your Noise Crush while draining your health, causing you to get stuck.
-Touching a weapon remover can crash the game when having certain weapons in your first slot.
-Shade Man can get stuck under ceilings after diving.
-Push Blocks sometimes shake when spawned from off-screen.
-When placing Tom Daddy upside down right above a floor, it can clip.
-For two seconds after Push Blocks are punched by a Punch Block, they ignore all other Punch Blocks.
-Enemies trapped in Danger Wrap are destroyed when switching weapons or pausing the game.
-When standing on the edge of a Push Block, then moving into a wall, you can clip.
-When a Quick Laser spawns off-screen, it can crash the game under specific circumstances.
-Certain solid blocks will allow downward fans to continue blowing instead of being blocked.
-Reloading levels causes some upside down fans to be displaced on load.
-Spring Man's gets stuck in midair after his fist attack if you reflect other projectiles.
-Spring Man's arm links stay around after he dies.
-Minoan doesn't spawn properly during Flash Stopper.
-Tsuranattori crashes due to issues with determining the leader of the pack.
-Kaminari Kogoro's lightning is affected by Gravity Hold.
-Going online usually gives an error on the first attempt.
-Wind can still affect you while in a teleporter, causing weird results.
-When Turbo Roader collides with a wall in the air, then lands, it will not move again.
Created this game, I guess.

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BenPlusMM
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Re: Version 1.4.1

Post by BenPlusMM » Sat Jul 28, 2018 7:58 pm

That was fast. Still not as fast as 1.3, which is good.
does this look like the face of mercy to you
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NMario84
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Re: Version 1.4.1

Post by NMario84 » Sat Jul 28, 2018 8:02 pm

Thanks for the updates! :
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Mighty
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Re: Version 1.4.1

Post by Mighty » Sat Jul 28, 2018 8:02 pm

WreckingPrograms wrote:
Sat Jul 28, 2018 7:57 pm
Changes
Fixed Bugs
-Going online usually gives an error on the first attempt.
ABOUT TIME
welp
scloof is dead
'twas a fun ride

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Neo Cutman
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Re: Version 1.4.1

Post by Neo Cutman » Sat Jul 28, 2018 8:41 pm

Thank you

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8JKN4
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Re: Version 1.4.1

Post by 8JKN4 » Sat Jul 28, 2018 9:02 pm

WreckingPrograms wrote:
Sat Jul 28, 2018 7:57 pm
-When Turbo Roader collides with a wall in the air, then lands, it will not move again.
I see they went to the car shop for an engine that doesn't break with walls
Hell Man: hotter than Heat Man, deader than Skull Man. Hell yeah.(Mugshot by MP64)

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Arevalo
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Re: Version 1.4.1

Post by Arevalo » Sat Jul 28, 2018 9:11 pm

please, add a "remember my password" option

Staffy
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Re: Version 1.4.1

Post by Staffy » Sun Jul 29, 2018 12:01 am

Excellent, yet again expectations have been exceeded! Thank you so much!

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Gravitrax64
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Re: Version 1.4.1

Post by Gravitrax64 » Sun Jul 29, 2018 3:13 am

I saw spring man's arm fail to despawn after defeating him once. I forgot to post that before sorry.
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Blast Man
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Re: Version 1.4.1

Post by Blast Man » Sun Jul 29, 2018 1:51 pm

-Touching a weapon remover can crash the game when having certain weapons in your first slot.
THANKS
kinda since it ruined my level a bit
Unsatisfied Cut Man. Friend of Brazencoronet17. '-')\
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TheophileCaceres
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Re: Version 1.4.1

Post by TheophileCaceres » Mon Jul 30, 2018 2:56 pm

The update was fast (o_O)

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