Version 1.5.3

Download and discuss releases of Mega Man Maker
Locked
User avatar
WreckingPrograms
Site Admin
Posts: 242
Joined: Sun Jun 04, 2017 6:30 pm
Location: Netherlands
Discord: WreckingPrograms#2152
Contact:

Version 1.5.3

Post by WreckingPrograms » Sat Mar 30, 2019 12:59 pm

Version 1.5.3 is released! Several bug fixes, but nothing as critical as the previous two patches.

Download + changelog: https://megamanmaker.com/
Mirror: https://www.mediafire.com/file/u658l4x7 ... 3.zip/file

Of course, you can also auto-update if you've already downloaded an earlier version.


Changelog:
New Features
-You can now select Fake Man as your profile icon.

Changes
-Slightly updated the example level Desert Base.
-Made the hitbox of Wanaan smaller vertically.

Fixed Bugs
-Moving a screen through the minimap can crash the game under certain circumstances.
-Hitting Shade Man with Noise Crush will cause a crash.
-Metal Man is not insta-killed by Metal Blades reflected by Jewel Satellite.
-Jewel Satellite loses individual jewels when hit by Astro Man's projectiles.
-Moving a TNT block with a fuse crashes the game.
-A copy of the Blizzard Ladder, called Wily Ladder N/A, shows up instead of Wily Ladder 13.
-Flash Tile 2's description contains a grammatical error.
-When testing your level in-editor, then returning to the editor, the timer on Discord Rich Presence resets.
-Lit oil cannot ignite TNT.
-Certain objects go behind Drop and Pit Shadows, when they shouldn't.
-Rolling Cutter can only hit bosses once per throw.
-When an Astro Gate is overlapping a Force Beam spawner off-screen, but within the same section, the game crashes when the player dies.
-Made Force Beams less likely to freeze the game in general.
-Cut Man's Rolling Cutter cannot be reflected.
-If Magma Bazooka or Atomic Fire is set as a boss weakness, and you then disable this weakness, they still deal extra damage.
-Kakinba Tank can crash the game if Mega Man dies.
Created this game, I guess.

Tyler-bot
Posts: 660
Joined: Sat Dec 30, 2017 8:29 pm

Re: Version 1.5.3

Post by Tyler-bot » Sat Mar 30, 2019 3:28 pm

- Sweet! Stability is always good! Thanks for all the hard work!

User avatar
Bean man
Posts: 2550
Joined: Fri Jul 27, 2018 9:49 pm
Location: Wherever you're hiding your beans
Discord: Bean man#9687

Re: Version 1.5.3

Post by Bean man » Sat Mar 30, 2019 3:47 pm

WreckingPrograms wrote:
Sat Mar 30, 2019 12:59 pm
-Rolling Cutter can only hit bosses once per throw.
WOOHOO! Glad this finally got fixed.

Thanks for being so quick on fixing these bugs.
Image

While I'd had some good experiences here, it's quite mortifying to reflect on how immensely immature I've acted in the past. Retaining this sentiment, I'll mostly remain inactive.

User avatar
LeonardMan
Posts: 1672
Joined: Sat Jul 15, 2017 11:55 am

Re: Version 1.5.3

Post by LeonardMan » Sat Mar 30, 2019 4:14 pm

Do you guys still not know that I can't get bosses to give me Rush Jet, Rush Coil or Magnet Beam? This happens regardless of which boss it is and regardless of what position these three utilities are in the weapons menu.

Also, trying to get the bosses to give out these weapons seems to lock specifically the 4th weapon of the left column. If no weapon is in that slot, a Silver Tomahawk is created.

ironhide1975
Posts: 188
Joined: Sun Nov 05, 2017 8:37 pm
Location: Your Granny
Contact:

Re: Version 1.5.3

Post by ironhide1975 » Sat Mar 30, 2019 8:12 pm

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object objBossControl:

Array index must be positive
at gml_Object_objBossControl_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_objBossControl_Step_0 (line -1)

yotubesocialhd2
Posts: 246
Joined: Fri Mar 15, 2019 7:55 pm

Re: Version 1.5.3

Post by yotubesocialhd2 » Sun Mar 31, 2019 12:16 am

LeonardMan wrote:
Sat Mar 30, 2019 4:14 pm
Do you guys still not know that I can't get bosses to give me Rush Jet, Rush Coil or Magnet Beam? This happens regardless of which boss it is and regardless of what position these three utilities are in the weapons menu.

Also, trying to get the bosses to give out these weapons seems to lock specifically the 4th weapon of the left column. If no weapon is in that slot, a Silver Tomahawk is created.
You could just place Rush Jet, Rush Coil ,or Magnet Beam in the levels like you normally would! That way ,you will have them at the ready!

User avatar
Brazencoronet17
Posts: 3701
Joined: Tue Mar 27, 2018 11:09 pm
Location: On a collegits' shelf
Discord: Gyro Man#5136
Contact:

Re: Version 1.5.3

Post by Brazencoronet17 » Sun Mar 31, 2019 2:11 am

I'm not getting 1.5 until the final confirmed version is released cause i'm on mac. Thank goodness Lordventor found a way to make it work, but I can't assume the same for the auto-updater.

User avatar
Royalguard
Posts: 3999
Joined: Mon Jul 24, 2017 1:20 pm
Location: Ontario, Canada
Discord: RoyalGuard#1135

Re: Version 1.5.3

Post by Royalguard » Sun Mar 31, 2019 3:46 am

Brazencoronet17 wrote:
Sun Mar 31, 2019 2:11 am
I'm not getting 1.5 until the final confirmed version is released cause i'm on mac. Thank goodness Lordventor found a way to make it work, but I can't assume the same for the auto-updater.
I gave up on the auto-updater a long time ago. Even on my Windows 10, it never seems to work correctly for me.

User avatar
Brazencoronet17
Posts: 3701
Joined: Tue Mar 27, 2018 11:09 pm
Location: On a collegits' shelf
Discord: Gyro Man#5136
Contact:

Re: Version 1.5.3

Post by Brazencoronet17 » Sun Mar 31, 2019 5:22 am

Royalguard wrote:
Sun Mar 31, 2019 3:46 am
Brazencoronet17 wrote:
Sun Mar 31, 2019 2:11 am
I'm not getting 1.5 until the final confirmed version is released cause i'm on mac. Thank goodness Lordventor found a way to make it work, but I can't assume the same for the auto-updater.
I gave up on the auto-updater a long time ago. Even on my Windows 10, it never seems to work correctly for me.
It never worked for me either...

User avatar
LunarHalcyon
Posts: 306
Joined: Thu Jul 20, 2017 6:44 am
Location: Elysium, High Above Terra
Contact:

Re: Version 1.5.3

Post by LunarHalcyon » Sun Mar 31, 2019 10:34 pm

I assume moving 2-tile big enemies along the border of 2 rainy screens with 1 border being rain-sheltered and the rain starting below the topedge of the screen below it... never made it in to the bugfixes?
LunarHalcyon Member: ShadyRounds(⚫͡ ͜ʟ⚫¬)

MMLegends OceanTower | 131129
-BossBattle- DodgeballMan | Pt1 69799 Pt2 69691
MatrixMan -Puzzle- | 84526
Breaching Hazards | 102487
Elevator Action NES | 159204
Donkey Kong Classic | 194746

Locked

Who is online

Users browsing this forum: No registered users and 1 guest