Version 1.5.4

Download and discuss releases of Mega Man Maker
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WreckingPrograms
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Version 1.5.4

Post by WreckingPrograms » Fri Apr 05, 2019 6:41 pm

Version 1.5.4 is released! Per the request of Challenge Event winner Lenny, we added Rain Flush. It now gives you a momentum boost like regular rain, and deals multiple hits to enemies! Of course, bug fixes are also included.

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Please do not harass Lenny if you don't agree with his choice. Without the Challenge Event, there would have been no weapon at all, so it's free bonus content!

Download + changelog: https://megamanmaker.com/
Mirror: https://www.mediafire.com/file/m9rt429v ... 4.zip/file

Of course, you can also auto-update if you've already downloaded an earlier version.


Changelog:
New Features
-New weapon: Rain Flush. It can now give you a momentum boost likes normal rain, and it deals multiple hits to enemies!

Changes
-Added new Shell'n sound effects for opening, firing and closing.

Fixed Bugs
-Defeating Time Man does not restore time flow to normal, which slows down all gimmicks and teleporters.
-When moving the screen in the builder, Pointan lags behind a bit.
-When using Flame Sword on a ladder while moving, your movement is not stopped, causing a weird animation.
-Moving a screen does not move rain graphics.
-Fixed descriptions for Wily Spike 30, Mega Man 2 Wily 1 Tile 2 Alt and Flame Tile.
-Block Dropper deflects off deflecting level objects, rather than breaking.
-Magma Beams don't fire and play their sound effect when slightly on screen.
-Tornado Man can clip through walls if you are above him when he dives at you.
-Jewel Satellite reflects off of reflecting Yoku Blocks regardless of whether they are visible or not.
-If Concrete Man shoots a Concrete Shot at a Weapon Block or Barrier that has now weapon set, the game crashes.
-When adding an item from your Recents list to your Favorites, your Favorites list is not saved after testing your level or leaving the editor.
-If Shade Man is killed while he is holding onto you, you become stuck.
-When Shade Man grabs you while you are holding a ladder, you can shoot while stunned.
-You can still restart the stage by pressing Ctrl + R (or L+R+A+Start) after defeating the last boss in a level. If you defeat the boss, touch a checkpoint, then restart, the game softlocks.
-Sometimes, Magma Beam can ignite TNT or Oil before or after the hitboxes collide.
-Fire Totem lacks a sound effect.
-Controls could get locked when colliding with a boss when more than 10 are placed in a section.
-Bosses are still affected by Flash Stopper if their weakness is set to this weapon, but the weakness is disabled.
-Jewel satellite could lose part of the shield when colliding with specific boss and enemy objects which reflect attacks.
-The boss introduction is affected by Flash Stopper, allowing the boss to get stuck in walls easily.
-Exiting teleporter of starting stage allows the possibility to scroll screen sections with bosses on them.
-Ring Boomerang phases through Shine and does not get reflected.
-Various enemy projectiles will break Jewel Satellite apart instead of being reflected.
-Boss projectile reflection with Jewel Satellite is inconsistent on what is reflected and what is destroyed.
Created this game, I guess.

protoman242
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Re: Version 1.5.4

Post by protoman242 » Fri Apr 05, 2019 6:46 pm

yeeaaaahhh rain flush !!!!

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Bean man
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Re: Version 1.5.4

Post by Bean man » Fri Apr 05, 2019 6:46 pm

Nice! Lot's of annoying bugs fixed in this one.
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Neo Cutman
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Re: Version 1.5.4

Post by Neo Cutman » Fri Apr 05, 2019 6:47 pm

The Rain Flush is a good choice for this update since we had so many additions related to water.

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Re: Version 1.5.4

Post by Lord Fawful » Fri Apr 05, 2019 7:08 pm

well, at least the menu isn't changing
I have chortles

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Re: Version 1.5.4

Post by 02gn » Fri Apr 05, 2019 8:17 pm

Nice >:]
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Re: Version 1.5.4

Post by Brazencoronet17 » Fri Apr 05, 2019 8:39 pm

Why would I hate on lenny? This is the best way to implement a screen clearer!
Is this the final version of 1.5 or do you anticipate a 1.5.5?
i am no longer active :pensive:

bye

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Re: Version 1.5.4

Post by 8JKN4 » Fri Apr 05, 2019 8:50 pm

Ok but why no harden slowsand
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Re: Version 1.5.4

Post by TrashMan69 » Fri Apr 05, 2019 8:57 pm

YES! I was hoping we would get rain flush!
Nice choice Lenny! >:]
I did a lot of things

My series which is gonna be done in 18 years
viewtopic.php?f=13&t=8438&hilit=Trash+Tower&start=20

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Re: Version 1.5.4

Post by Bean man » Fri Apr 05, 2019 10:06 pm

TrashMan69 wrote:
Fri Apr 05, 2019 8:57 pm
YES! I was hoping we would get rain flush!
Nice choice Lenny! >:]
To be honest, with Tornado *BLOW being added for 1.5 I'm a bit disappointed we got another screen nuke instead of unique weapon (like Gyro attack). Though I suppose any weapon is better than none.
Last edited by Bean man on Fri Apr 05, 2019 10:09 pm, edited 1 time in total.
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Re: Version 1.5.4

Post by 8JKN4 » Fri Apr 05, 2019 10:08 pm

Bean man wrote:
Fri Apr 05, 2019 10:06 pm
TrashMan69 wrote:
Fri Apr 05, 2019 8:57 pm
YES! I was hoping we would get rain flush!
Nice choice Lenny! >:]
To be honest, with Tornado hold being added for 1.5 I'm a bit disappointed we got another screen nuke instead of unique weapon (like Gyro attack). Though I suppose any weapon is better than none.
tornado blow*
profile pic is an improved version of my hose man mugshot made by MP64/terra (the one i'm using is his version)

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Bean man
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Re: Version 1.5.4

Post by Bean man » Fri Apr 05, 2019 10:09 pm

8JKN4 wrote:
Fri Apr 05, 2019 10:08 pm
tornado blow*
Don't even remember how many times I've mixed them up now.
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Re: Version 1.5.4

Post by supersmashgaming » Fri Apr 05, 2019 10:22 pm

Well this is a surprise. A new weapon in a patch update.
Levels:
Banzai Woman

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SPOOKY MONTH

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Re: Version 1.5.4

Post by BenPlusMM » Fri Apr 05, 2019 10:45 pm

supersmashgaming wrote:
Fri Apr 05, 2019 10:22 pm
Well this is a surprise. A new weapon in a patch update.
1.0.9.
IT IS THE SPOOKY MONTH

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Re: Version 1.5.4

Post by TrashMan69 » Fri Apr 05, 2019 10:48 pm

Bean man wrote:
Fri Apr 05, 2019 10:06 pm
TrashMan69 wrote:
Fri Apr 05, 2019 8:57 pm
YES! I was hoping we would get rain flush!
Nice choice Lenny! >:]
To be honest, with Tornado *BLOW being added for 1.5 I'm a bit disappointed we got another screen nuke instead of unique weapon (like Gyro attack). Though I suppose any weapon is better than none.
Eh i suppose your right, but than again id say we've been lacking in screen nuke weapons for a while, its only been gravity hold for the longest time, (I guess you can count Flash stopper and Time slow but their not true screen nukes in my mind)
I did a lot of things

My series which is gonna be done in 18 years
viewtopic.php?f=13&t=8438&hilit=Trash+Tower&start=20

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Re: Version 1.5.4

Post by ZepperFang » Sat Apr 06, 2019 2:11 pm

Added new Shell'n sound effects for opening, firing and closing.
What is this?

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Neo Cutman
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Re: Version 1.5.4

Post by Neo Cutman » Sat Apr 06, 2019 3:26 pm

ZepperFang wrote:
Sat Apr 06, 2019 2:11 pm
Added new Shell'n sound effects for opening, firing and closing.
What is this?
Image

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Gbdnhb
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Re: Version 1.5.4

Post by Gbdnhb » Sat Apr 06, 2019 4:33 pm

Thank you, Lenny!
Thank you for not choosing Gyro Attack!

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Re: Version 1.5.4

Post by JJTA1211 » Sat Apr 06, 2019 5:49 pm

I think Bubble Lead, Air Man, and Quick Man could be in the 1.5.5 release or the 1.6.0 release...
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Re: Version 1.5.4

Post by 02gn » Sun Apr 07, 2019 9:06 pm

JJTA1211 wrote:
Sat Apr 06, 2019 5:49 pm
I think Bubble Lead, Air Man, and Quick Man could be in the 1.5.5 release or the 1.6.0 release...
Sounds more legit at 1.6 update. Come on, such addons in a small fix update?
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