Version 1.6.1

Download and discuss releases of Mega Man Maker
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Luigi
Posts: 76
Joined: Thu Dec 07, 2017 4:21 am

Version 1.6.1

Post by Luigi » Thu Feb 27, 2020 12:15 am

Version 1.6.1 is released! This is the first set of bug fixes. This should fix some of the more commonly occurring crashes and issues.

Download + changelog: https://megamanmaker.com/
Mirror: http://www.mediafire.com/file/aek4ajmfo ... 1.zip/file

Of course, you can also auto-update if you've already downloaded an earlier version.

Changelog:
New Features
-MM3 Wily BG 2 is now visible in the BG editor UI.
-MM10 Endless 30 tiles are added.


Fixed Bugs
-The disclaimer lists 2019 as Capcom's copyright year rather than 2020.
-You cannot join a locked multi-editing room by entering the ID.
-In multi-editing rooms with editing disabled, you can open the weapons and music menus using the keyboard shortcuts.
-In multi-editing rooms with editing disabled, you can toggle a section connection.
-Pile Driver can clip you through walls if you hit something close to a ceiling.
-Jewel Satellite deflects off various objects, such as Force Beams, Rotating Platforms, Sheep Blocks and various other gimmicks.
-Wheel Cutter stops you from moving upward when a gimmick is above you.
-Wheel Cutter does not climb up objects when they are resting on an Astro Gate button.
-Wheel Cutter stops you riding up when under a Foot Holder.
-If multiple Spring Men are placed in a level, they will fail to perform their jumps correctly and get stuck in walls.
-When freezing a Fire Wall with Flash Stopper, then scrolling the screen, the Fire Wall does not move along with the camera.
-If Fire Wall kills a boss while they are in their intro animation, the game crashes.
-The Moving Elevator Vertical Stop would be drawn over tiles if the game spawned them in a certain order.
-Descriptions for Wily Ladder 27 and 28 are swapped.
-Magma Beam Generators placed on a top of the screen will play their sfx on the above non connected screen.
-Water Shield absorbing Astro Man's projectiles can crash the game.
-Bokazurah directly placed on springs will crash the game when played.
-Bounce Man performing his ground pound when the player is dead causes the game to crash.
-Descriptions for Torch BG and Torch BG 2 are swapped.

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BunnyMeistro
Posts: 31
Joined: Fri Aug 16, 2019 11:54 pm

Re: Version 1.6.1

Post by BunnyMeistro » Thu Feb 27, 2020 12:23 am

ummm, i got a error saying that something was to long to decrypt, im confused :|
(im back and im gonna keep my tinypic sorry not avalible pic for the memes)
SCORBUNNY GANG EVERYONE! put this into your signature to support scorbunny!

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Kun fu Cuts Man
Posts: 1124
Joined: Fri Sep 28, 2018 11:33 pm
Location: Somewhere in Mexico
Discord: https://discord.gg/d8PdzqX | Kun fu Cuts Man#6955
Contact:

Re: Version 1.6.1

Post by Kun fu Cuts Man » Thu Feb 27, 2020 12:28 am

I thought the desc of torch bg and bg 2 was intentional
Image
Does this count?

About my fangame, I made a new server and all the things related to it have been relocated there, join here
Finished it.

Shadow444
Posts: 78
Joined: Sat Feb 17, 2018 4:30 pm
Location: Russia / Россия

Re: Version 1.6.1

Post by Shadow444 » Thu Feb 27, 2020 12:32 am

Pump Man need to fix, fix - add his second attack.....

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14Protoman
Posts: 918
Joined: Mon Oct 15, 2018 2:24 pm
Location: Argentina

Re: Version 1.6.1

Post by 14Protoman » Thu Feb 27, 2020 12:56 am

Luigi wrote:
Thu Feb 27, 2020 12:15 am
Version 1.6.1 is released! This is the first set of bug fixes. This should fix some of the more commonly occurring crashes and issues.

Download + changelog: https://megamanmaker.com/
Mirror: http://www.mediafire.com/file/aek4ajmfo ... 1.zip/file

Of course, you can also auto-update if you've already downloaded an earlier version.

Changelog:
New Features
-MM3 Wily BG 2 is now visible in the BG editor UI.
-MM10 Endless 30 tiles are added.


Fixed Bugs
-The disclaimer lists 2019 as Capcom's copyright year rather than 2020.
-You cannot join a locked multi-editing room by entering the ID.
-In multi-editing rooms with editing disabled, you can open the weapons and music menus using the keyboard shortcuts.
-In multi-editing rooms with editing disabled, you can toggle a section connection.
-Pile Driver can clip you through walls if you hit something close to a ceiling.
-Jewel Satellite deflects off various objects, such as Force Beams, Rotating Platforms, Sheep Blocks and various other gimmicks.
-Wheel Cutter stops you from moving upward when a gimmick is above you.
-Wheel Cutter does not climb up objects when they are resting on an Astro Gate button.
-Wheel Cutter stops you riding up when under a Foot Holder.
-If multiple Spring Men are placed in a level, they will fail to perform their jumps correctly and get stuck in walls.
-When freezing a Fire Wall with Flash Stopper, then scrolling the screen, the Fire Wall does not move along with the camera.
-If Fire Wall kills a boss while they are in their intro animation, the game crashes.
-The Moving Elevator Vertical Stop would be drawn over tiles if the game spawned them in a certain order.
-Descriptions for Wily Ladder 27 and 28 are swapped.
-Magma Beam Generators placed on a top of the screen will play their sfx on the above non connected screen.
-Water Shield absorbing Astro Man's projectiles can crash the game.
-Bokazurah directly placed on springs will crash the game when played.
-Bounce Man performing his ground pound when the player is dead causes the game to crash.
-Descriptions for Torch BG and Torch BG 2 are swapped.
Why did you publish this version and not Wrecking?

User avatar
DestroyerOfDestruction
Posts: 538
Joined: Thu Oct 18, 2018 2:42 am
Location: Colombia
Discord: BigDestroyer#4335
Contact:

Re: Version 1.6.1

Post by DestroyerOfDestruction » Thu Feb 27, 2020 1:29 am

14Protoman wrote:
Thu Feb 27, 2020 12:56 am
Luigi wrote:
Thu Feb 27, 2020 12:15 am
Version 1.6.1 is released! This is the first set of bug fixes. This should fix some of the more commonly occurring crashes and issues.

Download + changelog: https://megamanmaker.com/
Mirror: http://www.mediafire.com/file/aek4ajmfo ... 1.zip/file

Of course, you can also auto-update if you've already downloaded an earlier version.

Changelog:
New Features
-MM3 Wily BG 2 is now visible in the BG editor UI.
-MM10 Endless 30 tiles are added.


Fixed Bugs
-The disclaimer lists 2019 as Capcom's copyright year rather than 2020.
-You cannot join a locked multi-editing room by entering the ID.
-In multi-editing rooms with editing disabled, you can open the weapons and music menus using the keyboard shortcuts.
-In multi-editing rooms with editing disabled, you can toggle a section connection.
-Pile Driver can clip you through walls if you hit something close to a ceiling.
-Jewel Satellite deflects off various objects, such as Force Beams, Rotating Platforms, Sheep Blocks and various other gimmicks.
-Wheel Cutter stops you from moving upward when a gimmick is above you.
-Wheel Cutter does not climb up objects when they are resting on an Astro Gate button.
-Wheel Cutter stops you riding up when under a Foot Holder.
-If multiple Spring Men are placed in a level, they will fail to perform their jumps correctly and get stuck in walls.
-When freezing a Fire Wall with Flash Stopper, then scrolling the screen, the Fire Wall does not move along with the camera.
-If Fire Wall kills a boss while they are in their intro animation, the game crashes.
-The Moving Elevator Vertical Stop would be drawn over tiles if the game spawned them in a certain order.
-Descriptions for Wily Ladder 27 and 28 are swapped.
-Magma Beam Generators placed on a top of the screen will play their sfx on the above non connected screen.
-Water Shield absorbing Astro Man's projectiles can crash the game.
-Bokazurah directly placed on springs will crash the game when played.
-Bounce Man performing his ground pound when the player is dead causes the game to crash.
-Descriptions for Torch BG and Torch BG 2 are swapped.
Why did you publish this version and not Wrecking?
Wrecking was presumably sleeping at that moment.
I am currently moderating the three main community platforms.

User avatar
Luigi
Posts: 76
Joined: Thu Dec 07, 2017 4:21 am

Re: Version 1.6.1

Post by Luigi » Thu Feb 27, 2020 1:36 am

He is away at PAX and this is my first time uploading the needed files to the server and among this whole release some things happened and I take full responsibility and it will hopefully not happen again.

User avatar
DestroyerOfDestruction
Posts: 538
Joined: Thu Oct 18, 2018 2:42 am
Location: Colombia
Discord: BigDestroyer#4335
Contact:

Re: Version 1.6.1

Post by DestroyerOfDestruction » Thu Feb 27, 2020 4:38 am

Luigi wrote:
Thu Feb 27, 2020 1:36 am
He is away at PAX and this is my first time uploading the needed files to the server and among this whole release some things happened and I take full responsibility and it will hopefully not happen again.
I forgot about that.
I am currently moderating the three main community platforms.

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