Version 1.4.2.1

Report bugs and glitches you found
User avatar
NMario84
Posts: 3620
Joined: Sun Jul 16, 2017 11:08 pm
Location: My House
Discord: NMario84#6935
Contact:

Re: Version 1.4.2.1

Post by NMario84 » Wed Aug 01, 2018 11:52 pm

sbq92 wrote:
Wed Aug 01, 2018 4:02 pm
The Wind Man fans don't function accurately.
Image
In MMM (left), that is the lowest point Mega Man falls after being pushed up by the fan. If the ceiling is too low, Mega Man just gets stuck up at the ceiling.
In MM6, Mega Man descends all the way back down after being pushed upward, and after hitting his head on the ceiling he comes back down.
To quote a few of the staff from Discord:
we can't change them anymore anyway
at this point I feel we alreay have enough levels and changing them too drasticly may mess with ppl
So there. It is as they are. They won't fix them.
Image
I'm a dolphin that likes playing around with beach balls, though I prefer to pounce on my buddy.
He seems to love it when I do that to him. I don't mind at all. It shows that we're best friends.

User avatar
Nigel Chinclucker
Posts: 726
Joined: Fri Dec 29, 2017 7:51 pm
Location: Texas
Contact:

Re: Version 1.4.2.1

Post by Nigel Chinclucker » Thu Aug 02, 2018 12:19 am

NMario84 wrote:
Wed Aug 01, 2018 11:52 pm
sbq92 wrote:
Wed Aug 01, 2018 4:02 pm
The Wind Man fans don't function accurately.
Image
In MMM (left), that is the lowest point Mega Man falls after being pushed up by the fan. If the ceiling is too low, Mega Man just gets stuck up at the ceiling.
In MM6, Mega Man descends all the way back down after being pushed upward, and after hitting his head on the ceiling he comes back down.
To quote a few of the staff from Discord:
we can't change them anymore anyway
at this point I feel we alreay have enough levels and changing them too drasticly may mess with ppl
So there. It is as they are. They won't fix them.
There are plenty of levels on the servers now that aren't playable because of bug fixes. If the fans are broken, they should be fixed. I don't see a good reason they wouldn't.
My Most Popular Levels:
283233: Cheery Happy Funtime
213787: Ye Olde Basic Castle
204335: Runaway Train

User avatar
NMario84
Posts: 3620
Joined: Sun Jul 16, 2017 11:08 pm
Location: My House
Discord: NMario84#6935
Contact:

Re: Version 1.4.2.1

Post by NMario84 » Thu Aug 02, 2018 12:39 am

As they said, they CAN'T be fixed. It's too late for that. Whatever they did to the game engine is what it is now. Nothing I can do about it. I already mentioned to them they were inaccurate, but they denied changing it. So sorry. :(
Image
I'm a dolphin that likes playing around with beach balls, though I prefer to pounce on my buddy.
He seems to love it when I do that to him. I don't mind at all. It shows that we're best friends.

User avatar
Royalguard
Posts: 4076
Joined: Mon Jul 24, 2017 1:20 pm
Location: Ontario, Canada
Discord: RoyalGuard#1135

Re: Version 1.4.2.1

Post by Royalguard » Thu Aug 02, 2018 1:17 am

Image

Not sure if a glitch, and probably won't be fixed, but...

Jet Adaptor out-prioritizing Fans leads to some really weird applications, like spamming fly allows you to essentially stay grounded and mostly ignore the lift from fans.

It just seems logically awkward that two different sources of lift conflicting with each other would lead to the player staying grounded.

User avatar
Megamanvwxyz
Posts: 2599
Joined: Mon Jan 29, 2018 5:45 pm

Re: Version 1.4.2.1

Post by Megamanvwxyz » Thu Aug 02, 2018 2:03 am

Royalguard wrote:
Thu Aug 02, 2018 1:17 am
Image

Not sure if a glitch, and probably won't be fixed, but...

Jet Adaptor out-prioritizing Fans leads to some really weird applications, like spamming fly allows you to essentially stay grounded and mostly ignore the lift from fans.

It just seems logically awkward that two different sources of lift conflicting with each other would lead to the player staying grounded.
This is not a glitch, I have a simple explanation for this, after Mega Man went past the 1st fan, someone accidentally switched the fans from blow to suck! :lol:
I'm melting! I'm melting!

User avatar
NMario84
Posts: 3620
Joined: Sun Jul 16, 2017 11:08 pm
Location: My House
Discord: NMario84#6935
Contact:

Re: Version 1.4.2.1

Post by NMario84 » Thu Aug 02, 2018 2:15 am

Yea the programmer was already aware of this. Said something about he rather have finicky animation frames than trying to fix it. :P
Image
I'm a dolphin that likes playing around with beach balls, though I prefer to pounce on my buddy.
He seems to love it when I do that to him. I don't mind at all. It shows that we're best friends.

User avatar
Pika Luigi
Posts: 113
Joined: Wed Jul 19, 2017 12:48 am

Re: Version 1.4.2.1

Post by Pika Luigi » Thu Aug 02, 2018 7:57 am

While testing someone else's level, I clipped into the ceiling multiple times due to fans, which sent me backwards in the level, and I clipped into multiple walls due to the Yaffus pushing me, which sent me flying up the wall.
I'm-a Pika Luigi!

Chronoas
Posts: 7
Joined: Mon Jul 30, 2018 5:56 pm

Re: Version 1.4.2.1

Post by Chronoas » Thu Aug 02, 2018 6:09 pm

I got a twitch clip of my friend's stream showing the clipping bug I was talking about on page 1. This has been happening relatively frequently since 1.4.2.1.

https://clips.twitch.tv/TrustworthyDrabNewtMikeHogu

User avatar
Pika Luigi
Posts: 113
Joined: Wed Jul 19, 2017 12:48 am

Re: Version 1.4.2.1

Post by Pika Luigi » Thu Aug 02, 2018 7:07 pm

There's a clipping glitch with ladders where if you are holding up+left while by a one-block ledge that has a ladder on it and you shoot your weapon (whatever it may be), you will clip into the ground and either be out of bounds or die.

EDIT: It's the most consistent with Mega Man, and harder with Proto Man and Bass. However, Oil Slider seems to be consistent with those two.

EDIT 2: Using Oil Slider and Sliding into said ledge while holding up+left allows you to clip instantaneously, but only with Mega Man and Proto Man. Also, this glitch works by pressing up+right with a ledge to the right, and if the ladder is below the ground, you can press down+left/right.

Also, here's some images. (With the down+right set-up, I ended up in the ceiling :P )

https://imgur.com/a/xdPAWtV
I'm-a Pika Luigi!

MegamanKing
Posts: 6
Joined: Wed Jul 25, 2018 3:40 pm

Re: Version 1.4.2.1

Post by MegamanKing » Thu Aug 02, 2018 8:13 pm

red beams that were put in while level editing (aimed down) are sometimes not appearing during gameplay.
also when using punch blocks to push push blocks game may crash. happened more than once. i recorded a video but i dont see where to upload it

User avatar
Bean man
Posts: 2550
Joined: Fri Jul 27, 2018 9:49 pm
Location: Wherever you're hiding your beans
Discord: Bean man#9687

Re: Version 1.4.2.1

Post by Bean man » Thu Aug 02, 2018 8:30 pm

MegamanKing wrote:
Thu Aug 02, 2018 8:13 pm
i recorded a video but i dont see where to upload it
I just upload to the official Reddit then link it.
Image

While I'd had some good experiences here, it's quite mortifying to reflect on how immensely immature I've acted in the past. Retaining this sentiment, I'll mostly remain inactive.

MegamanKing
Posts: 6
Joined: Wed Jul 25, 2018 3:40 pm

Re: Version 1.4.2.1

Post by MegamanKing » Thu Aug 02, 2018 9:28 pm

Bean man wrote:
Thu Aug 02, 2018 8:30 pm
MegamanKing wrote:
Thu Aug 02, 2018 8:13 pm
i recorded a video but i dont see where to upload it
I just upload to the official Reddit then link it.
I usually dont do forums. In fact this post is my first comment since i was kid living witj my mother in a long time... Roughly 15yrs since I've posted a to a forums. What im trying to say is... Well... I have no clue how to do anything you just stated

MegamanKing
Posts: 6
Joined: Wed Jul 25, 2018 3:40 pm

Re: Version 1.4.2.1

Post by MegamanKing » Thu Aug 02, 2018 9:30 pm

Not sure if intended or not but if you set a push block on top of an upward facing punch block, when it punchs it it will go flying much farther (out of single level screens without returning) if time slow is in effect

User avatar
Hyenyaku
Posts: 222
Joined: Sun Jun 03, 2018 1:08 pm
Location: Sharo
Discord: [T]ornado[H]yenyaku

Re: Version 1.4.2.1

Post by Hyenyaku » Fri Aug 03, 2018 2:03 am

https://youtu.be/nQ9MBigKwJI
At 1:03: Well, apparently I can still give 2 dislikes on the same level. :v
THE MAD KAIZO LAND: #284657
ITEM-2 FUN KAIZO LAND: #289079
THE BLOODY BRUTAL KAIZO LAND: #297986
THE STORMY ACROBATIC KAIZO LAND: #308951
ASSASSIN CLIMBING KAIZO LAND: #350285
PRIMROSE SWAP KAIZO LAND: #368272
MAXIMUM IMPACT KAIZO LAND: #383036

User avatar
Lum
Posts: 23
Joined: Mon Jul 17, 2017 10:34 pm

Re: Version 1.4.2.1

Post by Lum » Fri Aug 03, 2018 12:53 pm

NMario84 wrote:
Thu Aug 02, 2018 12:39 am
As they said, they CAN'T be fixed. It's too late for that. Whatever they did to the game engine is what it is now. Nothing I can do about it. I already mentioned to them they were inaccurate, but they denied changing it. So sorry. :(
It may seem like the developers aren't super intimately familiar with MM6. But with the game's reputation, it's less of a priority.

I'll be happy enough should they poke away at this later with a "when it's done" mindset. Clipping through walls is not so good.

User avatar
sbq92
Posts: 179
Joined: Sun Jul 23, 2017 2:23 pm

Re: Version 1.4.2.1

Post by sbq92 » Fri Aug 03, 2018 6:22 pm

These clipping issues are getting pretty annoying.
Image
I was standing on the Punch Block on the right and jumped. There's a ceiling above, and hitting it clipped me over to the left where I'm now standing in the ceiling (partially obscured by the life bar) where I am actually stuck and have no choice but to restart.

EDIT: It is possible the fan contributed to the clipping. It happened fast, but thinking about it, I think I was jumping up to the Punch Block and hit the ceiling when I got warped to the left side of the screen. Either way, though, I shouldn't have clipped.
Wood Mania: 210378
SotN Entrance: 208059
Jungle Base Infiltration -Revamped-: 112280
The Metal Conquest: 92368
Ridley V1 -Long-: 89791
Construction V2: 51433

Chronoas
Posts: 7
Joined: Mon Jul 30, 2018 5:56 pm

Re: Version 1.4.2.1

Post by Chronoas » Fri Aug 03, 2018 9:55 pm

Found another bug. If you get a victory while standing in oil, the camera bugs out and centers itself on Mega Man as he's doing his pose. Image

This one was easily repeatable, it happened every time I tried it.

User avatar
Snivymaster1337
Posts: 1704
Joined: Sun Jul 08, 2018 7:59 pm
Location: Arbor Area, Windmill Way.
Discord: Snivymaster1337#6543

Re: Version 1.4.2.1

Post by Snivymaster1337 » Fri Aug 03, 2018 10:00 pm


The Video Explains Everything. (Even though there's no voice.)
Feedback:tm:?

Also, check out my MMM fangame here.

Oh, and that's not all, I have two challenges/collabs going on, one for my level series (You can get sent to the post here), and you can get sent to the other here.

User avatar
Yoshi2018
Posts: 3740
Joined: Thu Mar 29, 2018 11:54 pm
Contact:

Re: Version 1.4.2.1

Post by Yoshi2018 » Fri Aug 03, 2018 10:14 pm

Snivymaster1337 wrote:
Fri Aug 03, 2018 10:00 pm

The Video Explains Everything. (Even though there's no voice.)
I call that a cool feature.
I am inactive. If you see me, consider yourself unlucky.

User avatar
NMario84
Posts: 3620
Joined: Sun Jul 16, 2017 11:08 pm
Location: My House
Discord: NMario84#6935
Contact:

Re: Version 1.4.2.1

Post by NMario84 » Fri Aug 03, 2018 11:14 pm

Snivymaster1337 wrote:
Fri Aug 03, 2018 10:00 pm

The Video Explains Everything. (Even though there's no voice.)
Yea, that has already been reported, and they won't fix it (for whatever reason)
Image
I'm a dolphin that likes playing around with beach balls, though I prefer to pounce on my buddy.
He seems to love it when I do that to him. I don't mind at all. It shows that we're best friends.

Locked

Who is online

Users browsing this forum: No registered users and 1 guest